Rémi Verschelde
b89af52a73
Merge pull request #758 from Calinou/improve-global-illumination-demo
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Improve 3D global illumination demo (4.0)
2023-02-08 15:45:24 +01:00
Rémi Verschelde
ac939fc8f8
Merge pull request #838 from Williangalvani/rpc
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Add quotes to rpc flags
2023-02-08 15:18:35 +01:00
Willian Galvani
a00465dee8
Add quotes to rpc flags
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see https://github.com/godotengine/godot/issues/72218
2023-02-08 15:16:39 +01:00
Rémi Verschelde
ecd12d2163
Merge pull request #835 from Calinou/improve-control-gallery
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Improve and update Control Gallery for Godot 4.0
2023-02-08 15:13:03 +01:00
Hugo Locurcio
a0ad65d7df
Improve and update Control Gallery for Godot 4.0
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- Add a Tree example.
- Add more tabs to make tab scroll buttons visible.
- Use default project font, which is now a DynamicFont in Godot 4.0.
- Make splitters thinner but have a larger draggable area,
thanks to the new Minimum Grab Thickness theme item.
- Tweak background color to be more visually pleasant.
- Use Compatibility backend to maximize performance and compatibility.
- Disable V-Sync to reduce input lag (while keeping low-processor mode).
2023-01-31 14:56:39 +01:00
Hugo Locurcio
8fcf95c120
Improve joypads demo ( #830 )
2023-01-31 14:46:09 +01:00
Aaron Franke
a78c51da26
Merge pull request #833 from moth-boi/fix-bomb-animation
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Fix bomb animation
2023-01-24 18:20:39 -06:00
MotH
b91b30a854
Fix bomb explosion animation
2023-01-25 01:11:22 +01:00
Aaron Franke
fb9d637fb7
Merge pull request #832 from moth-boi/4.0-dev
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Fix bomb collisions through walls on 4.0-dev
2023-01-24 17:53:22 -06:00
Aaron Franke
a467f5078b
Merge pull request #834 from moth-boi/fix-ysort
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Fix bomb spawning above player
2023-01-24 17:51:19 -06:00
MotH
6c521556a0
Fix bomb spawning above player
2023-01-25 00:07:22 +01:00
MotH
b22177e926
Fix bomb collisions through walls
2023-01-24 23:35:31 +01:00
Rémi Verschelde
19dd819072
Fix joypads demo button/axis mappings for 4.0 ( #828 )
2023-01-23 13:20:54 +01:00
Hugo Locurcio
c22732e4cc
Improve 3D global illumination demo
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- Readd LightmapGI example.
- Allow toggling between the Once and Always update modes for the
ReflectionProbe.
- Add a Decal node to act as a blob shadow for dynamic objects.
- Halve SSAO intensity for a better apperance in the demo's flat,
bright surfaces.
- Halve ambient light sky contribution when using the disabled
or lightmap-based GI modes. This prevents the level's shaded areas
from looking too bright and blue (with lightmaps, this change only
affects dynamic objects.)
- Enable FXAA and debanding for a better appearance.
2023-01-18 07:35:31 +01:00
Zoee Silcock
24bd3745e3
Fix and update the Operating System Testing demo ( #818 )
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Global menu support is now functional on macOS.
2023-01-18 01:17:54 +01:00
Rémi Verschelde
afc51649fe
Merge pull request #805 from Calinou/add-csg-demo
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Add a constructive solid geometry (CSG) demo
2023-01-17 22:49:07 +01:00
Rémi Verschelde
d9202081aa
Merge pull request #761 from Calinou/add-3d-labels-and-texts-demo
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Add a 3D labels and texts demo
2023-01-17 22:47:54 +01:00
Rémi Verschelde
40b8c76856
Merge pull request #826 from Calinou/add-3d-lights-and-shadows-demo
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Add a 3D lights and shadows demo
2023-01-17 22:46:54 +01:00
Hugo Locurcio
cfeb6d6b75
Add a 3D particles demo ( #757 )
2023-01-17 21:42:38 +01:00
Hugo Locurcio
a667e74db5
Add a 3D decals demo ( #756 )
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Co-authored-by: dzil123 <5725958+dzil123@users.noreply.github.com >
2023-01-17 21:41:53 +01:00
Hugo Locurcio
682b933dac
Improve dynamic split screen demo ( #815 )
2023-01-17 21:41:02 +01:00
Hugo Locurcio
ee5862a782
Improve the Rich Text Label with BBCode demo ( #816 )
2023-01-17 21:39:40 +01:00
Hugo Locurcio
bf898dc717
Update and improve GUI Theming Override demo ( #817 )
2023-01-17 21:39:28 +01:00
Hugo Locurcio
55934859e3
Add camera selection to Truck Town ( #820 )
2023-01-17 21:39:18 +01:00
Hugo Locurcio
8a6a3a8eef
Improve Regular Expressions (RegEx) demo ( #821 )
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Co-authored-by: Cykyrios <cykyrios@gmail.com >
2023-01-17 21:38:33 +01:00
Hugo Locurcio
6bdf4cd06e
Update and improve Material Testers for Godot 4.0 ( #823 )
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Co-authored-by: Bastiaan Olij <mux213@gmail.com >
2023-01-17 21:38:15 +01:00
Hugo Locurcio
2c2c89e040
Improve 2D in 3D demo ( #814 )
2023-01-17 21:37:16 +01:00
Fabio Alessandrelli
490f178f62
Merge pull request #825 from Faless/fix/4.x_bomber_spawn_function
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[Net] Fix Multiplayer Bomber custom spawner.
2023-01-16 21:27:34 +01:00
Hugo Locurcio
f2c66d1904
Add a 3D lights and shadows demo
2023-01-16 08:40:24 +01:00
Fabio Alessandrelli
c1461de661
[Net] Fix Multiplayer Bomber custom spawner.
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Needed starting beta11 (Godot GH-71129).
2023-01-13 16:19:18 +01:00
Hugo Locurcio
905717d462
Add a 3D labels and texts demo
2023-01-12 18:17:23 +01:00
Hugo Locurcio
470464518b
Fix canvas size having a 1-frame delay in Multiple resolutions ( #819 )
2023-01-12 03:35:48 +01:00
Zoee Silcock
b04aa38abb
Fix method names in GD Paint that have changed in 4.0 ( #813 )
2023-01-07 23:20:12 +01:00
Zoee Silcock
3b06e40e72
Fix property name of viewport width/height settings in Multiple resolutions ( #811 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-01-06 23:08:54 +01:00
Hugo Locurcio
1d5184e235
Update most demos for Godot 4.0.beta10 ( #782 )
2023-01-05 16:50:17 +01:00
Hugo Locurcio
85ca2fb2a1
Add a compute shader demo ( #810 )
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Co-authored-by: dzil123 <5725958+dzil123@users.noreply.github.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: MoltenCoffee <13321277+MoltenCoffee@users.noreply.github.com >
2023-01-03 00:16:59 +01:00
Hugo Locurcio
d3cc6be62c
Add an occlusion culling and mesh LOD demo ( #801 )
2022-12-19 16:58:12 +01:00
Tomek
4eb852ac78
New Tween demo ( #803 )
2022-12-17 23:44:08 +01:00
Hugo Locurcio
139cb6b05e
Add a constuctive solid geometry (CSG) demo
2022-12-16 23:02:17 +01:00
Jonathan Nicholl
35f9517ea8
Update 3D Platformer for 4.0 ( #770 )
2022-12-13 16:51:20 +01:00
Jonathan Nicholl
095beddcb9
Update loading demos for 4.0 ( #776 )
2022-12-13 16:51:04 +01:00
Rafael Correa
1b2ce74a39
Change to correct RPC syntax in Multiplayer bomber demo ( #802 )
2022-12-04 19:36:52 +01:00
Fabio Alessandrelli
fa0fce0eb6
Merge pull request #792 from expressobits/4.0-dev
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Update multiplayer pong to godot 4 beta 5
2022-12-03 21:45:39 +01:00
Rafael Correa
1a9aea09ef
Update multiplayer pong to godot 4 beta 5
2022-12-03 15:05:21 -03:00
Fabio Alessandrelli
0cfbbec3f9
Merge pull request #794 from Faless/ws/4.0_fix_list
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[4.0] [WebSocket] Fix peers handling in multiplayer example.
2022-11-26 16:53:10 +01:00
Fabio Alessandrelli
f47f25180c
[WebSocket] Fix peers handling in multiplayer example.
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Disconnected peers were not properly removed from the local peers list.
2022-11-24 17:17:50 +01:00
Fabio Alessandrelli
c71e401b08
Merge pull request #789 from Faless/rtc/4.0-beta4
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[WebRTC] Update demos to beta4.
2022-11-22 17:43:41 +01:00
Fabio Alessandrelli
364e8cbfb8
Update WebRTC signaling demo to Godot beta4.
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The signaling server protocol has been rewritten to use JSON format to
be more readable.
Lobbies now support both mesh and client/server modes (selected during
creation).
The client/server mode uses the SceneMultiplayer relay mode as
implemented in beta4.
The demo now uses an RPC for pinging, and connects to the MultiplayerAPI
instead of using the raw MultiplayerPeer.
2022-11-21 17:59:40 +01:00
Fabio Alessandrelli
93509019a9
Update WebRTC minimal to 4.0-beta4.
2022-11-19 18:49:36 +01:00
Fabio Alessandrelli
6ca863ffb0
Merge pull request #784 from dsnopek/fix-bomber-demo
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Update the multiplayer_bomber demo to work with Godot 4.0-beta3
2022-11-14 22:41:53 +01:00