Rémi Verschelde
20d2e6ed2f
Merge pull request #851 from jtnicholl/2d_platformer
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Update, clean up, and reorganize the 2D platformer
2023-02-28 16:40:12 +01:00
Rémi Verschelde
a3a6e72099
Merge pull request #863 from dalexeev/fix-screen-texture
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Fix `SCREEN_TEXTURE` in "Screen Space Shaders" demo
2023-02-28 16:34:34 +01:00
Danil Alexeev
faee000550
Fix SCREEN_TEXTURE in "Screen Space Shaders" demo
2023-02-28 15:48:51 +03:00
Danil Alexeev
1cf4fff74a
Remove unnecessary randomize() ( #862 )
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Seed is now automatically randomized on startup in Godot 4.
2023-02-27 18:02:44 +01:00
Hugo Locurcio
6df3667072
Improve Audio Spectrum demo
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- Draw fake reflections for spectrum bars.
- Increase the bars' height to better make use of the window space.
- Use Compatibility rendering method for greater performance
and compatibility.
- Update screenshot and icon.
- Remove a stray `.import` file.
2023-02-26 18:25:37 +01:00
Kostas Mouratidis
d059806f20
Fix "is mount_event" check in gui_in_3d to work with both 4 beta and 4 rc
2023-02-26 13:10:46 +01:00
James Tucker
e03d6abbc8
Update finite state machine demo for 4.0.rc4 ( #850 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-02-24 18:32:34 +01:00
dev-gilbride
648befbf58
Check for obstacle before teleporting player in Grid-based Pathfinding with Astar ( #771 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-02-24 18:23:38 +01:00
bruvzg
78dffe0d04
Add a text-to-speech demo ( #744 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-02-24 18:11:55 +01:00
Hugo Locurcio
fa3c247bd5
Update Bidi and Font Features demo for 4.0.rc4 ( #763 )
2023-02-24 17:53:38 +01:00
James Tucker
73d96b7306
misc/window_management: Fix screen size and label order ( #848 )
2023-02-24 17:47:21 +01:00
Jonathan Nicholl
ffd600917d
Update, clean up, and reorganize the 2D platformer
2023-02-23 21:10:01 -05:00
James Tucker
da6fffbc81
Update Operating System Testing demo for 4.0.rc2 ( #847 )
2023-02-18 18:22:04 +01:00
Simon Proctor
5e8f722c91
Change warning ignores to use a string identifier ( #842 )
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-02-16 20:14:51 +01:00
Hugo Locurcio
7e9078be51
Update Global Illumination demo for 4.0.rc1 ( #839 )
2023-02-08 22:45:22 +01:00
Justo Delgado
26d2f226a8
Fixed isometric demo rendering for Godot 4.0-rc1 ( #840 )
2023-02-08 18:25:55 +01:00
Rémi Verschelde
b89af52a73
Merge pull request #758 from Calinou/improve-global-illumination-demo
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Improve 3D global illumination demo (4.0)
2023-02-08 15:45:24 +01:00
Rémi Verschelde
ac939fc8f8
Merge pull request #838 from Williangalvani/rpc
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Add quotes to rpc flags
2023-02-08 15:18:35 +01:00
Willian Galvani
a00465dee8
Add quotes to rpc flags
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see https://github.com/godotengine/godot/issues/72218
2023-02-08 15:16:39 +01:00
Rémi Verschelde
ecd12d2163
Merge pull request #835 from Calinou/improve-control-gallery
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Improve and update Control Gallery for Godot 4.0
2023-02-08 15:13:03 +01:00
Hugo Locurcio
a0ad65d7df
Improve and update Control Gallery for Godot 4.0
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- Add a Tree example.
- Add more tabs to make tab scroll buttons visible.
- Use default project font, which is now a DynamicFont in Godot 4.0.
- Make splitters thinner but have a larger draggable area,
thanks to the new Minimum Grab Thickness theme item.
- Tweak background color to be more visually pleasant.
- Use Compatibility backend to maximize performance and compatibility.
- Disable V-Sync to reduce input lag (while keeping low-processor mode).
2023-01-31 14:56:39 +01:00
Hugo Locurcio
8fcf95c120
Improve joypads demo ( #830 )
2023-01-31 14:46:09 +01:00
Aaron Franke
a78c51da26
Merge pull request #833 from moth-boi/fix-bomb-animation
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Fix bomb animation
2023-01-24 18:20:39 -06:00
MotH
b91b30a854
Fix bomb explosion animation
2023-01-25 01:11:22 +01:00
Aaron Franke
fb9d637fb7
Merge pull request #832 from moth-boi/4.0-dev
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Fix bomb collisions through walls on 4.0-dev
2023-01-24 17:53:22 -06:00
Aaron Franke
a467f5078b
Merge pull request #834 from moth-boi/fix-ysort
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Fix bomb spawning above player
2023-01-24 17:51:19 -06:00
MotH
6c521556a0
Fix bomb spawning above player
2023-01-25 00:07:22 +01:00
MotH
b22177e926
Fix bomb collisions through walls
2023-01-24 23:35:31 +01:00
Rémi Verschelde
19dd819072
Fix joypads demo button/axis mappings for 4.0 ( #828 )
2023-01-23 13:20:54 +01:00
Hugo Locurcio
c22732e4cc
Improve 3D global illumination demo
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- Readd LightmapGI example.
- Allow toggling between the Once and Always update modes for the
ReflectionProbe.
- Add a Decal node to act as a blob shadow for dynamic objects.
- Halve SSAO intensity for a better apperance in the demo's flat,
bright surfaces.
- Halve ambient light sky contribution when using the disabled
or lightmap-based GI modes. This prevents the level's shaded areas
from looking too bright and blue (with lightmaps, this change only
affects dynamic objects.)
- Enable FXAA and debanding for a better appearance.
2023-01-18 07:35:31 +01:00
Zoee Silcock
24bd3745e3
Fix and update the Operating System Testing demo ( #818 )
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Global menu support is now functional on macOS.
2023-01-18 01:17:54 +01:00
Rémi Verschelde
afc51649fe
Merge pull request #805 from Calinou/add-csg-demo
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Add a constructive solid geometry (CSG) demo
2023-01-17 22:49:07 +01:00
Rémi Verschelde
d9202081aa
Merge pull request #761 from Calinou/add-3d-labels-and-texts-demo
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Add a 3D labels and texts demo
2023-01-17 22:47:54 +01:00
Rémi Verschelde
40b8c76856
Merge pull request #826 from Calinou/add-3d-lights-and-shadows-demo
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Add a 3D lights and shadows demo
2023-01-17 22:46:54 +01:00
Hugo Locurcio
cfeb6d6b75
Add a 3D particles demo ( #757 )
2023-01-17 21:42:38 +01:00
Hugo Locurcio
a667e74db5
Add a 3D decals demo ( #756 )
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Co-authored-by: dzil123 <5725958+dzil123@users.noreply.github.com >
2023-01-17 21:41:53 +01:00
Hugo Locurcio
682b933dac
Improve dynamic split screen demo ( #815 )
2023-01-17 21:41:02 +01:00
Hugo Locurcio
ee5862a782
Improve the Rich Text Label with BBCode demo ( #816 )
2023-01-17 21:39:40 +01:00
Hugo Locurcio
bf898dc717
Update and improve GUI Theming Override demo ( #817 )
2023-01-17 21:39:28 +01:00
Hugo Locurcio
55934859e3
Add camera selection to Truck Town ( #820 )
2023-01-17 21:39:18 +01:00
Hugo Locurcio
8a6a3a8eef
Improve Regular Expressions (RegEx) demo ( #821 )
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Co-authored-by: Cykyrios <cykyrios@gmail.com >
2023-01-17 21:38:33 +01:00
Hugo Locurcio
6bdf4cd06e
Update and improve Material Testers for Godot 4.0 ( #823 )
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Co-authored-by: Bastiaan Olij <mux213@gmail.com >
2023-01-17 21:38:15 +01:00
Hugo Locurcio
2c2c89e040
Improve 2D in 3D demo ( #814 )
2023-01-17 21:37:16 +01:00
Fabio Alessandrelli
490f178f62
Merge pull request #825 from Faless/fix/4.x_bomber_spawn_function
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[Net] Fix Multiplayer Bomber custom spawner.
2023-01-16 21:27:34 +01:00
Hugo Locurcio
f2c66d1904
Add a 3D lights and shadows demo
2023-01-16 08:40:24 +01:00
Fabio Alessandrelli
c1461de661
[Net] Fix Multiplayer Bomber custom spawner.
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Needed starting beta11 (Godot GH-71129).
2023-01-13 16:19:18 +01:00
Hugo Locurcio
905717d462
Add a 3D labels and texts demo
2023-01-12 18:17:23 +01:00
Hugo Locurcio
470464518b
Fix canvas size having a 1-frame delay in Multiple resolutions ( #819 )
2023-01-12 03:35:48 +01:00
Zoee Silcock
b04aa38abb
Fix method names in GD Paint that have changed in 4.0 ( #813 )
2023-01-07 23:20:12 +01:00
Zoee Silcock
3b06e40e72
Fix property name of viewport width/height settings in Multiple resolutions ( #811 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-01-06 23:08:54 +01:00