K. S. Ernest (iFire) Lee
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3ced51c91c
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Merge pull request #1183 from BastiaanOlij/openxr_hand_fallback_modifier
OpenXR: Added a fallback modifier implementation
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2025-05-27 22:33:28 -07:00 |
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Bastiaan Olij
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debdec8469
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OpenXR: Added a fallback modifier implementation to the hand tracking demo, if hand tracking is not available
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2025-04-21 13:17:21 +10:00 |
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Hugo Locurcio
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4d49bbd1b8
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Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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2025-03-21 02:00:41 +01:00 |
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Bastiaan Olij
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677dc46eeb
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Add OpenXR hand tracking demo
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2024-06-15 14:04:49 +10:00 |
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