Aaron Franke
520b4a7870
Improve style in many demos ( #1263 )
2025-10-11 05:03:59 -07:00
A Thousand Ships
0343cedd48
General proofreading ( #1262 )
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* General proofreading for grammar and spelling
* General formatting
* Addition of appropriate literals where appropriate, i.e. `&"foo"` for `StringName` cases and `^"foo/bar"` for `NodePath` cases
2025-10-11 01:39:59 -07:00
Aaron Franke
14fcc0e133
Update all demo projects for Godot 4.5 and use path-deterministic UIDs ( #1258 )
2025-10-03 16:22:39 -07:00
Christen Lofland
bf4d1038d6
Minor spelling fixes in strings, comments and non-code files. ( #1236 )
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-08-04 17:19:57 -07:00
Hugo Locurcio
4d49bbd1b8
Update demos for Godot 4.4
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- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00
Hugo Locurcio
fdb2f50a20
Add a graphics tablet input demo ( #1162 )
2025-02-10 18:17:34 +01:00