Bojidar Marinov
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03ba4fc1df
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Make some demos work again, reimport
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2018-01-16 17:46:10 +02:00 |
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Rémi Verschelde
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5116684dcf
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Fix ball direction in visual pong
It was using randi() for y instead of 2*randf()-1.
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2018-01-13 19:45:54 +01:00 |
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Rémi Verschelde
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f61c760e62
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Merge pull request #172 from RandomShaper/adpod-mt
Examples about (multi)touch events
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2018-01-09 22:31:34 +01:00 |
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sambler
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abb08c9d1a
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Automatic .import updates made by opening projects in the godot editor
These import changes allow the projects to be opened with the runtime.
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2018-01-06 22:16:13 +01:00 |
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Pedro J. Estébanez
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abf561255c
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Examples about (multi)touch events
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2017-12-07 03:34:10 +01:00 |
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Rémi Verschelde
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f8ca6d0a4d
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Sync all demos with current master format
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2017-10-30 12:38:39 +01:00 |
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Scott Beca
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3f37e754c3
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Update project.godot files to latest format
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2017-09-30 21:22:16 +10:00 |
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Rémi Verschelde
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9365e97c0f
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Some more ProjectSettings fixes
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2017-07-26 20:25:57 +02:00 |
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Jakub Grzesik
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2c012b4e59
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basic fixes for project.godot files
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2017-07-26 20:06:21 +02:00 |
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Juan Linietsky
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13eab7d1aa
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Added visual script pong
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2017-07-01 07:29:39 -03:00 |
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Juan Linietsky
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6ef185c192
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begun porting demos, platformer is working (mostly)
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2017-06-23 07:44:27 -03:00 |
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Jakub Grzesik
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a1ea97bb1e
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VsPlatformer bugfix: bullets were unable to deal damage
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2016-09-16 11:29:12 +02:00 |
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Juan Linietsky
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1a7e9e0dc4
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Platformer demo now uses Kinematic Controller
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2016-09-04 23:14:23 -03:00 |
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Juan Linietsky
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5ee9e3cf6a
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Add pong3 demo using expression nodes
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2016-09-04 14:17:52 -03:00 |
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Juan Linietsky
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109b704ae3
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Added two versions of pong using visual script:
-One regular one and one (direct port of the tutorial demo)
-One using more advanced godot concepts
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2016-09-03 00:23:42 -03:00 |
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Juan Linietsky
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675f7934b0
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fix switch
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2016-09-01 20:03:56 -03:00 |
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Juan Linietsky
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21cd93a801
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Changed script to use just pressed actions
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2016-09-01 18:58:33 -03:00 |
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Juan Linietsky
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bccc1cd127
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Added a new platformer demo entirely made with visual script.
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2016-08-31 17:57:08 -03:00 |
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