Aaron Franke
ebc79dec04
Update C# project files in C# demos for Godot 3.2.3
2020-10-11 03:20:03 -04:00
Aaron Franke
918a289ee2
Format files using updated file_format.sh
2020-10-01 14:23:54 -04:00
Aaron Franke
2979f85185
Update C# demos for Godot 3.2.3
2020-10-01 02:45:18 -04:00
Hugo Locurcio
fe6103256a
Allow hiDPI in all demos that support multiple resolutions
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This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke
d4bf89d364
Link to the asset library from the README of each demo
2020-09-10 15:37:10 -04:00
Aaron Franke
fcc7d5c723
Optimize PNG images using oxipng
2020-08-16 17:48:38 -05:00
Aaron Franke
50fb2071a0
Improve icon.png for projects using default icon
2020-08-15 17:25:12 -05:00
Aaron Franke
8dff86d370
Add README files to categories
2020-07-03 20:45:51 -04:00
Aaron Franke
6b11ca7302
Move around 2D and GUI demos
2020-07-03 20:04:59 -04:00
Aaron Franke
cee39035e3
Move mobile demos to their own folder
2020-07-03 19:45:04 -04:00
Aaron Franke
5215bc00f8
Remove useless "_find_free_pointer_id" method in Multitouch View
2020-07-02 13:58:34 -04:00
Aaron Franke
006309bd6f
Many tweaks thanks to IAmActuallyCthulhu
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Also change apostrophes to double quotes and update C# projects
2020-06-28 13:19:13 -04:00
Aaron Franke
189d6ac9b4
Misc fixes and tweaks to many demos
2020-06-27 21:07:49 -04:00
Aaron Franke
c13e56662f
Clean up unused and outdated environment files
2020-06-27 20:58:19 -04:00
Aaron Franke
eac96a9148
Add a README and screenshots to the OS test demo
2020-06-24 02:17:46 -04:00
Aaron Franke
f0a07c43a8
Add Mono C# preprocessor testing to OS test demo
2020-06-24 02:17:46 -04:00
Hugo Locurcio
4bafb96fcb
Add an operating system testing demo
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This demo showcases various OS-specific features in Godot.
It can be used to test Godot while porting it to a new platform
or to check for regressions.
This closes #8 .
2020-06-23 09:39:22 +02:00
Rémi Verschelde
d4a2a57834
Merge pull request #482 from timoschwarzer/android-iap-3.2.2-godotgoogleplaybilling
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Update Android IAP demo to reflect recent changes
2020-06-22 11:28:55 +02:00
Aaron Franke
35d44b5d85
Remove trailing space characters in the formatting script
2020-06-21 23:00:13 -04:00
Timo Schwarzer
9a3a831a34
Update Android IAP demo to reflect recent changes
2020-06-20 00:26:45 +02:00
Timo Schwarzer
ea01309d56
Fix small mistakes with new Android IAP API
2020-06-15 07:27:18 +02:00
Timo Schwarzer
74924dd073
Update Android IAP demo for 3.2.2
2020-06-14 20:04:23 +02:00
Aaron Franke
5f1905e0d6
Replace _input with _unhandled_input
2020-06-08 22:43:19 -04:00
Aaron Franke
f9e7456b70
Add descriptions to all projects with README files
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These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke
bc949bd47e
Multitouch View tweaks
2020-03-14 03:07:16 -04:00
Aaron Franke
9b4cac5782
Add README files to most of the misc demos
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The Android ones can wait for later
2020-03-09 05:39:32 -04:00
Aaron Franke
2eaedf8064
Add README files to demos with multiple versions
2020-03-09 03:54:32 -04:00
Aaron Franke
a24ac796b6
Add README files to 2D demos
2020-03-09 03:54:32 -04:00
Aaron Franke
5322be1a54
Refactor the Joypads demo
2020-03-05 20:50:16 -05:00
Aaron Franke
aea4010bc8
Convert most demos to GLES 2
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Also fix Viewport error in 3D scaling demo, add an icon to Multiplayer Bomber, and rename BPM sync files.
2020-03-04 20:59:12 -05:00
Aaron Franke
841eb1fa37
Add icon for the 2.5D editor viewport
2020-03-01 22:29:44 -05:00
Aaron Franke
1671b4e30e
Add music and set physics engine to Bullet
2020-03-01 17:14:11 -05:00
Aaron Franke
c7cc72b705
Add screenshots and tweak README files
2020-03-01 04:43:32 -05:00
Aaron Franke
cc68af17af
2.5D Editor Viewport for GDScript
2020-03-01 04:36:44 -05:00
Aaron Franke
7e539cd182
2.5D Demo Project for GDScript
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Co-authored-by: Stephen Agbete (Steph155) <bgsteph15@mail.com >
2020-02-29 22:39:32 -05:00
Hugo Locurcio
da374bccda
Tweak 3D settings in various demos
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- Use 4× MSAA for a better visual appearance.
- Use "3D Without Effects" framebuffer allocation when possible
for better performance.
- Disable Glow in the 3D Kinematic Character demo for better
performance. Increase the DirectionalLight strength to compensate.
- Use a non-linear attenuation for the OmniLight in the
Window Management demo (and increase its range to compensate).
2020-02-15 23:32:00 +01:00
Aaron Franke
2372fd155f
Merge pull request #366 from aaronfranke/matrix-transform
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Add Matrix Transform demo
2020-02-11 03:53:07 -05:00
Aaron Franke
c90a251445
Update the rest of the misc demos to Godot 3.1.2
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I have not tested if these work, but I made minimal changes to them (only things like comments and newlines).
2020-02-02 04:53:12 -05:00
Aaron Franke
cd7c652975
Improve scene instancing demo
2020-02-02 04:53:12 -05:00
Aaron Franke
e5ee4a5971
Improve the tween demo
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Significant style changes.
2020-02-02 04:53:12 -05:00
Aaron Franke
729be3461d
Style fixes for open simplex noise demo
2020-02-02 04:53:12 -05:00
Aaron Franke
abf9d68bf4
Improve regex demo
2020-02-02 04:53:12 -05:00
Aaron Franke
67a490ab50
Improve pause demo
2020-02-02 04:53:12 -05:00
Aaron Franke
f07c7091fc
Improve window management demo
2020-02-02 04:53:12 -05:00
Aaron Franke
04d86775da
Move loading demos to their own folder
2020-01-28 14:19:42 -05:00
Hugo Locurcio
a45b84a5ad
Handle multiple resolutions in most demos
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This makes demos render correctly on hiDPI displays,
while also demonstrating how to handle multiple resolutions.
The 3D in 2D demo now uses "3D No-Effects" for the 3D viewport,
which is faster to render. Thanks to this, 4× MSAA is now enabled
for a better result.
The background loading demo now uses mipmaps for better-looking images.
The material testers demo now samples mouse input in a
resolution-independent manner when panning.
Default clear colors were also changed in some projects for visual
consistency with the project's theme.
2020-01-28 19:08:03 +01:00
Aaron Franke
eb814782c6
Merge pull request #357 from pigdevstudio/pause-demo
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Improve Pause demo
2020-01-27 05:33:06 -05:00
Aaron Franke
21e6dc8576
Add Matrix Transform demo
2020-01-08 15:37:29 -05:00
Henrique Campos
85afe1bc9a
Improved Pause demo
2019-10-07 21:19:13 -03:00
Henrique Campos
1ae9f1b549
Added Ball Factory and Removed container.png using a Polygond2D instead
2019-10-07 21:04:40 -03:00