Commit Graph

10 Commits

Author SHA1 Message Date
TwistedTwigleg
b202ad6f1b Fix for hexagonal_map:
Removed out of place tiles in the map, had to redo most of it (so it does look a little different)
2018-01-06 17:55:55 -05:00
sambler
abb08c9d1a Automatic .import updates made by opening projects in the godot editor
These import changes allow the projects to be opened with the runtime.
2018-01-06 22:16:13 +01:00
Chris Bradfield
4f6c514f17 GDScript style fixes and other minor corrections 2017-11-11 19:53:14 -08:00
Rémi Verschelde
f8ca6d0a4d Sync all demos with current master format 2017-10-30 12:38:39 +01:00
Rémi Verschelde
b4e0537816 Merge pull request #68 from sbeca/pr-project-files
Update project.godot files to latest format
2017-10-29 16:45:55 +01:00
Scott Beca
96ae223e21 Fixes for rename from fixed to physics 2017-10-04 22:12:41 +11:00
Scott Beca
3f37e754c3 Update project.godot files to latest format 2017-09-30 21:22:16 +10:00
Jakub Grzesik
2c012b4e59 basic fixes for project.godot files 2017-07-26 20:06:21 +02:00
Martin Capitanio
f2e83c23af 2d/hexagonal_map: Fix tile positions and offsets. 2017-07-07 10:04:48 +02:00
Juan Linietsky
c3899b9e7d WIP porting demos 2017-06-25 08:00:20 -03:00