Commit Graph

9 Commits

Author SHA1 Message Date
Rémi Verschelde
faae60ac2f Port 2D demos to Godot 3.1
Opened them, saved all scenes, ran the project. Did necessary fixes here and there,
fixed some warnings (but some remain in bigger demos).

Did not port JRPG demo yet (#306) nor the two platformer demos.
2019-02-26 14:22:02 +01:00
jaggygames
b24ee4a44a ported over 2d sprite shaders to 3.0 2018-03-31 09:12:23 +07:00
Juan Linietsky
6ef185c192 begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00
Rémi Verschelde
097eedbc73 Port 2D demos to TSCN/TRES formats
Part of #4196.
2016-04-02 14:39:08 +02:00
Rémi Verschelde
9305b1a0ee Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
Rémi Verschelde
1e0f35315b Make all demo icons 8-bit/color RGB(A)
Godot does not seem to like 8-bit colormaps.
Fixes #2874.
2015-11-23 00:19:00 +01:00
neikeq
2fd6e70d50 Added some demo icons 2015-10-29 20:37:09 +01:00
Juan Linietsky
1e019fc725 back buffer copy node, to improve on texscreen()
back buffer copy node and respective demo
2015-03-12 01:05:50 -03:00
Juan Linietsky
38188c75cd simple shader effects library for 2D
ready to use in any project
2015-03-11 01:44:52 -03:00