Commit Graph

71 Commits

Author SHA1 Message Date
Aaron Franke
e77b85fba3 Merge pull request #730 from godotengine/master
Merge recent changes from master into the 4.0-dev branch
2022-05-02 09:19:08 -05:00
Hugo Locurcio
935e9bbc44 Tweak Multiplayer Pong demo icons to be different from singleplayer
This makes for easier visual grepping after importing all demos
in the project manager.
2022-04-20 00:52:58 +02:00
Aaron Franke
cb52878006 Use StringName literals with Input methods 2022-03-27 19:19:09 -05:00
Aaron Franke
ab0816a44e Rename RigidBody -> RigidDynamicBody 2022-03-27 19:06:05 -05:00
Aaron Franke
bbe50fc9da Convert demos to Godot 4 using regular expressions in a script 2022-03-26 16:09:10 -05:00
rubynho
aeb2d7b8d5 Fix tutorial name in the Dodge the Creeps project description
The description was referencing the old tutorial by the name "Your first game",
but since then the name has changed to "Your first 2D game".
2022-02-16 21:08:44 -03:00
rubynho
b0fdd8cf76 Fix broken links for the your first 2D game tutorial
The link was sending to a not found page because the "Your first game" tutorial
was moved to the "Your first 2D game" one.
2022-02-16 21:05:17 -03:00
Aaron Franke
b7e0a470c7 Update demos to Godot 3.4 2021-11-05 11:48:47 -05:00
Aaron Franke
d791cd9bda Merge pull request #643 from shahediqbal13/mono-iap-signal-mismatch
Google play billing method signature mismatch in demo with Godot's android billing plugin method
2021-08-18 18:46:42 -04:00
Shahed Iqbal
7d7c728227 Fixes following issues:
1. Google play billing method(OnGodotGooglePlayBilling_sku_details_query_error) signature in GooglePlayBilling class doesn't match with Godot's android library exposed method
Check: https://github.com/godotengine/godot-google-play-billing/blob/master/godot-google-play-billing/src/main/java/org/godotengine/godot/plugin/googleplaybilling/GodotGooglePlayBilling.java
Line: 236.

2. "OnConnectError" method signature mismatch
2021-08-19 03:23:44 +06:00
Aaron Franke
f9333dce01 Merge pull request #640 from shahediqbal13/mono-iap-signal-mismatch
Mono IAP signal method definition mismatch.
2021-08-17 21:24:11 -04:00
Aaron Franke
7d64830cfe Ensure most demos have descriptions and screenshots 2021-08-16 21:13:06 -05:00
Shahed Iqbal
f08916c90f Mono IAP signal method definition mismatch. Updated OnPurchaseConsumptionError() method to match with GooglePlayBilling's signal 2021-08-15 02:48:05 +06:00
Aaron Franke
f71816ed31 Minor tweaks to Pong and Dodge the Creeps 2021-07-11 13:08:01 -04:00
Aaron Franke
7e129db12e Use "not" instead of the exclamation mark in GDScript files
Also add String casts
2021-07-04 03:46:21 -04:00
Aaron Franke
6e3db7c64d Vastly simplify the JRPG demo 2021-06-20 22:47:24 -04:00
Aaron Franke
814909538f Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
Aaron Franke
2ee9b47f6c Use ETC instead of ETC2 for all GLES2 demos 2021-03-29 18:30:14 -04:00
Aaron Franke
4913cd868a Misc fixes and tweaks 2021-03-03 02:59:17 -05:00
Aaron Franke
20a515153f Add links to the Asset Library after release 3.2-5bd2bbf 2020-11-28 23:21:06 -05:00
Aaron Franke
fc54dd9c23 Fix README files, especially in Android IAP demos 2020-11-28 22:05:39 -05:00
Aaron Franke
159adfd421 Add trailing commas to enums 2020-10-30 03:24:51 -04:00
Aaron Franke
4bba07257a Merge pull request #536 from aaronfranke/dtc-public
Change Dodge the Creeps to be more consistent with the docs
2020-10-21 01:50:46 -04:00
Duroxxigar
3f8567f920 Created C# networked Pong 2020-10-20 23:18:57 -04:00
Aaron Franke
ebc79dec04 Update C# project files in C# demos for Godot 3.2.3 2020-10-11 03:20:03 -04:00
Aaron Franke
4af7fd5562 Change Dodge the Creeps to be more consistent with the docs 2020-10-10 16:26:23 -04:00
Ivan Shakhov
f8317d20d5 restore RootNamespace, since default one contains spaces, restore net472 after discussion with @neikeq and more testing 2020-10-08 16:29:41 +02:00
Ivan Shakhov
dd11042d95 fix Dodge the Creeps 2020-10-06 11:36:37 +02:00
Aaron Franke
918a289ee2 Format files using updated file_format.sh 2020-10-01 14:23:54 -04:00
Aaron Franke
2979f85185 Update C# demos for Godot 3.2.3 2020-10-01 02:45:18 -04:00
Hugo Locurcio
fe6103256a Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke
d4bf89d364 Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
Aaron Franke
4aae4f657b Fix minor problems with Dodge the Creeps metadata 2020-08-16 23:49:00 -05:00
Aaron Franke
fcc7d5c723 Optimize PNG images using oxipng 2020-08-16 17:48:38 -05:00
Aaron Franke
50fb2071a0 Improve icon.png for projects using default icon 2020-08-15 17:25:12 -05:00
Ricardo Alcantara
6e98353ce3 Rewriting Mono Android IAP to match with GDScript
Version.
2020-08-12 21:08:51 -03:00
Aaron Franke
b5d4b277f4 Merge pull request #504 from ricardoalcantara/mono_android_iap
Android IAP Response Code can now return null.
2020-08-08 13:59:08 -05:00
Ricardo Alcantara
bc8dc740b5 Android IAP Response Code can now return null. 2020-07-28 19:26:19 -03:00
Aaron Franke
ddffbd7599 Merge pull request #498 from ricardoalcantara/mono_android_iap
Mono Android IAP Demo Project
2020-07-27 14:02:09 -04:00
Ricardo Alcantara
b718574112 Mono Android IAP Demo Project 2020-07-27 00:07:15 -03:00
Aaron Franke
2c138bd75f Tweak CI to more closely match the main repo 2020-07-24 23:50:50 -04:00
Aaron Franke
8dff86d370 Add README files to categories 2020-07-03 20:45:51 -04:00
Aaron Franke
006309bd6f Many tweaks thanks to IAmActuallyCthulhu
Also change apostrophes to double quotes and update C# projects
2020-06-28 13:19:13 -04:00
Aaron Franke
c13e56662f Clean up unused and outdated environment files 2020-06-27 20:58:19 -04:00
Aaron Franke
35d44b5d85 Remove trailing space characters in the formatting script 2020-06-21 23:00:13 -04:00
Amara M. Angel
ee388dd5df Updated the dodge_the_creeps demo to include the "removing the creeps" part 2020-04-04 13:11:10 +02:00
Aaron Franke
f9e7456b70 Add descriptions to all projects with README files
These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke
38d44dbb70 Move Dodge the Creeps license information into the README files 2020-03-14 01:58:57 -04:00
Aaron Franke
d189a2b05a Fix C# project files for Dodge the Creeps 2020-03-12 20:44:42 -04:00
Aaron Franke
2eaedf8064 Add README files to demos with multiple versions 2020-03-09 03:54:32 -04:00