Aaron Franke
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14fcc0e133
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Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
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2025-10-03 16:22:39 -07:00 |
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Hugo Locurcio
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84eabb3cf7
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Add .clang-format and use it to format shader files (#1249)
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2025-09-22 16:15:54 +02:00 |
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Hugo Locurcio
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4d49bbd1b8
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Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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2025-03-21 02:00:41 +01:00 |
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Danil Alexeev
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faee000550
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Fix SCREEN_TEXTURE in "Screen Space Shaders" demo
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2023-02-28 15:48:51 +03:00 |
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Hugo Locurcio
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1d5184e235
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Update most demos for Godot 4.0.beta10 (#782)
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2023-01-05 16:50:17 +01:00 |
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Aaron Franke
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bbe50fc9da
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Convert demos to Godot 4 using regular expressions in a script
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2022-03-26 16:09:10 -05:00 |
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Aaron Franke
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918a289ee2
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Format files using updated file_format.sh
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2020-10-01 14:23:54 -04:00 |
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Aaron Franke
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87f42b77e0
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Update 2D shader and SDF demos
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2020-02-03 16:37:54 -05:00 |
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Roberto Proença
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36c9ecdfa8
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Extract shader code from 2D shader demos
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2019-07-31 13:15:42 -03:00 |
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