mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 23:10:08 +01:00
Add README files to loading and multiplayer demos
This commit is contained in:
7
loading/autoload/README.md
Normal file
7
loading/autoload/README.md
Normal file
@@ -0,0 +1,7 @@
|
||||
# Autoload Demo
|
||||
|
||||
This demo shows how to use autoloads to change between scenes.
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: GLES 2
|
||||
13
loading/background_load/README.md
Normal file
13
loading/background_load/README.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# Background Load
|
||||
|
||||
This is a demo showing how to use the `load_interactive()` method of
|
||||
[`ResourceLoader`](https://docs.godotengine.org/en/latest/classes/class_resourceloader.html)
|
||||
to load large scenes in the background with a progress bar.
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: GLES 2
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||
0
loading/background_load/screenshots/.gdignore
Normal file
0
loading/background_load/screenshots/.gdignore
Normal file
BIN
loading/background_load/screenshots/paintings.png
Normal file
BIN
loading/background_load/screenshots/paintings.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.1 MiB |
7
loading/scene_changer/README.md
Normal file
7
loading/scene_changer/README.md
Normal file
@@ -0,0 +1,7 @@
|
||||
# Scene Changer
|
||||
|
||||
This uses functions in SceneTree to switch between two scenes.
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: GLES 2
|
||||
11
loading/threads/README.md
Normal file
11
loading/threads/README.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Loading with Threads
|
||||
|
||||
An example using a thread to load an image.
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: GLES 2
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||
0
loading/threads/screenshots/.gdignore
Normal file
0
loading/threads/screenshots/.gdignore
Normal file
BIN
loading/threads/screenshots/load_in_thread.png
Normal file
BIN
loading/threads/screenshots/load_in_thread.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 119 KiB |
13
networking/multiplayer_bomber/README.md
Normal file
13
networking/multiplayer_bomber/README.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# Multiplayer Bomber
|
||||
|
||||
A multiplayer implementation of the classical bomberman game.
|
||||
One of the players should press "host", while the other
|
||||
should type in his address and press "play".
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: GLES 2
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||
0
networking/multiplayer_bomber/screenshots/.gdignore
Normal file
0
networking/multiplayer_bomber/screenshots/.gdignore
Normal file
BIN
networking/multiplayer_bomber/screenshots/bomber.png
Normal file
BIN
networking/multiplayer_bomber/screenshots/bomber.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 58 KiB |
14
networking/multiplayer_pong/README.md
Normal file
14
networking/multiplayer_pong/README.md
Normal file
@@ -0,0 +1,14 @@
|
||||
# Pong Multiplayer
|
||||
|
||||
A multiplayer demo of the classical pong game.
|
||||
One of the players should press "host", while the other should select the address and press "join".
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: GLES 2
|
||||
|
||||
Note: The non-multiplayer version is available [here](https://github.com/godotengine/godot-demo-projects/tree/master/2d/pong).
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||
0
networking/multiplayer_pong/screenshots/.gdignore
Normal file
0
networking/multiplayer_pong/screenshots/.gdignore
Normal file
BIN
networking/multiplayer_pong/screenshots/pong_multiplayer.png
Normal file
BIN
networking/multiplayer_pong/screenshots/pong_multiplayer.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.7 KiB |
Reference in New Issue
Block a user