Commit Graph

18 Commits

Author SHA1 Message Date
Aaron Franke
b7e0a470c7 Update demos to Godot 3.4 2021-11-05 11:48:47 -05:00
Aaron Franke
d791cd9bda Merge pull request #643 from shahediqbal13/mono-iap-signal-mismatch
Google play billing method signature mismatch in demo with Godot's android billing plugin method
2021-08-18 18:46:42 -04:00
Shahed Iqbal
7d7c728227 Fixes following issues:
1. Google play billing method(OnGodotGooglePlayBilling_sku_details_query_error) signature in GooglePlayBilling class doesn't match with Godot's android library exposed method
Check: https://github.com/godotengine/godot-google-play-billing/blob/master/godot-google-play-billing/src/main/java/org/godotengine/godot/plugin/googleplaybilling/GodotGooglePlayBilling.java
Line: 236.

2. "OnConnectError" method signature mismatch
2021-08-19 03:23:44 +06:00
Aaron Franke
f9333dce01 Merge pull request #640 from shahediqbal13/mono-iap-signal-mismatch
Mono IAP signal method definition mismatch.
2021-08-17 21:24:11 -04:00
Aaron Franke
7d64830cfe Ensure most demos have descriptions and screenshots 2021-08-16 21:13:06 -05:00
Shahed Iqbal
f08916c90f Mono IAP signal method definition mismatch. Updated OnPurchaseConsumptionError() method to match with GooglePlayBilling's signal 2021-08-15 02:48:05 +06:00
Aaron Franke
814909538f Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
Aaron Franke
2ee9b47f6c Use ETC instead of ETC2 for all GLES2 demos 2021-03-29 18:30:14 -04:00
Aaron Franke
20a515153f Add links to the Asset Library after release 3.2-5bd2bbf 2020-11-28 23:21:06 -05:00
Aaron Franke
fc54dd9c23 Fix README files, especially in Android IAP demos 2020-11-28 22:05:39 -05:00
Aaron Franke
159adfd421 Add trailing commas to enums 2020-10-30 03:24:51 -04:00
Aaron Franke
ebc79dec04 Update C# project files in C# demos for Godot 3.2.3 2020-10-11 03:20:03 -04:00
Aaron Franke
2979f85185 Update C# demos for Godot 3.2.3 2020-10-01 02:45:18 -04:00
Hugo Locurcio
fe6103256a Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke
50fb2071a0 Improve icon.png for projects using default icon 2020-08-15 17:25:12 -05:00
Ricardo Alcantara
6e98353ce3 Rewriting Mono Android IAP to match with GDScript
Version.
2020-08-12 21:08:51 -03:00
Ricardo Alcantara
bc8dc740b5 Android IAP Response Code can now return null. 2020-07-28 19:26:19 -03:00
Ricardo Alcantara
b718574112 Mono Android IAP Demo Project 2020-07-27 00:07:15 -03:00