Aaron Franke
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14fcc0e133
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Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
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2025-10-03 16:22:39 -07:00 |
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Hugo Locurcio
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4d49bbd1b8
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Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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2025-03-21 02:00:41 +01:00 |
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Rafael Correa
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1a9aea09ef
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Update multiplayer pong to godot 4 beta 5
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2022-12-03 15:05:21 -03:00 |
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Aaron Franke
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bbe50fc9da
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Convert demos to Godot 4 using regular expressions in a script
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2022-03-26 16:09:10 -05:00 |
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Aaron Franke
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814909538f
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Update projects to Godot 3.3
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2021-04-21 19:17:12 -04:00 |
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Aaron Franke
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006309bd6f
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Many tweaks thanks to IAmActuallyCthulhu
Also change apostrophes to double quotes and update C# projects
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2020-06-28 13:19:13 -04:00 |
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Aaron Franke
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4f5f0ec1a9
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Update all Pong demos to Godot 3.1.2 and conform to style guides
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2020-02-01 03:15:27 -05:00 |
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Rémi Verschelde
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a38b315064
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Port audio, gui, mono, networking and viewport demos to Godot 3.1
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2019-02-26 14:50:18 +01:00 |
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Rémi Verschelde
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f8ca6d0a4d
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Sync all demos with current master format
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2017-10-30 12:38:39 +01:00 |
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Juan Linietsky
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da56d77d42
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networking demos were notworking, not areworking,
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2017-07-01 14:59:37 -03:00 |
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