Aaron Franke
e5ee4a5971
Improve the tween demo
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Significant style changes.
2020-02-02 04:53:12 -05:00
Aaron Franke
729be3461d
Style fixes for open simplex noise demo
2020-02-02 04:53:12 -05:00
Aaron Franke
abf9d68bf4
Improve regex demo
2020-02-02 04:53:12 -05:00
Aaron Franke
67a490ab50
Improve pause demo
2020-02-02 04:53:12 -05:00
Aaron Franke
f07c7091fc
Improve window management demo
2020-02-02 04:53:12 -05:00
Aaron Franke
04d86775da
Move loading demos to their own folder
2020-01-28 14:19:42 -05:00
Hugo Locurcio
a45b84a5ad
Handle multiple resolutions in most demos
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This makes demos render correctly on hiDPI displays,
while also demonstrating how to handle multiple resolutions.
The 3D in 2D demo now uses "3D No-Effects" for the 3D viewport,
which is faster to render. Thanks to this, 4× MSAA is now enabled
for a better result.
The background loading demo now uses mipmaps for better-looking images.
The material testers demo now samples mouse input in a
resolution-independent manner when panning.
Default clear colors were also changed in some projects for visual
consistency with the project's theme.
2020-01-28 19:08:03 +01:00
Aaron Franke
eb814782c6
Merge pull request #357 from pigdevstudio/pause-demo
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Improve Pause demo
2020-01-27 05:33:06 -05:00
Aaron Franke
21e6dc8576
Add Matrix Transform demo
2020-01-08 15:37:29 -05:00
Henrique Campos
85afe1bc9a
Improved Pause demo
2019-10-07 21:19:13 -03:00
Henrique Campos
1ae9f1b549
Added Ball Factory and Removed container.png using a Polygond2D instead
2019-10-07 21:04:40 -03:00
Hugo Locurcio
184b0fe5f8
Optimize all images using oxipng -o6 --strip all --zopfli
2019-06-11 16:40:50 +02:00
Devin Pentecost
19c4d7311f
Adding example NoiseTexture usage, as an example
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Set the use_noise_texture flag to true to use it instead.
2019-05-08 21:58:10 -07:00
Devin Pentecost
27727fdde5
Adding OpenSimplexNoise Viewer demo
2019-05-04 23:50:24 -07:00
Rémi Verschelde
cfcc0f3964
Port misc and plugin demos to Godot 3.1
2019-02-26 15:13:08 +01:00
Rémi Verschelde
77f7afaba4
Fix window management demo for 3.0+
2018-12-14 23:59:16 +01:00
Yannick LE DUC
eac8dfd6ed
Fix a typo in GodotPayment(s)
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Fix https://github.com/godotengine/godot/issues/22909
2018-10-10 16:21:23 +02:00
Rémi Verschelde
5b01dccc82
Android IAP: Check for singleton before getting
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Fixes #273 , fixes #212 , fixes #godotengine/godot#22082.
2018-09-14 22:57:19 +02:00
Juan Linietsky
c6b481aaf0
Background Loading Demo
2018-07-22 19:29:02 -03:00
volzhs
ab07f94911
Update description for setting up android iap
2018-07-19 14:56:51 +09:00
Rémi Verschelde
4f40b0940c
IAP: Use PoolStringArray for 3.0+
2018-05-26 08:15:07 +02:00
Hugo Locurcio
86bf5060b3
Use an higher FOV value in demos
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A vertical FOV of 74 degrees is roughly equivalent to a 90 degree
horizontal FOV on a 4:3 display (~106.26 degrees on 16:9), which
is the typical default FOV used in PC games.
2018-05-18 23:16:27 +02:00
Chris Bradfield
9d66e8f2ef
Code cleanup
2018-03-13 22:35:55 -07:00
Himanshu singh
d53dd01897
Update iap.gd
2018-02-02 01:42:10 +05:30
Bojidar Marinov
03ba4fc1df
Make some demos work again, reimport
2018-01-16 17:46:10 +02:00
Paul Von Zimmerman
893348428e
Fix observer yaw and pitch
2018-01-13 19:28:19 +01:00
Rémi Verschelde
f61c760e62
Merge pull request #172 from RandomShaper/adpod-mt
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Examples about (multi)touch events
2018-01-09 22:31:34 +01:00
Rémi Verschelde
93427c5936
Merge pull request #184 from TwistedTwigleg/Demo_cleanup_for_Godot_3
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Demo cleanup for godot 3
2018-01-09 20:16:34 +01:00
Hugo Locurcio
20d2a5861a
Fix project names to use consistent casing
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This also makes the name of the 2D platformer demo more descriptive.
2018-01-07 14:59:09 +01:00
TwistedTwigleg
2e368a87c4
Fix for tween:
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Fixed the rotation property (was set_rotation_in_degress, now it's set_rotation_degress)
2018-01-06 17:57:22 -05:00
sambler
abb08c9d1a
Automatic .import updates made by opening projects in the godot editor
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These import changes allow the projects to be opened with the runtime.
2018-01-06 22:16:13 +01:00
Pedro J. Estébanez
abf561255c
Examples about (multi)touch events
2017-12-07 03:34:10 +01:00
Kyle Howard
cec3be23e9
Fixed remaining occurances of rotation_deg
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Fixed remaining files to change rotation_deg to rotation_degrees.
2017-12-06 12:04:55 -06:00
TwistedTwigleg
4e41829e3d
Fixed the joypad demo to work with Godot 3 Beta 1
2017-12-01 17:11:48 -05:00
BastiaanOlij
262faa2e2f
Sensor example
2017-11-09 22:20:33 +11:00
Julian Murgia
bc672d8959
Fix regex demo after godot commit e3e2f06
2017-10-30 19:30:23 +01:00
Rémi Verschelde
f8ca6d0a4d
Sync all demos with current master format
2017-10-30 12:38:39 +01:00
Rémi Verschelde
b4e0537816
Merge pull request #68 from sbeca/pr-project-files
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Update project.godot files to latest format
2017-10-29 16:45:55 +01:00
santouits
9038725eb8
fixed anchors and renamed move function
2017-10-26 10:35:11 +03:00
Scott Beca
96ae223e21
Fixes for rename from fixed to physics
2017-10-04 22:12:41 +11:00
Scott Beca
3f37e754c3
Update project.godot files to latest format
2017-09-30 21:22:16 +10:00
Dana Olson
46291aebf6
fix a nil error at line 22
2017-09-20 02:13:01 -04:00
Rémi Verschelde
9365e97c0f
Some more ProjectSettings fixes
2017-07-26 20:25:57 +02:00
Jakub Grzesik
2c012b4e59
basic fixes for project.godot files
2017-07-26 20:06:21 +02:00
Jakub Grzesik
a282a85cb3
change PoolFloatArray to PoolRealArray in tscn files
2017-07-26 18:32:08 +02:00
Rémi Verschelde
e345d480cd
WM demo: Add missing CubeMesh (prev. TestInstance)
2017-07-15 13:25:23 +02:00
Rémi Verschelde
058f050b80
Tween Demo: Some more fixes to property accessors
2017-07-15 12:59:33 +02:00
Rémi Verschelde
8919981a59
Port remaining misc demos to 3.0
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android_iap, threads, tween, window_management
2017-06-30 22:29:13 +02:00
Rémi Verschelde
634d45a280
Port some misc demos to 3.0
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autoload, instancing, joypads, pause, regex, scene_changer
2017-06-30 08:39:26 +02:00
Juan Linietsky
6ef185c192
begun porting demos, platformer is working (mostly)
2017-06-23 07:44:27 -03:00