Commit Graph

71 Commits

Author SHA1 Message Date
Aaron Franke
7e0032eb8e Add README files to 3D demos 2020-03-09 03:54:32 -04:00
Aaron Franke
c72f65ed36 Update C# demos to Godot 3.2 2020-03-04 20:30:30 -05:00
Aaron Franke
841eb1fa37 Add icon for the 2.5D editor viewport 2020-03-01 22:29:44 -05:00
Aaron Franke
1671b4e30e Add music and set physics engine to Bullet 2020-03-01 17:14:11 -05:00
Aaron Franke
c7cc72b705 Add screenshots and tweak README files 2020-03-01 04:43:32 -05:00
Aaron Franke
d1ba41da5d 2.5D Editor Viewport for Mono C# 2020-03-01 04:37:41 -05:00
Aaron Franke
722ea9bc01 2.5D Demo Project for Mono C#
Co-authored-by: Stephen Agbete (Steph155) <bgsteph15@mail.com>
2020-02-29 22:39:20 -05:00
Aaron Franke
4f5f0ec1a9 Update all Pong demos to Godot 3.1.2 and conform to style guides 2020-02-01 03:15:27 -05:00
Aaron Franke
edb8372db8 Update Dodge the Creeps C# to Godot 3.1.2 2020-01-31 02:47:36 -05:00
Aaron Franke
de57f45049 Update Pong with C# demo to Godot 3.1.2 2020-01-31 01:43:40 -05:00
Rémi Verschelde
1ca3204e0a hexmap: Enable Centered Texture option
See godotengine/godot#21213.
2020-01-08 09:43:10 +01:00
Rémi Verschelde
61ea666d69 Remove bogus draw_order values due to a pre-3.0 initialization bug
Fixes godotengine/godot#25642.
2020-01-02 11:25:16 +01:00
Hugo Locurcio
184b0fe5f8 Optimize all images using oxipng -o6 --strip all --zopfli 2019-06-11 16:40:50 +02:00
Rémi Verschelde
a38b315064 Port audio, gui, mono, networking and viewport demos to Godot 3.1 2019-02-26 14:50:18 +01:00
Kelly Thomas
7206f2d1f4 mono demo for dodge the creeps tutorial 2018-10-09 22:58:51 +08:00
Rémi Verschelde
8b9ae0f444 Fix invalid .gitignore on *.import files
Those define how the resources must be imported, and can
therefore contain important information (e.g. whether filters
should be used).
2018-01-05 19:03:00 +01:00
Rémi Verschelde
296da279ea Monkey Pong: fix case of Normalized
This was changed between 3.0-alpha2 and 3.0-beta1.
2017-12-09 18:36:36 +01:00
Rémi Verschelde
3616322c70 Mono Pong: C# style fixes 2017-10-31 16:22:07 +01:00
Andreas Haas
111c0d4eee Code enhancements for mono pong demo.
- Use pattern matching instead of check-and-cast.
- Rename constants to fit the usual c# code-style.
2017-10-31 14:21:54 +01:00
Rémi Verschelde
b2d228e80d Mono: Version csproj, sln and Properties are recommended by neikeq 2017-10-30 19:42:27 +01:00
Rémi Verschelde
0af6d01f94 Add Mono conversion of the Pong demo
Quick and dirty port by a complete C# newbie,
could probably be optimized a bit.
2017-10-30 19:11:51 +01:00