Make scaling and compositing functions handle edge pixels consistently.
2004-08-11 Matthias Clasen <mclasen@redhat.com> * pixops/pixops.c: Make scaling and compositing functions handle edge pixels consistently. (#111922, Brian Cameron)
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Matthias Clasen
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@@ -1,3 +1,8 @@
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2004-08-11 Matthias Clasen <mclasen@redhat.com>
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* pixops/pixops.c: Make scaling and compositing functions handle
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edge pixels consistently. (#111922, Brian Cameron)
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Sun Aug 1 23:57:06 2004 Matthias Clasen <maclas@gmx.de>
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* io-pcx.c (pcx_increment_load_data_1): Fix progressive
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@@ -71,35 +71,45 @@ pixops_scale_nearest (guchar *dest_buf,
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double scale_x,
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double scale_y)
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{
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int i, j;
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int i;
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int x;
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int x_step = (1 << SCALE_SHIFT) / scale_x;
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int y_step = (1 << SCALE_SHIFT) / scale_y;
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int xmax, xstart, xstop, x_pos, y_pos;
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const guchar *p;
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#define INNER_LOOP(SRC_CHANNELS,DEST_CHANNELS) \
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for (j=0; j < (render_x1 - render_x0); j++) \
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#define INNER_LOOP(SRC_CHANNELS,DEST_CHANNELS,ASSIGN_PIXEL) \
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xmax = x + (render_x1 - render_x0) * x_step; \
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xstart = MIN (0, xmax); \
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xstop = MIN (src_width << SCALE_SHIFT, xmax); \
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p = src + (CLAMP (x, xstart, xstop) >> SCALE_SHIFT) * SRC_CHANNELS; \
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while (x < xstart) \
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{ \
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const guchar *p = src + (x >> SCALE_SHIFT) * SRC_CHANNELS; \
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\
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dest[0] = p[0]; \
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dest[1] = p[1]; \
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dest[2] = p[2]; \
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\
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if (DEST_CHANNELS == 4) \
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ASSIGN_PIXEL; \
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dest += DEST_CHANNELS; \
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x += x_step; \
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} \
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while (x < xstop) \
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{ \
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if (SRC_CHANNELS == 4) \
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dest[3] = p[3]; \
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else \
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dest[3] = 0xff; \
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p = src + (x >> SCALE_SHIFT) * SRC_CHANNELS; \
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ASSIGN_PIXEL; \
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dest += DEST_CHANNELS; \
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x += x_step; \
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} \
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\
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x_pos = x >> SCALE_SHIFT; \
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p = src + CLAMP (x_pos, 0, src_width - 1) * SRC_CHANNELS; \
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while (x < xmax) \
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{ \
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ASSIGN_PIXEL; \
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dest += DEST_CHANNELS; \
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x += x_step; \
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}
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for (i = 0; i < (render_y1 - render_y0); i++)
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{
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const guchar *src = src_buf + (((i + render_y0) * y_step + y_step / 2) >> SCALE_SHIFT) * src_rowstride;
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y_pos = ((i + render_y0) * y_step + y_step / 2) >> SCALE_SHIFT;
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y_pos = CLAMP (y_pos, 0, src_height - 1);
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const guchar *src = src_buf + y_pos * src_rowstride;
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guchar *dest = dest_buf + i * dest_rowstride;
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x = render_x0 * x_step + x_step / 2;
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@@ -108,36 +118,25 @@ pixops_scale_nearest (guchar *dest_buf,
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{
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if (dest_channels == 3)
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{
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INNER_LOOP (3, 3);
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INNER_LOOP (3, 3, dest[0]=p[0];dest[1]=p[1];dest[2]=p[2]);
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}
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else
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{
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INNER_LOOP (3, 4);
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INNER_LOOP (3, 4, dest[0]=p[0];dest[1]=p[1];dest[2]=p[2]);
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}
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}
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else if (src_channels == 4)
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{
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if (dest_channels == 3)
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{
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INNER_LOOP (4, 3);
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INNER_LOOP (4, 3, dest[0]=p[0];dest[1]=p[1];dest[2]=p[2];dest[3]=0xff);
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}
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else
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{
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for (j=0; j < (render_x1 - render_x0); j++)
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{
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const guchar *p = src + (x >> SCALE_SHIFT) * 4;
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guint32 *p32;
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p32 = (guint32 *) dest;
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*p32 = *((guint32 *) p);
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dest += 4;
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x += x_step;
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}
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INNER_LOOP(4, 4, guint32 *p32=(guint32*)dest;*p32=*((guint32*)p));
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}
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}
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}
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#undef INNER_LOOP
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}
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static void
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@@ -159,23 +158,25 @@ pixops_composite_nearest (guchar *dest_buf,
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double scale_y,
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int overall_alpha)
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{
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int i, j;
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int i;
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int x;
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int x_step = (1 << SCALE_SHIFT) / scale_x;
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int y_step = (1 << SCALE_SHIFT) / scale_y;
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int xmax, xstart, xstop, x_pos, y_pos;
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const guchar *p;
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unsigned int a0;
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for (i = 0; i < (render_y1 - render_y0); i++)
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{
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const guchar *src = src_buf + (((i + render_y0) * y_step + y_step / 2) >> SCALE_SHIFT) * src_rowstride;
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y_pos = ((i + render_y0) * y_step + y_step / 2) >> SCALE_SHIFT;
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y_pos = CLAMP (y_pos, 0, src_height - 1);
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const guchar *src = src_buf + y_pos * src_rowstride;
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guchar *dest = dest_buf + i * dest_rowstride;
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x = render_x0 * x_step + x_step / 2;
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for (j=0; j < (render_x1 - render_x0); j++)
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{
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const guchar *p = src + (x >> SCALE_SHIFT) * src_channels;
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unsigned int a0;
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INNER_LOOP(src_channels, dest_channels,
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if (src_has_alpha)
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a0 = (p[3] * overall_alpha) / 0xff;
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else
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@@ -218,9 +219,7 @@ pixops_composite_nearest (guchar *dest_buf,
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}
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break;
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}
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dest += dest_channels;
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x += x_step;
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}
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);
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}
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}
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@@ -254,14 +253,20 @@ pixops_composite_color_nearest (guchar *dest_buf,
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int y_step = (1 << SCALE_SHIFT) / scale_y;
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int r1, g1, b1, r2, g2, b2;
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int check_shift = get_check_shift (check_size);
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int xmax, xstart, xstop, x_pos, y_pos;
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const guchar *p;
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unsigned int a0;
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for (i = 0; i < (render_y1 - render_y0); i++)
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{
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const guchar *src = src_buf + (((i + render_y0) * y_step + y_step/2) >> SCALE_SHIFT) * src_rowstride;
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y_pos = ((i + render_y0) * y_step + y_step / 2) >> SCALE_SHIFT;
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y_pos = CLAMP (y_pos, 0, src_height - 1);
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const guchar *src = src_buf + y_pos * src_rowstride;
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guchar *dest = dest_buf + i * dest_rowstride;
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x = render_x0 * x_step + x_step / 2;
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if (((i + check_y) >> check_shift) & 1)
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{
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r1 = (color2 & 0xff0000) >> 16;
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@@ -283,12 +288,8 @@ pixops_composite_color_nearest (guchar *dest_buf,
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b2 = color2 & 0xff;
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}
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for (j=0 ; j < (render_x1 - render_x0); j++)
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{
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const guchar *p = src + (x >> SCALE_SHIFT) * src_channels;
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int a0;
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int tmp;
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j = 0;
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INNER_LOOP(src_channels, dest_channels,
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if (src_has_alpha)
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a0 = (p[3] * overall_alpha + 0xff) >> 8;
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else
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@@ -316,6 +317,8 @@ pixops_composite_color_nearest (guchar *dest_buf,
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dest[2] = p[2];
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break;
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default:
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{
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unsigned int tmp;
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if (((j + check_x) >> check_shift) & 1)
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{
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tmp = ((int) p[0] - r2) * a0;
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@@ -334,17 +337,18 @@ pixops_composite_color_nearest (guchar *dest_buf,
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tmp = ((int) p[2] - b1) * a0;
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dest[2] = b1 + ((tmp + (tmp >> 8) + 0x80) >> 8);
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}
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}
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break;
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}
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if (dest_channels == 4)
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dest[3] = 0xff;
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dest += dest_channels;
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x += x_step;
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}
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j++;
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);
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}
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}
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#undef INNER_LOOP
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static void
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composite_pixel (guchar *dest, int dest_x, int dest_channels, int dest_has_alpha,
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@@ -1312,7 +1316,7 @@ bilinear_box_make_weights (PixopsFilterDimension *dim,
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dim->n = n;
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dim->weights = pixel_weights;
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for (offset =0 ; offset < SUBSAMPLE; offset++)
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for (offset = 0; offset < SUBSAMPLE; offset++)
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{
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double x = (double)offset / SUBSAMPLE;
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double a = x + 1 / scale;
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