Aaron Franke
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14fcc0e133
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Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
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2025-10-03 16:22:39 -07:00 |
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smix8
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9acb5528b6
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Update NavigationChunk demos (#1221)
Updates NavigationChunk demos for `NavigationMeshSourceGeometryData2D.get_bounds()`
function and new NavigationAgent no post-processing option.
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2025-06-25 19:21:12 +02:00 |
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Hugo Locurcio
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4d49bbd1b8
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Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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2025-03-21 02:00:41 +01:00 |
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smix8
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cbb68060c6
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Add navigation mesh chunks demos (#1099)
Adds 2D and 3D demo project for how to bake navigation meshes for large world chunk systems.
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2024-08-08 17:22:47 +02:00 |
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