Aaron Franke
c8149a703f
Merge pull request #526 from aaronfranke/csharp-3.2.3
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Update C# demos for Godot 3.2.3
2020-10-01 14:19:13 -04:00
Aaron Franke
2979f85185
Update C# demos for Godot 3.2.3
2020-10-01 02:45:18 -04:00
Aaron Franke
bc10b69d65
Merge pull request #524 from Calinou/allow-hidpi
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Allow hiDPI in all demos that support multiple resolutions
2020-10-01 02:44:54 -04:00
Aaron Franke
f5960b2a7f
Merge pull request #522 from Calinou/particles-add-flipbook-animation
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Add a flipbook animation example to the 2D particles demo
2020-10-01 02:43:51 -04:00
Hugo Locurcio
fe6103256a
Allow hiDPI in all demos that support multiple resolutions
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This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Hugo Locurcio
768346a092
Add a flipbook animation example to the 2D particles demo
2020-09-17 22:43:04 +02:00
Aaron Franke
7a84acea76
Merge pull request #521 from dbrookman/spelling-fix
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Fix small spelling error
2020-09-16 11:57:48 -04:00
Daniel Brookman
c343b2f4f5
Fix small spelling error
2020-09-16 11:22:44 -04:00
Aaron Franke
9184a36ec1
Merge pull request #519 from aaronfranke/assetlib-links
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Link to the asset library from the README of each demo
2020-09-11 13:51:45 -04:00
Aaron Franke
d4bf89d364
Link to the asset library from the README of each demo
2020-09-10 15:37:10 -04:00
Aaron Franke
f74f7c52b6
Merge pull request #514 from Calinou/remove-community-health-files
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Remove funding information to use the @godotengine default
2020-09-01 01:30:39 -04:00
Hugo Locurcio
76df39ab2e
Remove funding information to use the @godotengine default
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The community health files are now available in the godotengine/.github
repository, which makes them apply to all repositories in the
organization automatically.
See https://github.com/godotengine/godot/issues/40972 .
2020-08-27 15:57:32 +02:00
Aaron Franke
e4f69c3de0
Merge pull request #513 from Faless/net/free_while_emitting
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Avoid freeing network peer during signal emission.
2020-08-23 16:22:51 -04:00
Fabio Alessandrelli
4fe1930aab
Avoid freeing network peer during signal emission.
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Always keep a reference to the last used peer even when removing it
from tree.
2020-08-23 20:12:27 +02:00
Aaron Franke
a582304ee7
Merge pull request #511 from Calinou/lights-and-shadows-normal-maps
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Add a normal map test in the 2D lights and shadows demo
2020-08-19 16:13:46 -05:00
Hugo Locurcio
97e00544a9
Add a normal map test in the 2D lights and shadows demo
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This was requested by lawnjelly so we can test whether normal map
orientation behaves as expected.
2020-08-18 14:22:04 +02:00
Aaron Franke
bc40a8d61d
Merge pull request #510 from aaronfranke/dtc-meta
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Fix minor problems with Dodge the Creeps metadata
2020-08-17 00:28:48 -05:00
Aaron Franke
4aae4f657b
Fix minor problems with Dodge the Creeps metadata
2020-08-16 23:49:00 -05:00
Aaron Franke
78fe523b3c
Merge pull request #508 from Calinou/3d-demos-tweak-settings
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Tweak settings in various 3D demos
2020-08-16 23:44:05 -05:00
Hugo Locurcio
c6163b3d20
Tweak settings in various 3D demos
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- Enable 4× MSAA in all 3D demos.
- Enable filmic tonemapping with a whitepoint of 6 in GLES3 3D demos.
- Add subtle fog to the Truck Town demo.
- Use the `2d` stretch mode and `expand` stretch aspect to support
multiple resolutions and aspect ratios.
2020-08-17 03:25:13 +02:00
Aaron Franke
e30571c1ad
Merge pull request #509 from aaronfranke/icons-images
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Improve icons and optimize PNG images using oxipng
2020-08-16 19:12:52 -05:00
Aaron Franke
fcc7d5c723
Optimize PNG images using oxipng
2020-08-16 17:48:38 -05:00
Aaron Franke
50fb2071a0
Improve icon.png for projects using default icon
2020-08-15 17:25:12 -05:00
Aaron Franke
4b9a809912
Merge pull request #506 from Calinou/add-gui-theming-override-demo
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Add a GUI theming override demo
2020-08-12 19:26:23 -05:00
Aaron Franke
68a2204c07
Merge pull request #507 from ricardoalcantara/mono_android_iap
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Rewriting Mono Android IAP to match with GDScript
2020-08-12 19:25:21 -05:00
Ricardo Alcantara
6e98353ce3
Rewriting Mono Android IAP to match with GDScript
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Version.
2020-08-12 21:08:51 -03:00
Aaron Franke
b5d4b277f4
Merge pull request #504 from ricardoalcantara/mono_android_iap
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Android IAP Response Code can now return null.
2020-08-08 13:59:08 -05:00
Hugo Locurcio
6a325fb3a5
Add a GUI theming override demo
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Overriding theme items is a common point of confusion. This demo
should hopefully make it easier to understand.
In the future, we could extend this demo to include things like theme
switching as it's a common need in non-game applications.
2020-08-04 13:14:53 +02:00
Aaron Franke
913de13ec9
Merge pull request #505 from pkruszynski/mobile-multitouch-view-fix
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Mobile multitouch view fix
2020-08-03 21:20:30 -05:00
pkruszynski
f9c93b0d28
Fix for multitouch_view
2020-08-04 03:13:19 +01:00
Ricardo Alcantara
bc8dc740b5
Android IAP Response Code can now return null.
2020-07-28 19:26:19 -03:00
Aaron Franke
ddffbd7599
Merge pull request #498 from ricardoalcantara/mono_android_iap
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Mono Android IAP Demo Project
2020-07-27 14:02:09 -04:00
Ricardo Alcantara
b718574112
Mono Android IAP Demo Project
2020-07-27 00:07:15 -03:00
Aaron Franke
ae2a97976a
Merge pull request #500 from aaronfranke/ci-update
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Tweak CI to more closely match the main repo
2020-07-25 00:01:18 -04:00
Aaron Franke
2c138bd75f
Tweak CI to more closely match the main repo
2020-07-24 23:50:50 -04:00
Aaron Franke
b7b3a75389
Merge pull request #499 from smix8/master
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3D NavMesh Demo - fix for navmesh (re)baking issue
2020-07-24 21:59:00 -04:00
smix8
28ec746545
fix for navmesh (re)baking issue
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fix for navmesh (re)baking issues in demo
- changed level mesh size/scale (was way to small to be useable)
- changed navmesh agent settings (default radius to large, slope values to small)
2020-07-25 02:19:19 +02:00
Aaron Franke
8d9d58f112
Merge pull request #497 from aaronfranke/voxel-memory
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Add memory usage to the Voxel demo
3.2-8d9d58f
2020-07-09 16:57:19 -04:00
Aaron Franke
bd05e88ce0
Add memory usage to the Voxel demo
2020-07-08 13:26:28 -04:00
Aaron Franke
2434876738
Merge pull request #496 from aaronfranke/demo-categories
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Categorize demos and add README files
2020-07-04 13:48:50 -04:00
Aaron Franke
8dff86d370
Add README files to categories
2020-07-03 20:45:51 -04:00
Aaron Franke
6b11ca7302
Move around 2D and GUI demos
2020-07-03 20:04:59 -04:00
Aaron Franke
cee39035e3
Move mobile demos to their own folder
2020-07-03 19:45:04 -04:00
Aaron Franke
c33ce26a93
Merge pull request #483 from fire/extended-physics-tests
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Add extended physics tests.
2020-07-03 01:51:46 -04:00
K. S. Ernest (iFire) Lee
3fd13c1a82
Add extended physics tests.
2020-07-02 21:39:11 -07:00
Aaron Franke
f74217c1dc
Merge pull request #492 from aaronfranke/multitouch
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Remove useless "_find_free_pointer_id" method in Multitouch View
2020-07-02 14:32:35 -04:00
Aaron Franke
5215bc00f8
Remove useless "_find_free_pointer_id" method in Multitouch View
2020-07-02 13:58:34 -04:00
Aaron Franke
1ae23b63aa
Merge pull request #493 from Calinou/2d-platformer-font-disable-aa
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Disable antialiasing on the font in the 2D platformer demo
2020-07-02 13:58:02 -04:00
Aaron Franke
b99cd953d2
Merge pull request #494 from Calinou/2d-platformer-progressive-jump-interrupt
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Progressively interrupt the jump in the 2D platformer demo
2020-07-02 13:57:14 -04:00
Aaron Franke
8823628b02
Merge pull request #495 from TwistedTwigleg/IK_Demo_Godot_3_2_2_Fix
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Godot 3.2 IK demo SkeletonIK error fix
2020-07-02 13:56:29 -04:00