Commit Graph

12 Commits

Author SHA1 Message Date
InfiniteProductions
a62a4c8534 disconnect unused signal connected to a removed method
Handler "_on_pause_pressed" has been removed but not the signal from the button.
2023-03-05 22:41:28 +01:00
Hugo Locurcio
ee5862a782 Improve the Rich Text Label with BBCode demo (#816) 2023-01-17 21:39:40 +01:00
Aaron Franke
bbe50fc9da Convert demos to Godot 4 using regular expressions in a script 2022-03-26 16:09:10 -05:00
Aaron Franke
814909538f Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
Aaron Franke
0d1f16d073 Remove panel nodes that don't have panels
Replace with Control nodes
2020-10-01 23:46:50 -04:00
Aaron Franke
84c8d6ef69 Update and improve GUI demos 2020-02-01 15:47:44 -05:00
Hugo Locurcio
a45b84a5ad Handle multiple resolutions in most demos
This makes demos render correctly on hiDPI displays,
while also demonstrating how to handle multiple resolutions.

The 3D in 2D demo now uses "3D No-Effects" for the 3D viewport,
which is faster to render. Thanks to this, 4× MSAA is now enabled
for a better result.

The background loading demo now uses mipmaps for better-looking images.

The material testers demo now samples mouse input in a
resolution-independent manner when panning.

Default clear colors were also changed in some projects for visual
consistency with the project's theme.
2020-01-28 19:08:03 +01:00
Rémi Verschelde
a38b315064 Port audio, gui, mono, networking and viewport demos to Godot 3.1 2019-02-26 14:50:18 +01:00
Bojidar Marinov
03ba4fc1df Make some demos work again, reimport 2018-01-16 17:46:10 +02:00
TwistedTwigleg
2181660344 Fix for rich_text_bbcode:
Fixed/Changed the link from the github wiki to the BBCode page in the documentation.
2018-01-06 17:51:00 -05:00
Rémi Verschelde
f8ca6d0a4d Sync all demos with current master format 2017-10-30 12:38:39 +01:00
Juan Linietsky
4593bdcc64 GUI demos converted to 3.0 2017-06-28 15:11:35 -03:00