Aaron Franke
bc10b69d65
Merge pull request #524 from Calinou/allow-hidpi
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Allow hiDPI in all demos that support multiple resolutions
2020-10-01 02:44:54 -04:00
Hugo Locurcio
fe6103256a
Allow hiDPI in all demos that support multiple resolutions
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This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Hugo Locurcio
768346a092
Add a flipbook animation example to the 2D particles demo
2020-09-17 22:43:04 +02:00
Daniel Brookman
c343b2f4f5
Fix small spelling error
2020-09-16 11:22:44 -04:00
Aaron Franke
d4bf89d364
Link to the asset library from the README of each demo
2020-09-10 15:37:10 -04:00
Hugo Locurcio
97e00544a9
Add a normal map test in the 2D lights and shadows demo
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This was requested by lawnjelly so we can test whether normal map
orientation behaves as expected.
2020-08-18 14:22:04 +02:00
Aaron Franke
4aae4f657b
Fix minor problems with Dodge the Creeps metadata
2020-08-16 23:49:00 -05:00
Aaron Franke
fcc7d5c723
Optimize PNG images using oxipng
2020-08-16 17:48:38 -05:00
Aaron Franke
2c138bd75f
Tweak CI to more closely match the main repo
2020-07-24 23:50:50 -04:00
Aaron Franke
8dff86d370
Add README files to categories
2020-07-03 20:45:51 -04:00
Aaron Franke
6b11ca7302
Move around 2D and GUI demos
2020-07-03 20:04:59 -04:00
Aaron Franke
1ae23b63aa
Merge pull request #493 from Calinou/2d-platformer-font-disable-aa
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Disable antialiasing on the font in the 2D platformer demo
2020-07-02 13:58:02 -04:00
Hugo Locurcio
79ad34dc0f
Progressively interrupt the jump in the 2D platformer demo
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This feels more smooth while still giving a sense of control to
the player.
2020-07-02 15:32:17 +02:00
Hugo Locurcio
aa390d1b30
Disable antialiasing on the font in the 2D platformer demo
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Pixel fonts look best when antialiasing is disabled.
2020-07-02 15:21:39 +02:00
Aaron Franke
006309bd6f
Many tweaks thanks to IAmActuallyCthulhu
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Also change apostrophes to double quotes and update C# projects
2020-06-28 13:19:13 -04:00
Aaron Franke
189d6ac9b4
Misc fixes and tweaks to many demos
2020-06-27 21:07:49 -04:00
Aaron Franke
c13e56662f
Clean up unused and outdated environment files
2020-06-27 20:58:19 -04:00
Aaron Franke
35d44b5d85
Remove trailing space characters in the formatting script
2020-06-21 23:00:13 -04:00
Aaron Franke
5f1905e0d6
Replace _input with _unhandled_input
2020-06-08 22:43:19 -04:00
Jason Yundt
20c10dcb06
Correct Dodge the Creeps' copyright info
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It originally said that "Abstract Platformer" was copyright kenny.nl.
This is not true. "Abstract Platformer" was dedicated to the public
domain using CC0. "When CC0 is applied to a work, copyright no longer
applies to the work in most jurisdictions around the world." (Source:
https://creativecommons.org/faq/#how-do-cc-licenses-operate )
It also said that "Abstract Platformer" was created in the years
2010-2020. While the "Abstract Platformer" webpage
(https://www.kenney.nl/assets/abstract-platformer ) does say "Copyright ©
2010 - 2020", I believe that that's a copyright notice for the website
itself, not the asset pack. I'm not sure when Kenney started working on
"Abstract Platformer", but I'm confident that it was published in 2016
because:
* All of the files in the ZIP archive are dated 2016.
* "Abstract Platformer" was published to OpenGameArt.org in 2016. See:
https://opengameart.org/content/abstract-platformer
I didn't think that it made sense to call that section of the README
"Licenses" anymore because "[...]CC0 is not a license; it is a public
domain dedication." (Source:
https://creativecommons.org/faq/#how-do-cc-licenses-operate )
2020-06-08 11:13:09 -04:00
Aaron Franke
ed2348080c
Convert the Screen Space Shaders demo back to GLES 3
2020-05-12 13:56:03 -04:00
Aaron Franke
0eeaf0ecd8
Add credits for the music used in the 2D platformer demos ( #461 )
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* Add credits for the music used in the 2D platformer demos
* Update 2d/platformer/README.md
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
* Update 2d/physics_platformer/README.md
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-04-07 13:59:36 -04:00
Amara M. Angel
ee388dd5df
Updated the dodge_the_creeps demo to include the "removing the creeps" part
2020-04-04 13:11:10 +02:00
Aaron Franke
7e09d2fec7
Commit files changed by the formatting script
2020-03-19 20:30:40 -04:00
Aaron Franke
f9e7456b70
Add descriptions to all projects with README files
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These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke
c0880343bc
Merge pull request #446 from aaronfranke/dodge-the-attributions
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Move Dodge the Creeps license information into the README files
2020-03-15 12:05:18 -04:00
Aaron Franke
38d44dbb70
Move Dodge the Creeps license information into the README files
2020-03-14 01:58:57 -04:00
Aaron Franke
022ec69810
Organize and simplify the Kinematic Character 2D demo
2020-03-14 01:39:19 -04:00
Aaron Franke
bb61e49397
Tweak 2D navigation polygon demo camera and remove RPG unused files
2020-03-12 22:04:42 -04:00
Aaron Franke
13f6e015bd
Some changes to Astar code
2020-03-10 06:48:50 -04:00
Aaron Franke
db2941bed4
Merge pull request #435 from Calinou/fix-hfsm-comment
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Fix incorrect comment in hierarchical FSM demo script
2020-03-09 10:22:16 -04:00
Hugo Locurcio
222f94444a
Fix incorrect comment in hierarchical FSM demo script
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This closes #433 .
2020-03-09 15:00:56 +01:00
Aaron Franke
2eaedf8064
Add README files to demos with multiple versions
2020-03-09 03:54:32 -04:00
Aaron Franke
a24ac796b6
Add README files to 2D demos
2020-03-09 03:54:32 -04:00
Aaron Franke
9809601e40
Merge pull request #431 from aaronfranke/no-grid
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Remove the grid based movement demo
2020-03-09 03:54:12 -04:00
Aaron Franke
2ea2b02b68
Remove grid based movement demo
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I don't think there's a point to this since we also have the JRPG demo.
2020-03-07 19:54:03 -05:00
Aaron Franke
ebc435074b
[2D Platformer] Add a splitscreen mode
2020-03-06 23:00:11 -05:00
Aaron Franke
f5f72e6d3e
[2D Platformer] Move Player out of Level, set limits in a script
2020-03-06 18:17:33 -05:00
Aaron Franke
853565d1be
Tweak the platformer demos, particularly physics platformer
2020-02-19 00:37:59 -05:00
Aaron Franke
073640ffcc
Merge pull request #414 from aaronfranke/2d-3.2
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Update 2D demos for 3.2 and convert many to GLES 2
2020-02-18 23:37:37 -05:00
Aaron Franke
c215c62df1
Convert many 2D projects to GLES 2
2020-02-17 21:29:54 -05:00
Aaron Franke
dda0bd7e20
Update other 2D demos for Godot 3.2
2020-02-17 21:29:54 -05:00
Aaron Franke
35bd408367
Update and improve isometric demo for 3.2
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Also tweak hex map demo
2020-02-17 20:29:08 -05:00
NetroScript
fbe6286656
for the 2d platformer demos changing the asset resolution from 2x upscaled to "true" pixel art, also adjusting values likes positions
2020-02-17 17:05:10 +01:00
Aaron Franke
d8546ece42
Add screenshots
2020-02-12 16:36:17 -05:00
Aaron Franke
8d48b7f994
Tweak background and organize clouds
2020-02-12 15:51:56 -05:00
Aaron Franke
c117eb1847
Minor style tweaks
2020-02-12 15:30:42 -05:00
Nathan Lovato
77800b3f15
Add more clouds to cover wide and thin window sizes
2020-02-12 07:53:43 -06:00
Nathan Lovato
332cd3bb38
Remove return type hint
2020-02-12 07:48:21 -06:00
Nathan Lovato
75df35b165
Improve background tiling, move parallax layers vertically
2020-02-12 07:47:56 -06:00