Add README files to loading and multiplayer demos

This commit is contained in:
Aaron Franke
2020-03-09 05:06:17 -04:00
parent 9e3ffe456b
commit fea5db8ed2
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# Autoload Demo
This demo shows how to use autoloads to change between scenes.
Language: GDScript
Renderer: GLES 2

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# Background Load
This is a demo showing how to use the `load_interactive()` method of
[`ResourceLoader`](https://docs.godotengine.org/en/latest/classes/class_resourceloader.html)
to load large scenes in the background with a progress bar.
Language: GDScript
Renderer: GLES 2
## Screenshots
![Screenshot](screenshots/paintings.png)

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# Scene Changer
This uses functions in SceneTree to switch between two scenes.
Language: GDScript
Renderer: GLES 2

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loading/threads/README.md Normal file
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# Loading with Threads
An example using a thread to load an image.
Language: GDScript
Renderer: GLES 2
## Screenshots
![Screenshot](screenshots/load_in_thread.png)

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