mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-05 07:20:07 +01:00
Not really any fixing were required, some data changed between versions when opening and testing everything. Did some changes to the project settings (2d to canvas_items). Everything works fine without problems. Change to Vulkan Mobile
34 lines
657 B
Plaintext
34 lines
657 B
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Autoload (Singletons)"
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config/description="This demo shows how to use autoloads to change between scenes."
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run/main_scene="res://scene_a.tscn"
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config/features=PackedStringArray("4.0")
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[autoload]
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global="res://global.gd"
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[display]
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[gdnative]
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singletons=[]
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[rendering]
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vulkan/rendering/back_end=1
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