Aaron Franke
14fcc0e133
Update all demo projects for Godot 4.5 and use path-deterministic UIDs ( #1258 )
2025-10-03 16:22:39 -07:00
Alex
9484fbbace
Fix errors in Physics-Based Platformer 2D demo ( #958 )
2023-10-18 01:40:43 +02:00
Jonathan Nicholl
cbb297750f
Update 2D physics platformer for 4.0
2023-02-28 13:50:54 -05:00
Hugo Locurcio
1d5184e235
Update most demos for Godot 4.0.beta10 ( #782 )
2023-01-05 16:50:17 +01:00
Aaron Franke
ab0816a44e
Rename RigidBody -> RigidDynamicBody
2022-03-27 19:06:05 -05:00
Aaron Franke
bbe50fc9da
Convert demos to Godot 4 using regular expressions in a script
2022-03-26 16:09:10 -05:00
Aaron Franke
b7e0a470c7
Update demos to Godot 3.4
2021-11-05 11:48:47 -05:00
Aaron Franke
fcc7d5c723
Optimize PNG images using oxipng
2020-08-16 17:48:38 -05:00
Aaron Franke
189d6ac9b4
Misc fixes and tweaks to many demos
2020-06-27 21:07:49 -04:00
Aaron Franke
073640ffcc
Merge pull request #414 from aaronfranke/2d-3.2
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Update 2D demos for 3.2 and convert many to GLES 2
2020-02-18 23:37:37 -05:00
Aaron Franke
dda0bd7e20
Update other 2D demos for Godot 3.2
2020-02-17 21:29:54 -05:00
NetroScript
fbe6286656
for the 2d platformer demos changing the asset resolution from 2x upscaled to "true" pixel art, also adjusting values likes positions
2020-02-17 17:05:10 +01:00
Aaron Franke
3eeba859b1
Update 2D physics platformer
2020-02-03 04:00:44 -05:00
Manolo Texaco
98e60d4ff6
Fix seesaw falling plank from 2d demo
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Seesaw did stand up in 2d Demo - Physics Platformer.
Add a pillar as static body and reasign PinJoin2D nodes
2019-10-16 10:23:30 +03:00
Hugo Locurcio
184b0fe5f8
Optimize all images using oxipng -o6 --strip all --zopfli
2019-06-11 16:40:50 +02:00
TestDotCom
2fb80980b9
2d/physics_platformer works flawlessly on Godot 3.1 beta 8 ( #312 )
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* 2d/physics_platformer works flawlessly on Godot 3.1 beta 8
* fix warnings for inferred node type
* every script has a class_name
* formatted code for better clarity
* each files has its own subfolder
* bullet collisions and shooting have to be executed from call_deferred
* PascalCase naming for nodes
2019-03-04 12:12:33 +01:00