This updates GtkPopover to use the new GtkNative abstraction for
reporting opaque regions of the window, in hopes that it can speed
up compositors for things like animated lists, menu transitions,
and more.
Fixes#4689
This switches to using the new GtkNative machinery for updating the
opaque region. Some amount of local calculation is still required for
determining when we should apply shadows, and this inherits what was
done previous for that.
Related #4689
This abstracts the machinery to update the opaque region for a GtkWindow
into GtkNative so it may be used from other native impelementations such
as GtkPopover.
Related #4689
Some Windows keymaps have bogus mappings for the Ctrl modifier. !4423 attempted
to fix this by ignoring the Ctrl layer, but that was not enough. We also need to
ignore combinations of Ctrl with other modifiers, i.e. Ctrl + Shift. For example,
Ctrl + Shift + 6 is mapped to the character 0x1E on a US keyboard (but it should
be treated as Ctrl + ^). Basically, always ignore Ctrl unless it is used in
conjunction with Alt, i.e. as part of AltGr.
Related issue: #4667
If any of the APIs that assumes that the entry is set already is used
before having one already set, things break pretty badly.
Fixes a downstream issue reported at https://github.com/gtk-rs/gtk4-rs/issues/873
`free` is defined in `stdlib.h`, see for example
<https://pubs.opengroup.org/onlinepubs/009604499/functions/free.html>. Without
this include compilation can fail with the following error:
```
../gdk/loaders/gdkjpeg.c: In function ‘gdk_save_jpeg’:
../gdk/loaders/gdkjpeg.c:264:7: warning: implicit declaration of function ‘free’ [-Wimplicit-function-declaration]
free (data);
^
../gdk/loaders/gdkjpeg.c:264:7: warning: incompatible implicit declaration of built-in function ‘free’
../gdk/loaders/gdkjpeg.c:264:7: note: include ‘<stdlib.h>’ or provide a declaration of ‘free’
../gdk/loaders/gdkjpeg.c:302:67: error: ‘free’ undeclared (first use in this function)
return g_bytes_new_with_free_func (data, size, (GDestroyNotify) free, NULL);
^
../gdk/loaders/gdkjpeg.c:302:67: note: each undeclared identifier is reported only once for each function it appears in
../gdk/loaders/gdkjpeg.c:303:1: warning: control reaches end of non-void function [-Wreturn-type]
}
^
```
We don't want to risk having something really weird come out if we have a
WCG colorspace, so instead only do the performance hack on systems where
the output is likely reasonable.
We will want to eventually just be drawing in the appropriate colorspace,
but that is not available yet.
When using software rendering w/ cairo, assume we're drawing in
the best-monitor's colorspace rather than RGB to avoid colorspace
conversions on every frame.
Instead of relying on cairo_t to perform drawing from our backing
image surface to the Core Graphics context, we can convert the
cairo_image_surface_t into a CGImageRef without having to copy
data if we are certain of the alignment of the image up front.
Without this, there are many situations, based on the size of the
window that could cause cairo to take a slow path and malloc/copy
the data to ensure that alignment.
The previous commit titled "macos: align image surface rowstride to
16-bytes" ensures that this invariant is true so that our drawing
code can assume we can reference the framebuffer from the
cairo_image_surface_t using a CGDataProvider.
Since GdkMacosCairoContext and GdkMacosCairoSubview are coordinating,
we can also setup the transformation/scale early when drawing the
cairo_image_surface_t instead of when copying it to Core Graphics.
Furthermore, the CGImageRef is created with an RGB colorspace so
that we are not performing colorspace conversion to the output
device. We don't get color matching between displays, but we don't
expect that anyway, particularly with the software renderer.
When creating a cairo_image_surface_t we want both the framebuffer pointer
and each row to be aligned to 16-bytes so that Core Graphics will use more
optimal paths.
However, cairo_image_surface_create() will not guarantee that the rowstride
is aligned to 16-bytes so we must do that ourselves.
We need to avoid conflating the managing of frame callbacks from
the freeze/thaw mechanics and ensure we don't perform extra thaw
requests at the wrong time.
Some keymaps on Windows contain bogus mappings for Ctrl+key for certain
keys, e.g. Ctrl+Backspace = Delete, or Ctrl+[ = 0x1B. These are never
used on Windows, so we should ignore them.
Fixes#4667
GTK's old key symbol list is missing a few symbols like the per mille
sign that is included in some keyboard layouts. This commit updates
gdkkeyuni.c to match libxkbcommon's current key symbol list.
From the GCC manpage:
> Wimplicit-fallthrough=5 doesn't recognize any comments as
> fallthrough comments, only attributes disable
> the warning.
So, check for the =5 version after checking for the simple version. This
way we get -Wfallhrough with clang and -Wfallthrough -Wfallthrough=5
with GCC, which works.
Hold gestures are used to bring existing gestures on touchpad
semantically closer to touchscreen gestures.
Touchpad gestures observe hold gestures with a matching amount of
fingers and emit their begin and end signals when fingers are detected
or removed on/from the touchpad.
When a hold cancel event is detected, it is required to wait a few
milliseconds until the next event(s) are received to avoid emitting
multiple begin signals.
Part-of: <!3454>
Handle hold events:
- GDK_TOUCHPAD_GESTURE_PHASE_BEGIN: scroll-begin is emitted.
- GDK_TOUCHPAD_GESTURE_PHASE_END: A hold gesture ends only when all
fingers are lifted from the touchpad without movement, so
scroll-end is emitted right away.
- GDK_TOUCHPAD_GESTURE_PHASE_CANCEL: A hold gesture is cancelled when
some fingers are lifted/put down or movement is detected. In this
case, scroll-end is emitted after a small timeout only if
GDK_SCROLL wasn't detected.
Part-of: <!3454>
Since the addition of GdkEventSequence in touchpad events, these
are now stored in the gesture using that sequence. This bit of touchpad
gesture handling was however missing to be updated, still looking up
the special NULL sequence.
Use the last sequence here, which will be the one coming from touchpad
gesture events.
Despite touchpad gestures having a sequence, these must use the logical
pointer focus. Avoid using the sequence for GtkPointerFocus lookups with
those events, in order to ensure those events make it all the way to the
intended target.
This is fallout from adding GdkEventSequence information to touchpad
gestures.
This change is done for 2 reasons:
- The logic to request this phase when compressing scroll events is
slightly broken. If there are multiple scroll events that are
coalesced into one, the surface frame clock will not get this request.
The worst case is having >= 2 scroll events on every frame, as the
compressed event will be left in the queue, and be further compressed
on future events.
- Even scroll events aside, this phase is requested in oddly specific
places that are not enough to cover all events, others do rely on
unrelated GdkFrameClock activity that happens to flush the events
as well.
Unify this phase request so it explicitly happens on the arrival of any
event. This ensures that events (compressed or not) will be handled
promptly after arrival.
Currently when the widget is realized after the focus in event the input
method isn't activated as enable is never sent. The call trace is
gtk_text_focus_changed ->
gtk_im_context_focus_in ->
gtk_im_context_wayland_focus_in
which returns early as self->widget is NULL since it's set up in
gtk_text_realize() via gtk_im_context_set_client_widget(). Handle that
case by invoking gtk_im_context_focus_in() from gtk_text_realize() too.
A case where the above happens is a GtkSearchEntry in a GtkSearchBar.
E.g. in gtk4-demo when starting the demo and then hitting the search
button right away.
Remember the current context on focus-in even though the text-input
isn't set up yet. This helps in the case where the text-input is not yet
created but a widget already got focused. Without that the enable()
invocation in text_input_enter() woulnd't be invoked leaving the input
method disabled.
This fixes
gtk4-demo --run=search_entry
which would initially not show the on-screen keyboard when e.g using
phoc/sway as compositor.
As per Benjamin's suggestions, cleanup the previous implementation on
initializing the GLES context on Windows, so that we use more items that are
already in GDK proper and integrate two functions into one.
Instead of first trying to explicitly ask for a WGL 4.1 context, ask for
the WGL context version that matches what is reported via
epoxy_gl_version(), so that we get the maximum WGL version that is
supported by the graphics drivers, and make sure any WGL contexts that
are shared with this (initial) WGL context are created likewise.
We can try to do a default-bog-standard 3.2 core WGL context creation
if the need arises, but let's leave that alone for now.
The EGL context that we are actually creating must have matching OpenGL/ES
versions and allowed GL API set with the previously-created EGL context
that will be shared with it so that they can interoperate together, if
applicable.
This will fix the situation by making sure that we request for the
OpenGL/ES version and OpenGL API set that match with what we have in our shared
EGL context. Otherwise, the newly-created EGL context assumed a OpenGL/ES 2.0
context that supported desktop OpenGL, which may not be what we wanted, such as
in the case of libANGLE.
We are now able to create EGL contexts properly on Windows, but not GLES. This
tries to fix things by doing the following:
* Record the GL context type in a more proper fashion, using an Enum. This
makes things a bit cleaner.
* Force GLES-3.0+ contexts, since libANGLE requires this to properly work with
the shaders-its 2.0 contexts don't work well with our shaders.
Since now we have the shaders working on Windows under GLES with libANGLE using
a 3.0+ context, drop the check to fall back to the Cairo renderer when GLES is
being used.
We only save the size when we transition from floating to fixed, so that
we can restore the size to the one prior to being fixed.
However, we should not restore to this size whenever we see a 0x0 size
from xdg_toplevel, as it can do that any time it doesn't care about the
size, e.g. when the surface is floating and just changing state.
Fix this by only using the saved size when transitioning from fixed to
floating, not when staying floating while previously floating.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4634
Calling functions inside a g_assert() means those functions will be
compiled out when building with G_DISABLE_ASSERT.
This fixes the release job in the CI pipeline.
Make GtkIMContextIME ignore ASCII control characters just like other
IMContext implementations (e.G. GtkIMContextSimple). Fixes bogus
characters appearing in text input fields (old bug 676077).
The actual code that does the IM context code handling on Windows now uses the
native Windows APIs to handle keystrokes, so this patch is no longer needed, as
it was found that it instead caused issues.
Pointed out in issue #2865.
This reverts commit fd6ce9975e.
gdk_wayland_toplevel_inhibit_idle() contained a contradictory assert
that always fail. More specifically, in the branch that is supposed to
create the idle inhibitor, there is an assertion that it must already
exist and that the refcount must be greater than zero. This causes a
crash on WMs/DEs that use the ZWP idle inhibit manager protocol such as
KDE Plasma and Sway. Fix this by just asserting that the refcount is
zero instead.
GtkBuilder uses GMarkup, which defines a boolean attribute value as:
- yes/no
- true/false
- 1/0
The ITS file for GtkBuilder UI definitions is only using the first pair,
likely because Glade only ever used those values. GTK's own tools, though,
will typically simplify the full yes/no and true/false strings to 1 and 0,
to minimise the parsing time.
Fixes: #4596
Various transforms are normalized with their next transform, and if they
end up being the identity transform will return NULL.
For example a translation by (x,y,z) and followed by (-x,-y,-z) will
result in NULL.
This makes the hotspot of DND surfaces work when using the Vulkan and
OpenGL renderers.
This bumps the CI image used to the newly built image. This is needed to
install a new enough libwayland-client.so needed for wl_surface.offset.
This is done by adding wayland as a meson subproject, building it
on-demand if the version in the system is not new enough. As
libwayland-client.so is pulled in implicitly when linking to gtk4, the
compile step needs LD_LIBRARY_PATH set to make ld find the right library
to link to.
For some users, GetKeyboardLayoutNameA() returns an alias instead of the
fully resolved keyboard layout identifier. In that case, we have to
query the registry to resolve the alias before we can look up the DLL
path.
See comments under https://gitlab.gnome.org/GNOME/gtk/-/issues/4610
Contrary to what you can read on the internet, SGCAPS keys don't work
by having capslock toggle the KBDCTRL bit, they actually have two
consecutive table entries, the first of which is for the normal
version and the second of which is for the capslocked version.
Background: SGCAPS is short for Swiss German caps because Swiss German
was the first layout to use this feature. For keys with the SGCAPS flag,
capslock has a different effect than pressing shift. For example:
Shift + ü = è, CapsLock + ü = Ü, CapsLock + Shift + ü = È
DLL loading failures should not happen under normal circumstances, but
we should at least try not to crash and and print better diagnostic
messages if they do happen.
See https://gitlab.gnome.org/GNOME/gtk/-/issues/4610
Previously, we treated CapsLock and KanaLock as part of the global
keyboard state, much like NumLock and ScrollLock, rather than using
the supplied modifier mask. This was because GDK does not have a
modifier mask for KanaLock, only for CapsLock, so it would not have been
possible to properly support it.
However, this approach ended up causing problems, with certain keyboard
shortcuts not registering when capslock was active. This was first
observed in Inkscape [0] and appears to affect shortcuts consisting of a
single key (like 'a') with no additional modifiers (wheareas shortcuts
like 'ctrl+a' work).
So now we are using the supplied GDK_LOCK_MASK instead, and dropped
support for KanaLock, which we probably don't need anyway (since regular
text input should be handled by the IME input module -- the keymap is
mainly for shortcuts and keybindings, where you don't really want
KanaLock).
[0] https://gitlab.com/inkscape/inkscape/-/issues/3082
The old code used repeated calls to `ToUnicodeEx` to populate
the translation table, which is slow and buggy. The new code
directly loads the layout driver DLLs from Windows.
See https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/4338
Unref private spool_io of GtkPrintJob before setting it to a new one
in gtk_print_job_set_source_file() and gtk_print_job_set_source_fd()
to prevent a leak.
Fixes: #4627
We are no longer using PangoFT2 APIs in this demo, so make sure that we build
it on all builds since we already depend on a HarfBuzz/Pango version that
provide everything that we need here.
Drop the unnecessary pangofc-font.h include as a result.
Like what was done on gtk/language-names.c, acquire the language names via the
native Windows NLS APIs, eliminating a run-time dependency on iso-codes on
Windows.
Instead of relying on the iso-codes package, use the native Windows NLS APIs to
acquire the localized (translated) language names so that we do not need to
incur an extra runtime dependency on Windows. It's not coverering 100% of the
languages that we would like to support through this, but should cover much of
the things that are required.
We aren't really using PangoFT2 for [language|script]-names.c, and are
always using items from them, so make sure they are being built.
Also always include the pangoft2 dependency in gtk_dep if it is found.
We were handling events in the wrong order,
by doing async calls for some of them, but not
for all of them.
And we were not taking into account that GFileMonitors
RENAMED events may or may not move a file on top
of an existing file.
Fixes: #3784
Document the return value and more importantly, specify that a call to
`gsk_renderer_realize()` needs to be matched with a call
`gsk_renderer_unrealize()`.
Prevents issues like https://gitlab.gnome.org/GNOME/gtk/-/issues/4625
Without building the demos, nothing gets installed into $prefix/share/icons/hicolor. Which makes running
`gtk4-update-icon-cache` on the machine causes an error. This is easily reproducible on a Windows machine with MSVC where
there is nothing pre-installed on hicolor icon theme and that makes building gtk without the demos fails with "No such file or directory".
libpng wants to receive samples in either RGB or RGBA order, whether
each sample is big-endian or not. This resolves test failures in
testsuite/gdk/memorytexture.c (and a lot of reftests) on s390x, and
probably the PowerPC family too.
Modifying the test to show the color in use and write out the PNG bytes
to a file, and running the memorytexture test on s390x, produces a PNG
that loads with the correct color values in GIMP (on an x86_64 machine),
which seems like evidence that this is the correct change and not just
compensating errors.
Resolves: https://gitlab.gnome.org/GNOME/gtk/-/issues/4616
Signed-off-by: Simon McVittie <smcv@debian.org>
If we ended up on no output at all, keep the HiDPI scale as is, as it
likely means we were on a workspace that was switched away from. By
keeping the same scale, we avoid unnecessary scale changes that would
otherwise take place if the scale when on monitors would end up being
more than 1.
clang-tidy says:
gtklabel.c:1188:15: warning: Although the value stored to 'mid' is used in the enclosing expression, the value is never actually read from 'mid'
min = mid = text_width;
^ ~~~~~~~~~~
Which seems right since mid will be assigned to at the beginning of the
next loop iteration anyway.
If we have a GDK_ACTION_MOVE, we need to delete the selection. However,
previously this only worked when the drop target and drag source were
different applications, as the selection would get messed up along the
way.
Instead, we stash marks for the duration of the operation so that we can
delete the appropriate selection when completing the move.
That way we ensure that the GL context(s) get disposed, which they
previously weren't due to them still being the current context.
This also implicitly adds testing of gLContext destruction, which
previously wasn't ever done by any test.
The change to use ld and objcopy for resources
had some side-effects: it leaked a few symbols
and made our stack executable. We don't want that.
Use -z nonexecstack and --strip-all to avoid this.
Fixes: #4598
Everything that makes use of gtk_printer_settings_get should be nullable
Because the hashtable might not contain the key and there's no default value provided
Pango may not do this for us, so don't rely on it.
We only show one face with a given name, and we
prefer a variable face over a non-variable one.
The check for variable faces requires new Pango
API that will be in Pango 1.52.
Allowing to tweak the axes of named instances does
not do any harm. If we don't, we have to worry that
we need at least one non-named-instance in the face
list, and make it more obvious how to pick it out.
If the application window is measured with for_size -1 horizontally,
this code clearly passes something lower to the parent class measure()
implementation. Only subtract the menubar_height if we're passed a
for_size > -1.
This has lots of issues:
* It randomly crashes when data is loading while the dnd goes away.
* The data gets randomly reset at the wrong time
* Can't scroll the window on Wayland
* ...
But it's better than nothing, so better get it committed.
After performing an action such as undo/redo, we need to actually scroll
to the position where the operation occurred.
I do note that the scroll here seems to often get invalidated if it is
pages away, and we never make the full scroll. But I've seen this all over
the place elsewhere too and that needs to be handled, most likely, as a
more comprehensive fix for scrolling during line validation.
Related #4575
It's cheap to store the selection position, so always set it even if we
are in a user section. Otherwise, we risk not having the right position
when starting a delete action within a begin_user_action(),
end_user_action() pair.
Related #4575
This adds a test to expose the failure of #4575 which results in the
selection being incorrect when performing a delete as we are likely
already in a begin_user_action()/end_user_action() pair.
Related #4575
We don't need to apply these here, as it will clear the selection which is
needed for the undo. Otherwise we won't be able to test that we end up at
the right selection afterwards.
Instead of just passing major/minor, pass them twice, once for GL and
once for GLES. This way, we don't need to check for GL and GLES
separately.
If something is supported unconditionally, passing 0/0 works fine.
That said, I'd like to group the arguments somehow, because otherwise
it's just a confusing list of numbers - but I have no idea how to do
that.
We want critical GL debug messages to be critical, so that the testsuite
sudokus itself when they appear.
This is relevant in particular for GLES warnings in the GLES runner,
because its warnings can cause crashes on GL drivers less forgiving than
Mesa.
Related: #4571
At last as long as widgets like GtkFlowBox and
GtkGrid still trigger this, it is not a great
idea to have this warning in a stable release.
So remove it for 4.6
When destroying the EGLSurface or GLXDrawable of a GdkSurface, make sure
the current context is not still bound to it.
If it is, clear the current context.
Fixes#4554
We now have a boolean setting that determines whether the high-contrast
theme should be used. Support it by automatically setting the existing
`gtk-theme-name` and `gtk-icon-theme-name` properties when enabled.
With that, it is no longer necessary to change the regular theme settings
for high-contrast, so toggling between high-contrast and a non-default
theme finally works reliably.
Limit the diff region to 30 rectangles (randomly chosen because it
looked big enough to not trigger by accident and small enough to not
cause performance issues).
If the diff region gets more complicated, we abort to the parent node
and use its bounds as the diff region instead and then continue diffing
the rest of the node tree.
Fixes: #4560Fixes: #2396
Functional package managers such as GNU Guix rely on environment
variables such as GI_TYPELIB_PATH to discover the system libraries and
resources; extend rather than override them.
* testsuite/introspection/meson.build (env): New variable that extends
rather than override the GI_TYPELIB_PATH and LD_PRELOAD environment
variables.
(api): Use the above as the value of the 'env' keyword argument.
The introspection tests depend on the pygobject module, but we currently
are not checking if it's available at configuration time, which means we
can get build failures like:
> ModuleNotFoundError: No module named 'gi'
when running the test suite.
Generates a graph visualizing calls to gtk_widget_measure().
Generation of the graph can be slow - like when it forces Pango to wrap
a huge label 1000s of times.
You can dnd the graph to look at it closer or to impress people in
gitlab issues.
It makes sense to connect the begin/update/end events
for touchpad swipes and pinches in a sequence. This
commit adds the plumbing for it, but not backends
are setting sequences yet.
We now require a Pango version that requires Visual Studio 2015 or later to
build, and non-UCRT-based (VS2013) binaries may not bode well with
UCRT-based binaries (VS2015+). Drop the support for VS2013 as a result.
This reverts commit e208e0e07886248d4d86118aa5591c9882f0ed5c.
We run into trouble on X11 if the widgets
in the drag icon have drop targets attached.
Prevent this by suppressing event delivery
to drag icons outright.
We finish the write to the output stream long after the stream has been
closed, so we want to keep the event handler around to do just that.
Instead, remove the handler on finalize.
The OutputStream needs to write a 0 byte end of stream Property. We need
to track if that has been written, and we do that with that new
property.
We also use that property to always request flushes when the stream is
being closed, so that we don't wait for another flush() call.
We need to be very careful when writing data, because if we aren't, sync
functions will be called on the output stream and X11 does not like that
at all.
We were sometimes ending printer enumeration prematurely,
and the code was confused about the meaning of found_printer.
The new setup follows these rules:
- We *only* end the search prematurely if found_printer
is set, which indicates that we found the right printer
- We *always* call find_printer_idle exactly once, and
make it return less than perfect matches like the
default printer, or the first printer we found
Fixes: #4439
If we've already done the tracking into the parent muxer, there is no need
to do it again. This can save a great deal of recursive work when adding
items to the muxer.
This makes showing the context menu in gnome-text-editor repeatedly fast
even as spelling corrections are changed.
It is likely that this could fix#4422 as well.
Fixes#4519
Fixes https://gitlab.gnome.org/GNOME/gnome-text-editor/-/issues/220
When handling action-added callbacks the code was previously using a
freeze_notify/thaw_notify in all cases. This turns out to allocate a
significant amount of memory when called a lot.
That said, it shouldn't be getting called this much but given the current
state of affairs elsewhere in GtkActionMuxer, this brought temporary
allocations down from 9MiB to 9KiB in gnome-text-editor after showing
the context menu a few times.
Related #4422
I saw this coming across through a ffi boundary in Sysprof, and we wanted
to keep most things within GDK using native marshalling to improve
profiler results when frame pointers are not used.
Instead of allocation width for height for width for height or whatever
that code was doing, actually allocate the size we were given or the
requested size, whatever is larger.
Don't just pass on measure() calls, but actually behave in the way we
behave during size allocate.
This should improve cases where GtkScrolledWindow is used with GTK_POLICY_NEVER.
When loading .mp3 files the duration is initially unknown. Before this
change it was reported as a large integer (since GST_CLOCK_TIME_NONE is
-1). Now it's correctly reported as 0.
We want this to take precedence in the wayland platform to other
modules that might be loaded via the IO extension point. None of
those is going to bode well in this platform.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4443
This adds a new row to the Global/Information section which displays the
GTK im-module that is likely to be in use unless changed by an application.
It responds to updates of GtkSettings:gtk-im-module unless the
GTK_IM_MODULE environment variable is set.
Fixes#4512
When returning surrounding context to input methods,
include at least 2 words before and after the insertion
point.
Update the affected input method tests.
For libANGLE to work with our shaders, we must use "300 es" for
the #version directive in our shaders, as well as using the non-legacy/
non-GLES codepath in the shaders. In order to check whether we are
using the GLSL 300 es shaders, we check whether we are using a GLES 3.0+
context. As a result, make ->glsl_version a const char* and make sure
the existing shader version macros are defined apprpriately, and add a
new macro for the "300 es" shader version string.
This will allow the gtk4 programs to run under Windows using EGL via
libANGLE. Some of the GL demos won't work for now, but at least this
makes things a lot better for using GL-accelerated graphics under Windows
for those that want to or need to use libANGLE (such as those with
graphics drivers that aren't capable of our Desktop (W)GL requirements in
GTK.
.. when creating the surface (with the HWND associated with the
newly-created surface) as well as destroying the surface (with NULL,
since the HWND is going to be destroyed), so that we can tie the EGL
calls to the HWND that we want to do the EGL stuff.
If we set the placeholder text before setting a buffer, we end up with
both the placeholder *and* the buffer's contents visible at the same
time.
Fixes: #4376
We use gtk_gesture_get_last_event() underneath at places that need to
work during ::proximity emission. Since GtkGesture only tracks events
while there are button/touch presses involved, this is not going to
bring the right result there.
Use gtk_event_controller_get_current_event() consistently inside,
which always pokes at the event being handled (which is the correct
intent here).
In some circumstances (e.g. activating with a stylus something that
closes a window), we can receive zwp_tablet_tool.proximity_out without
receiving a zwp_tablet_tool.up beforehand.
In those cases, we are not expecting neither .up nor .button, so
reset the stylus device button modifiers on proximity_out.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4103
We are looking up the seat logical pointer modifiers (i.e. the wl_pointer),
not the ones for the tablet tool device. This breaks accounting further
along in GTK leaving stuck implicit grabs.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4102
The idea of within-margin is to scroll as little
as possible to bring the mark within the margins
defined by the factor. The code was achieving
that when scrolling down, but not when scrolling
up. This change makes things symmetrical.
Fixes: #4325
Update the functions that were updated in the previous commit to have all
GdkSurface variables named as 'surface' instead of the GTK-3.x-era window, to
make things more consistent across the board. Also fix formatting a bit.
Make the toplevel surface respond to size computations unless it is just being
created, or maximized, made fullscreen or underwent an AeroSnap operation.
This will ensure that the surface size is properly computed in time, so that
surfaces can be resized as needed.
This will fix issues 3728 and 3799.
On Windows with nVidia drivers at least, when we create a legacy context
via wglCreateContext(), we may still get a (W)GL 4.x context. Allow
such contexts to also use GLSL version 130 instead of 110, so that
things do continue to work.
It turns out we can't just use the size returned
by the memory stream as-is, since it may contain
unfilled garbage at the end, which utf8 validation
will choke on. So, cut it off at the first '\0'
we find.
When the iter is at the end of the buffer,
gtk_text_view_get_iter_location returns a
rectangle with width 0, which in turn makes
gdk_rectangle_intersect return FALSE.
Avoid that by always giving the rectangle
non-empty dimensions.
Fixes: #4503
As far as I can tell, the code here is redundant and probably ended up
this way for historical reasons. A drag surface without
`->is_drag_surface` would be created if `gdk_display_create_surface`
were called with `GDK_SURFACE_TEMP`, but drag surfaces never seem to be
created that way.
In `gtk4-demos`, drag and drop and popovers seem to be working normally
with this.
Setting variations to their default value causes
them to show up in the serialization of the font
description - a font description has no idea about
the default values, so can't filter them out.
Avoid that.
Try to compute a min size that matches the current aspect ratio.
This means that when interactively resizing, we adapt the min size to
the current window area dynamically.
And that means that we always have a min size that is large enough, but
users can interactively cause it to be small-width x large-height,
large-width x small-width or anything inbetween.
Printing the affected widget leads people to assume that it is to blame
for the error. However, the widget is the object the function is being
called on, not the caller. And the caller is doing it wrong.
Usually the caller is the parent widget, so we could print that one, but
it's only usually, it can be an issue propagating from a grandparent and
it doesn't tell you from where the function is called (allocation or
measuring), so you need a debugger anyway.
So don't put anything there instead.
When the stack is homogeneous in only one direction, the other direction
may produce min sizes to small for all children. Make sure to query at
least the min size for those.
If halign=fill, force adjustment to height-for-width.
If valign=fill, force adjustment to width-for-height.
Otherwise look at request mode.
This way we don't try to adapt the filled dimension and only adjust
the one that is not set to fill.
It's not expensive to check it because we'll cache the dfault size
request anyway, and people do it wrong a lot.
As a bonus, don't do any return_if_fail(), just use the min size
instead.
Ensure that we take the DPI scaling into account so that surfaces will
be placed at their correct positions upon an AeroSnap operation on HiDPI
displays.
Also, use the X coordinate of the surface as-is during snap up so that
we do not inadvertently move the surface to the very left. Also fix the
AeroSnap indicator drawing for snap up so that it is drawn at the
correct places.
Since we are updating these functions, make the old GdkWindow-era
variable names to match better the names we use nowadays.
g_log_writer_standard_streams just puts all the logs
out onto stderr and stdout if we don't stop it. Pango
recently grew a bunch of g_debug calls, and those were
now showing up, making all the reftests fail.
When the compose file is a symbolic link, take the link itself's
modification time into account (in addition to its target's) in
determining whether to invalidate the compose cache.
This is useful e.g. on NixOS systems where the compose file might point
to a store path with an irrelevant modification time, and we want the
cache to expire when the symlink itself changes.
This grab-induced crossing event may come from outer means while there are
buttons pressed (e.g. WM window drags/resizes in X11), the implicit active
state should be undone in that situation.
Also, separate the handling of GDK_LEAVE_NOTIFY, as it's fundamentally
different from GDK_TOUCH_END/CANCEL handling.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4416
The sequence should be cancelled from the gesture despite its current state.
Also, there was a piece of pointer emulation that was not dropped here,
maybe breaking things further for the pointer emulated touchpoint.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4387
By adding the `docs_url` key in the project configuration file,
gi-docgen will generate an OpenSearch XML file, which allows to add
docs.gtk.org/<reference> as a "search engine" in web browsers.
I forgot to remove the '-Werror=' part from all the extra warnings, so
the warning/error flags we generated were '-Werror=-Werror=warning-flag'
or 'W-Werror=warning-flag' - but because our compiler flag checking
infrastructure works so nicely, it just ignored these obviously wrong
flags.
Fixes commit 362e91c40b
We only want to determine the size pixel-exact, not pango-unit-exact, so
don't spend lots of time wondering if text is half a pixel or a quarter
pixel wider.
Do kep them for debug and debugoptimized builds though.
Keeping -Werror flags in release builds causes issues with forward
compatibility, when new compiler releases or different toolchains
suddenly cause those warnings to be emitted during compilation.
While we certainly want those issues to be investigated and fixed, they
should not prevent anyone from building GTK until they are.
Resolves#4388
We have a tight coupling with pango, whenever new
pango API appears, our build usually breaks. So
just make our flatpak manifests build pango from git.
Assume a vbox with 2 wrapping labels saying
Hello World
Hi Ho
being measured for their minimum width for 3 rows of text.
This should be layouted like
Hello
World
Hi Ho
and measured accordingly.
However, previously this was layouted as
Hello World
Hi Ho
with 1.5 lines being assigned to both labels.
That will obviously not compute the above wrapping which clearly
results in a smaller min width.
A reftest testing exactly this was included.
... when they are wrong.
Instead, remove them.
Or in other words: GTK4 does not have a fill child property anymore, so
we don't need to run the measuring loop above to determine the size.
This reverts commit cf7fa931d3.
We store the baseline in the cache and we do not know if baselines might
be queried in the future. So always store them.
No reftest because I don't know how to write one.
premature optimization == √😈
Having a short text and a large max-width-chars should request the
natural width of the text, not the limit from max-width-chars.
This caused huge message dialogs.
Reftests added.
Instead of translating font-variant-caps directly
to OpenType features, translate them to a PangoVariant,
now that that enumeration reflects all the css values.
This allows pango to emulate Small Caps for fonts that
don't support the OpenType feature.
When scrolling embedded widgets out of view,
they sometimes get left behind because we don't
reallocated them. To avoid that, move _all_ children
out of view in size_allocate, and let the current
child allocation plumbing move the visible ones
back in place.
Non-root widgets should unrealize their ATContext, if they have one,
when they are unrooted, as they don't have a connection to a top level
any more.
Fixes: #4421
Use the debug envvar 'GDK_DEBUG=gl-egl' to determine whether we want to try to
initialize EGL first before trying WGL, as a means for people to more easily
enable EGL support on Windows to test EGL there (such as to debug the shaders,
for instance)
This will clean up the EGL code in GDK-Win32, as well as fixing crashes caused
by using an invalid EGL context in gdk_gl_context_make_current() as we did not
store up the EGL context in the correct place (lost during the transition to
the common EGL initialization code).
On the Windows/libANGLE side, the initialization of EGL has now fully moved to
the common code in GDK, but we will still default on WGL for now. Help is
really appreciated for fixing the shaders on libANGLE!
We need to ensure that gdk_display_get_egl_display() is available even if EGL
is not enabled in the build, so that things will continue to link and work.
For builds without EGL, just return NULL.
This will port the EGL code in GDK-Win32 to use the common GDK code to
initialize EGL. However, at the current state, although EGL is
correctly initialized, this code is disabled for now since
gdk_gl_context_make_current() fails as the shaders do not work for EGL
via libANGLE on Windows.
We can now clean things up in gdkglcontext-win32-egl.c as a result.
Use a label that is long enough to require wrapping and force it into a
hardcoded width. Use a sentence where all the words have the same size
to not get unwanted wrapping behavior.
Also append a 2nd row to check that the first row gets the proper height
allocated.
Found by Marco Melorio.
The width of a logical rect after line breaking is sometimes not
wide enough to cause line breaking to break at the exact same points.
(Is that by design or a bug in Pango? I don't know.)
So don't use the width, and only relyon values we actually set to
pango_layout_set_width().
Don't just use the natural size as the max size, the natural size
is the ideal size, not necessarily the maximum size.
Also check the nat size for opposite min size.
For size -1 in the opposite orientation, GtkBoxLayout used to measure
the children based on their min size in the box's orientation instead of
-1. That wasn't really intended, but was a side effect of how the sizing
code did (not) distribute extra size above the minimum size.
This is clearly not what we want.
What we want is measuring the orientation as is for size -1. Then we
want to just take the maximum of all children and use that.
A reftest is incldued that ensures a vbox wraps a label just like an
hbox does.
The old code couldn't properly do height-for-width because it only
computed the widest and smallest layout instead of looking at the actual
passed in for-size.
The label-sizing reftest has been adapted as the label code is now smart
enough to always display the whole text and no longer requests a too
small width-for-single-row when wrapping.
Ping/pong serials are not meant to be interpreted as user input serials
(e.g. those given back later to the compositor on grabs). As a matter
of fact, Mutter uses a different count (i.e. timestamps) in these, so
using these serials may confuse the compositor into denying certain
operations like DnD.
This reverts commit ba44e7a228.
The change was meant to revert to old GTK3 behavior but it actually
broke new GTK4 behavior that is in use where max-width-chars is used to
determine an ideal size, but where we don't want to limit the width to
that size.
So what happens is the reintroduction of GTK3-style lots of whitepsace
bugs, and we really don't want those.
We also don't want to break backwards compat if we can avoid it.
So let's revert this.
The reftest that was made for this purpose has been adapted.
Fixes#4399
Instead of using GL_BACK, use GL_BACK_LEFT, because the spec demands
this (many drivers don't).
Also move the call from the GDK backends into the GLContext code, as
this is a generic EGL issue (nvidia being the main driver in need of
this call, see 9c4c4eaaa1 for a longer
discussion).
Fixes#4402
The larger check works well in the headerbar, but not inline in various UI elements. This reverts the larger check since the latter is more common. For selection mode, a separate larger icon (selection-mode-symbolic) has been added to adwaita-icon-theme.
Editors that support configuration through the editorconfig spec:
https://editorconfig.org
should be able to have a subset of the GTK coding style and options
immediately available to them.
Plus, it's better than using relics from the Dark Ages, like modelines.
If a URL can't be loaded, we might end up with a NULL file. Handle that
case properly by creating an invalid image instead and don't crash or
complain to stderr when files are NULL.
This was broken since 0886ade182
A new reftest has been included. We need a reftest instead of a
CSS parser test, because the error only becomes visible when
compute()ing the actual image.
Fixes#4373
gdk_display_create_gl_context only returns NULL when there is
an error set or asserts/aborts. So nullalbe annotation isn't needed.
Similar to 53312cf696
Make it work with the property list as well, handle spinbuttons, adjust
paddings so that buttons don't touch each other, don't override horizontal
padding unnecessarily.
Have square images in the following sizes:
* 20
* 100
* 150
* 200
* 300
and place them in a can-shrink Picture allocated at the sizes:
* 200x100
* 100x200
and set align to center/center.
That's 10 combinations and they should all do the right thing.
This fixes fallout from 3742fabae0 where
we would no longer allocate widgets to their natural size when
align flags where used.
GtkPicture wants to be allocated at 100% in that case, so a picture with
a 100x100 image inside a 200x200 window should be allocated 100x100.
The new adjustment code now does the following (for width-for-height
instead of height-for-width, swap width and height in the following):
1. query the minimum width for the allocated height
2. query the natural width
3. compute the maximum of (1) and (2)
4. set the widget width to the minimum of (3) and the allocated
width.
5. compute the natural height for (4)
6. set the widget height to the minimum of (5) and the allocated height.
But don't call it too early, we only want to call it once we have
prepared the target.
This way, we guarantee that a GL context is always available and that it
is bound to the correct target.
This CSS:
calc(5px+3px)
is wrong because it gets broken to:
calc( 5px +3px )
which is 2 numbers inside the calc, and what you want is:
calc( 5px + 3px )
but you need to add a space to get this, like so:
calc(5px + 3px)
which is the recommended way to write calc() statements.
So whenever we encounter an error, check if the next token is a signed
number and if so, include it in the error message.
This is an alternative to gdk_surface_create_gl_context() when the
context is meant to only draw to textures.
This is useful in the testsuite or in GStreamer or with GLArea,
basically whenever we want to do GL stuff but don't need to actually
draw anything on screen.
A bunch of code will need to be updated to deal with context->surface
being NULL.
in order to make builds reproducible.
See https://reproducible-builds.org/ for why this is good
This was suggested by Matthias Clasen as an alternative to MR !3929
When adjusting allocations, don't query height for the current width,
but query it for the adjusted width.
And adjust width not to the width-for-any-height, but to
width-for-allocated-height.
Even when we have tons of width available, still do the wrapping at
max-width-chars.
This is what happened in GTK3, too, but it happened automatically
because GTK3 did for_size = MIN (for_size, nat_size) and GTK4 does not.
So we do this manually in the label now.
Fixes the label-sizing.ui reftest.
Ideally this would be using box layout, but it overrides measure() so it's
not possible - so reimplement it instead. Fix an accidentally int division
along the way.
Make it use gdk_memory_texture_from_texture().
Also make gdk_memory_format_alpha() privately available so that we can
detect if an image contains an alpha channel.
This is a port of the fix in the quartz backend to the new macOS backend.
From the original commit:
In macOS-12.sdk CGContextConverSizeToDeviceSpace returns a negative
height and passing that to CGContextScaleCTM in turn causes the cairo
surface to draw outside the window where it can't be seen. Passing the
absolute values of the scale factors fixes the display on macOS 12 without
affecting earlier macOS versions.
Don't pass texture + rect, but instead have
gdk_memory_texture_new_subtexture()
and use it to generate subtextures and pass them.
This has the advantage of downloading the a too large texture only once
instead of N times.
Close widget-factory and observe:
Thread 1:
* acquire main loop
* handle close button
* close window
* dispose video and media stream
* stop GstPlayer
WAIT on pipeline stopping
Thread 2:
* prepare next image in pipeline
* hand image to GtkGstSink
* create GdkTexture from image
* gdk_gl_texture_new() determines format
WAIT on acquiring main loop
Sounds like a deadlock?
Indeed, so don't do that.
It does not belong in GdkGLContext, it's a renderer thing.
It's also the only user of that API.
Introduce gdk_gl_context_check_version() private API to make version
checks simpler.
It turns out glReadPixels() cannot convert pixels and you are only
allowed to pass a single value into the function arguments. You need to
know which ones or things will explode.
GL is great.
The resource compiler in the Windows 11 SDK does not allow one to include
winuser.h directly in resource scripts (.rc) with a rather cryptic error
message, so fix generating the .rc file to embed the UAC manifest by including
windows.h with WIN32_LEAN_AND_MEAN instead.
The rc.exe that comes with the Windows 11 SDK does not allow one to include
winuser.h directly in the .rc scripts, so make sure that it is not included
by gtk-win32.rc.body.in, but instead include windows.h with WIN32_LEAN_AND_MEAN
defined.
... if the current locale has a different starting day than Sunday.
This needed 2 fixes:
* We need to take into account `calendar->week_start` when
creating/adding the appropriate `day_name_labels` field
* we were only calculating `calendar->week_start` _after_ attaching the
`day_name_labels`, so it was still set to 0 (the default value).
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/4338
Pass a format do GdkTextureClass::download(). That way we can download
data in any format.
Also replace gdk_texture_download_texture() with
gdk_memory_texture_from_texture() which again takes a format.
The old functionality is still there for code that wants it: Just pass
gdk_texture_get_format (texture) as the format argument.
Broadway is the only GTK+ backend that throws an error on stderr for a
"display server" connection failure.
This causes problems when gtk_init_check() is used and unexpected error
output is generated such as with hotdoc, which fails when generating a
GTK plugin's documentation instead of overlooking the issue.
"Unable to init server: Could not connect: Connection refused"
Broadway is the only GTK+ backend that throws an error on stderr when
failing to initialise, which causes problems when gtk_init_check() is
used and unexpected error output is generated.
This causes hotdoc to fail when generating a GTK plugin's documentation
instead of failing quietly.
"Unable to init server: Could not connect: Connection refused"
Otherwise if we hide and show a window we recreate a new surface,
breaking the compositor's association, but potentially not resend this
data for the new surface.
This matches what we do for input_region.
This is supposed to test the most fallback GL stuff, so we might want to
set even more env vars here.
Also enable the run for the Fedora builder in CI.
Add gdk_gl_context_is_api_allowed() for backends and make them use it.
Finally, have them return the final API as the return value (or 0 on
error).
And then use that api instead of a use_es boolean flag.
Fixes#4221
The only type we have with this prefix is the
deprecated duplicate of gsk_gl_renderer_get_type(),
and including it causes some tests to break.
So skip it.
Before c4a2234a28
menu models could use markup for items and the markup would
be parsed, but this was not intended behavior.
This commit adds official support for using markup
for menu items via the `use-markup` property.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/4306
Make a deep texture, if the render nodes have
high depth content.
For now, we use 32F here for the deep format,
since using 16F causes small rounding errors
that break the memorytexture roundtrip tests.
Look at the framebuffer and the rendernode to
determine what format to use for intermediate
textures.
Our preference here is to use fp16, if we have it
and it makes sense for the framebuffer we're given.
Add private api to find out if the content
of a render node should be considered 'deep'.
The information is collected at creation time,
so there is no tree-walking involved when we
are using this information in the renderer.
Currently, this comes down to whether there are
any texture nodes with high depth textures in the subtree.
In the future, we may want to allow marking gradient
nodes in this way as well.
For MemoryTexture, this is a simple change.
For GLTexture, we need to query the format at texture creation. This
sounds like a bad idea and extra work until one realizes that we'd
need to do that anyway when using the texure the first time - either
when downloading, or when trying to use it in a rendernode, where we
will soon need that information to determine if the texture prefers high
depth.
The term "hdr" is so overloaded, we shouldn't use them anywhere, except
from maybe describing all of this work in blog posts and other marketing
materials.
So do renames:
* hdr => high_depth
* request_hdr => prefers_high_depth
This more accurately describes what is going on.
Also, now make gdk_memory_convert() the only conversion functions
and allow conversions between any 2 formats by going via a float[4].
This could be optimized via fast-paths, but so far it isn't.
If EGL supports:
* no-config contexts
* >8bits pixel formats
* (optionally) floating point pixel formats
Then select such a profile as the HDR format and use it when HDR is
requested.
Forces request_hdr = TRUE for all requests.
Backends should also use this when choosing whether to honor HDR
requests for low quality compositors - as long as the compositor
pretends to support HDR, shovel HDR at it.
Unify the X11 and Wayland EGL contexts.
This is a bit ugly to implement, because I don't want to create an
interface and I can't make them inherit from the same object, because
one needs to inherit from X11GLContext and the other from
WaylandGLContext.
So we have to put the code in GdkGLContext and make sure non-EGL
contexts can't accidentally run it. This is rather easy because we can
just check for priv->egl_context != NULL.
Quietly export this function mainly for the benefit
of libadwaita, which can can use this to install its
implementation of the gtk-inspector-page extension
point.
We have a global GdkGLBackendType now, just set it.
This way, using the variable forces the backend type, and we don't need
special code handling the env vars in the backends.
It also means setting the env var will now "work" on GDK backends that
don't even support that GL backend and simualte another GDK backend
having registered that GL backend already. So you can run
GDK_DEBUG=gl-wgl gtk4-demo
on test what Wayland will do when WGL is in use.
It is necessary to signal the search engine that we are finished and
that we found something for it to reliably show the results. It would
sometimes work anyway since it is sufficient if any backend signals
completion. However if GtkSearchEngineModel was the only backend
returning results then things would break.
The recent change to faster resource generation
lost the depfiles to ensure that we regenerate
resources when any of the contents change.
Bring it back.
We never put large icons into the icon cache,
so all its items are always atlased, but we do
put large glyphs in to the glyph cache, and we
were never freeing those items, even when they
go unused. Fix that.
Print the extensions one per line, and sort them
alphabetically, so it is actually possible to find
something in the list.
Also print a short description of the chosen config.
Print the extensions one per line, and sort them
alphabetically, so it is actually possible to find
something in the list.
Also print a short description of the chosen config.
Avoid serializing the gresource blob into a C string
and running gcc over it. Instead, use ld to put it
directly into an .o file and add it to the build.
The build system machinations here were copied from
gobject/tests/meson.build, and should ideally be part
of the meson gnome module.
Avoid serializing the gresource blob into a C string
and running gcc over it. Instead, use ld to put it
directly into an .o file and add it to the build.
The build system machinations here were copied from
gobject/tests/meson.build, and should ideally be part
of the meson gnome module.
Avoid serializing the gresource blob into a C string
and running gcc over it. Instead, use ld to put it
directly into an .o file and add it to the build.
The build system machinations here were copied from
gobject/tests/meson.build, and should ideally be part
of the meson gnome module.
We still have links to old gtk-doc references, as well as links to
developer.gnome.org locations that don't exist any more. On the other
hand, we are missing a bunch of links to existing types and symbols.
On Visual Studio-style builds, it is likely that we do not have pkg-config
files for libpng, so improve the search for libpng by using CMake's built-in
mechanisms for looking for libpng. This, however, means that we need to use
'png' rather than 'libpng' for the package name to search for.
Include the appropriate headers as some function prototypes were moved lately.
Also, re-order the include order of the gdk/*private.h headers alphabetically
in the files that were updated.
We don't really need a bus-address property
that gets copied for every single object.
We keep the address in object data on the
display anyway. Just use it from there.
This gets rid of a nice amount of strdups
at startup.
We were only applying <binding> elements when the
object is constructed, which can be triggered by
various things (e.g. a <style> element). Defer
this until we reach </object>, so we can be sure
that we pick up all the bindings.
Testcase included.
Fixes: #4147
The GtkBuilder parser constructs the object e.g.
when handling a <binding> element. There may be
more <property> elements after it, which we were
just not applying. Fix that by always applying
property when we see </object>. To do that, we
need to track the applied status per property.
Test included.
Fixes: #4208
Calling gtk_widget_class_bind_template_child does
*not* give you a reference that you need to unref.
It manages the reference for you. So calling
g_clear_object on such a member is wrong.
Creative people managed to create an X11 display and a Wayland display
at once, thereby getting EGL and GLX involved in a fight to the death
over the ownership of the glFoo() symbolspace.
A way to force such a fight with available tools here is (on Wayland)
running something like:
GTK_INSPECTOR_DISPLAY=:1 GTK_DEBUG=interactive gtk4-demo
Related: xdg-desktop-portal-gnome#5
We want to group in more than one undo group when removing a selection
and replacing it with a new character or characters, unless we're
replacing a single character. In that case, the natural thing is to treat
it as an atomic change.
We don't want to allow new items to be grouped into a previous action
group after the end_user_action() is called. This ensures that we add a
barrier action in those conditions.
Fixes#4276
On Windows, GLES is not that widely available unless one installs wrapper
libraries such as libANGLE, so GLES/EGL support on Windows is used more like
a fallback mode if Desktop OpenGL (WGL) support is inadequate on the system.
Hence, unless one forces WGL or EGL, we will first try to initialize WGL, and
then try to initialize GLES if enabled and if WGL initialization failed, and
then just return whatever the last result we can obtain from these
initialization attempts, since unlike X11 EGL contexts, we do not have
separate modes for WGL except for legacy and non-legacy contexts.
We were setting the WGL pixel format in GdkWin32Display too early, so the code
does not bail out correctly when we retry establishing the WGL context.
Fix this by pushing back setting the WGL pixel format only after it passes the
shader availability check.
Should fix issue #4257.
When pressing the keyboard arrows to move around when the insertion point is
hidden, it causes an assertion error in blink_cb.
Insertion point blinks should only be scheduled when blinking is enabled and the
insertion point is visible.
Closes#4275
This change removes the assertions limiting replacement strings in the compose table to be less than 20 characters.
The limit seems arbitrary, is not required, will break some users' setups, and problems with it result in applications not launching.
Fixes#4273
The gtk_window_set_buildable_property implementation
was only used to set the unused builder_visible flag.
Remove both the flag and the vfunc.
This means we no longer have any set_buildable_property
implementations and could eventually drop that vfunc and
the support for it in GtkBuilder.
Add a private GdkPaintable implementation that
loads a texture in a thread, and does not show
anything until the texture is loaded. This avoid
blocking on image loading in the main thread.
Silly optimization to get rid of
gtk_main_do_event
gtk_inspector_handle_event
gtk_inspector_window_get_for_display
g_object_get_data
showing up in profiles even though it's useless since we've never even
created any inspector window in the first place.
gtk_file_chooser_widget_get_choice() is supposed to return the option
id of the choice, but it currently is returning the option label.
Return the option id instead.
When choices are added to the file chooser widget, the options of
that choice are stored object data under the "options" key. However,
gtk_file_chooser_widget_set_choice() was checking for "choices".
Retrieve the options from the "options" key stored data object data.
This reverts commit 87af45403a.
I've found that this change is needed to ensure that the
bounding boxes of text nodes encompass all the glyphd drawing.
Without it, we overdraw the widget boundaries and cut off
glyphs.
We are rendering the glyphs on a larger surface,
and we should avoid introducing unnecessary
rounding errors here. Also, I've found that
we always need to enlarge the surface by one
pixels in each direction to avoid cutting off
the tops of large glyphs.
We can't have other test pop up windows, and possibly
stealing focus and preventing us from getting data
offers. So, run the clipboard test in isolation.
For 2D transforms, we can read the scale
factors more directly off the matrix.
This should eventually be moved out into a
function to decompose a 2D transform into
scale + rotation + skew + translation.
Since we report width and height as integers, the
default implementation of this introduces rounding
errors. This shows up in the node-editor, as having
uneven scale factors like sx=1.0 and sy=1.0035.
Text nodes don't handle uneven scales like that well
and overdraw.
1. Change INSUFFICIENT_MEMORY to TOO_LARGE
GTK crashes on insufficient memory, we don't emit GErrors.
2. Split UNSUPPORTED into UNSUPPORTED_CONTENT and UNSUPPORTED_FORMAT
So we know if you need to find an RPM with a loader or curse and
the weird file.
3. Translate error messages, they are meant for end users.
We were going via GLoadablieIcon/GInputStream for everything previously
and we have no API for that with GdkTexture.
With this commit, gdk-pixbuf isn't used anymore when starting
widget-factory for anything but SVG.
When loading, convert all >8-bit data to
GDK_MEMORY_R16G16B16A16_PREMULTIPLIED.
When saving, save all 8-bit formats as 8-bit RGBA,
and save all >8-bt formats as 16-bit RGBA.
Use our own loader to (de)serialiaze textures
to and from png and tiff.
We still fall back to gdk-pixbuf for handling all
the other image formats, and for pixbufs.
This is a companion to gdk_texture_save_to_png, using
the tiff format, which will let us avoid lossy conversion
of HDR data, since we can store floating point data.
Add support for the tiff format, which is flexible
enough to handle all our memory texture formats
without loss.
As a consequence, we are now linking against libtiff.
Using libpng instead of the lowest-common-denominator
gdk-pixbuf loader. This will allow us to load >8bit data,
and apply gamma and color correction in the future.
For now, this still just provides RGBA8 data.
As a consequence, we are now linking against libpng.
Color values must be divisible by 15 to be convertible into U8 and U16
values with the same result. 0x80 is not one of these values, so switch
it to 0x99.
We avoid an offscreen if we know the child node
can 'handle' the transform. Shadow nodes can if their
child node does - either the child node is a text node
in which case the shortcuts we take for shadow nodes
will work fine with the transform (we just render the
text node offset), or the child is not a text node,
in which case we render the shadow to an offscreen
anyway.
This change makes the label-shadows reftest pass with
the GL renderer, not by fixing the issue but by avoiding
it.
For shadow nodes, we try pretty hard to avoid
rendering shadows, and and we have a shortcut
that just renders text offset, but we can try
harder to do nothing - if the text is offset
by zero, we don't need to draw it at all.
Tests that overdrawing of content inside an opacity node happens before
the opacity is applied.
This is broken in the GL renderer and causes the opacity.ui reftest to
fail.
We need to use an offscreen whenever there is overlapping
children somewhere in the tree below, just checking the
direct child of the opacity node is not enough.
Fixes: #4261
This also switches the rendering code from using gsk_render_node_draw()
to gsk_renderer_render_texture().
Some tests are broken with the GL renderer, so this patch forces the
Cairo renderer until they get fixed.
The test used to test that GtkBox ordered it's children left-to-right in
CSS, no matter the text direction or pack-type.
But there is neither a pack-type anymore nor does GTK4 do that.
So that test has been broken for yers, it just didn't render anything
wrong.
GLES only allows downloading float if the texture matches specific
criteria and I'm too lazy to determine them, so always fall back.
And the custom stride fallback code isn't necessary, because falling
back does exactly that step already.
Basically, I was building some packages on Guix. I figured out that
wayland-protocols was listed among propagated-inputs for gtk+ package
(gtk-3-24). propagated-inputs holds a list of runtime dependencies,
that should be available to any other package that depends on gtk+.
While discussing we clarified that wayland-protocols is not runtime
dependency. So I moved it to native-inputs of gtk+ package, which
means that, this dependency will be available only to gtk+ package and
only at build time. Once moved, building of other applications that
depening on gtk+ started to fail.
Investigation showed that, all .pc (pkg-config) files prepared by gtk+
package, was including:
Requires.private: ... wayland-protocols ...
Since it becomes requirement, other applications was failing with
missing dependency wayland-protocols of dependency gtk+, for instance:
-- Checking for module 'gtk+-3.0'
-- Package 'wayland-protocols', required by 'gdk-3.0', not found
While actually wayland-protocols is not even a build time dependency
of application that depends on gtk+. Advertisement of such
requirement, is a bit misleading, because one does not need it at
runtime, especially applications based on gtk.
Remove the mention of GNU (since that has not been case
for a long time, effectively), state that GTK is hosted
by the GNOME project, and point to GNOME as a place
for donations.
Up until now, as the focus was moved to the inner button, it was not possible for
assistive technologies to determine the correct labels and descriptions
because developers could set them only for the parent widget.
Now, the proper relations are added so the labels should be picked up properly.
Fixes#4254
This makes sure that the `GListModel` returned by
`gtk_stack_get_pages()` actually has the items removed before
`items-changed` is emitted.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4255
This happens in the real world when using the inspector to look at a
node recording of a GStreamer video while the video is still playing.
GStreamer will use the GL context in a different thread while we are
busy trying to download it.
A test is included.
Use a GL renderer to upload textures (and then optionally download them
via release() again). This way, we can test that the GL renderer
properly uploads textures to the right formats (not losing information
for HDR for example) and downloads them again.
1. The download via gdk_cairo_draw_from_gl() was broken sometimes
2. We get easy conversion on fallback by chaining up and using
download_texture().
3. One more place where Cairo is no longer necessary.
1. It avoids Cairo, and in particular conversion to Cairo.
2. Keeping a texture allows easy chaining in the vfuncs.
3. Using a texture means releasing will work for HDR formats
too, once we add them.
A private vfunc that downloads a texture as a GdkMemoryTexture in
whatever format the texture deems best.
There are multiple reasons for this:
* GLES cannot download the Cairo format. But it can download some
format and then just delegate to the GdkMemoryTexture implementation.
* All the other download vfuncs (including the ones still coming) can
be implemented via download_texture() and delegation, making the
interface easier.
* We want to implement image loading and saving support. By using
download_texture(), we can save in the actual format of the texture.
* A potential GdkCompressedTexture could be implemented by just
providing this one vfunc as a compress() step.
Since UCKeyTranslate() converts these keys to Space key unexpectedly,
applications can't distinguish these keys by keysyms.
To solve it, this fix translates these keys by the same way with
function keys & keypad keys.
This patch is equivalent to the patch proposed in:
https://bugzilla.gnome.org/show_bug.cgi?id=702841Closes#4117
<property name="label">“Copy” will copy the selected data the clipboard, “Paste” will show the current clipboard contents. You can also drag the data to the bottom.</property>
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.