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Not really any fixing were required, some data changed between versions when opening and testing everything. Did some changes to the project settings (2d to canvas_items). Everything works fine without problems. Change to Vulkan Mobile
Autoload Demo
This demo shows how to use autoloads to change between scenes.
Language: GDScript
Renderer: Vulkan Mobile
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/529
