8 Commits

Author SHA1 Message Date
Aaron Franke
14fcc0e133 Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258) 2025-10-03 16:22:39 -07:00
Hugo Locurcio
4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00
Hugo Locurcio
bac1e69164 Use static typing in all demos (#1063)
This leads to code that is easier to understand and runs
faster thanks to GDScript's typed instructions.

The untyped declaration warning is now enabled on all projects
where type hints were added. All projects currently run without
any untyped declration warnings.

Dodge the Creeps and Squash the Creeps demos intentionally don't
use type hints to match the documentation, where type hints haven't
been adopted yet (given its beginner focus).
2024-06-01 12:12:18 +02:00
Ryan Roden-Corrent
722bd11689 Update viewport scaling demo to 4.x
The 3d_scaling demo was updated to use the built-in 3D scaling mechanisms
in the Forward+ and Mobile renderer (Compatibility in 4.3).

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-02-13 19:17:02 +01:00
Hugo Locurcio
1d5184e235 Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
Aaron Franke
3e3a9e7b6e Update Viewport demos to Godot 4 2022-03-26 19:29:53 -05:00
Aaron Franke
bbe50fc9da Convert demos to Godot 4 using regular expressions in a script 2022-03-26 16:09:10 -05:00
Aaron Franke
189d6ac9b4 Misc fixes and tweaks to many demos 2020-06-27 21:07:49 -04:00