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godot-demo-projects/loading/autoload/project.godot
Voylin 7d7c08ad54 Fixing Autoload(Singletons) Demo for Godot 4
Not really any fixing were required, some data changed between versions
when opening and testing everything. Did some changes to the project
settings (2d to canvas_items). Everything works fine without problems.

Change to Vulkan Mobile
2022-04-03 14:11:55 +09:00

34 lines
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Autoload (Singletons)"
config/description="This demo shows how to use autoloads to change between scenes."
run/main_scene="res://scene_a.tscn"
config/features=PackedStringArray("4.0")
[autoload]
global="res://global.gd"
[display]
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[gdnative]
singletons=[]
[rendering]
vulkan/rendering/back_end=1