Fix README links to asset library (#1078)

This updates all links to point to the 4.2 demos instead of the 3.5 ones.

Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
This commit is contained in:
ShatteredReality
2024-06-24 10:29:58 -07:00
committed by GitHub
parent fbb7cb442c
commit b4c73f4888
108 changed files with 145 additions and 145 deletions

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@@ -5,4 +5,4 @@ These demos are all 2D, but otherwise do not have a common theme.
Languages: Most have GDScript, some have
[Godot shader language](https://docs.godotengine.org/en/latest/tutorials/shaders/shader_reference/shading_language.html)
Renderers: 4 of them are GLES 3, but most are GLES 2
Renderers: Glow for 2D and Physics Platformer use Forward+, 2D Particles uses Mobile, and the rest use Compatibility

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@@ -11,7 +11,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/887
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2711
## Screenshots

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@@ -8,6 +8,8 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2713
## Screenshots
![Screenshot](screenshots/fake_wall.png)

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/516
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2714
## Why use a state machine

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/110
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2715
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/111
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2717
## Screenshots

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@@ -7,7 +7,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/148
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2716
## Screenshots

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@@ -9,7 +9,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/112
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2718
## How does it work?

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@@ -9,7 +9,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/113
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2719
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/115
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2720
## Screenshots

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/116
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2721
## Screenshots

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@@ -9,7 +9,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/117
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2722
## Screenshots

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@@ -7,7 +7,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/519
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2723
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Mobile
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/118
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2724
## How does it work?

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@@ -11,7 +11,7 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/119
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2725
## How does it work?

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@@ -14,7 +14,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/888
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2726
## Screenshots

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@@ -10,7 +10,7 @@ Renderer: Compatibility
Note: There is a C# version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/pong).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/121
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2728
## How does it work?

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/520
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2729
## Screenshots

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@@ -7,7 +7,7 @@ Language: [Godot shader language](https://docs.godotengine.org/en/latest/tutoria
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2730
## Screenshots

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2731
## Licenses

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@@ -7,7 +7,7 @@ Language: [Godot shader language](https://docs.godotengine.org/en/latest/tutoria
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/522
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2732
## Screenshots

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@@ -6,6 +6,8 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2733
## Screenshots
![Screenshot](screenshots/tween.png)

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@@ -4,4 +4,4 @@ These demos are all 3D, but otherwise do not have a common theme.
Languages: All are GDScript
Renderers: Truck Town, Physics Tests, and Waypoints are GLES 2, the rest are GLES 3
Renderers: All use Forward+

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@@ -6,7 +6,9 @@ CSG can be used to [prototype level designs within the 3D editor](https://docs.g
Language: GDScript
Renderer: Vulkan Clustered
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2735
## Screenshots

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@@ -16,7 +16,9 @@ The decal filter mode can be adjusted in the top-left corner:
Language: GDScript
Renderer: Vulkan Clustered
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2736
## Screenshots

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@@ -8,7 +8,9 @@ or arrow keys to move.
Language: GDScript
Renderer: Vulkan
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2737
## How does it work?

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@@ -26,7 +26,9 @@ Included settings are:
Language: GDScript
Renderer: Vulkan Clustered
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2738
## Screenshots

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@@ -6,9 +6,7 @@ different ways they can be used.
Language: GDScript
Renderer: GLES 3
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/523
Renderer: Forward+
## How does it work?

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@@ -5,9 +5,9 @@ This is similar to the 3D platformer demo.
Language: GDScript
Renderer: GLES 3
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/126
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2739
## How does it work?

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@@ -32,7 +32,9 @@ specialized use cases.
Language: GDScript
Renderer: Vulkan Clustered
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2740
## Screenshots

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@@ -12,6 +12,8 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2733
## Screenshots
![Screenshot](screenshots/3d_lights_and_shadows.webp)

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@@ -10,7 +10,7 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/123
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2742
## Screenshots

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@@ -7,9 +7,9 @@ Code is provided for polyline following in 3D.
Language: GDScript
Renderer: Vulkan Clustered
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/124
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2743
## Screenshots

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@@ -5,7 +5,9 @@ This includes particle collision, attractors, trails and subemitters.
Language: GDScript
Renderer: Vulkan Clustered
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2745
## Screenshots

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@@ -20,6 +20,8 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2746
## Screenshots
![Screenshot](screenshots/physical_light_camera_units.webp)

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@@ -12,9 +12,9 @@ They can be used for different purposes:
Language: GDScript
Renderer: GLES 2
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/675
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2747
## Screenshots

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/125
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2748
## Screenshots

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@@ -32,6 +32,8 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2749
## Screenshots
![Screenshot](screenshots/procedural_materials.webp)

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@@ -7,9 +7,9 @@ impossible with a KinematicBody.
Language: GDScript
Renderer: GLES 3
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1291
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2750
## How does it work?

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@@ -29,6 +29,8 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2751
## Screenshots
![Screenshot](screenshots/squash_the_creeps.webp)

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@@ -1,31 +0,0 @@
# Dodge the Creeps
This is a simple game where your character must move
and avoid the enemies for as long as possible.
This is a finished version of the game featured in the
["Your first 2D game"](https://docs.godotengine.org/en/latest/getting_started/first_2d_game/index.html)
tutorial in the documentation. For more details,
consider following the tutorial in the documentation.
Language: GDScript
Renderer: Vulkan Mobile
Note: There is a C# version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/dodge_the_creeps).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/515
## Screenshots
![GIF from the documentation](https://docs.godotengine.org/en/latest/_images/dodge_preview.gif)
![Screenshot](screenshots/dodge.png)
## Copying
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
Font is "Xolonium". Copyright &copy; 2011-2016 Severin Meyer <sev.ch@web.de>, with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in `fonts/LICENSE.txt`.

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@@ -19,9 +19,9 @@ brake/reverse (this also temporarily stops acceleration).
Language: GDScript
Renderer: Forward+ on desktop, Mobile on mobile
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/524
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2752
## How does it work?

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@@ -10,6 +10,8 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2753
## Screenshots
![Screenshot](screenshots/variable_rate_shading.webp)

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@@ -15,7 +15,9 @@ Showcased features are:
Language: GDScript
Renderer: Vulkan Clustered
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2754
## Screenshots

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@@ -5,9 +5,9 @@ inspired by others such as Minecraft.
Language: GDScript
Renderer: GLES 2
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/676
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2755
## How does it work?

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@@ -12,9 +12,9 @@ No Viewport or Sprite3D nodes are used in this demo.
Language: GDScript
Renderer: GLES 2
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/889
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2756
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/581
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2757
## How does it work?

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/525
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2758
## How does it work?

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/526
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2759
## How does it work?

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@@ -10,7 +10,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/527
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2760
## Screenshots

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@@ -14,7 +14,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1292
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2761
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/528
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2762
## Screenshots

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@@ -6,6 +6,8 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2763
## How does it work?
It uses `tts_*()` methods of the [`DisplayServer`](https://docs.godotengine.org/en/latest/classes/class_displayserver.html) singleton

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@@ -9,6 +9,8 @@ Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2764
> Note: this demo requires Godot 4.2 or later
## Screenshots

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@@ -6,6 +6,8 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2765
## Screenshots
![Screenshot](screenshots/bidi.png)

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@@ -13,7 +13,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/890
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2766
## Screenshots

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@@ -9,7 +9,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/133
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2767
## Screenshots

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/517
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2768
## Screenshots

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@@ -10,7 +10,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/131
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2769
## Screenshots

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@@ -11,7 +11,7 @@ Language: This demo contains no code.
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/521
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2770
## Screenshots

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@@ -45,6 +45,8 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2771
## Technical notes
The demo works with the following project settings:

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@@ -4,7 +4,9 @@ A demo showcasing the Pseudolocalization feature in Godot
Language: GDScript
Renderer: Vulkan Mobile
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2772
## Screenshots

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@@ -7,7 +7,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/149
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2773
## Screenshots

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@@ -7,7 +7,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/132
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2774
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/786
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2775
## Screenshots

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@@ -4,4 +4,4 @@ These demos demonstrate various ways to load scenes and other data.
Languages: All are GDScript
Renderers: All are Compatibility
Renderers: Loading with Threads uses Mobile, the rest are Compatibility

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/529
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2777
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Mobile
Check out this demo on the asset library: *Coming soon*
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2778
## Screenshots

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@@ -34,6 +34,8 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2779
## Screenshots
![Screenshot](screenshots/runtime_save_load.webp)

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/531
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2780
## Screenshots

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@@ -19,7 +19,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/891
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2781
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Mobile
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/144
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2782
## Screenshots

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@@ -10,7 +10,7 @@ Renderer: Compatibility
Note: There is a C# version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/2.5d).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/583
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2783
## How does it work?

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@@ -7,4 +7,4 @@ Languages: All have GDScript, OpenSimplexNoise has
OS test has some
[C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
Renderers: All are Compatibility
Renderers: Large World Coordinates uses Mobile, the rest use Compatibility

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/140
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2785
## Screenshots

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@@ -22,6 +22,8 @@ Languages: GDScript
Renderer: Mobile
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2786
## Screenshots
![Large World Coordinates without double-precision engine build](screenshots/large_world_coordinates_single_precision_build.webp)

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@@ -10,7 +10,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/584
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2787
## How does it work?

View File

@@ -7,7 +7,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/533
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2788
## Screenshots

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@@ -12,7 +12,7 @@ Language: GDScript and some [C#](https://docs.godotengine.org/en/latest/tutorial
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/677
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2789
## How does it work?

View File

@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/147
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2790
## Screenshots

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@@ -15,7 +15,7 @@ Language: GDScript
Renderer: Compatbility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/145
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2791
## Screenshots

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@@ -6,4 +6,4 @@ The Android IAP demo only runs on Android.
Languages: All are GDScript
Renderers: All are Compatibility
Renderers: Mobile Sensors uses Mobile, the rest use Compatibility

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@@ -11,4 +11,4 @@ Renderer: Compatibility
Note: There is a C# version available
[here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/android_iap).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/532
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2792

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/141
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2793
## Screenshots

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/142
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2794
## Screenshots

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@@ -7,7 +7,7 @@ Language: GDScript
Renderer: Mobile
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/143
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2795
## Screenshots

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@@ -6,7 +6,7 @@ in Godot by mixing 2D and 3D nodes. It also adds a
Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html) and a little bit of GDScript
Renderer: GLES 2
Renderer: Compatibility
Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/misc/2.5d).

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@@ -6,9 +6,4 @@ You must have the Mono version of Godot to run these.
Languages: All have [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html),
2.5D has some GDScript
Renderers: Dodge the Creeps is GLES 3, rest are GLES 2
# Note: Godot 3.2.3 or newer is required
While most of the demos work with any 3.2.x version, these demos require
at least Godot 3.2.3 since there are large C#-specific changes in 3.2.3.
Renderers: All use Compatibility

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@@ -6,9 +6,7 @@ Note: Running the demo requires exporting and uploading the game to Google Play.
Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
Renderer: GLES 2
Renderer: Compatibility
Note: There is a GDScript version available
[here](https://github.com/godotengine/godot-demo-projects/tree/master/mobile/android_iap).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/787

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@@ -10,12 +10,10 @@ consider following the tutorial in the documentation.
Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
Renderer: GLES 3 (particles are not available in GLES 2)
Renderer: Compatibility
Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/2d/dodge_the_creeps).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/534
## Screenshots
![GIF from the documentation](https://docs.godotengine.org/en/latest/_images/dodge_preview.gif)

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@@ -5,12 +5,10 @@ The other presses "join". This only works locally.
Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
Renderer: GLES 2
Renderer: Compatibility
Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/networking/multiplayer_pong).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/788
## Screenshots
![Screenshot](screenshots/pong_multiplayer.png)

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@@ -6,11 +6,11 @@ for game development in Godot, including
Language: [C#](https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html)
Renderer: GLES 2
Renderer: Compatibility
Note: There is a GDScript version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/2d/pong).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/535
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2796
## How does it work?

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@@ -8,7 +8,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/139
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2797
## Screenshots

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@@ -10,7 +10,7 @@ Renderer: Compatibility
Note: The non-multiplayer version is available [here](https://github.com/godotengine/godot-demo-projects/tree/master/2d/pong).
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/138
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2798
## Screenshots

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@@ -5,5 +5,3 @@ This is a minimal sample of using WebRTC connections to connect two peers to eac
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/536

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@@ -14,8 +14,6 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/537
## Protocol
The protocol is JSON based, and uses messages in the form:

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/538
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2799
## Screenshots

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@@ -6,4 +6,4 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/539
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2800

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@@ -6,7 +6,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/540
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2801
## Screenshots

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@@ -12,7 +12,7 @@ Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/585
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2802
# How does it work?

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