TwistedTwigleg
1ad95a443f
Fixed bug in the IK demo where the SkeletonIK scene would print an error. The issue is that the target nodes are initialized after the SkeletonIK node. Moving the nodes fixed the issue and now no more errors are printed
2020-07-02 10:10:33 -04:00
Hugo Locurcio
79ad34dc0f
Progressively interrupt the jump in the 2D platformer demo
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This feels more smooth while still giving a sense of control to
the player.
2020-07-02 15:32:17 +02:00
Hugo Locurcio
aa390d1b30
Disable antialiasing on the font in the 2D platformer demo
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Pixel fonts look best when antialiasing is disabled.
2020-07-02 15:21:39 +02:00
Aaron Franke
ba44700ebe
Merge pull request #491 from aaronfranke/cthulhu
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Many tweaks thanks to IAmActuallyCthulhu and some other misc tweaks
2020-06-28 13:37:38 -04:00
Aaron Franke
006309bd6f
Many tweaks thanks to IAmActuallyCthulhu
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Also change apostrophes to double quotes and update C# projects
2020-06-28 13:19:13 -04:00
Aaron Franke
866f826124
Merge pull request #489 from aaronfranke/3dplat
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Tweak the 3D platformer demo
2020-06-28 02:31:00 -04:00
Aaron Franke
c5c5fedec8
Update 3D platformer
2020-06-28 02:23:30 -04:00
Aaron Franke
f34e61eaca
Merge pull request #490 from aaronfranke/misc-tweaks-3.2.2
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Misc fixes and tweaks to many demos for 3.2.2
2020-06-28 02:23:18 -04:00
Aaron Franke
189d6ac9b4
Misc fixes and tweaks to many demos
2020-06-27 21:07:49 -04:00
Aaron Franke
343669ca06
Merge pull request #488 from aaronfranke/no-default-env
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Clean up unused and outdated environment files
2020-06-27 21:07:26 -04:00
Aaron Franke
c13e56662f
Clean up unused and outdated environment files
2020-06-27 20:58:19 -04:00
Aaron Franke
dc6efcd429
Merge pull request #487 from aaronfranke/ik-again
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Many style fixes and other tweaks for the IK demo
2020-06-27 20:58:01 -04:00
Aaron Franke
aaf3483618
Move Godot Battle Bot model and materials to a subfolder
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Also minify textures by making them really low resolution
2020-06-27 15:40:51 -04:00
Aaron Franke
e30b9d4c7d
Change environment to 3.1/3.2 environment
2020-06-27 15:14:16 -04:00
Aaron Franke
2ae60f3ac7
Many style fixes for the IK demo
2020-06-27 15:14:16 -04:00
Aaron Franke
87f6a4e3fd
Merge pull request #486 from aaronfranke/os-test
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Add Mono C# preprocessor defines, README, and screenshots to OS testing demo
2020-06-24 03:14:28 -04:00
Aaron Franke
eac96a9148
Add a README and screenshots to the OS test demo
2020-06-24 02:17:46 -04:00
Aaron Franke
f0a07c43a8
Add Mono C# preprocessor testing to OS test demo
2020-06-24 02:17:46 -04:00
Aaron Franke
7b465152dc
Merge pull request #484 from Calinou/add-os-testing-demo
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Add an operating system testing demo
2020-06-23 13:51:54 -04:00
Hugo Locurcio
4bafb96fcb
Add an operating system testing demo
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This demo showcases various OS-specific features in Godot.
It can be used to test Godot while porting it to a new platform
or to check for regressions.
This closes #8 .
2020-06-23 09:39:22 +02:00
Rémi Verschelde
d4a2a57834
Merge pull request #482 from timoschwarzer/android-iap-3.2.2-godotgoogleplaybilling
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Update Android IAP demo to reflect recent changes
2020-06-22 11:28:55 +02:00
Aaron Franke
d29fc74ae8
Merge pull request #481 from Calinou/switch-to-github-actions
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Switch continuous integration from Travis CI to GitHub Actions
2020-06-22 04:29:39 -04:00
Aaron Franke
033a5338d5
Merge pull request #480 from aaronfranke/trail-space-format
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Remove trailing space characters in the formatting script
2020-06-21 23:23:50 -04:00
Aaron Franke
35d44b5d85
Remove trailing space characters in the formatting script
2020-06-21 23:00:13 -04:00
Timo Schwarzer
9a3a831a34
Update Android IAP demo to reflect recent changes
2020-06-20 00:26:45 +02:00
Aaron Franke
d3317cc91d
Merge pull request #473 from nekomatata/physics-tests
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Add Physics Tests project
2020-06-19 15:25:26 -04:00
PouleyKetchoupp
afd99e5aed
Add Physics Tests project
2020-06-19 10:27:53 +02:00
Hugo Locurcio
b6c0283c22
Switch continuous integration from Travis CI to GitHub Actions
2020-06-18 09:26:09 +02:00
Aaron Franke
3ea2246466
Merge pull request #479 from timoschwarzer/android-iap-3.2.2-fix
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Fix small mistakes with new Android IAP API
2020-06-15 02:24:56 -04:00
Timo Schwarzer
ea01309d56
Fix small mistakes with new Android IAP API
2020-06-15 07:27:18 +02:00
Aaron Franke
9600d93a33
Merge pull request #478 from timoschwarzer/android-iap-3.2.2
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Update Android IAP demo for 3.2.2
2020-06-14 14:59:08 -04:00
Timo Schwarzer
74924dd073
Update Android IAP demo for 3.2.2
2020-06-14 20:04:23 +02:00
Aaron Franke
5363f8a75a
Merge pull request #477 from aaronfranke/unhandled-input
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Replace _input with _unhandled_input in most places
2020-06-09 11:48:25 -04:00
Aaron Franke
5f1905e0d6
Replace _input with _unhandled_input
2020-06-08 22:43:19 -04:00
Aaron Franke
d1ed6dbd82
Merge pull request #476 from Jayman2000/dodge-the-creeps-cc0
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Correct Dodge the Creeps' copyright info
2020-06-08 12:13:20 -04:00
Jason Yundt
20c10dcb06
Correct Dodge the Creeps' copyright info
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It originally said that "Abstract Platformer" was copyright kenny.nl.
This is not true. "Abstract Platformer" was dedicated to the public
domain using CC0. "When CC0 is applied to a work, copyright no longer
applies to the work in most jurisdictions around the world." (Source:
https://creativecommons.org/faq/#how-do-cc-licenses-operate )
It also said that "Abstract Platformer" was created in the years
2010-2020. While the "Abstract Platformer" webpage
(https://www.kenney.nl/assets/abstract-platformer ) does say "Copyright ©
2010 - 2020", I believe that that's a copyright notice for the website
itself, not the asset pack. I'm not sure when Kenney started working on
"Abstract Platformer", but I'm confident that it was published in 2016
because:
* All of the files in the ZIP archive are dated 2016.
* "Abstract Platformer" was published to OpenGameArt.org in 2016. See:
https://opengameart.org/content/abstract-platformer
I didn't think that it made sense to call that section of the README
"Licenses" anymore because "[...]CC0 is not a license; it is a public
domain dedication." (Source:
https://creativecommons.org/faq/#how-do-cc-licenses-operate )
2020-06-08 11:13:09 -04:00
Aaron Franke
48eb973127
Merge pull request #469 from aaronfranke/voxel
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Add a Voxel demo project
2020-05-26 10:07:21 -04:00
Aaron Franke
050fda3a4c
Add a Voxel demo project
2020-05-26 06:46:02 -04:00
Aaron Franke
ac5013f9ec
Merge pull request #468 from aaronfranke/2d-shader-gles3
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Convert the Screen Space Shaders demo back to GLES 3
2020-05-12 14:12:01 -04:00
Aaron Franke
ed2348080c
Convert the Screen Space Shaders demo back to GLES 3
2020-05-12 13:56:03 -04:00
Aaron Franke
a9c63035da
Merge pull request #465 from aaronfranke/gitignore-translation
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Add translation ignore
2020-05-08 01:34:12 -04:00
Aaron Franke
7a5c0872d5
Add translation ignore
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Now synced with GitHub's Godot.gitignore plus some extra lines
2020-05-08 01:30:34 -04:00
Aaron Franke
0eeaf0ecd8
Add credits for the music used in the 2D platformer demos ( #461 )
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* Add credits for the music used in the 2D platformer demos
* Update 2d/platformer/README.md
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
* Update 2d/physics_platformer/README.md
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-04-07 13:59:36 -04:00
Aaron Franke
7939f8e348
Merge pull request #459 from EludeQ/updated-dodge-the-creeps
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Updated the dodge_the_creeps demo to include the "Removing the creeps" part in the tutorial.
2020-04-04 07:16:21 -04:00
Amara M. Angel
ee388dd5df
Updated the dodge_the_creeps demo to include the "removing the creeps" part
2020-04-04 13:11:10 +02:00
Aaron Franke
b548a848b1
Merge pull request #460 from EludeQ/viewports-frame_post_draw
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Update Viewports tutorial to use "frame_post_draw"
2020-04-03 16:52:26 -04:00
Amara M. Angel
7a9b45f156
Update Viewports tutorial to use "frame_post_draw"
2020-04-03 19:42:51 +02:00
Aaron Franke
57baf0a1b5
Merge pull request #453 from aaronfranke/plugin-proj
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Refactor the plugin demos to be inside of a project and add main screen plugin demo
3.2-57baf0a
2020-03-31 03:12:26 -04:00
Aaron Franke
a0a87c3bea
Add a main screen plugin to the plugin demos
2020-03-25 23:29:55 -04:00
Aaron Franke
51c0f3abb8
Refactor the plugin demos to be inside of a project for convenience
2020-03-25 23:28:42 -04:00