Hugo Locurcio a531235db3 Use Jolt Physics in all 3D demos that use physics, improve physics tests demos (#1195)
- Add options for physics ticks per second, time scale, max physics steps per frame
  and physics interpolation to the 2D and 3D physics tests demos.
  - Physics ticks per second are always multiplied by time scale so that
    time scale does not affect the physics simulation quality.
- Enable 4× MSAA for better debug shape display. Remove meshes/lights as
  the debug collision fill make these unnecessary.
  - Switch to the Mobile rendering method in the 2D physics tests demo
    to allow for 2D MSAA, as it's not implemented in Compatibility yet.
- Improve collision shapes color in the 2D and 3D physics tests demos
  for better visibility. Each PhysicsBody type now has its own collision
  shape color.
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Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with Godot's master development branch (next 4.x release).
  • The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
  • The other branches are compatible with the matching stable versions of Godot:
    • 4.2 branch for Godot 4.2.x.
    • 4.1 branch for Godot 4.1.x.
    • 4.0 branch for Godot 4.0.x.
    • 3.5 branch for Godot 3.5.x.
    • 3.4 branch for Godot 3.4.x.
    • 3.3 branch for Godot 3.3.x.
    • 3.2 branch for Godot 3.2.x.
    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Try the demos in your browser

Most of the demos are exported to GitHub Pages. They can be viewed here.

Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.

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