277 Commits

Author SHA1 Message Date
Aaron Franke
238b5f001c [2.1] Simplify list of branches in the README (#1255) 2025-10-02 16:35:34 -07:00
Rémi Verschelde
9537d1fc99 Update README for new branches, matches Godot upstream
(cherry picked from commit c0180d20d1)
2023-02-28 18:37:29 +01:00
Aaron Franke
0b47703fc4 [2.1] Update README for the new 3.3 branch 2021-11-05 10:14:42 -05:00
Aaron Franke
c231e2abba Merge pull request #608 from aaronfranke/2.1-readme-license-3.2
[2.1] Update README for the new 3.2 branch
2021-04-21 03:50:38 -05:00
Aaron Franke
b02987981b [2.1] Update README for the new 3.2 branch 2021-04-04 01:15:25 -04:00
Aaron Franke
7dec39be19 Merge pull request #402 from aaronfranke/2.1-readme-license
[2.1] Update README and LICENSE
2020-02-03 17:06:35 -05:00
Aaron Franke
1ef7c8defb [2.1] Update README and LICENSE 2020-02-03 17:02:18 -05:00
Aaron Franke
238057d534 Merge pull request #269 from PetePete1984/space-shooter-rework
Update Space Shooter demo to 2.1.5
2020-01-21 22:06:31 -05:00
PetePete1984
4221882f58 Update Space Shooter demo to 2.1.5
Major changes:
- added Readme
- included sensible directory structure
- resizable window now uses stretching
- main menu UI organized in containers
- less reliance on get_parent() or get_node("..") calls
- more usage of signals and groups
- split the large level scene into enemies & tilemap scenes
- moved the hud out of the player scene and into the main game scene
- player can now shoot by holding the space bar

Room for improvement:
- the enemies use very similar code and could be generalized more
2018-08-02 18:03:42 +02:00
Rémi Verschelde
9587296412 Merge pull request #232 from Calinou/improve-readme-2.1
Reorganize the README and make the version compatibility notice clearer
2018-03-26 20:58:49 +02:00
Hugo Locurcio
5f65fcbca1 Reorganize the README and make the version compatibility notice clearer 2018-03-26 18:44:50 +02:00
Rémi Verschelde
af5d7a1598 Merge pull request #173 from RandomShaper/adpod-mt-2.1
Examples about (multi)touch events (2.1)
2018-01-09 22:31:30 +01:00
Pedro J. Estébanez
b6db599fa1 Examples about (multi)touch events 2017-12-07 03:42:48 +01:00
Rémi Verschelde
0eec5d704a Merge pull request #101 from mhilbrunner/patch-1
README: Different branches for Godot versions
2017-11-28 17:59:41 +01:00
Max Hilbrunner
864b185f51 README: Different branches for Godot versions 2017-11-28 17:31:57 +01:00
Rémi Verschelde
35d4415184 Merge pull request #64 from ISylvox/spaceshooter-fix
[2.1] 2D/space_shooter: Some tweaks
2017-10-29 16:53:41 +01:00
Rémi Verschelde
951315dd26 Merge pull request #63 from ISylvox/3dplatformer-smallfix
[2.1] 3D/platformer: Adjust Player's collision capsule
2017-10-29 16:53:25 +01:00
Rémi Verschelde
71e832089d Input mapping: Add code to load/save config 2017-09-24 16:58:38 +02:00
Rémi Verschelde
fdcdd2ea5b Merge pull request #62 from ISylvox/rubegoldberg-smallfix
Rubegoldberg/engine.cfg: Changed the deprecated 'default_density' to 'default_linear_damp'
2017-09-04 10:45:52 +02:00
Indah Sylvia
2666ea133b 2D/space_shooter tweaks:
- renamed the project
- made the ship can't do shooting when killed
2017-09-04 03:19:10 +07:00
Indah Sylvia
2ce07fd572 3D/platformer: Adjust Player's collision capsule 2017-09-03 14:48:38 +07:00
Indah Sylvia
ff8052794b Rubegoldberg/engine.cfg: 'default_density' to 'default_linear_damp' 2017-09-03 13:55:08 +07:00
Rémi Verschelde
d88403cec1 Merge pull request #60 from eon-s/2.1
Added platformer demo with kinematic character from 2.2
2017-08-29 07:53:01 +02:00
eon-s
b6390ebc4d Added platformer demo with kinematic character from 2.2
Has some fixes on the input handling (replacing just_pressed), fix motion enabled, corrections on enemy scene and tilemap.
2017-08-28 20:14:53 -03:00
Rémi Verschelde
5fe6147a34 Add gitignore 2.1.4-stable 2017-07-15 12:34:17 +02:00
Rémi Verschelde
4621cbd2d3 Tween Demo: Fix sprite and color pickers display 2017-07-15 12:33:34 +02:00
Rémi Verschelde
cbccc3a3da Allow changing player facing side while in the air
* As soon as the user wants to change direction while in the air, change
  the character's facing side.
* This allows for example shooting left then right while in the air and
  gives a better feeling.

Adapted from @stormi's 8ff2aec4f1.
2.1.3-stable
2017-04-11 22:24:27 +02:00
Mario Schlack
491aef3974 Added Input.set_mouse_mode(...) test cases.
(cherry picked from commit ee75abef10)
2.1.2-stable
2017-01-21 16:32:42 +01:00
Rémi Verschelde
67313fc1be Merge pull request #34 from Faless/split_screen_rebased
Backport split screen platformer to 2.1 compatibile API
2017-01-19 11:19:33 +01:00
Fabio Alessandrelli
ed6ae9dc2f Implement split screen in "Split Screen Platformer" 2017-01-14 02:14:19 +01:00
Fabio Alessandrelli
5260eeabc7 Copy 2D platformer code to new split screen platformer folder 2017-01-14 02:14:08 +01:00
Rémi Verschelde
f18d5d02c3 Remove empty inverse kinematics demo
Fixes #27.

(cherry picked from commit 50895875ed)
2016-12-04 11:29:26 +01:00
William Tumeo
ed9494f251 free coin in 3D platformer
(cherry picked from commit 76bfb10deb)
2.1.1-stable
2016-11-16 19:17:44 +01:00
Rémi Verschelde
dfa127411e Merge pull request #6 from volzhs/android-iap
add android iap demo
2.1-stable
2016-07-29 14:22:23 +02:00
Rémi Verschelde
adae868c9b Merge pull request #15 from Hinsbart/wm_dpi
window management demo: show dpi for 2nd screen if plugged in at runtime
2016-07-29 14:20:24 +02:00
Andreas Haas
62e14ebf7b window management demo: show dpi for second screen if plugged in at runtime. 2016-07-29 14:14:07 +02:00
Rémi Verschelde
f6e45d0921 Merge pull request #12 from neikeq/pr-issue-11
Fix tiles in hexamap demo
2016-07-18 21:40:29 +02:00
Ignacio Etcheverry
6e7b633a41 Fix tiles in hexamap demo 2016-07-18 21:35:52 +02:00
volzhs
f31b406c8a add android iap demo 2016-06-26 16:36:44 +09:00
Rémi Verschelde
2c92028ebe Merge pull request #5 from Hinsbart/joydemo_vibration
Joystick demo: add joystick vibration and convert to tscn.
2016-06-24 15:30:23 +02:00
Andreas Haas
f61773c654 Joystick demo: add joystick vibration and convert to tscn. 2016-06-24 15:20:34 +02:00
Rémi Verschelde
aae4e30162 Merge pull request #4 from neikeq/pr-issue-princess
Fix bug that could prevent cubio from saving the princess
2016-06-21 21:59:02 +02:00
Ignacio Etcheverry
dd739668b4 Fix bug that could prevent cubio from saving the princess 2016-06-21 21:50:34 +02:00
Rémi Verschelde
2eda3e43b8 Add a README 2016-06-03 17:56:10 +02:00
Geequlim
3534533d57 Expose ResourceImportMetadata::set_source_md5 for script 2016-06-03 18:45:44 +08:00
jmintb
25afca1a32 Switched the space shooter demo from none fixed process to fixed process 2016-05-31 07:33:25 +02:00
Andreas Haas
891d3bf2c1 window management demo: show screen dpi 2016-05-30 00:46:20 +02:00
Andreas Haas
f9a12d2d19 Joystick demo script cleanup
Removes a leftover variable and uses constants instead of magic numbers.
2016-05-10 20:32:12 +02:00
Rémi Verschelde
1a36c3bb92 Rotation APIs: Better exposure for degrees methods
Made public the various set/getters for rotations in degrees.
For consistency, renamed the exposed method names to remove the leading
underscore, and kept the old names with a deprecation warning.

Fixes #4511.
2016-05-06 23:38:08 +02:00
Rémi Verschelde
345b43c15c Specify the demos license
It was already under the MIT as the rest of the engine,
but some users seemed not convinced about it.
2016-04-29 10:59:40 +02:00