This attempts to improve the accuracy for the "presentation_time" of an
individual GdkFrameTimings. That information is currently filled in as soon
as we get a frame callback. However, if presentation-time wayland protocol
is available, that will be used to supliment a more accurate time which
may improve future presentation-time predictions within GdkFrameClockIdle.
The protocol states that all related and sub surfaces will receive the
same information so it is safe that this could be registered for more
than just the toplevel. The information becomes idempotent.
When no action is selected, use the default cursor, and only
switch to one of the action-indicating cursors when we are over
a drop target.
Fixes: #6337Fixes: #6511
In a very particular situation, it could happen that our renderpass
reordering did not work out.
Consider this nesting of renderpasses (indentation indicates subpasses):
pass A
subpass of A
pass B
subpass of B
Out reordering code would reorder this as:
subpass of B
subpass of A
pass A
pass B
Which doesn't sound too bad, the subpasses happen before the passes
after all.
However, a subpass might be a pass that converts the image for a texture
stored in the texture cache and then updates the cached image.
If "subpass of A" is such a pass *and* if "subpass of B" then renders
with exactly this texture, then "subpass of B" will use the result of
"subpass of A" as a source.
The fix is to ensure that subpasses stay ordered, too.
The new order moves subpasses right before their parent pass, so the
order of the example now looks like:
subpass of A
pass A
subpass of B
pass B
The place where this would happen most common was when drawing thumbnail
images in Nautilus, the GTK filechooser or Fractal.
Those images are usually PNG files, which are straight alpha. They are then
drawn with a drop shadow, which requires an offscreen for drawing as
well as those images as premultipled sources, so lots of subpasses happen.
If there is then a redraw with a somewhat tricky subregion, then the
slicing of the region code could end up generating 2 passes that each draw
half of the thumbnail image - the first pass drawing the top half and the
second pass drawing the bottom half.
And due to the bug the bottom half would then be drawn from the
offscreen before the actual contents of the offscreen would be drawn,
leading to a corrupt bottom part of the image.
Test included.
Fixes: #6318
We write the buffers in small chunks, and we even sometimes read it. So
prefer it when it's cached.
Speeds up the text benchmarks by a factor of 3x on my dedicated GPU.
If glBufferStorage() is available, we can replace our usage of
glBufferSubData() with persistently mapped storage via
glMappedBufferRange().
This has 1 disadvantage:
1. It's not supported everywhere, it requires GL 4.4 or
GL_EXT_buffer_storage. But every GPU of the last 10 years should
implement it. So we check for it and keep the old code.
The old code can also be forced via GDK_GL_DISABLE=buffer-storage.
But it has 2 advantages:
1. It is what Vulkan does, so it unifies the two renderers' buffer
handling.
2. It is a significant performance boost in use cases with large vertex
buffers. Those are pretty rare, but do happen with lots of text at a
small font size. An example would be a small font in a maximized VTE
terminal or the overview in gnome-text-editor.
A custom benchmark tailored for this problem can be created with:
tests/rendernode-create-tests 1000000 text.node
This creates a node file called "text.node" that draws 1 million text
nodes.
(Creating that test takes a minute or so. A smaller number may be useful
on less powerful hardware than my Intel Tigerlake laptop.)
The difference can then be compared via:
tools/gtk4-rendernode-tool benchmark --runs=20 text.node
and
GDK_GL_DISABLE=buffer-storage tools/gtk4-rendernode-tool benchmark --runs=20 text.node
For my laptop, the difference is:
before: 1.1s
after: 0.8s
Related: !7021
It's not just unused, it's also wrong.
We are reading from the buffer when reallocating the vertex buffer
and memcpy()ing the old into the new buffer - at that point we read from
it.
We cannot depend on the exact event, since some events (e.g. for popups)
are rewritten. Therefore we need to determine the NSEvent based on
heuristics. The usual suspects are event type, device and timestamp.
This allows us to fix IMContext for popups.
When ops get allocated that use the same stats as the last op, put them
into the same ShaderOp. This reduces the number of ShaderOps we need to
record, which has 3 benefits:
1. It's less work when iterating over all the ops.
This isn't a big win, but it makes submit() and print() run a bit
faster.
2. We don't need to manage data per-op.
This is a large win because we don't need to ref/unref descriptors
as much anymore, and refcounting is visible on profiles.
3. We save memory.
This is a pretty big win because we iterate over ops a lot, and when
the array is large enough (I've managed to write testcases that makes
it grow to over 4GB) it kills all the caches and that's bad.
The main benefit of all this are glyphs, which used to emit 1 ShaderOp
per glyph and can now end up with 1 ShaderOp for multiple text nodes,
even if those text nodes use different fonts or colors - because they
can all share the same ColorizeOp.
With potentially multiple ops per ShaderOp, we may encounter situations
where 1 ShaderOp contains more ops than we want to merge. (With
GSK_GPU_SKIP=merge, we don't want to merge at all.)
So we still merge the ShaderOps (now unconditionally), but we then run
a loop that potentially splits the merged ops again - exactly at the
point we want to.
This way we can merge ops inside of ShaderOps and merge ShaderOps, but
still have the draw calls contain the exact number of ops we want.
This just introduces the variable and sets it to 1 everywhere.
The ultimate goal is to allow one ShaderOp to collect multiple ops into
one, thereby saving memory in the ops array and leading to faster
performance.
Instead of having renderer API to wait for any number of frames, just
have gsk_gpu_frame_wait() to wait for a single frame.
This unifies behavior on Vulkan and GL, because unlike Vulkan, GL does
not allow waiting for multiple fences.
To make up for it, we replace waiting for multiple frames with finding
the frame with the earliest timestamp and waiting for that one.
Also implement wait() for GL.
This copies the Vulkan idea of using a fence at the end of command
submission and waiting until it gets signaled before reusing the frame.
This frees up the GL driver from doing the work of making buffers etc
reusable and instead allocates new ones when they're still in use and is
a pretty massive performance win.
Print backend can be disposed together with all its printers
as a reaction to user stopping enumeration of printers.
Adding a weak pointer help us to detect that the backend
was disposed and hence the backend and its printers should not
be used anymore.
Fixes#6265
Most of the time, the image we get for the glyphs will be the
same (the atlas), so avoid adding it to the descriptor set over
and over, and check first if have to. This matches what the
pattern variant of this function already does.
Just initialize the rect directly. This matches better what the
pattern variant of this method does, and it also has the nice
side-effect of eliminating the handling of negative scales in
gsk_rect_scale, which we don't need here, since our scales are
always positive.
Make a single gsk_reload_font helper that can tweak both
scale and font options, so we can ensure that our scaled
font has hint-metrics turned off (pango pays attention to
hint metrics when sizing and rendering hex boxes, and that
hurts us.
Defer the finalization of our GtkTextLineDisplay until we've completed
processing the current frame. Otherwise we risk doing additional work that
could cause us to miss our frame deadline.
Paned handles are hidden when any of its children are hidden too,
but drag events were still accepted around the (virtual) handle position.
Instead, deny drag-begin when handle is hidden.
Fixes#6520Closes#6520
Make this API public so that foreign "text" widgets (e.g. VteTerminal)
have a chance to integrate this logic into their own event controllers,
without having to craft the behavior of their own gestures around the
built-in IM gesture.
In order to make it most useful for other backends, a GdkEvent argument
and a boolean return value were added. This might be useful information
for other platforms than Wayland, e.g. all investigation seems to hint
that on Windows only the a11y keyboard is available programmatically
via app launching, so the IM method implementation would need to set
up its own policies for showing up the OSK (e.g. on touch events).
This makes the conditions in cursor_blinks() more similar to
what GtkText does, and fixes adds the same notify handler for
has-focus, so we start blinking when requires. Crucially, we
also no longer try to blink when unmapped, which should fix
a epiphany crash.
Fixes: #6515
This was showing up as crashes in the testsuite, where a later
test runs the mainloop, and that causes Wayland to claim the
primary selection on a widget that is already disposed.
This is a tricky topic, because it can make the clip bounds grow, so
previously we were trying to be careful.
However, this can cause perfectly trivial intersections to fail that are
caused by redraw diff regions.
And in the worst case, that means we offscreen in places where we
absolutely do not want to offscreen - in subtrees with subsurface nodes.
Fixes#6499
CLIP_TYPE_NONE is valid if the clip is implemented by the scissor rect.
We always have a scissor rect and there's no way to draw outside of it.
In theory that means we can reset the clip to NONE at any point we
wish if we know nodes are contained inside a certain pixel-aligned
rectangle we can clip.
In practice that's probably quite hard...
Keep at least 1 second of frame timings.
This is necessary for 2 reasons - a real one and a fun one.
First, with the difference in monitor refresh rates, we can have 48Hz
latops as well as 240Hz high refresh rate monitors. That's a factor of
4, and tracking frame rates in both situations reliably is kind of hard
- either we track over too many frames and the fps take a lot of time to
adjust, or we track too little time and the fps fluctuate wildly.
Second, when benchmarking with GDK_DEBUG=no-vsync with a somewhat fast
renderer (*cough*Vulkan*cough*) frame rates can go into insane dimensions
and only very few frames are actually getting presentation times
reported. So to report accurate frame rates in those cases, we need a
*very* large history that can be 1000s of times larger than the usual
history. And that's just a waste for normal usage.
Previously, our reported fps numbers could be too low when the start
timings weren't complete. In that case we would use the frame time, but
the frame time is the time when the frame was rendered, which is quite a
few milliseconds before it is presented.
So in that case we would not report the difference in presentation
times, but the difference from start of rendering. However, those times
are way more variable and can smear over the whole frame because they
depend on when we received the frame callbacks to high priority GSources
as well as our own render time predictions.
This happened in particular with GDK_DEBUG=no-vsync and could report
number that are off by a factor of 2.
Now we skip any incomplete frames, because those frames never have
presentation times reported. This makes it theoretically more likely to
not being able to report fps at all, but I'd rather have no fps than fps
off by a factor of 2.
The fps used to get garbled when hitting >=10,000fps. That's quite
unlikely to happen for long periods, but it can happen for short bursts
(like after alt-tabbing).
So just handle more digits to make the display survive those corner cases.
Previously, we drew the same width no matter how many digits the fps
number had, which left a lot of empty space.
But we can use some quite simple math to avoid that by just shrinking
the background by the width of the non-rendered glyphs.
We don't really expect backends to make this settable, and
fractional scaling makes this more complicated anyway. The
scale values can be seen on the General tab, for the monitor,
and on the surface for each toplevel.
A small step towards respecting our own deprecations. While we
are at it, make the control only select the font family, since
that is the intention of the font setting. Font style and size
are under the control of the css, and we have a font scale slider
right below to influence font size globally.
Add a --colorflip option to the compare-render test. This applies
a color matrix to the node, which has the intended side-effect of
convincing the Vulkan renderer to use its uber shader, so we get
test results comparing the uber output to its non-uber siblings.
We were turning off hinting and subpixel positioning if the
transform isn't 2D affine. The idea behind this was that transforms
likely indicate animations, and for animations, this may reduce
jitter. But the heuristic of transform==animation is not very
reliable, and we pay for this with a jump from hinted to unhinted
at the beginning and end of it. Also, the heuristic does not even
work for the most relevant 'animation' we have today: scrolling.
So, lets drop this for now. We can revisit it later.
When getting the hinted version of fonts, they often come in sequentially.
This helps reduce overhead in many sequential gtk_text_node_new() on with
fractional scaling as you see from GtkSourceView.
Some maps are used for read only and do not require uploading contents
back to the GPU afterwards. In other cases, we can often upload less than
the fully allocated buffer size.
The documented icon flags didn't match the actual constants used by GTK when
reading and updating icon theme cache files. Fix the values of flags in the
documentation.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/6489
When transforming an empty clip, it stays empty.
Previously, we were setting it to CONTAINED, but that's wrong, because
the bounds are not contained in the clip, the clip is contained in the bounds.
This reverts part of commit a51c6aed47.
Related: !6692
Test included.
The test is disabled for Cairo because the Cairo blurring code can't
deal with scaling, which makes things come out wrong for the test that
checks that we do the right thing with the blur radius when scaling.
Related: !6977
The emoji presentation selector (FE0F) was being appended to every emoji
sequence inserted by GtkEmojiChooser and GtkEmojiCompletion, often
leading to invalid sequences. Modify the emoji data to include FE0F
only when necessary, and change skin tone handling to account for cases
where the generic (no tone) variation needs a presentation selector.
When scaling a font or changing font options, we need to be
careful to preserve the dpi as well, otherwise the rendering
might leak out of the node bounds, leading to spectacular
glitches.
Fixes: #6508
Simplify the AT-SPI implementation by having a convenience function to
extract the text attributes of a GtkAccessibleText, with or without the
default attributes.
This is done with a NSCursor whose content is an NSImage. Image pixels are filled by a NSBitmap, and the format is premultiplied RGBA. So we can just use the texture downloader with GDK_MEMORY_R8G8B8A8_PREMULTIPLIED format.
These tests check that we round glyph positions to integral device
pixel coordinates when hinting is enabled, and to device subpixel
positions if it isn't.
Enforce the following rules:
- No hinting or subpixel positioning in transformed context
- glyph-align determines if we use integral or fractional
device pixel positions
- For hinting, always use an integral y position (the hinter
assumes integral positions, and only operates vertically).
When we get an unhinted font for text node extents, don't change
the antialiasing setting. It doesn't affect the extents we get
here, but if we later need an unhinted font for rendering, the
one we create this way will be the right one, so it will already
exist.
We want to test subpixel positioning, so turn off hinting, since
hinting and subpixel positioning are opposing forces.
This does not currently change test outcomes, but it will prevent
the tests from breaking in the future when we make changes to
improve hinting.
Accessible text attributes come in two flavours:
- the run attributes, which apply to a text from a given offset
- the default attributes, which apply to the whole text
The default attributes are used to gather the initial values for every
text attribute, while the run attributes operate additively.
We currently have a getter for the former, but we lack one for the
latter.
The glyph in this test has extents that will be made smaller
by hinting, which poses some challenge for our renderers.
The scaled glyph rendering is too big for the 'small texture'
text setup, so we allow the test to fail there.
The goal is to fix all the context that influences the rendering
of text nodes in the node file. This will help with better font
testing.
The newly accepted properties are
hint-style: none/slight/full
antialias: none/gray
We are omitting font options and values that aren't supported
in GSK or have no influence on the rendering.
Note that these settings will get incorporated in the PangoFont
that gets set on the resulting text node.
Parser tests included.
We need precise bounds. And while hinting might shift the rendering
around from these bounds by a fraction of a pixel, we account for
this in the places where it matters: when determining diff regions,
when sizing offscreens, and when determining the size of atlas
regions for glyphs.
Add a function to change the cairo font options of a font to
to the given values while keeping everything else the same.
We use pango api for this if available.
Note that this is not a fully general api, but tailored to the
needs of GSK. We don't allow setting hint-metrics (because it
only influences layout, not rendering) or subpixel-mode (since
we don't have component alpha available).
This changes the approach we take to rendering glyphs in the
presence of a scale transform: Instead of scaling the extents
and rendering to an image surface with device scale, simply
create a scaled font and use it for extents and rendering.
This avoids clipping problems with scaling of extents in
the presence of hinting.
The pango code that is drawing hex boxes, invisible glyphs, etc,
is depending on the width being set in the PangoGlyphInfo. Once
we set that, everything falls into place.
Testcase included.
It is a bit annoying that one has to specify the glyph width
when specifying glyphs numerically for a text node, since this
information really is part of the font.
Make the parser more flexible, and allow to specify just the glyph
ids, without an explicit width. In this case, the width will be
determined from the font.
With this, glyphs can now be specified in any of the follwing
ways:
glyphs: "ABC"; (ASCII)
glyphs: 23, 45, 1001; (Glyph IDs)
glyphs: 23 10, 100 11.1; (Glyph IDs and advance widths)
glyphs: 23 10 1 2 color; (with offsets and flags)
Tests have been updated to cover these variants.
While it’s documented as being safe, it triggers warnings from ubsan.
While we work out the best way to deal with that inside the
implementation of `G_ADD_PRIVATE` in GLib, let’s pragmatically just
short-circuit the code which triggers the warning here. This is helpful
because `gdk_display_get_debug_flags()` is called from a number of
locations within GTK, so is likely to be hit if anyone is running a UI
app under ubsan.
See https://gitlab.gnome.org/GNOME/glib/-/issues/3267#note_2033550
Signed-off-by: Philip Withnall <pwithnall@gnome.org>
Helps: https://gitlab.gnome.org/GNOME/glib/-/issues/3267
Gtk.Editable.get_delegate is allowed to return another
delegating Gtk.Editable. However, the AT-SPI text
implementationn for Gtk.Editables does not handle
delegate chaining.
In the wild, you will find a Gtk.Text as the delegate of
a Gtk.SpinButton, that is in turn the delegate of an
Adw.SpinRow in libadwaita.
Note: This does not handle the more dangerous possibility
of a delegate loop when built with G_DISABLE_ASSERT,
otherwise stops after the arbitrarily chosen number of
six steps of delegation.
Signed-off-by: Markus Göllnitz <camelcasenick@bewares.it>
When testing VTE on GTK 3 using ATK, the variant parameter is <0> instead
of <''> on the wire. Make that match to increase the chances that tooling
will hit the same expectations.
In an autobuilder environment, there will typically be no hardware GPU
available, so Mesa will fall back from hardware to Zink to software
rendering. Unfortunately, Zink logs to stderr during loading if no
hardware GPUs are available. This particular test asserts that stderr
has desired contents, which means Zink's extra output causes the test
to fail. We can bypass this by disabling use of Zink.
Resolves: https://gitlab.gnome.org/GNOME/gtk/-/issues/6478
Signed-off-by: Simon McVittie <smcv@debian.org>
We were installing the timeout in root, but removing it in unmap,
which could lead to trouble if we ever dispose a GtkVideo widget
without mapping it.
Fixes: #6264
The text-mixed-color-nocairo test was using a 20pt font, which
results in 16.6 pixels, which is prone to triggering rounding
errors and problems with fractional node bounds. Make it use
20px instead.
When we've handled a inhibit idle request via Wayland, there is
no need to call into the D-Bus inhibit api unless there's other
inhibit flags to handle.
Fixes: #6470
It turns out that the workaround in 7b380b2ffc was insufficient.
During initialization, we end up calling apply_monitor_changes()
while xdg_output is set, but xdg_output_geometry isn't. Be more
careful and prevent that from wreaking havoc with negative scales.
Fixes: #6472
Otherwise symbolic icons won't be recognized as such.
Currently, in apps like Icon Library / App Icon Preview. Trying to
render the generated on-fly symbolic icons, require caching them in a
directory that mimics an icon theme and updating the search path of the
default gtk::IconTheme. That is mostly because
Gtk.IconPaintable.new_for_file wouldn't set is-symbolic even if the
passed file is a symbolic icon.
This would allow us to remove all the hacks in our apps
unsigned char is promoted to int, which lacks the 32nd bit to
make 0xff << 24 work. Explicitly cast to unsigned int to make
it clear what we want to happen.
Previously the code for calculating the cursor and anchor for the
flipped case was mixed up with the logic for the non-flipped case.
Additionally make the code more readable by making the anchor/selection
bound the start and the cursor/insert the end of a selection. Thus a
selection made from left to right goes from start to end. Selections
from right to left, i.e. end to start are considered flipped.
Also update the test to use the correct cursor/anchor and change some
variable names to make it more readable.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/6460
While the text data returned by the `get_contents`
function from the `GtkAccessibleTextInterface` does not
have to be NUL-terminated,
`gtk_accessible_text_get_contents` returns the
text contents as NUL-terminated UTF-8 data.
An empty string (returned as empty, i.e. size = 0,
but not NULL GBytes* data by `get_contents`) is valid, and
therefore also needs to be NUL-terminated, so do this.
Without this, e.g. querying the text of an empty paragraph
in the Gtk 4 variant of LibreOffice with the newly added
GtkAccessibleInterface implementation [1] gives an incorrect
result.
Previous sample use in Accerciser's IPython console:
In [24]: acc.queryText().getText(0, -1)
Out[24]: '[Invalid UTF-8]'
With this change in place, it now returns an empty
string as expected:
In [25]: acc.queryText().getText(0, -1)
Out[25]: ''
[1] https://git.libreoffice.org/core/commit/e268efd612d12ae9a459d6b9d0cb23220f025163
Multilanguage searching for GtkEmojiChooser
This makes the Emoji chooser search look for strings in both
the current locale (if available), and in English. Each resource
file now contains the locale+English data. To accommodate the
changed dataset and schema, the recent-emoji settings key has
been renamed to recently-used-emoji.
See merge request GNOME/gtk!6804
The text retrieved using `gtk_accessible_text_get_contents`
already contains only the character at the given offset,
and so the character is at index 0 in `str`, rather than at
the same offset again, so adjust this accordingly.
With this in place, querying the character in a
LibreOffice paragraph consisting of the text
"Hello world." now gives the expected results
with a pending LibreOffice change [1] to support
the new GtkAccessibleText interface:
In [1]: text = acc.queryText()
In [2]: text.getCharacterAtOffset(0)
Out[2]: 72
In [3]: text.getCharacterAtOffset(1)
Out[3]: 101
In [4]: text.getCharacterAtOffset(2)
Out[4]: 108
In [5]: text.getCharacterAtOffset(3)
Out[5]: 108
In [6]: text.getCharacterAtOffset(4)
Out[6]: 111
Previously, this would only work correctly
for an index of 0:
In [1]: text = acc.queryText()
In [2]: text.getCharacterAtOffset(0)
Out[2]: 72
In [3]: text.getCharacterAtOffset(1)
Out[3]: 0
In [4]: text.getCharacterAtOffset(2)
Out[4]: 0
In [5]: text.getCharacterAtOffset(3)
Out[5]: 0
In [6]: text.getCharacterAtOffset(4)
Out[6]: 0
[1] https://gerrit.libreoffice.org/c/core/+/163733
This command can be used to compare the rendering of a node
to a reference image. It can also be used to compare the
renderings of two nodes, or to compare two images.
We are going to use it in the AccessibleText implementations, so there's
no need to have it under a11y.
Also, change the apis from taking a GVariantBuilder to just return
plain arrays.
The AccessibleText interface is meant to be implemented by widgets and
other accessible objects that expose selectable, navigatable, or rich
text to assistive technologies.
This kind of text is not covered by the plain accessible name and
description, as it contains things like a caret, or text attributes.
This commit adds a stub GtkAccessibleText with its basic virtual
functions; the interface will be implemented by widgets like GtkLabel,
GtkInscription, GtkText, and GtkTextView. A further commit will ensure
that the AT-SPI implementation will convert from GTK to AT-SPI through a
generic (internal API); and, finally, we'll remove the widget type
checks in the AT-SPI implementation of GtkATContext, and only check for
GtkAccessibleText.
Fixes: #5912
The use cases for and reasons of having Gtk.SearchEntries
is wide range. Thus, it makes sense to let users of it
manually set input-purpose and input-hints for improved
input method support there.
see: https://gitlab.gnome.org/GNOME/Initiatives/-/issues/50
Signed-off-by: Markus Göllnitz <camelcasenick@bewares.it>
gtk_editable_delete_text() takes a half-open interval, and accepts
an end_pos of -1 to mean 'all the way'. The GtkText implementation
was not handling these details correctly.
Unspecified attributes are not interpreted as "leave this feature out",
rather as "pick a default value". For depth, stencil and accum bits the
defaults may be different than 0. For example, with AMD drivers we get:
* WGL_DEPTH_BITS_ARB: 32
* WGL_STENCIL_BITS_ARB: 8
* WGL_ACCUM_BITS_ARB: 0
Set the attributes to 0 as a hint that depth, stencil and accum buffers
should not be created.
The driver may still create them (matching criteria is "minimum" [1]),
but that's outside of our control (and unlikely to happen).
References:
[1] - WGL_ARB_pixel_format specification
https://registry.khronos.org/OpenGL/extensions/ARB/WGL_ARB_pixel_format.txt
See #6401
This fixes monitor enter and leave events on X11, and probably other
things. Previously, it looks like the coordinates were relative to the
top left corner of the window shadow and so never changed.
The SDKROOT variable is _the_ "master switch" to set the target
OS version (much stricter compared to MACOSX_DEPLOYMENT_TARGET alone),
yet it has no impact on the output of 'xcodebuild -showsdks'.
Also rename the script to 'macos', it's not being called 'osx' anymore
since 2016 (Sierra).
This marks the beginning of transitioning to the arm64 architecture as
the default. The x86_64 job remains present but is being phased out of
24/7 operations, i.e. the job is now on-demand only.
We need to provide pkg-config and bison to build the introspection
feature. They were previously pre-installed on the runner and are now
provided by dedicated projects for better reproducability
to get away from "works on my machine".
They are not required anymore.
Use the system's Python 3 as we no longer need to match the version
with the externally provided wheels for pygobject and pycairo
(courtesy of Inkscape's CI that also runs on that machine).
With our custom logic out of the way, this just works.
Maximized state is also update on move, since a moved maximized
window is no longer considered maximized in macOS land.
In macOS, when moving a maximized window, it's not automatically
restored to its default size.
In addition, GdkMacosWindow should not check surface layout properties,
since those properties are lagging, e.i. are set after the (native)
window state has been updated.
GdkSurface maintains state that shadows the actual window state.
This state is not always updated in the macos backend.
In our case, when a window is initially maximized, `setFrame:display:`
was called and `inMaximizeTransition` was set. However,
`windowDidEndLiveResize:` was never called and `inMaximizeTransition`
was never unset, making the application think the window is still
maximized.
Additionally, `windowShouldZoom:toFrame:` is only called when the window
is maximized, not when it's unmaximized.
By checking and setting the state in `windowDidResize:` we can at least
be sure that the internal maximized state is only set if the window
takes up all desktop space: the screen's visible frame.
To make it work on macOS, do not add typelibdir to GI_TYPELIB_PATH.
While this change affects all the other jobs as well, it appears to
be of no consequence.
We were just assuming they were if the format matches.
Fixes crashes in Webkit where the external texture is actually a dmabuf
imported as an EGL image.
Currently dmabuf_dep is found when the following conditions are met:
- linux/dma-buf.h is present;
- libdrm is found.
This is because Linux dmabuf support requires drm_fourcc.h which is part
of libdrm.
However, dmabuf_dep is used for two purposes:
- define HAVE_DMABUF to state dmabuf support;
- ensure the presence of drm_fourcc.h for gdk and for the
media-gstreamer module.
Decouple this, unconditionally check for libdrm and require it on
Linux. Then, use libdrm_dep only to state the drm_fourcc.h presence.
Given that now we unconditionally require libdrm on Linux, HAVE_DMABUF
depends only on the linux/dma-buf.h presence.
In `accessible_at_point`, fix the check whether the
given point is inside of the accessible's bounds.
For that to be the case, the point's x coordinate
must be somewhere between the X position of the
accessible's bounds and that position + width.
(Likewise for the y coordinate and the height.)
the previous check would only work correctly
for children located at a relative location
of (0, 0) within the parent.
With this and the previous commit in place,
the (extended) example from issue #6448 now gives
the expected result:
an accessible object in whose bounds include
requested point (50, 50) lies:
In [19]: acc.queryComponent().getExtents(pyatspi.WINDOW_COORDS)
Out[19]: [0, 0, 800, 600]
In [20]: acc.queryComponent().getAccessibleAtPoint(50, 50, pyatspi.WINDOW_COORDS)
Out[20]: <Atspi.Accessible object at 0x7fae500e9180 (AtspiAccessible at 0x33455b0)>
In [21]: acc.queryComponent().getAccessibleAtPoint(50, 50, pyatspi.WINDOW_COORDS).queryComponent().getExtents(pyatspi.WINDOW_COORDS)
Out[21]: [6, 1, 68, 49]
Fixes: #6448
In the the handling of the "GetAccessibleAtPoint" AT-SPI Component
method, make sure that the context of the accessible at the
given point is realized so that a reference can be returned.
Otherwise, the called `gtk_at_spi_context_to_ref` will return
a null ref instead.
The same is already done in the handling for other AT-SPI methods,
(s. "GetRelationSet", "GetChildren", "GetChildAtIndex" in
gtk/a11y/gtkatspicontext.c).
With this in place, an accessible will be returned.
It's not necessarily the one that's really at the requested location,
but that's a different issue that will be addressed in a separate
commit.
With this in place, example from issue #6448 now gives this result
when using Accerciser's IPython console:
In [16]: acc.queryComponent().getExtents(pyatspi.WINDOW_COORDS)
Out[16]: [0, 0, 800, 600]
In [17]: acc.queryComponent().getAccessibleAtPoint(50, 50, pyatspi.WINDOW_COORDS)
Out[17]: <Atspi.Accessible object at 0x7fae500e8540 (AtspiAccessible at 0x308bf40)>
In [18]: acc.queryComponent().getAccessibleAtPoint(50, 50, pyatspi.WINDOW_COORDS).queryComponent().getExtents(pyatspi.WINDOW_COORDS)
Out[18]: [683, 1, 111, 49]
-> an accessible is returned now, but its rectangle starts at
X coordinate 683, so the requested point (50, 50) is not in its
bounding box.
Issue: #6448
Avoids getting the scale wrong when due to a rounding error our
pixel-aligned rectangle is 5.000000003px big and we ceil() to 6px
and produce blurry output.
Fixes#6439
This tests that the result is suitably clipped for doing linear
blending - the rightmost green pixel that is technically offscreen
is blending into the red pixel and turning the test yellow.
Cairo gets this wrong for some reason I didn't investigate.
The code was written under the assumption that the corners of
the rounded rect are disjoint. If they aren't, there are a few
more cases to consider.
Fixes: #6440
Add rounded rect intersection tests with difficult rounded rects
where the corners are not disjoint (the 'evil eye').
The first half of these tests were provided by Benjamin Otte
in #6440, the other half was added by me to cover the flipped
version of the evil eye.
g_test_init has the ugly habit of aborting if G_DISABLE_ASSERT
is defined, and we want to run our tests in a release build too.
Use gtk_test_init instead, which works around this issue.
We lost this when a bunch of rect code was inlined in
commit 36314f28e2, and as it turns out, that broke some
applications. So, bring it back.
Fixes: #6435
Fixes blurriness in shadows.
Not sure to do a proper test for this feature. Usually proper pixel
alignment is tested by drawing a crips line and checking that it is
indeed crisp. But we are testing the blur operation here...
Fixes#6380
This isn't really a useful thing in itself, because none of the callers
handle the NULL return.
But the resulting crash is easier to debug when it's a NULL image than
when add_node() is called on an uninitializes NodeProcessor.
In GSK the following pattern is used four times:
```
switch (self->filter)
{
default:
g_assert_not_reached ();
G_GNUC_FALLTHROUGH;
case GSK_GPU_BLIT_LINEAR:
filter = GL_LINEAR;
break;
case GSK_GPU_BLIT_NEAREST:
filter = GL_NEAREST;
break;
}
```
The G_GNUC_FALLTHROUGH macro is not required. When G_DISABLE_ASSERT
is defined the body of the `default` case is empty, thus there is
no need. When G_DISABLE_ASSERT is not defined the body of the `default`
case contains g_assert_not_reached() thus it won't fallthrough.
This resolves the following:
```
[221/1379] Compiling C object gsk/libgsk.a.p/gpu_gskgpublitop.c.o
[...]
error: fallthrough annotation in unreachable code [-Werror,-Wimplicit-fallthrough]
1 error generated.
```
It includes a fallback list of fourccs. Otherwise we might miss some
DRM_FORMAT definition.
This happens in SLES12:
```
../testsuite/gdk/dmabufformats.c: In function ‘test_dmabuf_formats_basic’:
../testsuite/gdk/dmabufformats.c:29:56: error: ‘DRM_FORMAT_ABGR16161616F’ undeclared (first use in this function); did you mean ‘DRM_FORMAT_ABGR2101010’?
29 | g_assert_true (gdk_dmabuf_formats_contains (formats, DRM_FORMAT_ABGR16161616F, DRM_FORMAT_MOD_LINEAR));
```
This can be helpful to see that there is an enormous scale blowing
things up. We omit the matrix, since it is 16 floats that are hard
to interpret at a glance.
Unless the renderer has been explicitly selected via the
GSK_RENDERER environment variable, don't use it with llvmpipe.
It is important that we allow explicit setting to override
this, so we can continue to use ngl in ci, where we don't
have hw and want to test with llvmpipe.
This should address many of the "performance is terrible in
GNOME OS" complaints that are coming from people running in
VMs, etc.
Allow specifying padding via --padding. The argument to --padding
is a string of up to 4 comma-separated numbers, for the left, right,
top, bottom padding. If less numbers are given, the remaining ones
are set to zero.
This commit also includes an image that can be used for testing with
testdmabuf --padding 20,20,20,20 NV12 padded.png
Look for nodes like subsurface { clip { texture {} } }, and use
the clip to provide a source rectangle for subsetting the texture.
Update affected tests, and add a new one.
This will let us use a subset of the full texture, which can
be necessary in the case that converters put padding around
content in dmabufs. The naming follows the Wayland viewporter
spec.
For now, make all callers pass the full texture rect.
We are going to introduce another rect, so better to be clear in
naming. We are following the naming of the Wayland viewporter spec
and call the rectangle that we drawing into the dest(ination).
Make the picture not expand, and add Ctrl-S to toggle the
horizontal alignment between start and center. This makes the
offloaded picture move under the overlaid controls, or out
from under them, triggering some offloading transitions.
We were collecting diffs based on the can_offload/can_raise
information, but attaching the texture to the subsurface can
fail (e.g. if its not a dmabuf texture), in which case can_offload
turned out to be wrong. So move the diff collection to the end
and do it based on the whether we actually succeeded in attaching
the texture.
We can just check if the subsurfaces contain content - and if they do,
they will be offloading and we can ignore the diff.
This essentially reverts 48740de71a
Instead of relying on diffing subsurface nodes, we track damage
generated by offloaded contents inside GskOffload.
There are 3 stages a subsurface node can be in:
1. not offloaded
Drawing is done by the renderer
2. offloaded above
The renderer draws nothing
3. offloaded below
The renderer needs to punch a hole.
Whenever the stage changes, we need to repaint.
And that can happen without the subsurface's contents changing, like
when a widget is put above the subsurface and it needs to to go from
offloaded above to below.
So we now recruit GskOffload for tracking these changes, instead of
relying on the subsurface diffing.
But we still need the subsurface diffing code to work for the
non-offloaded case, because then the offloading code is not used.
So we keep using it whenever that happens.
Not that when a subsurface transitions between being offloaded and not
being offloaded, we may diff it twice - once in the offload code and
once in the node diffing - but that shouldn't matter.
When a subsurface goes from not offloaded to offloaded (or vice versa),
we need to add the whole node to the diff region, because we switch from
whatever contents were drawn to a punched hole.
Random code can call that function and cause unexpected GL context
changes. This is especially bad because it can happen nested.
Fixes the NGL renderer breaking in the inspector when importing a dmabuf
initializes the dmabuf backend which creates a GL renderer which creates
a GL context and makes it current causing the NGL renderer to break when
it continues rendering.
Fixes#6398
The 2 callers of gsk_gpu_get_node_as_image() were already computing the
minimum clip region and in particular aligning it to the pixel grid, so
intersecting with node bounds again was causing that alignment to be
busted.
When using a window size and scale that don't multiply to an integer, we
were using the wrong method to adjust it.
The Wayland fractional scaling spec just says:
> For toplevel surfaces, the size is rounded halfway away from zero.
This is meant to be interpreted as "create a large enough buffer to hold
partial pixels) and the compositor will blend it mapping to the pixel
grid" even if that means the buffer slightly overhangs.
Example:
A 11 units wide window at 150% will need a 11 * 1.5 = 16.5 pixel wide
buffer. This should be rounded to 17 pixels but rendered as if only 16.5
pixels are occupied by the window, not as if all 17 pixels are occupied.
This commit is wrong.
It does achieve what it sets out to do, but the method doesn't work.
It confused multiple things in one commit, the commit message only
describes the symptoms it tries to fix and not why the fix is correct,
it includes no tests and it wsn't properly reviewed.
Related: !6871
The 'icon_list' implementation of gtk+3 was somehow dropped
during the early conversion of GdkWindow to GdkSurface for gtk4.
Add it again, with minor tweaks to support GdkSurface.
Share the GdkTexture-to-HICON internal API with GdkCursor.
This allows 'gtk_window_set_icon_name()' to work on win32.
We want to use a viewport that gives us the right scale back.
This fixes problems where glyph lookups were inefficient because
the scale part of the key would fluctuate ever so slightly.
We were not finding an overlaid spinner, since it is implemented
as a texture in a (most of the time) non-affine transform, and
we were aborting our treewalk when we see such transforms.
Instead, don't abort the walk on any transforms, but check if we
are in an affine context before deciding to offload a subsurface.
Sometimes, say, for some status changes communicated otherwise only visually,
you want a way how to send a message to a screen reader.
This patch implements such API, along with a message priority modeled similarly
to ARIA's live region politeness values.
We are intentionally not copying the AtkLive enum, as the value of ATK_NONE
makes no sense for announcements.
This implements AtSPIComponent for all GtkAccessible objects,not only for
GtkWidget ones. This stops surprising Orca when performing flat review, as it
can now query the bounds for the entire tree.
The previous code was ignoring non-scissor clips, which would make it
overeager at punching holes.
It also was not working with fractional coordinates.
Fixes#6375
The dmabuf texture tests are failing, so we don't run them in
ci, but the format tests are perfectly fine, so split them off.
Add some tests for GdkDmabufFormatsBuilder and for the new
gdk_dmabuf_formats_equal(), too.
Expose information about if an event is handled to the backends.
This will allow a backend to deal with unhandled events, such as
macOS' default key bindings.
We add recent files one at a time which is incredibly wasteful.
This is most obvious when the action is SAVE or OPEN_FOLDER because
we aren't limiting the number of recent files (as we are with OPEN),
so for me it took about 5 seconds to open a file dialog with OPEN_FOLDER
since the default location is recents.
Hint in the text how to reenable auto-reload. A button for this
is not practical in the notification itself, since it will just
crash again if you reenable it without editing the content.
When an unrealized GtkATContext (that doesn't come from a GtkWidget) is
attached to a realized parent, nothing happens. That's because, while
GtkWidget is able to realize itself at the appropriate times, that may
not be true for non-widget accessibles.
Realize the child AT context if the parent is realized, when manually
attaching the AT context to a parent.
This allows reporting the proper geometry for the AT. This is a simple
implementation that simply uses the extents of the first GtkWidget that
is parent of the GtkAtSpiSocket accessible.
GTK does not support completely detached accessible trees, so a parent
GtkWidget is guaranteed to exist. Assert that in code.
This is a GtkAccessible object that represents a connection to a remote
plug object. It is particular to the AT-SPI backend, which is why it's
made to fail when gtk_at_context_create() creates anything that is not
a GtkAtSpiContext.
The resulting accessible object created by GtkAtSpiSocket only ever has
1 child, which is the remote accessible plug object. This remote object
cannot be represented by an actual GtkAccessible instance without
copying over its contents, which is unfeasible; therefore, add special
cases in exactly 3 places in GtkAtSpiContext to handle this.
This object is made so that WebKitGTK, which renders web pages and keeps
the a11y tree of the DOM page in a separate process, can be bridged to
the GTK4 UI process.
This test includes a Linux-specific header and therefore breaks on
non-Linux OS.
This change fixes building the tests on macOS and therefore enables
that in CI by not disabling them anymore.
Show the fractional scale if we have one, and pixels.
Only Wayland has fractional scales, and for monitors, we have
to derive it from the logical and physical resolution of the
monitor. Not ideal, but it works.
The first time this function is called, has_xdg_output() returns
true, but haven't yet received all the xdg-output events, so wait
for that to be done. Otherwise, the logical size is 0, and nothing
useful comes from that.
This fixes a problem that is apparent in
https://bugzilla.mozilla.org/show_bug.cgi?id=1869724, but that also
reproduces on any GTK application as described in
https://bugzilla.mozilla.org/show_bug.cgi?id=1869724#c16.
xdg_output sizes might be physical if the compositor doesn't scale them,
it seems. So to report the correct logical geometry in GDK pixels, we
need to detect this case. We do this by checking whether the wl_output
size matches the xdg_output size.
According to the Mesa developers, the correct way to determine
disjointness is to check the actual inode of the fd because dup()ing can
cause these duplications to happen when planes are carelessly copied or
when planes are sent over dbus or other unix sockets.
Related: https://bugs.webkit.org/show_bug.cgi?id=267578
This removes a superfluous duplicate descriptions for the cases
where the tooltip was used for the name as well.
This aligns the behavior more to what browsers do.
With GTK_ACCESSIBILITY_ATSPI as its sole define for now. This will
allow clients to conditionally include gtk/a11y/gtkatspi.h if they
need to use the AT-SPI specific functions.
We can reach the code that removes the item from the hash table
before or after the weak unref has triggered. Just leave the
weakref in place and let it do its thing, if it hasn't gone
off yet. That matches what we do in free.
Fixes: #6377
We do gc in a timeout, when an arbitrary GL context might be
current, so we need to make sure its ours and we don't free
random textures in another context.
Fixes: #6366
Window handles allow windows to be dragged from maximized to restored,
but when the window is fullscreen they do nothing. With this change,
windows will be unfullscreened when dragged.
By implementing support for `GdkDmabufTextureBuilder` and
`GstVideoInfoDmaDrm`. This allows zero-copy video playback on Wayland
when paired with hardware video decoding.
Can be tested with `gtk4-demo --run=video_player`
We keep various pieces of double-buffered state on our side,
and then explicitly sync it over to the Wayland side.
Add a function to find out if we have any.
Count dead pixels in textures (ie the number of pixels in GPU
textures that are no longer backed by an alive GdkTexture object),
and when the there's too many, do a gc before rendering the next
frame.
Count the uses of cached texture - from the device (via the linked
list) and from the texture (via render data / weak ref), and only
free the item once the use count reaches zero.
Instead of forever running a timeout to do gc, ensure the timeout
is scheduled whenever we render a frame (this is done by calling
gsk_gpu_device_maybe_gc () before gsk_gpu_frame_render (), and
gsk_gpu_device_queue_gc () after).
Read the GSK_CACHE_TIMEOUT environment variable to override the
default 15s timeout for cache gc. This is mainly meant for debugging.
Since we don't really need two knobs, reuse the gc timeout value
for the max age of items too.
The node processing wasn't skipping 0-size nodes when using the
uber shader, leading to assertions down the road. Since the ngl
renderer doesn't use uber shaders, this only affects vulkan.
Test included.
Fixes: #6370
When we don't have an embedded font file via a url, then we want
to parse fonts "as normal", i.e. allow fallback for aliases like
"Monospace 10". This was broken when the url support was added.
Make it work again.
Update affected tests. In particular, the output of the text-fail
test goes back to be the same it was before the url changes.
GL needs version 4.2 before it supports explicit bindings. We use GLES
usually, and Mesa supports GL 4.6, so we didn't hit this case before.
However, MacOS does use GL and Mac OS is stuck on GL 4.1.
Fixes#6363
The ngl renderer has good support for fractional scaling, so we
can enable this by default now.
If you are using the gl renderer, you can disable fractional
scaling with the
GDK_DEBUG=gl-no-fractional
environment variable.
The intent of this change to get wider testing and verify that the
new renderers are production-ready. If significant problems show
up, we will revert this change for 4.14.
The new preference order is ngl > gl > vulkan > cairo.
The gl renderer is still there because we need it to support gles2
systems, and vulkan still has some rough edges in application support
(no gl area support, webkit only works with gl).
If you need to override the default renderer choice, you can
still use the GSK_RENDERER environment variable.
See previous commit for an explanation of the problem.
This test actually draws a rounded border, but the rounding is clipped
away. What is remaining is the 4 corners of the border, where the
top/bottom color is red and the left/right color is green. But because
the bottom/right side has a width of zero, the result should be all red.
When a border side has a width of 0 but we're having rounded corners, we
draw content in the edges of that side, and naturally pick its color.
That is wrong though, when the width is zero, we're supposed to keep
using the color of the other side in that corner.
So do that.
Fixes the border-corner-zero-width-rendering.ui reftest.
The statement is not doing what it was meant to do.
gtk_list_item_manager_get_nth (self, position, &offset) returns the
tile for a given position, and if the tile maps to more than 1 item,
the offset indicates how far into that tile the given position is.
So position - offset would give us the position of this tile. It
doesn't make sense to subtract it from n_items.
Instead, we should be adding the offset to compensate for having
landed too early in the list, such that we successfully reach
position + n_items.
When there is a duplicate item in the hash table of deleted items, we:
1. Unparent the unparent the old `widget` value (gtk_widget_unparent is
passed as `GDestroyNotify value_destroy_func` for the hastable).
2. Set the new `widget` value in the hashtable.
3. Also set the same `widget` in the recycled queue.
This means the same widget is found in the 2 containers and, therefore,
the same widget may be returned twice by gtk_list_item_change_get().
Alternatively, this means we may reuse the item by taking it from the
hashtable and reassigning it to a tile, but then it ends up getting
unparented by gtk_list_item_change_finish(). Or we don't take it at
all and end up calling gtk_widget_unparent()` on it twice, which may
result in use-after-free on the second call the parent was holding the
last reference.
This was introduced by 76d601631d
Previously, gtk_list_item_manager_release_list_item() would just emit
the warning but otherwise do nothing. Let's restore that behavior.
We are failing to go from this:
[ BLUE ] [ RED ]
...to this:
[ BLUE GREEN YELLOW ] [ RED ]
...where '[' and ']' represent section header and footer.
Instead, the result is...
[ BLUE ] [ GREEN YELLOW ] [ RED ]
... despite the first 3 items belonging to the same section according
to the section model. This leaves the view in an inconsistent state
and, ultimately, to crashes the non-removed footer.
Indeed, when receiving items-changed(1,0,2), we call `append_items()`
which inserts a new tile before the tile at `1` (which was RED), and
then notices there is a HEADER right befo-re it, so it flags both it
and the corresponding FOOTER as unmatched:
[ BLUE ] ( GREEN-YELLOW RED )
... where '(' and ')' represent unmatched header and footer.
Problem is subsequent code in `release_items()` doesn't even touch
the section boundary footer-header pair ('] ('), because they are
belong in the tracked interval (visible items). And `ensure_items()`
proceeds to match the header with a new footer, producing the result
described above.
To handle this correctly, `append_items()` must delete the section
boundary, and flag as unmatched both the HEADER of the section before
and the FOOTER of section after (whose respective footer and header
has been marked for removal):
( BLUE . . GREEN-YELLOW RED )
... where '.' represents tiles marked for removal.
This way, `release_items()` will release the removed footer-header
section boundary, and `ensure_items()` is going to reinstate new
section remove the section boundary at the correct place, resulting
in the expected behavior:
[ BLUE GREEN YELLOW ] [ RED ]
We are not catching bugs when inserting if we're right at a boundary.
This because we never add or remove items from a section. We only ever
add or remove whole sections.
Introduce a test which inserts items at a random position inside of a
section.
Count how many dead pixels we have, and free the atlas if more than
half of its pixels are dead.
As part of this, change when glyphs are freed. We now keep them
in the hash table until their atlas is freed and we only do dead
pixel accounting when should_collect is called. This keeps the
glyphs available for use from the cache as long as are in the atlas.
If a stale glyph is sused, we 'revive' it by removing its pixels
from the dead.
This matches more closely what the gl renderer does.
If we gc a cached texture for which the GdkTexture is still alive,
the cached texture object will remain accessible via the render
data, so need to make sure not to leave a dangling pointer behind
here.
This is straightforward. If a texture hasn't been used for 4 seconds,
we consider it stale, and drop it the next time gc comes around.
The choice of 4 seconds is arbitrary.
Fixes: #6346
The gtk_at_spi_root_finalize() function currently chains up to
dispose(),
which is probably a copy-paste mistake since gtk_at_spi_root_dispose()
exists and also chains up to dispose().
Chain up to finalize().
Declaring a separate entry for Wayland and X11 is not very useful when
both just end up calling the same constructor. Also, in theory, this
can cause the Wayland entry to be picked up on X11 if both backends
are enabled (which is the common case).
Not that it matters, since the 'name' field is unused.
Nonetheless, clean it up to be a single entry
With the --repeat version of this test, Cairo needs to draw partially
clipped glyphs. However, there's a bug in Cairo where it doesn't account
for the subpixel positioning when clipping, so the glyphs get cut off at
the edge.
This is filed as https://gitlab.freedesktop.org/cairo/cairo/-/issues/821
Draw a grid of 21x21 box glyphs.
Each glyph is offset by n/20 pixels in the x and y direction.
The background color is carefully selected to be divisible by 16, so
that when the box glyph is subpixel positioned by 1/4th of a pixel
offset from the pixel grid in either direction, the result will be an
edge pixel whose color value can be computed exactly.
Cairo still rounds this wrong for color values >= 128 which is why we
use a dark gray that guarantees the resulting color values are all <128.
Add GSK_GPU_SKIP=glyph-align to turn off the glyph aligning.
FIXME: Should this be handled by the renderer at all or should we rely
on higher rendering layers to align glyphs properly?
This is kind of a tricky question just like with texture-scale nodes and
NEAREST filtering, because rendernodes can be embedded in other nodes
that disturb the pixel grid.
Transparency we need to support rounded corners. Client-side
shadows we need on platforms where the window manager does not
do them (mainly Wayland and X11). On platforms that support shadows
by default (macOS, Windows), we can just use them.
Clip from 1025px (which is what this test is about) to 1024px because the
GLES2 renderer in CI otherwise scales its repeat node offscreen for the
--repeat version of this test and that conveniently produces off-by-one
misrenderings everywhere.
However, we need to keep the image large enough so that all the glyphs
are actually rendered and not skipped which would not overflow the
cache.
This test is specifically engineered to trigger an overflow in the glyph
renderer that was theorized on IRC with an earlier patchset.
If only one slice was available, and that slice was not high enough to
hold the glyph we were trying to put in there, it would allocate a slice
that was too small. The check for the size was missing.
So now add a test that fills up all the slices in the glyph cache apart
from one and than tries to add one final glyph that is too large for the
last slice.
Previously, we only checked if the cache had exhausted the maximum
number of slices.
But we also need to check that the height of the slices doesn't exceed
the height of the texture.
After the node-editor crashed on me once too often, I decided to take a
good hard look at the parsing code and add a bunch of weird corner
cases into the testsuite.
That meant redoing the parser so that the error paths cause neither
crashes nor duplicated or wrong error messages.
This function wasn't needed so far so I didn't add it.
The next commits will use it.
I made has_url() return TRUE for the BAD_URL token, even though a
BAD_URL is not a valid URL. But parsing code will almost always want to
treat these tokesn the same way it would treat otherwise bad urls, so
returning TRUE here makes it go own the right error path in calling
code.
The gl renderer has an optimization where it uses the glyph atlas
to render color nodes that show up in the middle of text (e.g. for
underlines and carets). This adds a simple test for that scenario,
which hits this codepath.
When a toplevel is focused programmatically and there is no
underlying seat, we cannot attempt to focus it with no
focus to be obtained, nor serials serials to use.
Related: https://gitlab.gnome.org/GNOME/gtk/-/issues/6335
We can derive whether we are build a developement snapshot or
a stable version from the minor version number. So do that.
This way, we'll get the devel profile selected in the nightly
SDK, which will make the commit sha appear in the inspector,
which is useful to determine what nightly users are testing.
We want to use the same header in the inspector, so move it to
the toplevel. And since it is no longer for demos only, rename
it to profile_conf.h, and also rename the build option back
to profile.
When using g_object_weak_ref(), it is important that you can discover
weather or not it is safe to call g_object_weak_unref(). That is
problematic if you use a naked pointer to structure. Additionally,
if a GWeakRef is used, and things are not cleaned up carefully,
GObject itself will try to write to it. So ensuring that the GWeakRef
is cleared safely before the owning struct is finalized is paramount.
That is difficult if you are unsure wheather or not your weak_ref
callback has been called.
This introduces WeakRefGuard which is an indirection pointer that is
cleared on the first unref. There are only ever two references. When
the owning struct is finalized or the weak ref callback is called, an
unref will occur and the guard will clear the data pointer.
By doing this, we gain the capability to send notifications when their
accessible names change. Also, it simplifies the accessible name
generation logic.
This variable is refrenced at build-aux/meson/gen-demo-header.py but never passed to the flatpak builder.
This fixes that the flatpak build don't have their commit in the about window.
In GLES, BGRA is still done by GL_EXT_texture_format_BGRA8888 which is
an extension that is older than GLES 2.0.
And back then, internal formats had to be specified unsized. And when
that was changed with GLES3, nobody updated the extension.
However, on OpenGL, this extension doesn't exist, and internal formats
need to be sized.
So let's use different internal formats depending on GL version.
Fixes#6333
If we see custom fonts when serializeing text nodes, write data
url that contains the font file, the first time we see it.
This does not add blobs standard fonts, like Cantarell or Monospace.
Update all affected nodeparser tests.
When a cell is removed from the columnview, we need to make sure it s
not just removed from the cell (via unset_parent()) but also from the
column.
Previously, we were doing this from dispose(), but this is broken
because dispose() only runs when the refcount goes to zero. But if some
code still has a reference for whatever reason, this won't happen.
So now we do it explicitly together with unset_parent().
This reverts commit ff262c081e.
This is a wrong fix because it triggers when the columnview gets
unrooted but the cell keeps existing. Later, when the columnview gets
re-rooted, the cell is still there but thinks it has no column.
And that's bad.
This does the same thing to GtkExpressionBind that was done to
GtkExpressionObject. Use a GWeakRef to ensure we're working with a valid
object instead of relying on when our weak pointer and/or notify callback.
When using a GtkObjectExpression multiple times in the same GtkBuilder
template, we can run into a situation where we are in disposal but have
not yet had our callback notified.
This attempts to improve on that situation by using something I've done in
other projects for years. Combine both GWeakNotify and GWeakRef. Only use
the GWeakRef to get an object instance rather than relying on the
GWeakNotify alone.
By doing this, we can avoid trying to remove an object weak reference for
an object that is in disposal and causing runtime warnings.
Fixes#5542Fixes#6220
This will let us store complete test fonts inside node files,
as data: urls. You can also use a file: url to refer to a local
file.
The syntax is as follows:
text {
font: "FONT DESCRIPTION" url("data:font/ttf;base64,FONT DATA");
}
with the url being optional.
A PangoFont keeps a weak reference to its fontmap. In addition,
keep a strong reference in GskTextNode, so we can be sure that
custom font maps won't go away before the node is finalized.
We are likely to use the tool with node files from out testsuite,
which may now refer to custom test fonts, so make them available
in the same way as in the node editor.
If in doubt, you can set GTK_SOURCE_DIR to make the tool find the
fonts.
Both mime-type and pixbuf-formats rules use
`g_content_type_from_mime_type()` to convert their (mime) types
to native UTI types.
So it's just enough to convert the file types associated
with pixbuf-formats to a NSArray of NSStrings.
Allow text to be NULL, but treat it as an empty string in order to
avoid segfaults.
Use the same method already used by GtkLabel to avoid NULL being
used as text.
Although text should be a string, it is possible that
(e.g via language bindings) a NULL text is entered.
When this happens, the app just crashes.
This changes adds a not-NULL check for text input to ensure that
whatever is provided is valid.
Tests the fix in the previous commit 93715b963e.
Sadly, the flipped variant of this test fails with the cairo
renderer, so it is marked as -nocairo. All the other renderers
pass it.
This clip is different from "none" in that the bounds rect cannot be
ignored and that potential drawing outside the clip must be avoided.
In particular it means that clip nodes cannot be discarded if they
encompass the full clip region.
Fixes#6322
Instead of setting FONTCONFIG_FILE to a custom font configuration,
pass the directory containing the fonts as TEST_FONTS and use
FcConfigAppFontAddDir to add them to the default font configuration.
Whether or not switches include shapes to indicate their ON/OFF
state is currently controlled by the stylesheet (in particular
the HighContrast style).
However there are use cases for both using the HighContrast style
without shapes, and for using shapes with the regular stylesheet,
so follow the newly added "show-status-shapes" setting instead.
https://gitlab.gnome.org/GNOME/gtk/-/issues/5354
This tests the fixes in aa82190da659b5 and dcaa2c4ccb182c74cb40.
The test uses a custom font named 'text-mixed-color' which contains
six glyphs that are just boxes. Glyphs 1, 2, 3 are just plain glyphs,
and glyphs 4, 5, 6 are color glyphs in red, green and blue.
The glyphs are mapped to the characters A, B, C, D, E, F.
The test is currently disabled for cairo, since it has some issues
with transformed color glyphs.
The commit adds a custom fontconfig configuration in
testsuite/gsk/fonts/fonts.conf and sets the FONTCONFIG_FILE
environment variable for the gsk compare tests to point at it.
To use a custom font in tests, just drop it into the
testsuite/gsk/fonts/ directory.
The font configuration includes the system configuration,
so existing tests should not be affected.
For tablet tools if we have NULL cursor, we use the default cursor
instead. This provides us with a tablet cursor when an application never
sets the cursor.
However, on proximity out when we clear said cursor we also
need to toggle off cursor_is_default, otherwise on the next proximity in
we assume we already have a cursor and never update it again.
This leads to an invisible cursor over GTK application when the tablet
tool is brought into proximity over the widget (but not when moving into
the widget from the outside).
Closes: #6312
Make sure fallbacks and fill/stroke masks use image surfaces with the
same pixel grid as the target if possible.
Fixes blurriness with some path renderings.
We need to respect the offset when converting to the pixel grid, so pass
the current offset into the function.
Also move the rounded out of gsk_gpu_get_node_as_image() and into the 2
callers, because the offset is not passed into the function and I see no
reason to change that.
Fill a rectangle with fractional coordinates << 1.0 but scale it up so
that it ends up being nice integers.
Makes sure that nobody does any bad rounding here.
Instead of using the bounds of the clip region, emit individual
renderpasses for each rectangle of the clip region.
The benefit of this depends on how many pixels the clip region covers,
but for widget factory it reduces the required rendering by a huge
amount.
This is now the best clipping renderer - Cairo doesn't clip at all and
GL clips based on the extents.
Previously, we would set a scissor rect when doing a partial redraw, but
we would not clip the nodes based on that rectangle.
Do that now.
This massively reduces the amount of ops we emit for small redraws.
It's still possible to disable via -Dvulkan=disabled
We force-disable it on Mac OS.
I don't know how to best handle it on Windows. Technically we don't need
it, because the Vulkan stuff we want is about dmabufs, but I have no
idea how to convince the build system to toggle the default to
"disabled" on Windows, so it has to stay enabled for now.
This means we don't need to include gdkvulkancontext.h and it means we
don't initialize Vulkan if it isn't initialized yet.
Should we?
Should we add a button maybe?
No idea.
The Vulkan renderer can just be public API, because it doesn't expose
any Vulkan-specific APIs.
And it can just exist when compiled without Vulkan, because it can fail
to realize.
Also move get rid of the gsk/vulkan/gskvulkanrenderer.h header. It was
experimental and isn't necessary now that the renderer is included via
gsk.h.
Add a testsuite called gsk-compare-vulkan to run
the gsk renderer tests with the Vulkan renderer and
gsk-compare-ngl to run them with the NGL renderer.
To run the tests locally, you can do:
meson test -C_build --suite gsk-compare-vulkan
If shaders don't support nonuniform indexing, we emulate it via if/else
ladders (or switch ladders) which get inlined by the GLSL compiles and
massively blow up the code.
And that makes compilation of the shaders take minutes and results in
shader code that isn't necessarily faster.
So we disable it on GL entirely and on Vulkan if the required features
aren't available.
As it's only an optimization and does not fall back to Cairo anymore,
this should be fine.
Make the generator generate calls for the correct glBindAttribLocation()
calls.
Usually this was done correctly, but we can't rely on it. So do it
explicitly.
When downscaling more than 2x in either dimension, force mipmap use for
the texture in a texture node.
It improves the quality of textures but takes extra work.
The GL renderer does this, too (for textures that aren't in the icon cache).
This can be disabled via GSK_GPU_SKIP=mipmap.
Fixes the big-checkerboard-scaled-down2 test.
Unless GSK_GPU_SKIP=gradients is given, we sample every point 4x instead
of 1x. That makes the shader run slower (by roughly a factor of 2.5x)
but it improves quality quite a bit.
I'm a bit unsure about using the zero rect in the fallback situtation
where one image doesn't exist, but it seems to work.
This removes the last pattern-only rendernode and with that the last
fallback usage with disabled ubershader.
This way we can toggle opacity handling on/off.
THe shader slowly turns into a fancy texture op - but I don't want to
rename it to "fancytexture" just yet.
A variation is a #define/specialization constant that every shader can
use to specialize itself as it sees fit.
This commit adds the infrastrcture, future commits will add
implementations.
gdk_texture_save_to_png_bytes() cannot fail, so ensure that it doesn't.
Testsuite has been updated to check for this case.
Note that we do not load the PNG file that we generate here.
Loading is a lot more scary than saving after all.
If people want to load oversized PNG files, they should use a real PNG
loader.
If we enter the situation where we need to redirect the clipping to an
offscreen, make sure that:
* the ubershader gets only used when beneficial
* we size the offscreen properly and don't let it grow infinitely.
Fixes the clip-intersection-fail-opacity test
There are various places where the alpha is implicitly assumed to be
handled, so just handle it.
As a bonus, this simplifies a bunch of code and makes the texture node
rendering work with alpha.
Use an offscreen and mask it if the clips get too complicated.
Technically, the code could be improved to set the rounded clip on the
offscreen instead of rendering it as a mask, but that would require more
sophisticated tracking of clip regions by respecting the scissor, and
the current clip handling can't do that yet.
This removes one of the last places where the GPU renderer was still
using Cairo fallbacks.
This is for generating descriptors for more than 1 image. The arguments
for this function are very awkward, but I couldn't come up with better
ones and the function isn't that important.
And the calling places still look a lot nicer now.
For now this uses Cairo to generate a mask and then runs a mask op.
This is different from just using fallback in that the child is rendered
with the GPU and not via fallback.
A generic part that can be shared by all gradient shaders that does the
color stop handling and a gradient-specific part that needs to be
implemented individually by each gradient implementation.
If there are more than 7 color stops, we can split the gradient into
multiple gradients with color stops like so:
0, 1, 2, 3, 4, 5, transparent
transparent, 6, 7, 8, 9, 10, transparent
...
transparent, n-2, n-1, n
and use the new BLEND_ADD to draw them on top of each other.
Adapt the testcae that tests this to use colors that work with the fancy
algorithm we use now, so that BLEND_ADD and transitions to transparent
do not cause issues.
Instead of scaled coordinates, use the unscaled ones.
This ensure that gradients get computed correctly as they are not safe
against nonorthogonal transforms - like scales with different scale
factors.
The shader can only deal with up to 7 color stops - but that's good
enough for the real world.
Plus, we have the uber shader.
And if that fails, we can still fall back to Cairo.
The code also doesn't handle repeating linear gradients yet.
This shader can take over from the ubershader. And it can be used
instead of launching the ubershader when no offscreens are necessary.
Also includes an optimization that uses the colorize shader when
appropriate.
The ubershader has some corner cases where it can't be used, in
particular when the child is massively larger than the repeat node and
the repeat node is used to clip lots of the source.
It's better than the Cairo renderer, so use it instead.
It's still only picked once GL fails, so it will probably only ever be
picked when people use GDK_DEBUG=gl-disable, but at least it will be
picked.
per-backend renderers and GL renderers are a different thing, so treat
them as such.
Also, try the GL renderer unconditionally. The renderer initialization
code will take care of GL not being available.
This is using the Vulkan renderer.
It also allows claiming support for all the formats that only Vulkan
supports, but that neither GL nor native mmap can handle.
Add GSK_GPU_IMAGE_RENDERABLE and GSK_GPU_IMAGE_FILTERABLE and make sure
to check formats for this feature.
This requires reorganizing code to actually do this work instead of just
pretending formats are supported.
This fixes GLES upload tests with NGL.
I did it because it unifies the code.
But it also gains the benefit of being debuggable because it can
now be turned off via GDK_VULKAN_SKIP=incremental-present
This ensures both that we signal a semaphore for a dmabuf when we export
an image and that we import semaphores for dmabufs and wait on them.
Fixes Vulkan node-editor displaying the Vulkan renderer in the sidebar.
Make gsk_renderer_render_texture() create a dmabuf texture if that is
possible.
If it isn't (ie if we're not on Linux or if dmabufs are otherwise not
working) fall back to the previous code of creating a memory texture.
When using the uber shader a lot, we may overflow the (only 16kB large)
storage buffer.
Stop crashing when that happens and instead just allocate a new one.
This makes the (currently single) storage buffer handled by
GskGpuDescriptors.
A side effect is that we now have support for multiple buffers in place.
We just have to use it.
Mixed into this commit is a complete rework of the pattern writer.
Instead of writing straight into the buffer (complete with repeatedly
backtracking when we have to do offscreens), write into a temporary
buffer and copy into the storage buffer on committing.
The GL branch should eventually call into gdk_gl_context_get_scale(),
which is what checks for GDK_DEBUG=gl-fractional; whereas the Vulkan
branch needs no change.
If we have the choice between running the ubershader or a normal shader
with offscreens, make the choice depend on if the ubershader would
offscreen anyway.
If so, just run the normal shader.
This really gets rid of all ubershader invocations in Adwaita
widget-factory.
Instead of using an enum, use a usual custom class struct like we use
for GskGpuOp.
As a side effect of that refactoring, the display gained a hash table
for textures where we can't use the render data because the texture is
used in multiple renderers.
The goal here is that a texture is always cached and we can ensure that
there is a 1:1 relation between textures and their GskGpuImage. This is
important in particular for external textures - like dmabufs - where we
absolutely don't want 2 images with 2 device memories, and where we use
toggle references to keep them alive.
Reserve 3 texture units per immutable sampler (because that's the
maximum per YUV sampler).
Ensure that the max-sampler calculations always include the immutable
samplers, too.
We now handle the case where memory is not HOST_CACHED.
We also track the memory type now so we can avoid mapping image memory
that is not HOST_CACHED and use buffer transfers instead.
Shader compilers struggle with compiling code that indexes texture
arrays by indexes, so keep the fallback shaders simple and don't do that
there.
There's not much of a performance difference anyway between those two
methods.
In the case where descriptor indexing is not enabled and the number of
max images is small (or we use extensive amounts of immutable samplers),
we need to be able to switch descriptors.
This patch makes that possible.
We compile custom shaders for Vulkan 1.0 that don't require the
extension.
We also ensure that our accesses are uniform by only executing one
shader at a time.
Let the objects track the number of samplers or buffers needed.
This is a required step for making Vulkan work with less featureful
(read: mobile) implementations.
This is relevant went encountering repeat nodes, where the repeat cutoff
will make the fwidth of the position go wild otherwise.
Gradients require more work now, because we need to compute offsets
twice - once for the pixel, once for the offst.
Carry an n_external_textures variable around when selecting programs and
compile different programs for different amounts of external textures.
For now, this code is unused, but dmabufs will need it.
This adds GSK_GPU_IMAGE_CAN_MIPMAP and GSK_GPU_IMAGE_MIPMAP flags and
support to ensure_image() and image creation functions for creating a
mipmapped image.
Mipmaps are created using the new mipmap op that uses
glGenerateMipmap() on GL and equivalent blit ops on Vulkan.
This is then used to ensure the image is mipmapped when rendering it
with a texture-scale node.
Add a GSK_GPU_IMAGE_STRAIGHT_ALPHA and use it for images that have
straight alpha.
Make sure those images get passed through a premultiplying pass with
the new straight alpha shader.
Also remove the old Postprocess flags from the Vulkan image that were a
leftover from copying that code from the old Vulkan renderer.
There's a well hidden line in the spec that says in
https://registry.khronos.org/vulkan/specs/1.3/html/chap15.html#interfaces-resources-descset
If the combined image sampler enables sampler Y′CBCR conversion,
it **must** be indexed only by constant integral expressions when
aggregated into arrays in shader code, irrespective of the
shaderSampledImageArrayDynamicIndexing feature.
So we'll use the same trick that we use for old GL here and do an
if dance that gives us dynamically uniform expressions.
This now uses all the previously added features to allow displaying YUV
images.
Also add a utility function that turns an image into a toggle ref for a
texture. This makes sure that reffing the image also refs the texture
and that ensures that textures stay alive as long as the image is in
use.
This code does not add a downloader, so we do not claim support for all
the new formats.
It just queries the formats. But this can be used to import dmabufs
directly into the Vulkaan renderer.
For now, the flags are just there because, and nobody uses them yet.
The only flag is EXTERNAL, which for now I'm using for YUV buffers,
though it's a bit undefined what that means.
Images can now have samplers - meaning they must be rendered with that
sampler. It also means that sampler must be handled as an immutable
sampler in descriptorsets.
These samplers can be created with a samplerYcbcrConversion, so code has
been added to pass that conversion when creating the imageview.
Also add code to GskVulkanFrame to track immutable samplers.
Nobody is making use of this yet.
Define an array with a compile-time-constant variable size for the
immutable samplers.
A bunch of work is necessary to ensure that at least one element is in
the sampler array, because the GLSL code
sampler2D immutable_textures[0];
is invalid.
This allows having different layouts sothat we can support immutable
samplers, whcih are required for multiplane and YUV formats.
We don't use them yet.
use it to collect the optional features we are interested in and turn
them on only if available.
For now we add the dmabuf features, but we don't use them yet.
The main reason here is that we want to not fail when the texture size
is larger than the supported GpuImage size.
When that happens, for now we just fallback slowly - ulitmately to
drawing with Cairo, which is going to be clipped.
There's multiple uses I want it for:
1. Generating the box-shadow area for blurring
2. Generating masks for rounded-rect masking
3. Optimizing the common use case of rounded-clip + color
Only the last one is implemented in this commit.
Don't try to use all those fancy GL features like glMapBuffer() and
such. Just malloc() some buffer memory and glBufferSubData() it later.
That works everywhere and is faster than (almost?) any combination of
fancy new buffer APIs. And yes I'm frustrated because I played with
those flags and none of them were better than this.
Doubles the framerate on my discrete AMD GPU.
Introduce a new GskGpuImageDescriptors object that tracks descriptors
for a set of images that can be managed by the GPU.
Then have each GskGpuShaderOp just reference the descriptors object they are
using, so that the coe can set things up properly.
To reference an image, the ops now just reference their descriptor -
which is the uint32 we've been sending to the shaders since forever.
Use glDrawArraysInstancedBaseInstance() to draw. (Yay for GL naming.)
That allows setting up the offset in the vertex array without having to
glVertexAttribPointer() everything again.
However, this is only supported since GL 4.2 and not at all in stock GLES,
so we need to have code that can work without it.
Fortunately, it is mandatory in Vulkan, so every recent GPU supports it.
And if that GPU has a proper driver, it will also expose the GL extension
for it.
(Hint: You can check https://opengles.gpuinfo.org/listextensions.php for
how many proper drivers exist outside of Mesa.)
The env var allows skipping various optimizations in the GPU shader.
This is useful for testing during development when trying to figure
out how to make a renderer as fast as possible.
We could also use it to enable/disable optimizations depending on GL
version or so, but I didn't think about that too much yet.
When drawing opaque color regions that are large enough, use
vkCmdClearAttachments()/glClear() instead of a shader. This speeds up
background rendering on particular on older GPUs.
See the commit messages of
bb2cd7225ece042f7ba10edd7547c1
for a further discussion of performance impacts.
The previous algorithm would reverse the order of subpasses, whcih leads
to unexpected behavior if dependent subpasses are not added as children
of a subpass, but just as a previous subpass - like when a subpass is
used multiple times later.
An example for this is a shadow node with multiple shadows - the source
of the shadow is used by the multiple shadows.
So ensure that adjacent subpasses stay in the same order.
The code generated by glslc -O is optimized worse by Mesa than
code generated unoptimized.
So generate unoptimized code until somebody figures out what's going
wrong here.
They're done using the pattern shader.
The pattern shader now gained a stack where vec4's can be pushed and
popped back later, which allows storing the position before computing
the new position inside the repeat node's child.
Due to GLES and old GL not allowing non-constant texture array
lookups,we need to turn the array lookup into a big switch statementin
those versions, and that requires putting the texture() call into that
switch.
But with that trick, we can use texture IDs in GLSL.
... and use it for glyphs.
The name is a slight variation of the "coloring" name from the GL
renderer.
The functionality is exactly what the "glyph" shader from the Vulkan
renderer does.
1. Compute the fwidth() twice with offset offsets
That way, we avoid glitches at the boundary between 0.0 and 1.0,
because by offsetting it by 0.5, that boundary goes away.
Then we take the min() of both which gives us the one we care about.
2. Set the gradient to repeating
By doing that, we don't get values at the 0.0/1.0 boundary clamped,
but things smoothly transition.
This smoothes the line at that boundary and makes it look just like
every other line.
Instead of strictly rounding to the given clip rectangle, increase the
rectangle to the next pixel boundary.
Also add docs that the clip_bounds do not influence the actual size of
the returned image.
It's just an object that encapsulates everything needed to create (the
data for) a pattern op.
It also clarifies which code does what, because now the NodeProcessor
and the PatternWriter are 2 different things.
Pretty much a copy of the Vulkan border shader.
A notable change is that the input arguments are changed, because GL
gets confused if you put a mat4 at the end.
when doing get_node_as_image(), that may spawn a new buffer writer that
writes into the samme buffer when rendering an offscreen with patterns.
So as a more or less hacky workaround, we now abort the current buffer
write and restart it once we've created the image.
If creation fails, create an offscreen image instead and draw that as a
texture.
Because offscreens basically always succeed, we can pretty much assume
success everywhere - apart from pattern creation functions that also
create images, because they can run out of shader space.
Frames now carry a timestamp for when they are used.
This is mainly intended to attach timestamps to cached items (textures
or glyphs), but it could in theory also be used when profiling.
We use wallclock time here, not server time, because it's cheaper and
because we're more intereseted in the local machine we're rendering on.
Now we can extend the pattern creation easily - and we can add new
patterns quickly later.
Plus, we need to keep this file in sync with pattern.glsl and it's neat
when those 2 files reference only each other.
Because GL flips its shit sometimes (ie when it's the framebuffer),
pass the height of the target as the flip variable, so commands
that need to operate on the pixels can flip the y axis around this value.
This is again mostly a copy of the Vulkan renderer.
It's a bit awkward codewise with the new invalidation framework,
because we need to cache the previous values individually now,
but it's a lot more finegrained, and we don't emit globals multiple
times when clips are nested.
... and use it to initialize the "proper" projection matrix to use in
shaders.
The resulting viewport will go from top left (0,0) to bottom right
(width, height) and the z clipping plane will go from -10000 to 10000.
This heaves over an inital chunk of code from the Vulkan renderer to
execute shaders.
The only shader that exists for now is a shader that draws a single
texture.
We use that to replace the blit op we were doing before.
For now, it just renders using cairo, uploads the result to the GPU,
blits it onto the framebuffer and then is happy.
But it can do that using Vulkan and using GL (no idea which version).
The most important thing still missing is shaders.
It also has a bunch of copy/paste from the Vulkan renderer that isn't
used yet.
But I didn't want to rip it out and then try to copy it back later
We want to introduce a new one next.
Technically, this breaks API, because gsk_vulkan_renderer_new() is going
away, but practically, we're gonna bring it back once we introduce that
renderer in a few commits.
Reduce the default width of search entry so that it fits on smaller
screens (ie, screens having 360px or less width). Also, set max width
to the old value of 40, so that the search entry will have the same
old size if window width permits.
This commit won't make any difference on larger screens.
When the ::bind signal is emitted, the list item may not be added
to the list view yet, so we can't consult the widget hierarchy at
that point to decide whether to show or hide the icon. List for
notify::root instead.
Fixes: #6305
We do extra work here to make the introspection scanner pick up
the docs for the static inline function, but that doesn't make the
function actually work in language bindings, so mark it as skip.
Fixes: #6298
According to EXT_color_buffer_half_float it should be renderable, but it
fails to glGenerateMipmap() with Mesa 23.3 so just pretend it's not
renderable until that is fixed.
Fixes CI from failing.
I naively assumed the EXT_color_buffer_float and
EXT_color_buffer_half_float extensions would mirror each other, but they
do not. The float extension explicitly excludes RGB32F from the
renderable formats.
These are not usable outside of GTK, so lets not burden bindings
with them.
I'll keep the get_child() function exposed, since it is needed to
iterate over node trees containing subsurface nodes.
asan randomly failed when this almost correct code wasn't quite correct.
Hopefully this is the correct incantation to compute the size.
Related: glib#205
The test ensures that offscreens render to the same pixel grid as the
actual image, and they are not offset by fractions of a pixel.
The Cairo renderer fails here because Cairo's clipping code rounds pixel
values wrong.
This is mostly untested and a result of reading the code.
The main effect here happens when a node was drawn that didn't start on
an integer boundary, which is very rare.
However, with specially crafted tests and when using fractional scaling,
this can happen.
This happened most often when clipping by the node bounds to restrict a
push_group() call. Enlarge that rectangle to fall on a pixel boundary.
Testcase included
The code was writing invalid memory, so this might not have always
crashed, but I did my best to write the test so it causes a SEGV.
Also included is a fix for the testsuite where the expected result was
wrong.
The replayed node/images weren't saved.
I wanted to check that an optimization is done when replaying a test,
but without a saved node file, I couldn't.
It is not material to this test, and it causes some hard to
understand problem with fontconfigs use of mmap, leading to
a sporadic segfaults in pangos fontconfig thread.
This test fails on my system currently, since rawhide libpng appears
to have changed the encoding of pngs so that the texture nodes no
longer match the reference. This will be a problem as long as our
ci systems have an older libpng, so disable this test for now.
Add a new activate signal that fires when enter is pressed after
editing, and make the default handler activate the default widget if
activates-default is set.
* Fix a bug where a zero increment would make the value unsettable,
when the more natural operation is to allow any value to be set.
* Factorise gtk_spin_button_snap into two parts (snapping + setting),
and make gtk_spin_button_snap only perform the snapping part.
* Avoid duplicate calls to gtk_adjustment_get_{lower/upper} and
reinvention of CLAMP macro.
These 2 rectangles used to intersect fine:
0 0 50 50 / 50 0
0 0 50 50 / 0 50
But the computed result was:
0 0 50 50 / 50
which is not a valid rectangle, because the corners overlap.
Make sure such rectangles return NOT_REPRESENTABLE.
The above rectangle has been added to the testsuite.
After discussion on IRC about debug messages:
- FALLBACK is meant to be used for printing stuff about fallbacks
(Cairo, offscreens, conversion when uploading, etc)
- CAIRO is for overdrawing everything drawn with Cairo
When hilighting Cairo nodes, use a different hilight color than when
hilighting other nodes.
This allows differentiating application use of Cairo (via nodes) from
renderer use of Cairo (via fallback).
Use it to overlay an error pattern over all Cairo drawing done by
renderers.
This has 2 purposes:
1. It allows detecting fallbacks in GPU renderers.
2. Application code can use it to detect where it is using Cairo
drawing.
As such, it is meant to trigger both with cairo nodes as well as when
renderers fallback for regular nodes.
The old use of the debug flag - which were 2 not very useful print
statements - was removed.
There are some tests that generate large images.
However, if we mask that image, we might have to generate offscreens
both for the source and for the mask.
And if we do that, it can take a long time. And especially on CI with
software rendering, that can quickly become noticable and result in
timeouts.
This test tests that shadows that are offset to outside the clip region
but where the blur goes back into the clip region get correctly drawn
and not optimized away.
To view what the test actually draws, remove at least the color-matrix
- it's only used so the blurring algorithm doesn't cause different
results - and maybe also the clip node.
The test existed in git but wasn't hooked up. So let's do that by:
1. Adding it to the build
2. Adapting it a bit so rounding errors really don't trigger (as the
original commit claimed they shouldn't).
3. Re-renaming it because this was actually about 3d gradients
The actual gradient line is covered by blocks, so there are no
artifacts. But if a renderer screws this up, the blue/red will seep
through these blocks.
When different scale factors are used to transform a diagonal
linear gradient, the angle between the gradient line and its
perpendicular is no longer a right angle, which makes the
gradient come out different.
So it is necessary to use transform nodes in that case so that the
correct gradient gets rendered.
Technically, the code could check if the scales are equal or the
gradient line is horizontal/vertical, but I don't think that's worth it.
Mask nodes are transparent outside of the intersection of source and
mask, unless the mask ode is inverted alpha.
Set the bounds accordingly.
Tests have been updated accordingly.
This test tests multiple things:
1. That huge contents are properly clipped by repeat nodes, even if the
repeat happens in the visible part
2. That repeating only horizontally or only vertically is done quickly
via offscreens when lots of repeating is done
Test that if the child is a texture that extends the child bounds, that
extension does not get repeated when rendering.
This can easily happen when the child is not drawn as an offscreen, but
instead the texture cache is consulted and no check for matching size is
done.
When we test repeat nodes, make sure we round the size of the original
node up to an integer.
The reference image for the node is a rounded up, so when we generate a
new reference image we cannot deal with anything else.
Fixes huge-width test with --repeat.
Instead of using "-3d" to exclude Cairo rendering, use "-no$renderer" to
allow excluding any renderer.
And because we use contains() for the check, we can exclude multiple
renderers by naming the test sth like "test-nogl-nocairo.node"
Sync the code in gtkwindow.c that generates focus change events
with the similar code in gtkmain.c that generates crossing events.
This fixes assertion failures that would trigger in nautilus when
opening a folder.
We don't want to set a misleading descendent in the case that
we don't have a shared ancestor at all (because the old and the
new targets are on different toplevels).
Doing this in a way that is picked up by gobject-introspection
requires splitting off new enum members into separate doc
comments, which is a bit unfortunate.
Some dmabuf formats were added in Vulkan 1.3.
Note that this does not require the Vulkan drivers to be version 1.3 -
it just means compilation against libvulkan 1.3
Right now, it's mentioned only in the class description of
GtkScrolledWindow that the accessors of the child property don't
necessarily roundtrip.
Let's make it more clear by expanding the documentation of the setter,
getter, and property.
See: #6275
The convert_texture() path only works for the GL renderer, the new
renderers potentially use dmabuf textures as result of render_texture(),
so they need to be smarter here.
This makes no sense by itself, but we want to create the EGLImage at
DmabufTexture construction so that we can actually reject dmabufs that
we can't create EGLImages for.
This will make it possible to bail when the stride limitation for AMD
GPUs hits.
Instead of having an add_formats() function, make the get_downloader()
function add the formats.
This allows putting the actual downloader in a different place from the
initialization code.
This is done without testing, just doing my best to map all the DRM
formats to VkFormats.
Once people start using them, they'll figure it out when it's wrong.
(Somebody needs to write a testsuite.)
When we use the builtin downloads via mmap(), it's a special case where
we don't need to initialize subsystems and query them for support. We
know what we can and can't do.
Also, we want to use these formats with the lowest priority but pick the
downloader first for supported formats, and queueing it in the
downloaders list doesn't reflect that. So don't do it.
This omission was noticed by Benjamin Otte. Add a premultiply
uniform to the external shader, and add a separate premultiply
shader for the non-external case.
When the GL renderer cannot upload a given format, print a FALLBACK
debug message with the failed format and the alternative that was
picked, for example:
Unsupported format b8g8r8a8, converting on CPU to b8g8r8a8-premultiplied
Makes it easier to figure out what's happening, especially when using
old GLES versions that don't support all formats.
Track fallback formats to use in the memoryformat directly instead of
using in the GL uploading code.
First of all, this allows sharing the code and ensuring all our
renderers use the same fallback mechanism.
But also, this allows tracking fallbacks per-format which is useful
because the fallback formats aren't really a tree. We want to make
FLOAT16 fall back to FLOAT32 when not available, but we also want
FLOAT32 fall back to FLOAT16.
By tracking the fallbacks per-format, we can achieve that.
Add gdk_memory_format_get_premultiplied() and
gdk_memory_format_get_straight() which return the matching
premultiplied/straight format.
Use this to pick the premultiplied format when uploading GL textures.
And remove the duplication in the dmabuf code, where we can now use
these functions instead of tracking both the premultiplied and straight
alpha versions.
Add an "RGBA" format that just maps to the swizzled version of the
default format.
This way, BGR gets mapped to RGB + swizzling first before trying to map
it to the default format for the depth.
The benefit here is that this format has the same memory width, so
uploading/downloading code can treat it equivalent to the original
format and there's no conversion neccessary later.
While not required by the GListModel interface, they are a useful
convention which is already implemented by other GListModel public
implementation in GTK, particularly for use in expressions and
bindings.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/6261
Now that we have gdk_gl_context_get_memory_flags() and code can use that
function, make the code do that.
Remove support checks from gdk_memory_format_gl_format().
This is an initial naive port that doesn't try to make use of the finer-grained
flags yet.
Checks which features of a given memory format are supported by
the current GL implementation.
We check:
* usable: Can be used as a texture with NEAREST filter
* renderable: Can be used as a render target
* filterable: Can be used with GL_LINEAR
In normal GL, all formats are all of these things, but GLES is a lot
more picky.
So far nobody uses this.
This is the result of experimenting with corner cases when blurring.
The result is a test that tests when the child of a blur node is
clipped out but the blurred child is not, the blurred parts are still
visible.
This immediately broke the cairo renderer, so the fix is included.
If a subsurface is not below, it is visible no matter what the opaque
region is.
Also, we don't need to care about transparency in the subsurface if we
ignore it anyway. So this is a win-win.
We accept transparent subsurfaces for passthrough now, when they are
above the surface.
But we did not unset the opaque region to empty when the texture is
transprent.
These are 2x2 combinations that:
1. Use a texture child node vs a color child node
This should force an offscreen vs straight up use a texture.
2. Switch opacity and color-matrix
Either put the color matrix into the opacity node or put the opacity
into the color matrix.
This is worth testing because renderers often combine opacity into the
color matrix to avoid offscreens.
And they do that because applications often create faded out symbolic
images, which end up as a combination of these nodes.
The public gtk_application_inhibit() API allows a NULL reason argument,
and we have a fallback in place when going through the session manager
proxy; when using the inhibit D-Bus API directly, though, we're just
passing a potentially NULL value to g_variant_new_string(), which will
rightfully complain.
Add new accessible roles
GTK_ACCESSIBLE_ROLE_ARTICLE and
GTK_ACCESSIBLE_ROLE_COMMENT.
ARIA has corresponding roles as well [1] [2],
with the article role being the superclass role
of the comment role.
Acccording to the ARIA spec, the article role
has the document role as superclass role and
the name can be set by the author.
For the comment role, the name can be set by the
author or come from the content.
The ARIA spec for the comment contains this sentence [2]:
> If the author has not explicitly declared aria-level, aria-posinset, or
> aria-setsize for a comment element, user agents MUST automatically
> compute the missing values and expose them to assistive technologies.
However, these properties are not listed as "Required States and
Properties" in the following table for that role. Potentially
the above requirement only applies for the first of the two
possible described cases of how the relationship between comments
and the commented content can be set, so don't hard-require
these attributes in the a11y overlay's
`check_widget_accessibility_errors` either.
[1] https://w3c.github.io/aria/#article
[2] https://w3c.github.io/aria/#comment
We need to make sure that all our textures have the same memory
format, or we'll run into trouble in the upload code, at least
on GLES, which isn't as forgiving about format mismatches.
Related: #6238
Allow setting the modified flag, but skip propagating the history state update
as it will be done by gtk_text_history_end_irreversible_action().
Fixes#6236Closes#6236
Our test setups are mostly about varying the rendering environment
(different backends, or renderers, etc). Therefore, we don't need
to duplicate the runs of the css or node parser or path tests.
Just run the gdk and gsk-gl tests under all setups.
That way, we can work with older libdrm versions.
The list was generated via a bit of sed and grep from the current
dmabuf-fourcc.h, which is why I put it into its own file and included
all the formats, no matter how old they are.
Add the matching GdkMemoryFormat for all dmabuf formats.
This way, we don't fall back to RGBA8 for 10- and 16-bit formats that we
don't support natively when EGL or Vulkan use them.
Also includes corrections for a few mixups.
Make DnD events get directed to the right places (and most
importantly, not to the wrong places) when happening over
modal parts of the UI.
Fixes DnD started from popovers being able to drop on their
modal toplevel.
Make this event behave like the other regular events, and emit
coordinates based on native surfaces. Fixes DnD over popovers
finding the correct coordinates.
This function takes an event, so the place(s) that do
not have one readily available can only pass NULL, so
the serial lookup will only work for the pointer.
Pass a device (plus optional sequence) to this function,
as these places do at least have the corresponding
GdkDevice at hand.
Fixes serial lookups for DnD, for other devices than
pointers (e.g. tablets, or touch).
Our test setups are mostly about varying the rendering environment
(different backends, or renderers, etc). Therefore, we don't need
to duplicate the runs of the css or node parser or path tests.
Just run the gdk and gsk-gl tests under all setups.
Sadly, subsurface positioning is undefined in this case. We'll
trust the compositor to not mess up if the device coordinates
after applying the scale are integral, but otherwise, we'll
decline.
Instead, do it all in attach(), which becomes more and more like
ConfigureWindow. This is good, because it will let us take the
above-ness into account when making decisions about attaching.
There was one branch in the success case that turned it into a failure,
yet we were still reporting a success (and discarding the buffer).
Don't do that.
Without this, offloading is very hit-and-miss, since you need
to hit the few size combinations where you get an exact integral
size when preserving the aspect ratio.
Add a wayland_gl setup that explicitly uses desktop GL, and rename
wayland_gles to wayland_gles2 (since that is what it does).
In ci, make the fedora-x86_64 runner run tests with wayland_gl
and wayland_gles2, and make the fedora-release runner run test
with wayland and x11.
With the advent of dmabuf support, using GLES has become more
attractive, since we can use its external texture support to
support more dmabuf formats.
You can go back to the previous preference order by setting
GDK_DEBUG=gl-prefer-gl
The recursive subdivide_info function works by soring the
selector infos it gets into 2 (or 3) buckets: exact matches,
matches, and remaining. Then it recurses on the matches and
remaining buckets. This can be done without allocating extra
arrays, by sorting the given array in the right way.
This needs some serious testing.
Fixes: #6583
When passing a directory via G_TEST_SRCDIR, still pay attention
to --verbose, and print out each file thats tests. This lets us
quickly pin down which test fails.
As the commit message in
commit 9f078bd5c9
Author: Michael Weghorn <m.weghorn@posteo.de>
Date: Mon Sep 25 10:41:42 2023 +0200
a11y: Add paragraph role
already says, the super role of the paragraph role
in ARIA is the section role [1]. But then, that commit
accidently set the structure role for the super role,
so fix that now.
[1] https://www.w3.org/TR/wai-aria-1.2/#paragraph
The default keymap and keymap layouts are calculated on request.
If done once a surface is setup and listening at win32 events,
we may then enter in a recursive loop.
To avoid this, precalculate the keymap as soon as displays are open.
Fixes#6203Closes#6203
This flag must be set when creating the class or offloading
will be disabled for this renderer.
Set that flag for the GL renderer.
Fixes the Cairo and Vulkan renderer not showing Video.
Map GTK_ACCESSIBLE_RELATION_COL_INDEX_TEXT and
GTK_ACCESSIBLE_RELATION_ROW_INDEX_TEXT to the
corresponding AT-SPI object attributes
"colindextext" and "rowindextext", as it is specified
e.g. in the Core Accessibility Mappings 1.2 for the
corresponding attributes [1] [2].
Orca makes use of these object attributes in web browsers
and since recently also for LibreOffice [3] and is
planning to use that more globally.
[1] https://www.w3.org/TR/core-aam-1.2/#ariaColIndexText
[2] https://www.w3.org/TR/core-aam-1.2/#ariaRowIndexText
[3] 3c056cd7b5
These tests come in two variants.
The first takes .node and .offload file, parses the node file,
and compares the resulting subsurface attachments to expected results.
The second variant takes two .node/.offload file pairs and a .diff
file, parses the node files, compares the resulting subsurface
attachments, and then diffs the nodes, comparing the resulting
area to the region in the .diff file.
This is new widget that will attempt to pass through the content
of its child via a subsurface. This is mostly meant for internal
use, but the minimal api is available.
During rendering, restack offloaded subsurfaces below the main
surface, and clear the area so they peek through. After rendering,
raise the last subsurface if we haven't drawn over it.
Add a blend mode to the draw command, so it can draw transparent
black. This will be used to erase the area on top of a subsurface
when we do passthrough.
Add an extra argument to pass offload info to the diffing code.
This is then used for diffing subsurface nodes differently,
depending on their offloading status.
We have to be careful to not draw over the subsurface area with
our highlighting, otherwise this would interfere with raising
unobstructed subsurfaces.
Add api to allow creating subsurfaces, attaching textures to them,
and changing the stacking order.
This is just the api, there is no implementation yet.
This is a backport of !1143 to gtk4.
SetClipboardViewer() API is obsolete is prone to clipboard chain breaks
from other applications.
Use recommended AddClipboardFormatListener() instead.
Fixes#442
`gtk_window_get_default_size()` claims width/height are optional-out
arguments, but defers to `gtk_window_get_remembered_size()` which
may dereference a NULL-pointer.
Since `gtk_window_get_remembered_size()` is only called by
`gtk_window_get_default_size()`, collapse it into the latter
and perform the NULL check there.
Make sure all our dmabuf debug messages are display-scoped so the
inspector doesn't trigger them, use the same formatting throughout,
and improve consistency of wording here and there.
Getting this wrong matters, since we won't offload textures in
non-opaque formats. Found by Robert Mader. At the same time,
unify the two places we have for mapping from fourcc to memory
format.
Deep trees quickly add so much empty space on the left, so that it gets
really hard to read after an indentation level of ~10.
By halving, we still keep the visual clarity of indenting but we can now
handle twice as many indentation levels, ie ~20.
It is what sysprof has been using, and it also feels right in the
inspector.
It started out as busywork, but it does many separate things. If I could
start over, I'd take them apart into multiple commits:
1. Remove G_ENABLE_DEBUG around GDK_DEBUG_*() calls
This is not needed at all, the calls themselves take care of it.
2. Remove G_ENABLE_DEBUG around profiling code
This now enables profiling support in release builds.
3. Stop poking _gdk_debug_flags and use GDK_DEBUG_CHECK()
This was old code that was never updated.
4. Make !G_ENABLE_DEBUG turn off GDK_DEBUG_CHECK()
The code used to
#define GDK_DEBUG_CHECK(...) false
#define GDK_DEBUG(...)
which would compile away all the code inside those macros. This
means a lot of variable definitions and debug utility functions
would suddenly no longer be used and cause compiler errors.
1. Check GStreamer caps for premultiplied alpha and select
GdkMemoryFormat accordingly
2. Set a GdkMemoryFormat for GL textures
Fixes the video in widget-factory being treated as premultiplied when it
isn't.
Add a new GTK_ACCESSIBLE_ROLE_BLOCK_QUOTE role
for block quotes/block quotations.
ARIA has a corresponding "blockquote" role as well. [1]
The role is used e.g. in document editors
like LibreOffice or web browsers like Firefox.
According to the ARIA spec (§ 5.2.8.4, [2]), the
blockquote role is among those that can be named by
the author, and the superclass role is section. [1]
Related change for LibreOffice making use of the new
role: [3]
[1] https://www.w3.org/TR/wai-aria-1.2/#blockquote
[2] https://www.w3.org/TR/wai-aria-1.2/#namefromauthor
[3] https://gerrit.libreoffice.org/c/core/+/158685
We were using it in all cases, so, we were using it to compute descriptions,
and also for non-embedded controls. That was overriding descriptions
set, for example, in Gnome settings, and was causing the value of spinboxes
to be read multiple times.
We really always want to force-include msvc_recommended_pragmas.h to check for
things at compile time so that we can avoid stuff like missing includes or
attempting to return a value in a function that is supposed to have a
void-return-type.
The current problem is that, as indicated in the Visual Studio CI job, that we
couldn't locate msvc_recommended_pragmas.h during the build if GLib is built
as a subproject, and/or when msvc_recommended_pragmas.h is not in the paths
indicated by %INCLUDE%, meaning that the aforementioned issues would not be
caught by CI, which will then break builds on Visual Studio for people when
msvc_recommended_pragmas.h is found during their builds.
It would also be nice to be quiet from the warnings that we can really
disregard anyways.
So, add a copy of msvc_recommended_pragmas.h from GLib and update the build
files to look for it in build-aux/msvc, so that it can always be used during
the build, especially by the CI.
Remove all the roadblocks we've put up to keep implicit modifiers
out. Our importing code already handles them as a signal that says
'No modifiers, please!'. Now we just hope for the best and pass
things along.
This is necessary since some drivers won't produce any explicit
modifiers.
Check that the right filter is chosen and that that filter is
implemented correctly.
The test is disabled for Cairo because Cairo (or rather Pixman)
doesn't follow the filtering specifications for GL/Vulkan and in
particular the nearest filter picks a different pixel.
Drawing a texture-scale node like a texture node when the filter is set
to "linear" doesn't work, because the texture node switches to
trilinear when mipmaps are available.
There is no reason not check the alpha swizzle for being different
from its default value. I am thinking about implementing RGBx
upload with a swizzle of rgb1, and that would break here.
We just poking at display members here, there is no guarantee that
dmabuf formats have been initialized. So do it explicitly.
This prevents a crash in the inspector when viewing a recorded frame
containing a dmabuf texture, since the inspector uses a separate
display connection.
We were confusingly printing "supported format" for dmabuf formats
that we end up not adding to our list of supported formats. Don't
do that, it is confusing. At the same time, we shuold print out
the linear formats we support via mmap.
If we can't open /dev/dma_heap/system, fall back to using memfd_create.
It does not let us make a 'proper' dmabuf, but it is good enough to
test our handling of linear buffers in various formats.
When we are running under GLES, we can use GL_TEXTURE_EXTERNAL_OES
to support YUV formats.
Since we don't want to deal with the combinatorial explosion of
compiling all our shaders with all combinations of sampler2D vs
samplerExternalOES for all their textures, we copy the external
textures to a regular texture before using them.
This shader uses samplerExternalOES to sample an external texture
and blit it into a 'normal' texture. It only works in GLES, but
we won't use it outside of GLES.
Allow our shaders to use samplerExternalOES, by declaring
that we use the relevant extension. Unfortunately, this
only works for gles, and requires different extensions for
gles2 and gles3. Yay
Add a GSK_GL_DEFINE_PROGRAM_NO_CLIP, which is like
GSK_GL_DEFINE_PROGRAM but compiles the shader just once,
with NO_CLIP defined.
This will be used in the future for shaders that do
texture conversion.
Prepare the plumbing in the GL renderer for textures that use
target GL_TEXTURE_EXTERNAL_OES. These need to use a special sampler,
so make sure our sampler machinery does not run over it.
Add an implementation of GdkDmabufDownloader that uses
gsk_renderer_render_texture + GL texture download.
Since gsk isn't threadsafe, we do the download in the main thread,
taking care to not disturb the current GL context of whatever is
going on there at the time.
And since gsk renderers are expensive to create, we cache it
in the display.
Note that gsk does not yet have any special support for
dmabuf textures, so for now, they will always get downloaded
and then reuploaded as GL textures.
This is a simple helper that feed a GdkTexture
through a renderer and returns the resulting
texture. This will be used to convert dmabuf
textures to 'native' textures.
Restore the bigendian support that was lost in b0e26873f6,
by just not using GL_BGRA with GLES on bigendian. Should be a
very rare combination, but still.
Trying to use it is a programming error, applications should have code
that uses real modifiers.
Also add a check to the formatsbuilder so our code doesn't include the
invalid modifier by accident.
We don't really know how to deal with it, so better force applications
to figure out what to do.
When adding the formats of a downloader, allow them to return FALSE to
mean "This method is not supported", which is a useful way to opt out
when checking GL or Vulkan extensions and finding out that the desired
one isn't supported.
The code now by default puts all planes into the same fd - like
v4l does, too.
The old behavior of one fd per plane can be enabled via --disjoint.
Also, am --undecorated option has been added so that the window
isn't decorated and all that the renderer has to do is display the
dmabuf.
This is useful when debugging just the dmabuf rendering.
This seems to be what everyone does, so we should do it, too.
Previously it was assumed that an fd of -1 would mean reusing the
previous fd with a different offset, but that seems to be uncommon.
This uses the dma-heap kernel api to create a dma-buf
and use it for a GdkDmabufTexture. It supports a few
formats to test how well GL conversion of YUV works.
The YUV code is adapted from weston tests.
We did have 4 ordering variations of ARGB straight,
but only 3 premultiplied. Add the missing one.
Update all the places where we switch over memory formats.
1. Split out the download function from the mmap'ing of the plane(s)
2. Make the code mmap() all the planes
3. Determine size using lseek() as documented by libdrm, instead of
trying to guess it from the format.
4. Fix some bugs, like switcheroos of width and height
Tries to sanitize the dmabuf to conform to the values expected
by Vulkan/EGL which should also be the values expected by
Wayland compositors
We put these sanitized values into the GdkDmabufTexture, by
sanitizing the input from GdkDmabufTextureBuilder, which are
controlled by the callers.
Things we do here:
1. Disallow any dmabuf format that we do not know.
1. Treat the INVALID modifier the same as LINEAR.
2. Ignore all other modifiers.
3. Try and fix various inconsistencies between V4L and Mesa,
like NV12.
*** WARNING ***
This function is not absolutely perfect, you do not have a
perfect dmabuf afterwards.
In particular, it doesn't check sizes.
The glyph and icon libaries were also checking for GLES to
decide if data needs to be transformed from BGRA to RGBA.
Use the new has_bgra getter instead.
This will probably break on bigendian, because the
GL_BGRA + GL_UNSIGNED_BYTE combination is not equivalent
to the cairo format on bigendian, but this was already
broken for the gl format information that we get from
gdk_memory_format_gl_format.
Vertex arrays are available in GL and in GLES >= 3.
We don't check for the GLES extension that provided
vertex arrays in older GLES, since that requires
using different API.
This api avoids version checks all over the place.
Make gdk_memory_format_gl_format take the GdkGLContext,
instead of just a gles boolean. This will let us
check for extensions that may be needed for certain
formats.
Update all callers.
We always have a display - the default display - so there's no need to
accept NULL.
Plus, we need a display when building the texture, so accepthing NULL
wouldn't even make sense.
Includes update to defaultvalue test.
We are returning interned strings here, and
g-i seems to have trouble interpreting the const,
so lets help it out by being more explicit with
our annotations.
Fixes: #6167
We need to provide color stops to avoid rounding errors with different
shaders.
That makes the empty linear gradient somewhat less empty, but I think
it's the emptiest we can make it.
GdkDmabuf is a struct encapsulating all the values of a dmabuf, so
nothing to see here.
GdkDmabufDownloader is a vtable for a thing that can download dmabufs.
For now only one implementation exists, so this just looks like a ton
of work for no benefit.
The only neat thing is that gdkdmabuftexture.c got a whole lot tidier.
Add a new debug flag for dmabuf-related information,
and use it in gdkdmabuftexture.c.
This will let us separate out dmabuf debug spew from
opengl debug spew.
To avoid O(n²) behaviour, GtkFileChooserNativePortal uses the
classic prepend tatict. However, it does not reverse the file
list after building it.
It's not a big deal since the portal does not specify the order
in which the files are sent. But it's nice nonetheless to send
the file list in the order in which files were passed originally.
Reversing the list has no meaningful performance impact.
Patch originally made by Bastien Nocera.
See https://github.com/flatpak/xdg-desktop-portal/issues/548
As mentioned in
commit 368f2af634
Author: Matthias Clasen <mclasen@redhat.com>
Date: Mon Oct 2 08:47:53 2023 -0400
a11y: Be safe against non-UTF8 text
, the string insertion APIs take string + length
and only insert up to `length` bytes of the
given string.
The AT-SPI "TextChanged" event however
is using a character count, and `emit_text_changed`
also gets called with the character count
along with the string.
However, `g_strndup` used in `emit_text_changed`
so far takes a byte count, not a character count.
Adapt `emit_text_changed` to just use the
passed text as is and make it the responsibility
of the callers to pass only the actually
inserted/removed string.
Most of the callers in `gtk/a11y/gtkatspitext.c`
already did that. Adapt two missing ones to do
likewise.
Fixes: #6151
`gtk_accessible_range_default_set_current_value` needs
to return TRUE independent of whether the value was
actually changed, since that return value is required
for the proper dbus reply to be sent to AT-SPI.
Fixes a crash/assertion seen e.g. with the "Hypertext" gtk4-demo
example when trying to change "CurrentValue" for the
level bar via the AT-SPI Value interface:
GLib-GIO:ERROR:../../../gio/gdbusconnection.c:4354:invoke_set_property_in_idle_cb: assertion failed: (error != NULL)
Bail out! GLib-GIO:ERROR:../../../gio/gdbusconnection.c:4354:invoke_set_property_in_idle_cb: assertion failed: (error != NULL)
Aborted
Fixes: #6150
These are the dmabuf formats that we can import
into a GL context as an EGLImage, and successfully
download.
We skip the GdkDisplay:dmabuf-formats property
in the default value tests, since the nominal
default value is NULL, but the actual value is
constructed on demand.
Add an implementation of GdkDmabufTexture.
For now, this implementation is rather minimal,
since we need a roundtrip through GL to convert
most nottrivial formats.
Add a builder for a new GdkTexture subclass that
wraps dmabuf buffers on Linux. For now, this is
just an API. The implementation will follow in
subsequent commits.
`gtk_editable_delete_text` can be called with a
negative `end_pos`, in which case the characters
from the start pos to the end of the text are
removed. [1]
It e.g. gets called this way from
`gtk_editable_set_text`.
So far, that negative index was not converted,
but passed as is in the AT-SPI callback
`delete_text_cb` when calling the `text_changed`
handler (`emit_text_changed` in
`gtk/a11y/gtkatspicontext.c`) which just uses the
index as is, also in it's call to `g_strndup`,
resulting in a crash when negative indices are
used.
Fix this by converting negative values to the
actual end index in `delete_text_cb` before
calling the handler.
[1] https://docs.gtk.org/gtk3/method.Editable.delete_text.htmlFixes: #6149
Updating a Pango context can influence the layout of widget, in
particular that of a GtkLabel, not only its rendering. Make sure to
queue a resize when updating the context.
In particular, this fixes window titles getting suddenly truncated when
moving a window from a HiDPI display to a low DPI one, after
https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/6190 has made font
hinting depend on the widget scale. With hinting enabled on low DPI,
the Pango layout needs ever so slightly more width to not get truncated.
There is plenty of space in the header bar that could be allocated to
the label, but for that to happen, it needs to know to queue a resize.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
The C standard does not specify whether the underlying type of an enum
is signed or unsigned, and until C23 there was no way to control this
explicitly. GCC appears to make enums unsigned unless there is a
negative value among cases of the enum, in which case it becomes signed.
MSCV appears to make enums signed by default.
A bitfield of an enum type (which is not specificied in the C standard
either) behaves as if it was an instance of a numeric type with a
reduced value range. Specifically, a 'signed int val : 2;' bitfield will
have the possible values of -2, -1, 0, and 1, with the usual wraparound
behavior for the values that don't fit (although this too is
implementation-defined).
This causes the following issue, if we have:
typedef enum
{
GTK_ZERO,
GTK_ONE,
GTK_TWO
} GtkFoo;
struct _GtkBar
{
GtkFoo foo : 2;
};
and then assign bar.foo = GTK_TWO and read it back, it will have the
expected value of 2 (aka GTK_TWO) on GCC, but a value of -2 (not
matching any of the enum variants) on MSVC.
There does not seem to be any way to influence signedness of an enum
prior to C23, nor is there a 'unsigned GtkFoo foo : 2;' syntax. The only
remaining options seems to be never using enums in bitfields, which is
what this change implements.
In practice, this fixes GdkPipeIOStream crashing with an assertion when
trying to copy-paste in-app in MSVC builds on GTK.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
This is useful for colorizing in the same fashion we do for the glyph
texture atlas. In fact, for small GdkTexture, you will end up in something
like the icon texture atlas.
The primary motivator for this optimization is to draw various glyph-like
features from VTE such as many forms of boxes, lines, arrows, etc.
As it turns out, ccache accelerates the build so much that it can
trigger a race condition in the gobject-introspection subproject. This
only surfaced recently as the introspection feature was previously
disabled due to missing build time dependencies.
The race condition surfaces as follows: the build breaks because
gobject-introspection starts to build Gdk-4.0.gir before
GdkPixbuf-2.0.gir, despite Gdk-4.0.gir depending on GdkPixbuf-2.0.gir.
The string we're passed here may not be zero-terminated
since our text insertion APIs take string + length. So
So be safe and copy the text we are interested in if
necessary.
Fixes: #6131
Make gtk_print_dialog_setup_finish return a GtkPrintSetup
object, which encapsulates all the data that needs to be
transferred between the setup and print calls, and make
the print_file and print methods take an extra GtkPrintSetup
argument.
Change the print call to return an output stream, rather
than take an input stream. The results are now returned
when the output stream is closed.
With some further cleanup, this makes the GtkPrintDialog
object a proper builder object - you can create multiple
print dialogs from the same GtkPrintDialog object, in
parallel, and they won't interfere with each other.
The portal printoperation inmplementation
relies on the file printbackend to be available.
If it isn't, we should report a proper error
status insetad of running into assertions deep
inside the printoperation code.
We don't need to be calling type node conformity checking from the tight
loop of the renderjob. Hoist that into the private header and use that
intead through via the Class pointer.
Anything that includes gskrendernodeprivate.h will get an alternate form
of ref/unref for render nodes which does not need to do type checking on
the parameter. We can expect that things are correct within GTK itself and
this saves excessive amounts of TypeNode conformities checking.
Let's assert that we schedule the idle callback exactly once.
These assertions are not perfect because if the callback executes before
we schedule it, then the assertion itself would be a use-after-free,
since I'm using the PrinterFinder to track whether the callback that
frees it has been scheduled. But in practice when using loupe's print
dialog, I was noticing the callback scheduled twice before it was
executed. The assertion would have caught this problem.
This is a little tricky. At first, I thought we had a codepath where we
fail to schedule the idle that completes the print operation: if we take
the gtk_print_backend_printer_list_is_done path for each printer
backend, then printer_list_done_cb() is never executed and we never
schedule the idle. But in fact, in this case, then backends == NULL at
the bottom of find_printer(), and we'll schedule the idle there, so it's
OK. Except it's not really OK, because we'll schedule it even if a
printer was already found, resulting in the callback completing twice
and a double free.
Simplify this. Schedule the idle in find_printer() only if there are
*initially* no backends, not also if all backends are immediately ready
and already removed from consideration. Instead, always call
printer_list_done_cb() for every backend in find_printer_init(). After
the previous commit, printer_list_done_cb() will schedule the idle when
appropriate.
printer_list_done_cb() additionally disconnects signals that we did not
connect in this codepath, but it does so using
g_signal_handlers_disconnect_by_func, which is harmless. Otherwise, the
only extra work it's doing is scheduling the idle, and that's exactly
what find_printer_init() is missing.
If we are the final backend, then after removing ourselves there is no
backend remaining. We will schedule the idle even if it has already been
scheduled. This idle is required to run exactly once and executing it
twices results in a double free that crashes loupe when printing. It
also causes the user callback to execute twice, which could cause
similar problems.
Fixes#6122
Like the previous change, this uses GdkArrayImpl instead of GArray for
tracking modelview changes. This is less important than clip tracking
simple due to being used less, but it keeps the implementation synchronous
with the Clip tracking code.
We can end up spending a lot of time in g_array_maybe_expand() through the
use of g_array_set_size() for clip tracking. That is somewhat due to the
simple nature of GArray being size-dynamic. Instead, we can use
GdkArrayImpl and let the compiler do what it does best to elide some
work and hoist other work into the calling function.
This also fixes a potential UAF in gsk_gl_render_job_push_contained_clip().
When getting a colorized texture we're downloading the texture as a
Cairo surface, and then feeding it to another texture, but we never drop
the reference of the new surface.
Using "1 << x" means that we are shifting a signed 32bit integer, but we
want a gsize, which is an unsigned 64bit integer.
So now we don't overflow anymore if the array reaches a size of 2GB.
The fix in commit a267dfac5d is wrong.
The function can return FALSE in normal operation.
Instead do a check for node == NULL that gracefully returns FALSE instead.
Fixes: #6114
Add new GTK_ACCESSIBLE_ROLE_PARAGRAPH role
for paragraphs.
ARIA has a paragraph role as well.
The paragraph role is used e.g. in document editors
like LibreOffice or web browsers like Firefox.
According to the ARIA spec [1], naming paragraphs
is forbidden (§ 5.2.8.6), and the superclass role
is section.
This role will be more useful once a way to expose
the textual data via the AT-SPI Text interface is
also available (s. issue #5912 [2]).
[1] https://www.w3.org/TR/wai-aria-1.2/
[2] https://gitlab.gnome.org/GNOME/gtk/-/issues/5912
This reverts commit cac0cb7f02.
This doesn't work since CI currently mixes flatpak-builder and the host git repo
and doesn't download the gtk sources, so all subprojects are missing.
Gdk-Win32 uses GetClientRect() internally to query the surfaces coordinates,
but this API may fail in some transient contexts (observed when iconifying
a maximized window).
Check if the rect area is null, and don't update the surface position in
that case. This will keep the current surface size, until Win32 notifies
the new valid window state later.
This prevents using a nulled next_layout for toplevel size computation,
which would break widgets allocation once notified on gtk side.
Fixes#5724Closes#5724
Instead of building the projects from my forks, build them as gtk
subprojects.
To avoid meson hitting the network for those wraps, add the required
files as extra sources and put them into subprojects/packagecache,
so meson can find them at build time.
At the moment of launching/activating an application, the
keyboard focus may be on a transient surface that quickly
disappears after activation. If this happens, and the
compositor handles surface destruction before the activated
application gets to reply, the activation request may be
deemed outdated, and the "demands attention" paths be taken.
Peek the toplevel from the focus surface, as that has larger
guarantees to remain valid for the whole duration of the
operation.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5820
When a widget in the GtkPointerFocus stack becomes insensitive, we've
so far broken the implicit grab entirely. This has the side effect of
breaking accounting of the active state on the widgets that are
ancestors of the widget that became insensitive.
The easiest, and most consistent thing to do (i.e. giving widgets
in the GtkPointerFocus stack certain level of isolation wrt state
changes in other widgets) is to transfer the implicit grab to the
topmost actor of the GtkPointerFocus stack that can keep handling
events.
This fixes the unbalanced accounting of active state on ancestors
of widgets becoming insensitive, and avoids thorny questions about
how to handle implicit active state with broken implicit grabs.
When altering the broken implicit grab due to sensitiveness changes,
also ensure to clear the active state from the affected actors. This
fixes unbalanced implicit active state accounting on the widgets going
insensitive.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5529
It does make sense to have GtkText not focus on click in some cases,
such as when its editable property is set to false.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
These widgets wrap a GtkButton internally. Make it possible to prevent
the inner button from grabbing focus on click by propagating the value
of the focus-on-click property from the widget to the inner button.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
When shadows were offset - in particular when offset so the original
source was out of bounds of the result - the drawing code would create a
pattern for it that didn't include enough of it to compose a shadow.
Fix that by not creating those patterns anymore, but instead drawing the
source (potentially multiple times) at the required offsets.
While that does more drawing, it simplifies the shadow node draw code,
and that's the primary goal of the Cairo rendering.
Test included.
Make circle contours use 'foreach coordinates' for
its points. This works here, but not for general
conics. As with the other custom contours, avoid
emitting collapsed conics.
We need to inist on the nonuniform access beuing available and that
requires Vulkan 1.2.
Also simplifies the descriptor indexing stuff, because that's all part
of Vulkan 1.2, too.
The code now follows gsk_rounded_rect_shrink() and with it the behavior
of the Cairo renderer and Webkit.
The old code did what the GL renderer and Cairo do, but I consider that
wrong.
I did not test Chrome.
Test attached
In the "Recent" view of GtkFileChooser widget, when right
clicking and selecting "Visit file" action, the action was
failing to scroll to target file.
Fix that by using gtk_column_view_scroll_to() which can
select, focus and scroll to the file.
Fixes#5799
The source uniform may or may not point
to a glyph atlas. The optimization we do
for color nodes is only possible if it does,
so check this.
Fixes: #6094
This function is deprecated, but we should still document it properly.
It appends, not prepends. This is clear enough from its implementation,
but also we have practical experience with WebKit in:
https://github.com/WebKit/WebKit/pull/8663
Matthias prefers to avoid the prepend, append, start, and end
terminology altogether.
Cairo and the GL renderer have a different idea of how to handle
transitioning of colors outside the defined range.
Consider these stops:
black 50%, white 50%
What color is at 0%?
Cairo would transition between the last and first stop, ie it'd do a
white-to-black transition and end up at rgb(0.5,0.5,0.5) at 0%.
GL would behave as it would for non-repeating gradients and use black
for the range [0%..50%] and white for [50%..100%].
The web would rescale the range so the first stop would be at 0% and
the last stop would be at 100%, so this gradient would be illegal.
Considering that it's possible for code to transition between the
different behaviors by adding explicit stops at 0%/100%, I could choose
any method.
So I chose the simplest one, which is what the GL renderer does and
which treats repeating and non-repeating gradients the same.
Tests attached.
This partially reverts ccae75022b.
Since FileChooserCell is used for ColumnView and GridView we should
treat the list item as a GtkListItem, not a ColumnViewCell otherwise
the menu fails to generate properly.
The main menu is too long and the column options belong in the column
header menu to begin with. Since this is only available in column
view, we should always show the menu items.
If the entry has icons, we may end up increasing our minimum and natural
height compared to the values the text child returned. In that case, we
should also adjust the baseline values to account for the text being
shifted down.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
The measure logic (unlike the allocation logic) was enforcing strict
baseline alignment of child widgets even if no child widget had valign
set to baseline. This was causing GtkCenterLayout to request more size
than it actually needed.
Instead, bring the logic closer to that of GtkBoxLayout by introducing
explicit have_baseline and align_baseline variables. We track and report
baseline if have_baseline gets set, but it only affects our reported
minimum and natural sizes if align_baseline ends up set, which happens
if there's a child widget that has valign set to either one of the two
baseline values, and itself reports a valid baseline.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
The compose table stores the keyvals to match against
in a guint16 array, so it can't handle directly encoded
Unicode codepoints (which have a high bit set). Warn
if we encounter those.
We require folks to include gskglrenderer.h in order
to create a GL renderer. So we be careful to only
include header in gskglrenderer.h that won't trigger
ugly warnings.
See !6363
There is no decomposition going on for any contours,
and the tolerance argument is entirely unused.
Decomposition and tolerance is handled entirely
in gskpath.c by its trampoline.
Without an explicit width, height, and viewBox, there is no single
correct way to render an SVG. In the absense of said information,
librsvg is capable of making a guess by rendering the SVG to a Cairo
surface and then analyzing that surface; however, this process is
merely heuristic.
There are three GTK tests for SVG images that are missing dimensions.
While this is not a violation of the SVG specification, it does
implicitly couple the test to the librsvg rendering heuristic. In this
commit we add that dimension information so that the expected result
is unambiguous.
Make gsk_path_builder_add_rect always
produce a clockwise rectangle. This matches
what we do for circles and rounded rects,
which also go clockwise. Note that we
still need to allow negative widths in
the contour code, to implement reverse().
Add a contour that optimizes some things for
rectangles. Also add rectangle detection to the
path parser, and add tests similar to what we
have for the other special contours.
Check that the start- and endpoint work
as expected and verify that their winding
numbers match the ones of the standard contour,
and are negated when the contour is reversed.
This special contour takes advantage of its
rounded-rect-ness for speeding up bounding
boxes and winding numbers. It falls back
to the standard contour code for everything
else.
Add a private gsk_path_point_to_string that
can be called in the debugger if you want
to see the contents of a GskPathPoint and
are too lazy to cast it to GskRealPathPoint
yourself.
Only do the work for a curve the first time
we need it. This should greatly speed up
use cases where you only create a measure
to get the length of the path.
In order to compute path lengths efficiently, we need
to cache lookup tables. This commit adds API to let
contours allocate and free such measure data, as well
as API to use the data to go length -> point and
vice versa.
The runner is not available in forks (on purpose / for security
reasons), so jobs created there will be stuck indefinitely until they
timeout and fail the pipeline, which is undesireable.
That also means that the initial goal to enable macOS jobs for all MRs
is out of reach: if you are an external contributor (read: non-project
member), your MR pipelines run in your fork, therefore have no access
to the runner.
...and not around the center of the render node, as one could expect
given that the render node syntax for rotation, transform: rotate(90);,
happens to match the CSS syntax for the same thing, and CSS does rotate
around the center by default.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
The logic would confuse empty child bounds (in which case nothing should
get rendered) with NULL child bounds (in which case the child node's own
bounds should get used). In fact, if the child bounds are empty, we can
discard the descendant render nodes completely, getting a nice little
optimization.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
This tests the merging of nested color matrix nodes feature of
GtkSnapshot, which was broken before commit 082fdfdb24.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
This takes a render node tree and "replays" it by using the GtkSnapshot
machinery. We don't necesserily expect to get back an exactly equal
render node tree back, since GtkSnapshot applies various small
optimizations where possible, but the original and the replayed nodes
should render to identical textures.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
We don't need to have the derivative as a curve,
it is enough for us to compute values of the
derivative at a given t, which we can also do
for conics.
Arcs were appealing, but they have a fatal flaw: we can't
split our arcs without changing the ellipse they trace.
That could be fixed by adding an extra parameter, but then
it is no longer any better than conics.
So switch back to conics, which have the advantage that they
are used elsewhere.
Texture downloads can be initiated due to the weirdest reasons - and if
they cause a GL context to be changed, it'd be basically unpredictable
when the GL context changes.
An example is the Cairo renderer - if it needs to draw a GL texture, it
will download it.
Now that no longer changes the GL context.
It's expected that gtk_widget_get_root() will return NULL if the widget
tree does not contain a root widget. I don't know what that means or why
it happens, but it's true in gnome-control-center's network panel when
displaying the OpenVPN configuration dialog. We need to handle it.
Fixes#6056
Add a new curve type for elliptical arcs
and use it for rounded rectangles and circles.
We use the 'E' command to represent elliptical
arcs in serialized paths.
FLT_EPSILON is the distance between 1.0 and the next distinct floating
point number, and doesn't necessarily have anything to do with the
precision we can expect from a series of floating-point calculations.
Experimentally, 1e-6 is achievable, even on platforms with unusual
floating point implementations like i387.
Resolves: https://gitlab.gnome.org/GNOME/gtk/-/issues/6051
Bug-Debian: https://bugs.debian.org/1050076
Signed-off-by: Simon McVittie <smcv@debian.org>
Linking on Windows can easily run out of memory, and limiting it
to a single link operation (i.e. disabling parallelization) should
be enough to avoid this problem.
That's a gcc warning (clang has the equivalent -Winitializer-overrides,
but that one is included in -Wall) that complains about things like:
VkOffset3D offset = { .x = pt.x, .x = pt.y, .y = 0 };
So you don't have to spend a few hours trying to understand what's going
on before realizing your copy/paste skills are substandard.
The magical term to know about (because the GLSL compiler or the
validation layers sure as hell don't) is:
"dynamically uniform expression"
because if you don't have that when indexing a texture or buffer array,
you need to add nonuniformEXT() around the index variable.
Fixes the close icon on AMD having glitches of the previous icon visible
in some pixels.
When redoing a history entry, its `is_modified` flag is not
reflected to the history state tracker. So GtkTextBuffers may
expose a modified=FALSE status, despite a change was actually
applied to the buffer.
For the undo case, an `is_modified_set` flag was set on the last
entry of the undo queue when a change of the modified state of
the history is requested. This commit does the same on the first
entry of the redo queue.
Closes#5777
…files, or other cases other than calling new_from_model_full(), which
generally makes it far easier to experiment with the effect of flags,
including by changing the value of the property in the Inspector.
fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/6030#note_1818229
We must be careful with single-point contours
that contain just a move. These never occur in
practice, but our randomized tests produce them
regularly.
* The `.background` class gets put on `popover`, not `content`
* Use backticks to style node and class names with monospace
* Link to GtkPopoverMenu
* Add to PopoverMenu a bit outlining how items and sections look in CSS.
Based on reverse engineering the color node and contrary to my
expectations, the matrix/offset is expressed in, and applied to,
unpremultiplied colors. The colors are being explicitly
unpremultiplied, transformed according to the matrix/offset, and
premultiplied back (see color_matrix.glsl). The matrix is getting
transposed.
Also, copy the same blurb to the corresponding GtkSnapshot function.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
The code was appliying the matrices in the wrong order: we have to apply
the inner node's matrix first, and the outer one second. Due to the
matrices being implicitly transposed, the matrix multiplication was done
in the right order, yet the wrong matrix was being mutliplied by the
wrong offset vector.
To make the code a little easier to follow, create explicit variables
for the resulting matrix and offset (instead of reusing matrix2 and
offset2), and fix & expand the comment to document how matrix
transposition factors into this.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
The (out caller-allocates) and (out callee-allocates) annotations are
meant for structured or pointer types. Plain old data types are just
regular out parameters and don't need the annotation about who allocates
them.
See glib!2005, gjs#570
Widgets are flashed by the window when it receives Tree::object-selected
- but we were emitting said signal from select_object(), i.e. if we were
made to select by an external caller. We should also emit it if the user
interactively selects an item, so the window receives+flashes the widget
fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/6022
Make all the action signal handlers call
begin/end_change(), so we can rely on
change_count being >0 to check later if
an action is user-initiated or programmatic.
Fixes: #6018
On macOS 14, NSComboBox can't popup the dropdown list of filters. That
makes native filechooser on macOS completed broken. And NSComboBox is
more complex since it is a widget focused on edit capability.
NSPopUpButton is more suitable for plain selectable dropdown list.
Fixes: 4986
Signed-off-by: Qiu Wenbo <qiuwenbo@kylinos.com.cn>
GContentType on macOS switched to UTI since glib 2.51. We should not assume it as MIME type anymore.
Fixes: #4986
Signed-off-by: Qiu Wenbo <qiuwenbo@kylinos.com.cn>
Appending `s` breaks the [type@NS.Object] notation, so fix that in
ListHeader. Add links to ListItem and Overlay, and avoid appending `s`
after `backtick`s just for consistency with the [type@NS.Object] issue.
Take a rendernode as source and a GskPath and GskStroke,
and fill the area that is covered when stroking the path
with the given stroke parameters, like cairo_stroke() would.
and friends. This used to work OK via Container.add() but stopped
working in GTK4. While we have some ways left to TRY to add children
(via GtkWindow and Box), those don't work and result in broken layout
and assertion failures. Add basic API that can allow this to work again.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/6001
This commit adds the basic infrastructure for paths.
The public APIs consists of GskPath, GskPathPoint and
GskPathBuilder.
GskPath is a data structure for paths that consists
of contours, which in turn might contain Bézier curves.
The Bezier data structure is inspired by Skia, with separate
arrays for points and operations. One advantage of this
arrangement is that start and end points are shared
between adjacent curves.
A GskPathPoint represents a point on a path, which can
be queried for various properties.
GskPathBuilder is an auxiliary builder object for paths.
graphene_rect_t is not well-suited for this purpose,
since you end up with floating-point precision problems
at the upper bound (x + width, y + height).
This struct carries information about scrolling a scrollable, so that
individual scrollables can share this struct for their scrolling APIs.
For now, there's not much information here, we're still trying to cook
up an API that works well.
The protocol spec isn't clear about the relationship
between the capability enum and the uint in the capability
event.
Fix things to use the same relationship as mutter.
While working on deprecation cleanups, I noticed
that removing GDK_DEPRECATED_IN... from headers
does not have the effect of making the symbols
disappear, since we were forgetting to set the
default visibility to hidden.
The builder test was relying on default visiblity
for non-static functions. Make it explicit that we
want to export these functions, so the test keeps
working when we change the default visibility.
Under circumstances I haven't fully tracked down,
these demos refuse to run, failing to locate their
callbacks. So use the machinery we have, and set up
a GtkBuilderCScope for each of the problematic cases.
It was calling get_hexpand () / get_vexpand (), which only get whether
the expand properties are set on the widget itself. Use
compute_expand (), which properly walks the widget tree and finds
whether exapnd is set on the widget or any of its descendants.
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
No longer crashes with my listview_clocks demo or in real scrolling in
my application. "GtkGridView failed to scroll to given position. Ignoring..."
warnings are printed when it would have crashed.
Sometimes the scroll jumps incorrectly when it doesn't crash, but that's
a separate bug but is probably related to whatever is causing this
crash.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/5945, at least in
terms of the immediate crash.
Make .svg use the Cairo renderer to save to an SVG file.
It's useful when comparing rendering behavior and times with
web browsers (as long as one is aware that browsers build a full
DOM tree out of those SVGs).
Just like GtkInscription does since commit 883011f2. The layout offsets
are maintained as floats, and only converted to integers when exposing
them to callers.
This is implemented using a new xdg_toplevel `suspended` state, and is
meant for allowing applications to know when they can stop doing
unnecessary work and thus save power.
In the other backends, the `suspended` state is set at the same time as
`minimized` as it's the closest there is to traditional windowing
systems.
With our current font rendering stack, subpixel positioning simply does
not look good on non-HiDPI displays compared to font hinting.
While we have a setting as a way to restore font hinting, it's fairly
clunky to use with sandboxed applications, since it requires injecting a
settings.ini file in every application's configuration directory, or
adding the user's own configuration directory into the sandbox.
As a workaround, we can check the scaling factor used by GTK, and only
enable subpixel positioning if the factor is greater than one.
We told Pango to limit width to mid pixels, and it returned a layout
size of text_width by text_height; text_width can be considerably
smaller than mid. If the layout fits, we know that it fits at
text_width, so set max to that. This lets us skip many iterations in a
typical case.
If we don't set the alignment then there is a chance that it ends up
commonly on a 4-byte boundary and GResources will have to malloc/memcpy
the static data.
With --set-section-alignment (which takes a byte offset not ^2) available
in objcopy >= 2.33 we ensure that expectation is met.
To use markup label in menu items, when the menu item has a submenu.
Small additions to 'gtk/gtkmenusectionbox.c' to set the markup attribute
for menu items with submenus.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5946
The GtkFileDialog code was asserting that
we get exactly one file back. But the function
is nullable anyway, so lets just return NULL
if we don't have a file.
Fixes: #5975
If we have a non-zero Adjustment:page-size, the actual amount we draw is
reduced by that page-size. We account for this in various places, but we
did not when deciding how far to allocate the highlight widget, so we
were drawing the highlight not far enough, falling short of the value.
This fixes by subtracting the page-size from the drawn range here too.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/5976
Instead of scale and whatnot, pass:
1. The image size
2. The viewport to map to that image size
and compute everything else from there.
In particular, we set the Vulkan viewport to the image dimensions
instead of the viewport size.
All of this makes things a lot simpler while keeping the required
functionality.
If people specify the filename, they should know what they're doing.
If they don't, abort if the guessed filename already exists and insist
on the user explicitly giving it.
As pointed out in #3417, there is a long-standing
difference in how GtkEntry and GtkTextView treat
Ctrl-Shift-Backspace (and other variations): GtkEntry
always operates on the selection first, if it exists.
GtkTextView only handled plain Backspace that way, and
ignores the selection for other variations.
There is no good reason for this difference, so just
remove it and make GtkTextView behave the same as
GtkEntry.
Fixes: #3417
The relevant question here is about details, because we have to choose
if we declare alpha-only formats as having their (nonexistant) color
channels premultiplied or not, so that the code paths using them can do
the right thing.
Because we are premultiplied by default, it makes sense to treat alpha
like that, because then the alpha-only code doesn't need to do
workarounds for straight alpha.
Where this is relevant of course is when expanding the alpha channel
into color channels, where we want to end up with white.
So make sure we do color = alpha there instead of color = 1 like we did
before.
We need them for mask-only textures.
For tiffs, we convert the formats to RGBA (the idea that tiff can save
everything needs to be buried I guess) as tiffs can't do alpha-only.
Add a bunch of inline functions for graphene_rectangle_t.
We use those quite extensively in tight loops so making them as fast as
possible via inlining has massive benefits.
The current render-heavy benchmark I am playing (th paris-30k in node-editor)
went from 49fps to 85fps on my AMD.
Basically, memcpy() asap if possible.
This happens a lot in Vulkan, where we gdk_memory_conert() image
data from memory textures straight into the VulkanBuffer.
And usually we support the format.
When a GdkMemoryFormat is not supported natively and there's
postprocessing required, add a way to mark a VulkanImage as such via the
new postprocess flags.
Also allow texting such iamges only with new_for_upload() and detect
when that is the case and then run a postprocessing step that converts
that image to a suitable format.
This is done with a new "convert" shader/op.
This now supports all formats natively, no conversions happen on the CPU
anymore (unless the GPU is old).
Add an explicit begin() and an end() op. For now, this looks like
overkill, but it allows doing renderpasses with custom ops that are not
meant to render a rendernode.
Examples for this are pre/postprocessing passes or 2-pass blur.
The API was using regions because it always had. But all the code ever
did was get the extents of the region.
So simplify everything by using rectangles everywhere.
These days, we can query it with gsk_vulkan_render_get_context().
Makes quite a few functions require one less argument.
And it also makes the GskVulkanRenderPass empty. Gotta figure out what
to do with it.
Instead, build-depnd on glslc to build them.
glslc is available in all important distros for a while:
Fedora >= 28
Ubuntu >= 23.04
Debian >= 12
Arch
Opensuse >= 15.2
msys2
are the ones I checked.
So we can depend on it and avoid having to deal with keeping spirv files
up-to-date in all commits.
It's also 700kB of data, and not updating it helps.
We now store all the relevant state of the image inside the VulkanImage
struct, so we can delay barriers for as long as possible.
Whenever we want to use an image, we call the new
gsk_vulkan_image_transition() and it will add a barrier to the desired
state if one is necessary.
... and all the remaining functions still using it.
It's all unused and has been replaced by upload and download ops.
With this change, all GPU operations now go via GskVulkanOp.command()
and no more side channels exist.
This op queues a download of an image. The image will only be available
once the commands finished executing, so it requires waiting for the
render to finish, which makes the API a bit awkward.
Included is also a download_png_op() useful for debugging.
The render pass ops were not updating the image's layout to the final
layout when a render pass ends.
Fix that.
Also make the layouts explicit arguments to the render pass op.
Split out the function that uploads using a buffer, so that it can be
used with an area to only update parts of the image.
That feature is not used yet, but will be in future commits.
We were clowing through all the Pango caches for no benefit.
It made the test generation stuck in fontconfig loops instead of
quickly generating tests.
So don't do that and limit the different fonts to some reasonable list
of options.
If a command takes too long to execute, Vulkan drivers will think they
are inflooping and abort what they were doing.
For the simple color shader with smallish nodes, this happens around
10M instances, as tested with the output of
./tests/rendernode-create-tests 10000000 colors.node
So just limit it to way lower, so that we barely never hit it, ut still
pick a big number so this optimization stays noticable.
For small regions, the optimization doesn't matter that much, so we
don't need to do lots of work on the CPU.
In particular, this should catch icons and their backgrounds (32x32),
but I was generous in selecting the number.
Gets my discrete AMD on widget-factory back to the 1900fps it had before
this optimization while making the driver clock the GPU's shader at
1.7GHz instead of the 2.1GHz it used before.
Using clear avoids the shader engine (see last commit), so if we can get
pixels out of it, we should.
So we detect the overlap with the rounded corners of the clip region and
emit shaders for those, but then use Clear() for the rest.
With this in place, widget-factory on my integrated Intel TigerLake gets
a 60% performance boost.
The op emits a vkCmdClearAttachments() with a given color. That can be
used with color nodes that are pixel-aligned and opaque to significantly
speed up rendering when the window background is a solid color.
However, currently this fails a bit outside of fullscreen when rounded
clip rectangles are in use to draw rounded corners.
Instead of using the upload vfunc and going via the code in
GskVulkanImage, copy/paste the relevant code into the command() vfunc.
This is meant to achieve multiple things:
1. Get rid of GskVulkanUploader and its own command buffer and general
non-integration with operations.
2. Get rid of GskVulkanOp:upload()
3. Get the upload/download code machinery for GskVulkanImage and put it
with the actual operations.
The current code can't do direct upload/download, that will follow in a
future commit.
... instead of doing the equivalent things manually by creating a
RenderPass and calling the relevant functions.
Now all renderpass operations are indeed stored in ops.
Also reshuffle the command emission code, because we no longer need to
emit the ops for the base renderpass.
As a result we only submit a single command buffer containing all the
render passes instead of once per render pass.
We also bind vertex buffers and descriptor sets only once now at the
start instead of once per renderpass.
Use the OpClass.stage to order operations:
1. Put upload ops first
This way we can ensure they are executed first.
2. Move subpasses for offscreens in front of the pass using them.
This is a massive refactoring because it collects all the renderops
of all renderpasses into one long array in the Render object.
Lots of code in there is still flaky and needs cleanup. That will
follow in further commits.
Other than that it does work fine though.
All the ops that just execute a shader do pretty much the same stuff, so
put it all in a single function that they all call.
It's basically faking a base class for them.
Instead of recreating the same renderpass object in every frame and for
every offscreen, just reuse it.
Technically, we can save this per-renderer or even per-display (it
should really be cached by VkDevice), but we have no infrastructure for
that.
The function name gsk_vulkan_render_get_pipeline() had been used for
GskVulkanPipeline. Since those are gone now, we can use that name for
VkPipelines.
Renderpasses get recreated every frame, but we keep render objects
around. So if we keep the vertex buffer in the render object, we can
also keep it around and just reuse it.
Also, we only need one buffer for all the render passes, which is
another bonus.
The initial buffer size is chosen at 128kB. Maximized Nautilus,
gnome-text-editor with an open file and widget-factory take ~100kB when
doing a full redraw. Other apps are between 30-50kB usually.
So I chose a value that is not too big, but catches ~90% of cases.
Interning strings is slow, especially if we can instead do direct
pointer compares.
Also refactor the pipeline lookup code a bit to make use of the
refactored code.
Set it after creating all the ops and then use it for iterating.
Note that we cannot set it while creating the ops because the array may
be realloc()ed into a different memory region which would invalidate all
the pointers.
It currently has no use, but that will come later.
Also put the typedefs into headers in gsk/vulkan, they have nthing to do
outside that directory.
Remove the function to add a node from both the GskVulkanRender and the
GskVulkanRenderPass.
That means they are both now meant to draw exactly one node.
This is a rudimentary - but working - port.
Glyph uploads are still using the old machinery, a bunch of functions
still exist that probably aren't necessary anymore and each glyph emits
its own node.
This will need to be improved in further commits.
This shader is an updated version of the mask shader, but I want to use
the mask name for the mask node and that's a different functionality.
Also, add an operation for it and partially implement the mask node
using it, so we can test that this shader works.
Replacing the shader used for text rendering is the next step.
The benefit here is that we can now properly cross-fade when one of
start/end is fully clipped out by just replacing it with an opacity op
for the other.
This was not possible with the old way we did things.
Instead of creating a pipeline GObject, just ask for the VkPipeline.
And instead of having the Op handle it, just let the renderpass look
up/create the relevant pipeline while creating commands so that it can
insert vkCmdBindPipeline calls as-needed.
This reverts commit 0f184d3270.
The renderer is good enough to make use of the clip region.
Or rather: If it isn't, the renderpass should take care of that, not the
render object.
This reverts most of commit f420c143e0
again because it turns out GPUs like combined images and samplers.
But: The one thing we don't revert is allowing the C code to select any
combination of sampler and image:
gsk_vulkan_render_get_image_descriptor() now takes a 2nd argument
specifying the sampler.
This allows the same flexibility as before, we just combine things
early.
This change was inspired by
https://developer.nvidia.com/blog/vulkan-dos-donts/
Have a resource path => vkShaderModule hash table instead of doing fancy
custom objects.
A benefit is that shader modules are now shared between all renderers
and pipelines.
Instead of creating the op manually, just pass in the renderpass and
have the op created from there.
This way ops aren't really initialized anymore, they are more appended
to the queue, so instead of foo_op_init() we can just call the function
foo_op().
The new code always uses an offscreen, even for children that are
exactly fitting texture nodes.
I would have had to write more code and didn't consider it worth it,
especially because it would have required complicating the
get_as_image() function.
This was the last node using the texture pipeline.
Instead of having one function that gets the image for the texture and
uploads it if it doesn't exist yet, make it 2 functions:
One to get the texture if it exists.
One to assign an uploaded image to the texture.
This way, we can potentially do the upload ourselves.
Allocate the memory up front instead of passing the Op into it.
This way, we can split ops into their own source file and use
init/finish style to use them.
GskVulkanOp is meant to be a proper abstraction of operations
the Vulkan renderer will be doing.
For now it's an atrocious clunky piece of junk wedged into the
renderpass codebase.
It's so temporary that I didn't even adjust indentation of the code.
Make sure to end the signal name with a colon so GIR recognizes the
signal. This should also fix the problem that the documentation for that
signal is currently missing in the rendered gi-docgen output.
Wait for device to be idle because this function is also called in
window resizes.
And if we destroy old swapchain it also destroy the old VkImages,
those images could be in use by a vulkan render.
This fixes a issue reported in Mesa repository when running
GTK with Xe KMD.
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9044
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
The validate command does need a display connection,
for better or worse. So exit in an orderly fashion
if we don't have one, instead of crashing.
Fixes: #5948
Intersection with a roudned clip takes too long.
Instead, rename the function to may_intersect() to be clear about what
it does and then just intersect with the regular rectangle.
If we don't clip anything, we stil have bounds - either the framebuffer
size or (more likely) the scissor rect. And we don't want to draw
anything that is outside these bounds.
So clip in those cases, too.
Stops gtk4-demo --run=listbox from trying to render the whole listbox
instead of only the visible parts.
Use G_TYPE_CHECK_INSTANCE_TYPE() instead of just checking for != NULL.
After all, this is a GTypeInstance.
Also fixes some gcc complaints when checking
node == NULL || GSK_IS_RENDERNODE (node)
which gcc was convinced would be always true.
We have largely moved away from changing styles when :backdropped, aside
for some things in HeaderBars and Buttons. So we probably should not be
automatically dimming text in labels in list[view]s anymore either, as
that introduces differences if text happens to be in such widgets vs not
PROP_STORAGE_TYPE was only notified if it was changing *to* EMPTY, in
gtk_image_clear_internal(). We did not notify when it changes *from*
EMPTY to something non-empty. We should as not doing so is confusing,
e.g. if a user wants to bind :storage-type to :visible if non-empty,
which I just did! So, in functions that apply an ImageType, now notify.
Also do so in gtk_image_set_from_definition, declared in imageprivate.h,
even though none of the function there are currently used anywhere.
(Should they be removed?)
This mapping of stylus evdev input event codes into GDK button numbers
makes gdk/wayland inconsistent with gdk/x11, so depending on the backend
the same button middle-click pastes or right-click pops up menus.
Make the wayland backend consistent with X11, so that a GNOME wayland
session gets these buttons consistently mapped across all kinds of
clients.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5935
* Add links to various symbols.
* Mention DirectoryList in the "ready-made choices available" section.
* Don't say that GridView can display headers: it makes no attempt to.
The match operator was added in Python 3.10, which is a bit too new for
some downstreams.
While at it, let's fix the flake8 errors and warnings.
Fixes: #5934
Ignore long lines; most of our Python scripts generate code or other
types of files, which makes long lines a necessity.
We should validate all our Python script in our CI as well.
Inverted alpha masks have an effect on the source, even if the mask
doesn't cover the source at all - or worse, is completely clipped out.
The GL renderer handles this fine, but Cairo and Vulkan had
optimizations that got this wrong.
In particular, fix the combination of luminance and alpha. We want to do
mask = luminance * alpha
and for inverted
mask = (1.0 - luminance) * alpha
so add a test that makes sure we do that and then fix the code and
existing tests to conform to it.
When color-matrix modifying a clear surface, the surface would remain
clear according to Cairo.
That's very unfortunate when we prepare a mask for inverted-alpha
masking.
If we build our own targets, we need to include those.
This is only relevant when adding new shaders because meson will
complain that the (unused) sources don't exist as it tries to include
those.
And that will make the build.ninja file not be generated which would
have build those shaders and would have allowed to copy them into the
sources.
Note that this makes builds with glslc not care about all the shader
files being included with the sources, but we have CI to check that.
In particular, catch radius values being < 0 by return_if_fail()ing in
the rendernode creation code, and by erroring out in the rendernode
parser.
I try too much dumb stuff in the node editor.
As this script is now also used in GLib, unify the formatting between
GLib and GTK. Make the formatting of the script conformant to the
Black[1] tool, as GLib requires, and add a copyright header to this
script.
[1]: https://black.readthedocs.io/en/stable/, see also
$(glibsrcroot)/.gitlab-ci/run-bash.sh
Our default theme is now Default, not Adwaita, & HighContrastInverse was
renamed to Default-hc. So these checks did not work anymore. Rather than
hard-coding the new names, & possibly running into the same issue again,
we can just look for the convention of appending -dark to the theme name
and/or the Settings:prefer-dark-theme prop. The latter, we can & likely
SHOULD also apply to all themes - not just ours as before. We also check
for the :dark suffix as that means the theme variant - & before checking
GtkSettings check the GTK_THEME env var, just as GtkSettings itself does
The objcopy+ld approach to fast resource building
relies on behavior that is specific to the binutils
linker, and does not work with the llvm one.
Therefore, check for ld.bfd. We still fall back
to trying with just ld, since I'm not 100% sure
if binutils unconditionally installs ld.bfd.
Fixes: #5672
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/5922
The docs of `Gtk.DropTarget::accept` say this:
> If the decision whether the drop will be accepted or rejected depends
> on the data, [`::accept`] should return `TRUE`, [`:preload`] should be
> set and the value should be inspected via the `::notify:value` signal,
> calling `gtk_drop_target_reject()` if required.
But this pattern causes a CRITICAL, given these steps:
* Create a `DragSource` and `DropTarget`
* Keep the default `::accept` handler and set `:preload` to `TRUE`
* Connect to `notify::value` and therein call `DropTarget.reject()`
* CRITICAL at `DropTarget.enter()`→`Drop.get_actions()` on NULL instance
We should let the documented case work without a CRITICAL or worse, null
deref. And per @otte on the bug, we should bail earlier before `::enter`
& setting `GTK_STATE_FLAG_DROP_ACTIVE`; neither should occur if rejected
This fixes that, by checking after `start_drop()` when notifications are
thawed, whether any handler has `reject()`ed & set our `drop` to `NULL`.
The IFUNC resolvers that we are using here get
run early, before asan had a chance to set up its
plumbing, and therefore things go badly if they
are compiled with asan. Turning it off makes things
work again.
The gcc bug tracking this problem:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=110442
Thanks to Jakub Jelinek and Florian Weimer for
analyzing this and recommending the workaround.
g_hash_table_insert() frees the given key if it already exists
in the hashtable. But since we use the same pointer in the
following line, it will result in use-after-free.
So instead, insert the key only if it doesn't exist.
Make the display handle the cache, because we only need one.
We store the cache in
$CACHE_DIR/gtk-4.0/vulkan-pipeline-cache/$UUID.$VERSION
so we regenerate caches for each different device (different UUID) and
each different driver version.
We also keep track of the etag of the cache file, so if 2 different
applications update the cache, we can detect that.
Vulkan allows merging caches, so the 2nd app reloads the new cache file
and merges it into its cache before saving.
This will parse a <property/> containing the ISO 8601 format for a date
for use in GDateTime properties. For example:
<property name="sampled-at">2023-06-23T00:00:00.00</property>
The current documentation is narrative, but it lacks examples and proper
formatting, which makes it harder to read and visually scan.
Let's split off paragraphs and sections, so they can be easily linkend,
and add a few examples for each description.
When there isn't an accessible role set on the
instance or in class_init, we want to default
to 'generic'. There was one place where we
failed to do so.
We now need glib-2.76.0 or later, which removes our needs for the workarounds
that we need to build the media backends against GLib-2.74.x or earlier, so
clean up things a bit.
We are now using APIs that were introduced in 2.75.x, so let's use glib-2.76.0
here for our glib subproject.
Update the build and gobject-introspection items accordingly
It turns out variable length is only supported for the last binding in
a set, not for every binding.
So we need to create one set for each of our arrays.
[ VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-pBindingFlags-03004 ] Object 0: handle = 0x33a9f10, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xd3f353a | vkCreateDescriptorSetLayout(): pBindings[0] has VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT but 0 is the largest value of all the bindings. The Vulkan spec states: If an element of pBindingFlags includes VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT, then all other elements of VkDescriptorSetLayoutCreateInfo::pBindings must have a smaller value of binding (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-pBindingFlags-03004)
Somebody (me) had flipped the 2 flags in commit ba28971a18:
[ VUID-vkCmdCopyBufferToImage-srcBuffer-00174 ] Object 0: handle = 0x3cfaac0, type = VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0x430000000043, type = VK_OBJECT_TYPE_BUFFER; | MessageID = 0xe1b276a1 | Invalid usage flag for VkBuffer 0x430000000043[] used by vkCmdCopyBufferToImage. In this case, VkBuffer should have VK_BUFFER_USAGE_TRANSFER_SRC_BIT set during creation. The Vulkan spec states: srcBuffer must have been created with VK_BUFFER_USAGE_TRANSFER_SRC_BIT usage flag (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdCopyBufferToImage-srcBuffer-00174)
It's necessary now that we use storage buffers for gradients:
[ VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingStorageBufferUpdateAfterBind-03008 ] Object 0: handle = 0x1e72d70, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x943cc552 | vkCreateDescriptorSetLayout(): pBindings[0] can't have VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT for VK_DESCRIPTOR_TYPE_STORAGE_BUFFER since descriptorBindingStorageBufferUpdateAfterBind is not enabled. The Vulkan spec states: If VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingStorageBufferUpdateAfterBind is not enabled, all bindings with descriptor type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER must not use VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingStorageBufferUpdateAfterBind-03008)
We only want to settle on subtree content
if it provides nonempty text. Otherwise,
the tooltip should still win.
This was clarified in the current Editor Draft
of the accessible name computation spec.
Make this track the widgets' mapped state
instead of visible. Also, set hidden to FALSE
initially, since the accessible name computation
checks for hidden==FALSE.
There is no good way to set an explicit label
on the tab list of a GtkNotebook, so showing
a blue overlay on it is annoying more than
helpful.
This is another little deviation from the ARIA
authoring guidelines.
Due to the way listviews are set up, there is not
much of an alternative to setting labels on the
listitems, so don't recommend against doing it.
This is a little deviation from the ARIA authoring
guidelines.
Add properties to GtkListItem to set the accessible
label and description of the listitem widget. This
is important, since orca will read these if the
listitem widget ends up with the focus.
Add a helper function to find out which roles are
superclasses of each other.
This isn't used yet (apart from the existing use for
ranges), but it might be in the future.
This warning triggers quite a lot when opening
a window while orca is running, which clearly
shows that what it warns about happens in
practice. But fixing it is reentry hell, and
not a battle I'm up for today.
Its been more than a decade since Wayland
has not supported screen coordinates. Clearly
spamming every apps stderr with warnings is
never going to make ATs stop asking for screen
coordinates.
Just give up. Go home
Avoids unaligned accesses when e.g. the key_size is 12 and key_align is
8. We need to round the key size up to 16 to ensure that all keys are
appropriately aligned.
This manifested as a failure in the `gtk:gtk / sorter` unit test on
sparc.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5907
There were two problems here:
First, the code was checking for the abstract
range role, instead of its subclasses.
Second, the code was calling a string value
getter on a number value. Oops.
We can't set the display if we don't have a root,
but the default display is more than good enough
for the tests which otherwise would need to do
quite a bit more setup work to make their test
widgets rooted.
These functions rely on self->accessible_role
being set, and that is only the case for realized
contexts.
In practice, this is not a problem. Contexts are
realized before ATs can get their names or descriptions,
and the inspector realizes contexts too, nowadays.
The only place where this caused a hickup is the
testsuite.
Reimplement the name computation to follow the spec
(https://www.w3.org/TR/accname-1.2) more closely.
Also, unify the functions for name and description,
since their only difference is which property/relation
they use.
Shorten the warnings, and lower some of the
errors to 'not recommended' (where the authoring
guidelines say 'do not label', but aria doesn't
prohibit labels outright).
This is another case of nested control, in this
case it goes two levels deep. Since we already
have this hack, lets use it for all the cases.
This avoids some more complicated workaround.
The group role that we've used before has some
implications of semantic grouping, whereas these
containers are mainly about layout, so use the
generic role instead.
This should not affect the translation to AT-SPI
at all.
The affected containers are: box, grid, centerbox,
scrolledwindow, viewport, windowhandle, aspectframe.
The role of GtkTreeExpander has been changed to
button instead, since it acts as a button.
If a node has a higher depth, pick the RGBA format that has that depth
as the texture format we're renderig to with render_texture().
Support for adapting the swapchain is not part of this.
When a GdkMemoryFormat isn't supported, pick close formats that have a
higher chance of being supported.
Make sure this works recursively and the whole loop always ends up at
R8G8B8A8_UNORM because that one is mandatory.
Roughly, follow these rules:
1. Drop the unpremultiplied
2. Expand channels to include all of RGBA
3. pick swizzle that is RGBA
4. pick next largest depth
5. pick R8G8B8A8_UNORM
This way, we unify the code paths for memory access to textures.
We also technically gain the ability to modify images, though I have no
use case for this.
That way, the offscreen can create images of different types.
Its not used in this commit, but will come in handy when we want to
support high bit depth.
Pretty much copy what GL does and just use the default display to create
GPU-related resources without the need for a display.
This also adds gdk_display_create_vulkan_context() but I've
kept it private because the Vulkan API is generally considered in flux,
in particular with our pending attempts to redo how renderers work.
Fixes a bug introduced in d1135f9e3c.
Luckily the buffer was large enough that all my testing didn't catch it
because it took a few minutes to overflow.
The result of calling update_property needs
to be that the property is marked as set
afterward, even if the value we pass happens
to match the default value.
After this change, scrollbars have value-now
show up as zero in the accessiblity page of
the inspector, even when that matches the lower
bound.
Test included.
Fixes: #5886
Replace gdk_memory_format_prefers_high_depth with the more generic
gdk_memory_format_get_depth() that returns the depth of the individual
channels.
Also make the GL renderer use that to pick the generic F16 format
instead of immediately going for F32 when uploading textures.
Special-case nested buttons in our name computation,
since it is hard to reconcile all the a11y attributes
being on the wrapper, but the focus ending up on the
button inside.
This is a pragmatic approach that works. The only
downside is that the wrapper and the button end up
with the same name+description, but at least orca
seems to only read the focus elements' ones.
This reverts commit 343b9d246f.
Unfortunately, this makes it so that the focus ends up on
the 'generic' accessible, not the one with the label, and
orca remains quiet.
This reverts commit 5ec0b07baf.
Unfortunately, this makes it so that the focus ends up on
the 'generic' accessible, not the one with the label, and
orca remains quiet.
Make the internal toggle button generic, so that
the a11y checker doesn't complain about it not
having a label. And mark the icons in the popup
as presentational.
Make the color button itself take the button role,
and make the internal toggle button just be generic.
This solves the problem that labelled-by relations
that are set up in ui files via mnemonics point at
the toplevel, not the toggle button.
Make sure the color of the swatch and the button
are initially in sync. As a side-effect, this
ensures that the swatch has its accessible label
computed at the outset.
Include the needed headers so that we don't break the build with C4013
warnings, which are treated as errors if msvc_recommended_pragmas.h is
found during build configuration.
Complete the API change from commit be1729b316 ("signallistitemfactory:
Update signal prototype").
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
We can not compute the correct value, but that does not mean we should return
basically random values from an unitialized stack space.
Rather than that behavior, return zeros concistently.
Now that we don't use the old environment variables anymore to force
staging buffer/image uploads, we don't need them.
However, we do autodetect the fast path for avoiding a staging buffer
now, and we might want to be able to turn that off for testing.
So add GSK_DEBUG=staging that does exactly that.
This is unused now that all the code uses map/unmap.
The only thing that map/unmap doesn't do that the old code did, was use
a staging image instead as alternative to a staging buffer for image
uploads.
However, that code is not necessary for anything, so I'm sure we can do
without.
If the memory heap that the GPU uses allows CPU access
(which is the case on basically every integrated GPU, including phones),
we can avoid a staging buffer and write directly into the image memory.
Check for this case and do that automatically.
Unfortunately we need to change the image format we use from
VK_IMAGE_TILING_OPTIMAL to VK_IMAGE_TILING_LINEAR, I haven't found a way
around that yet.
Use the new map/unmap image upload method for Cairo node drawing:
1. map() the memory
2. create an image surface or that memory
3. draw to that image surface
4. success
There's no longer a need for Cairo to allocate image memory.
As an alternative to gsk_vulkan_image_new_from_data() that
takes a given data and creates an image from it, add a 3 step process:
gsk_vulkan_image_new_for_upload()
gsk_vulkan_image_map_memory()
/* put data into memory */
gsk_vulkan_image_unmap_memory()
The benefit of this approach is that it potentially avoids a copy;
instead of creating a buffer to pass and writing the data into it before
then memcpy()ing it into the image, the data can be written straight
into image memory.
So far, only the staging buffer upload is implemented.
There are also no users, those come in the next commit(s).
The GDK_SEAT_CAPABILITY_TABLET_PAD stood awkwardly out of the
ALL value. Even though it's not a keyboard, its focus has more
resemblance to it, so it should be part of this group together
with keyboards.
We were creating the pad device on wp_tablet_pad.done, but
at that time we do not know what tablet it is associated with,
thus we cannot get appropriate vid/pid/name properties for it.
To get that, we need to wait for the pad to enter a surface,
at that time we do know what tablet it is associated with, so
we can get better information about the device.
There are pads that may plausibly "change" tablet between
one .enter event and the next (e.g. Wacom Express Key Remote),
but this situation is highly unlikely. The pad devices created
are thus persistent until that situation happens.
Problem is GtkFileLauncher is unable to handle all the types of URIs
that are supported by gtk_show_uri(), e.g. help: URIs. GtkUriLauncher
avoids this problem.
Another problem is that GtkUriLauncher is just generally a better choice
for launching URIs, since you don't have to create a GFile in order to
use it. Porting code is slightly simpler.
The documentation still mentions both GtkFileLauncher and GtkUriLauncher
as options, but most people will use whatever the compiler recommends
when it prints the deprecation warning.
When the pointer leaves the window surface, gtk_window_capture_motion
will not be called anymore, so priv->resize_cursor may remain non-NULL
indefinitely without this.
If update_cursor is later called (via gtk_window_maybe_update_cursor) on
a virtual enter notify event (e.g. because the pointer entered a
descendant surface), it would previously re-set the window surface
cursor to priv->resize_cursor, which could result in the wrong cursor
shape being shown for descendant surfaces.
This affected mutter-x11-frames, see
https://gitlab.freedesktop.org/xorg/xserver/-/issues/1557.
One could also say that if the pointer leaves the window surface, it's
trivially not over any window edge.
Add an overlay that shows a11y issues.
For now, this checks for:
- abstract roles being used
- elements without labels
- required attributes
- required context
The tooltip text should only be considered after
all other means are exhausted. but it can be used
for both the name and the description.
See https://www.w3.org/TR/accname-1.2/
Implement this sentence from the "Accessible Name
and Description Computation 1.2" spec:
If the root node's role prohibits naming,
return the empty string ("").
See https://www.w3.org/TR/accname-1.2/
When nodes are added, nothing was warning us that we need to bump
N_RENDER_NODES.
Make sure that that's no longer necessary by refactoring the code to
remove the define.
This is more expensive, but it finds more cases, and in particular it
catches corner cases like empty nodes or fully clipped nodes that might
otherwise make the kernel throw signals in our direction.
When the GTK_MEDIA env var is set, check at startup that it works, not
only when the first MediaFile is instantiated.
This has the fortunate side effect that it prints help output for
GTK_MEDIA=help at startup, too.
With the current approach, we get duplicate labels
in the accessible name: _Cancel Cancel. Change things
around to always set the labelled-by accessible relation
if we have a label, and not the label accessible property.
We have to be careful to only use GDK_ALIGN_BASELINE_FILL when
permitted by GDK_VERSION_MAX_ALLOWED because gtkenums.h is a
public header.
Fixes: #5875
I don't think we can avoid conditional compilation here, because the old definition is going to cause deprecated declaration warnings unless you define an old GDK_VERSION_MIN_REQUIRED.
When running the tests, only run the random (and potentially large) size
download test once instead of 10 times.
There's no real benefit in doing that, both because it's unlikely to
fail only in the 2nd or 9th run and because the sizes are picked
randomly.
This also speeds up the test massively as the download test was
dominating the runtime.
Instead of picking a few numbers in advance and running them through the
test gauntlet every time, pick the random numbers at runtime.
This both increases the test coverage in that it ultimately tests more
combinations across many runs and it reduces the runtime of individual
runs because every tun only runs the download tests twice (with 1px and
the random size) instead of 5 times.
And that speedup benefits the CI, where the asan runs would cause this
test to timeout sometimes.
If one of the descriptor sets doesn't have any items, don't include it
in the sets passed to vkUpdateDescriptorSets().
This has no effect right now, because we either have both images and
samplers or neither, but it will become relevant once we also support
buffers.
- 25 chars sounds about right for the texts we use
- don't use min width so we allow shrinking the widget (large text or
small mobile devices)
- ellipsize the text instead of clipping it.
There were 3 different random numbers set to determine the sidebar width
and all of them were wrong. Remove them.
Instead, propagate the natural width of the listitems.
Sometimes, GLX can decide to use the previous request serial when faking
XErrors via __glXSendError() (look through the Mesa sources to enjoy).
This can cause the error trap we just installed to not feel responsible
for the error. And that makes GDK decide to immediately abort the
application.
That is not what we or GLX want.
So we use a no-op X Request to bump the request number so that when GLX
does its shenanigans, it uses a serial that our error trap will catch.
Fixes a crash in mutter's CI which apparently manages to drive GLX
without an X server.
In error cases, glXCreateContextAttribsARB() will always return NULL so
it is enough to run the loop until the first non-NULL context is
returned.
And at that point, we can just look at the return value and ignore all
errors.
Respect the matrix in use at time of encountering a repeat node so that
the offscreen uses roughly the same device pixel density as the target.
Fixes the handling of the clipped-repeat test.
Make it use an alpha value that is well defined, ie 0.4 instead of 0.5.
0.4 * 255 = 102
0.5 * 255 = 127.5
This avoids rounding issues where some math may cause the resulting
alpha value to be 127, and some other math ends up with 128.
We want to always reserve space for the clear icon,
but let the text widget use that space when the icon
isn't shown. A plain box layout can't do that, so
do our own size allocation.
Sometimes the GPU is still busy when the next frame starts (like when
no-vsync benchmarking), so we need to keep all those resources alone and
create new ones.
That's what the render object is for, so we just create another one.
However, when we create too many, we'll starve the CPU. So we'll limit
it. Currently, that limit is at 4, but I've never reached it (I've also
not starved the GPU yet), so that number may want to be set lower/higher
in the future.
Note that this is different from the number of outstanding buffers, as
those are not busy on the GPU but on the compositor, and as such a
buffer may have not finished rendering but have been returend from the
compositor (very busy GPU) or have finished rendering but not been
returned from the compositor (very idle GPU).
The idea here is that we can do more complex combinations and use that
to support texture-scale nodes or use fancy texture formats (suc as
YUV).
I'm not sure this is actually necessary, but for now it gives more
flexibility.
For blend and crossfade nodes, one of the children may exist and
influence the rendering, while the other does not.
Previously, we would skip the node, which would cause the required
rendering to not happen. We now send a valid texture id for the
invalid offscreen, thereby actually rendering the required parts.
Fixes the blend-invisible-child compare test
Current state for compare tests:
Ok: 397
Expected Fail: 0
Fail: 26
Unexpected Pass: 0
Skipped: 2
Timeout: 0
Instead of having a descriptor set per operation, we just have one
descriptor set and bind all our images into it.
Then the shaders get to use an index into the large texture array
instead.
Getting this to work - because it's a Vulkan extension that needs to be
manually enabled, even though it's officially part of Vulkan 1.2 - is
insane.
If we have a rectangular clip without transforms, we can use
scissoring. This works particularly well because it allows intersecting
rounded rectangles with regular rectangles in all cases:
Use the scissor rect for the rectangle and the normal clipping code for
the rounded rectangle.
The idea is to use it for clip nodes when they are integer-aligned.
To do that, we need to track the scissor rect in the parse state, so we
do that, too.
Also move the viewport offset out of the projection matrix, as it is
part of the transform between clip and scissor, so it needs to live in
the offset.
We align the data to a multiple of vertex stride, that way we use more
memory, but we could compute an offset into the vertex buffer without
changing the offset.
We can set the vertex offset while counting the data, this gets rid of
the need of passing all the counting machinery into the actual data
collection code.
When attempting a complex transform, check if the clip can be ignored
and do that if possible.
That way we don't cause fallbacks when transforming the clip is too
complex.
The idea is that for a rectangle intersection, each corner of the
result is either entirely part of one original rectangle or it is
an intersection point.
By detecting those 2 cases and treating them differently, we can
simplify the code to compare rounded rectangles.
Instead of emitting the render commands once per rectangle of the clip
region, just emit them once with the region's extents.
This is generally faster because it emits fewer commands to the GPU,
even though it may touch significantly more pixels.
For a proper method, we'd need to record the commands per clip rectangle
instead of emitting all of them all the time.
The border and color shaders - the ones that do AA - now multiply their
coordinates by the scale factor, which gives them better rounding
capabilities.
This in particular improves the case where they are used in fractional
scaling situations, where the scale is defined at the root element.
Previously, we just used the defaultscale factor, but now that we're
having it available in push constants, we can read it back for creating
offscreens and rendering fallbacks.
So do that.
It's a 1:1 replacement for GskVulkanPushConstants, just without the
indirection through a different file.
GskVulkanPushConstants as a struct is gone now.
The file still exists to handle the push_constants operation.
1. Use a graphene_vec2_t
2. Ensure it's always positive
3. Don't break with fallback
The scale value is nothing more than an indication of how many pixels to
assume per unit of a node.
We don't want to render the offscreen trnsformed, we want to render it
as-is.
We lose the correct scale factor, but that requires some separate work,
so for now it gets a bit blurry on hidpi.
This introduces the rect object and adds a rect_distance() and
rect_coverage() function.
_distance() returns the signed distance tp the rectangle.
_coverage() returns the coverage of a pixel centered at that position.
Note that the pixel size is computed using dFdx/dFdy.
When the node bounds were a non-integer size, the texture would get
ceil()ed pixels, but various viewport or scissor computations might
floor() instead, leaving the right/bottom row of pixels untouched.
Make sure those functions ceil(), too.
Instead of trapping errors for the whole loop trying to create GL
contexts, trap them once per GL context.
Apparently GLX does throw an error when a too high version is requested
and doesn't just return NULL and then that error lingers when we try
lower versions.
Fixes#5857
We may try to update the XRR outputs and Crtcs when they're changing in
the server, and so we may get BadRROutput that we're currently not
handling properly.
As per this, use traps and check whether we got errors, and if we did
let's ignore the current output.
It's not required to call init_randr13() again because if we got errors
it's very likely that there's a change coming that will be notified at
next iteration during which we'll repeat the init actions.
When registering an observer, we send a notification and for that we need
to query the action's state and param type. When setting up a muxer parent,
same thing happens, except the action is queried on the parent instead.
This means that the muxer will notify observers about the parent's actions,
but not about its own.
Add a test to verify it works.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/5861
This is not the optimal way of doing it: we're
reuploading the texture with client-side conversion.
But it fits nicely into our current handling of mipmaps.
We can do better once we use shaders for colorspace
conversions.
Add some odd-sized texture sizes to the
download tests, to trigger alignment issues
in the various upload code paths. And add
a size that is bigger than the max-texture-size
we force in one of our test setups.
To compensate, reduce the number of
runs per size from 20 to 10.
For non-gles, make it handle unpremultiplied formats,
and everything else, by downloading the texture in its
preferred format and, in most cases, doing a
gdk_memory_convert afterwards.
For gles, keep using glReadPixels, but handle cases
where the gl read format doesn't match the texture
format by doing the necessary swizzling before calling
gdk_memory_convert.
Make the callers of this function check for
straight alpha themselves, and only do the
version compatibility check here. This makes
the function usable in contexts where straight
alpha is acceptable.
Use &__ImageBase for the GTK DLL and GetModuleHandle (NULL)
for the application module. Then remove DllMain as it's not
necessary anymore.
References:
[1] Accessing the current module's HINSTANCE from a static library:
https://devblogs.microsoft.com/oldnewthing/20041025-00/?p=37483
The display xevent signal connection takes the ownership of the stream
until we get a valid event, so it should manage the stream lifetime.
So make this clearer, by automatically removing the stream reference
when we disconnect from the xevent signal handler.
We create a new stream during gdk_x11_selection_input_stream_new_async()
then such stream is referenced when passed to the task via
g_task_return_pointer(), so there's no need to reference it again before
returning it, or we'd end up leaking.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4892
The GL renderers like to premultiply content that isn't, and due to the
data loss with alpha == 0 (transparent white, transparent black and
transparent anything are all represented by (0, 0, 0, 0) when
premultiplied) these values cannot be converted back.
There is no longer a need to use gdk_texture_download() and force
conversion to ARGB8 format. We can download the pixels in the original
format again.
That way we avoid testing the conversion code and avoid having to deal
with differences in representable colors.
However, some formats do do conversions, so we allow pixel comparisons
to be accurate (requires 16bit comparison accuracy) or inaccurate (we
only care about 8bit).
Note that for the default RGBA formats, this is identical and means they
need to be bit-exact the same, no matter what.
But the higher bit depth formats may be more different - floating point
can even have different values with high accuracy (the float mantissa is
23 bit, we only care about 16).
The groups hash table is initialized lazily when inserting
the first GActionGroup (gtk_action_muxer_insert ()). Do as
all surrounding code does and check for NULL before using
groups.
This avoids triggering a warning
When we emit items-changed due to a section
sorter change, don't also emit sections-changed.
Instead make the items-changed signal cover the
whole range.
Tests included.
When the section sorter changes, we need to update
the keys, otherwise the sorter will continue to report
the old sections.
This code is currently a bit suboptimal, since the
creation of sort keys and section sort keys are
muddled together.
Fixes: #5854
When the section sorter changes, we need to update
the keys, otherwise the sorter will continue to report
the old sections.
This code is currently a bit suboptimal, since the
creation of sort keys and section sort keys are
muddled together.
Fixes: #5854
And recreate header and footer tiles as needed.
This commit was tested using a sortlistmodel, changing
the section sorter from sorting only by first char
to sorting by the first two chars, which changes
the number of sections, but leaves the alphabetic
order of items unchanged.
Without this, there are still GdkMonitors present for displays that are
present but disconnected (such as when a laptop disables the internal
display to connect to an external monitor).
XWayland (at least on gnome-shell) does not support SGI_swap_control,
which we were using to unset the swap interval.
It does support EXT_swap_control though, which is the more modern
version of the same thing, so this commit adds support for that.
And now GDK_DEBUG=no-vsync gives me >1000fps instead of just 60fps,
With XWayland and direct scanout it is possible that some apps get into
a situation where more than 2 buffers are in flight and in that case we
want to be able to still track the change regions for those buffers.
Usually 3 buffers are in use, so we go one higher, just to be safe.
Some mice send a value slightly lower than 120 for some detents. The
current approach waits until a value of 120 is reached before sending a
low-resolution scroll event.
For example, the MX Master 3 sends a value of 112 in some detents:
detent detent
| | |
^ ^ ^
112 REL_WHEEL 224
As illustrated, only one event was sent but two were expected. However,
sending the low-resolution scroll event in the middle plus the existing
heuristics to reset the accumulator solve this issue:
detent detent
| | |
^ ^ ^ ^
REL_WHEEL 112 REL_WHEEL 224
Send low-resolution scroll events in the middle of the detent to solve
this problem.
Related to https://gitlab.gnome.org/GNOME/mutter/-/issues/2469
We are using placeholders in the 'check' column
that are put in a size group, so that they all
take the same space once a check or radio is shown.
Unfortunately, for the inline-buttons option, we
were using a GtkBuiltinIcon as placeholder, and those
respect the -gtk-icon-size CSS property and take
a minimum size of 16px. Use a GtkGizmo instead to
get the expected result of no extra padding unless
there's a check or radio.
Fixes: #5839
The non-portal fallback method for launching a file manager to show the
file in its parent directory was incorrectly using the `ShowFolders`
method (open a folder) instead of `ShowItems` (open the parent directory
and show the file).
The `show_item` function (previously `show_folder`) had an unused
`callback` parameter; it has been removed and the type of the parameter
containing the GTask has been renamed and now uses the correct type
instead of gpointer to reduce the amount of casting required.
FixesGNOME/gtk#5842
The want to use the footer tile at the end
to fill leftover space at the bottome right.
So lets assert that we actually dealing with
a footer tile, just in case something changes
in the future that might have us end up with
some other kind of tile.
This reverts commit e121a5ca6f.
The tile that was causing the critical in #5836
(what that commit was about) was a FILLER, and we
are getting rid of FILLER tiles here. Which will
avoid the issue in a more elegant way.
In height-for-width and hscrollbar-policy = never, we can provide
the child with a proper for_size when measuring it. The same is true for
width-for-height and vscrollbar-policy = never.
This allows for accurately measuring the size of eg. wrapping labels.
The cancellation path already clears the GCancellable, if we let it
continue, it causes a later assertion, so just exit early in this case
and hope a new path has been set.
Fixes: #5792
When the command queue is out of batches, there is
no point in doing further work like allocating uniforms.
This helps us avoid assertions in the uniform code
that we would hit when we run out of uniform space
too.
Commit 3090795351 accidentally caused all
CI builds (or at least the ones with -Werror) to no longer build tests,
examples and demos, so none of them had made sure that they compile.
When we start ignoring batches, we must do it everywhere,
or we may run into assertions. This was triggered by an
enormous text node tree produced by tests/rendernode-create.
The documentation says that the model returned by
gtk_notebook_get_pages() implements the GtkSelectionModel interface, but
checking the history confirms this is a lie.
Instead of fixing the documentation, we can easily make it true, and
reduce the differences between GtkNotebook and GtkStack.
Fixes: #5837
If there is a value passed to GSK_RENDERER, display it in the window
title.
This is mostly so that when I show off screenshots, people know what
renderer I'm using.
Vulkan has a different initial coordinate system to GL.
GL:
(-1, 1, -1) +------+.
|`. | `.
| `·--|---·
| : | :
+------+. :
`. : `.:
`·------· (1, -1, 1)
Vulkan:
(-1, -1, 0) +------+.
|`. | `.
| `·--|---·
| : | :
+------+. :
`. : `.:
`·------· (1, 1, 1)
so adjust the near and far plane we pass to
graphene_matrix_init_ortho() to make it end up with the same
projection as the GL renderer.
This one tests a crossfade between two non-overlapping nodes with a clip
region that covers neither of the two nodes.
This tests that renderers can deal with clip regions that doesn't
overlap nodes in a situation where they will most likely want to create
an offscreen.
As offscreens are typically clipped to the clip region, this would cause
an empty offscreen and that can cause failures.
This was an experiment where an offscreen was translated inside an
existing clip.
Because renderers try to limit offscreens to the clip rect, this is
interesting, because they might get the translation wrong.
Using gdk_texture_new_from_resource() is not valid here because we are
not sure if the given resource is valid.
Plus, the previous optimization is no longer relevant, because we are
not using gdk_pixbuf_new_from_resource() anymore - which was what this
optimization was about before it was ported to GdkTexture.
Test attached.
The filesystemmodel tracks changes and additions to child files
through G_FILE_MONITOR_EVENT_ATTRIBUTE_CHANGED. This event will also
occur if the parent directory is changed. Since the parent directory
doesn't exist in the model, it creates a non-existent item.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4233
Make unexport_handle take the handle, which will
let us deal with multiple exports in the future.
Update all callers to store their handle, and
pass it to unexport_handle.
The actions document ended with a : where there used to be a period,
seemingly a bug in the conversion from XML. Replace that : with a
period, and remove another spurious : inserted during the conversion.
Add some tests for handling of failures.
The test data here is taking from gdk-pixbufs
tests/test-images/fail directory, excluding anything
but png, tiff and jpg images.
Strangely, the document's last sentence ended with a colon,
giving the impression there's missing text that should follow.
There is not.
Even more strange, it's _always_ ended with a colon,
ever since the file was converted from XML
(in commit 10cd539104).
BUT, the XML file it was converted _from_ ended that same sentence
with a period! I have no idea where the colon came from.
gtk_css_provider_load_from_data has turned out
to be problematic for language bindings. Add two
new variants, from_string and from_bytes, to
replace it.
This partially reverts commit 93a875bf20.
Removing this annotation broke bindings, which now treat the
length of the array as a standalone parameter.
This broke Spiel, and probably other non-C apps that rely on
GtkCssProvider through bindings.
gtk and gdk have their own marshallers, for historic
reasons. But there's no reason to duplicate the same
code here.
Eventually, we should just move all marshallers to
the same place.
Make all length values from 0px to 8px available
as static values. This will help with cutting
down on the number of corner values (we have a
lot of 5px corners).
The fedora-x86-64 build does not only build with debug,
it also does the hello build, and it runs the testsuite
multiple times.
Move the hello build to the fedora release build. The idea
is that this lets us do more work in parallel, and spend
less time waiting for the longest-running ci job.
We are ignoring failures here, and nobody is working
on fixing them. And the failures end up at the end
of the log, adding annoyance to finding the actual
failures.
We only have one reference to the surface,
and it is dropped by gdk_surface_destroy.
All the users of surfaces in gtk had the same
bug: they were all stealing an extra reference
to drop - the one that the renderer was leaking
until recently.
This was the intention, but the object data by itself
does not achieve that: We do run dispose on the display
when it is closed, but object data is only cleared in
finalize. So listen to the ::closed signal and remove
the driver ourselves.
Fix up the drivers dispose implementation enough for
that to actually work.
Public headers should mainly include gdktypes.h, which already include
the symbol visibility and versioning macros; we can also modify
gdktypes.h to include the enumerations.
Since the corresponding source files do not include "config.h", and are
not compiled with `GTK_COMPILATION`, they will generate the wrong symbol
exporting under Windows.
Instead of injecting `-fvisibility=hidden` depending on a compiler check
ourselves, let Meson do it for us.
This also avoids us having to filter `-fvisibility=hidden` when reusing
the common compiler flags.
Fix the circular dependency by moving the generated
headers to gdk/version/, and build that directory
first.
Misc other fixes, such as putting the custom targets
as sources, not depedencies, and using the correct
major version in the generator script.
Let's poach the same script used by GLib to avoid having to add all the
version macros by hand every time we increment the GTK version.
This is a work in progress:
- need to rename the GLIB_STATIC_COMPILATION check
- circular dependency: libgtkcss depends on gdkversionmacros.h, but libgdk
depends on libgtkcss
The inertness concept introduced in 62e9d1e470 assumed a listview was
inert when no factory was set. This has 2 problems:
1. columnview uses a listview without factories.
2. header factory being set but factory not being set technically makes
the listiew inert - but should it?
So for now, make inertness only depend on visibility and root.
A side benefit is that this matches columnview semantics.
When ensuring widgets, ensure that their section is known. This will
be relevant when we use section widgets.
Also ensure that sections that don't cover any widget get destroyed.
The get_section() implementation is a slow and steady implementation
that has to be careful to not screw up when an incremental sort is only
partially sorted.
When GDK_DEBUG=no-vsync is on, we might have more than one outstanding
frame. Don't assert when that hapens. Just request a frame callback for
the first and skip the others.
Not all frames get timing info with GDK_DEBUG=no-vsync, so make sure
that even when we render tons of frames, the one frame that does get
timing info is still there when the timing info arrives.
I set it to 128 from 16 now.
This is roughly good enough to go to 5000fps from on a 60Hz monitor.
...when we are using wglChoosePixelFormatARHB(). This ensures that we
hvae a HDC with a pixel format that will really support alpha bits, as
we did for the traditional ChoosePixelFormat().
Thanks to Patrick Zacharias for testing and pointing things out.
We were sending random junk to ChoosePixelFormat().
Also assert that we don't overflow the array. That might be usefu to
know if we carelessly add attributes later.
... for creating the actual WGL contexts, so that we can cut down on the
number of times where we need to create the base, legacy WGL contexts in
order to create the WGL contexts with attributes. We could just use the
dummy context that we have to make it current to create the needed
WGL contexts.
If we are querying the best supported pixel format for our HDC via
wglChoosePixelFormatARB() (i.e. we have the WGL_ARB_pixel_format extension),
it may return a pixel format that is different from the pixel format that we
used for the dummy context that we have setup, in order to, well, run
wglChoosePixelFormatARB(), which sadly requires a WGL context (HGLRC) to be
current in order to use it, which means the dummy HDC already has a pixel
format that has been set (notice that each HDC is only allowed to have its
pixel format to be set *once*). This is notably the case on Intel display
drivers.
Since we are emulating surfaceless GL contexts, we are using the dummy GL
context (and thus dummy HDC that is derived from the notification HWND used in
GdkWin32Display) for doing that, we would get into trouble if th actual HDC
from the GdkWin32Surface has a different pixel format set.
So, as a result, in order to fix this situation, we do the following:
* Create yet another dummy HWND in order to grab the HDC to query for the
capabilities the GL drivers support, and to call wglChoosePixelFormatARB() as
appropriate (or ChoosePixelFormat()) for the final pixel format that we use.
* Ditch the dummy GL context, HDC and HWND after obtaining the pixel format.
* Then set the final pixel format that we obtained onto the HDC that is derived
from the HWND used in GdkWin32Display for notifications, which will become our
new dummy HDC.
* Create a new dummy HGLRC for use with the new dummy HDC to emulate surfaceless
GL support.
We are currently using g_clear_pointer() on the intermediate WGL contexts
(HGLRC)'s that we need to create in the way, which means that we need to ensure
that the correct calling convention for wglDeleteContext() is being applied.
To be absolutely safe about it, use the gdk_win32_private_wglDeleteContext()
calls, which will in turn call wglDeleteContext() directly from opengl32.dll
(using the OpenGL headers from the Windows SDK) instead of going via libepoxy,
which will assure us that the correct calling convention is applied.
Fixes issue #5808.
Our notify tests would fall over if there was
a duplicate enum value (within the first 10 values).
Make it handle that, by skipping the duplicate value.
It turns out that the old behavior of GTK_ALIGN_BASELINE
was actually used in libadwaita, so bring it back, and
introduce a new GtkAlign value for the new behavior.
Allow control-clicks on some fields to bring up
a more specific UI. This functionality is also
available via Ctrl-E and the context menu.
At this point, it can edit colors, fonts and
files in some places, as well as a few enums.
This is failing because I can't figure out
how to make wireplumber and pipewire work
in ci enough to let me add a new monitor :(
As usual, the test works fine locally.
Add some input tests that are using headless
mutter, and python with our in-tree gir files.
So far, test that we can roundtrip key events,
and move the pointer around.
Add some monitor tests that are using headless
mutter, and python with our in-tree gir files.
So far, we test that we get expected signals
when monitors are added and removed.
Transition to the color that is in use instead.
Fixes crashes because currentColor is not an RGBA color and
therefor could not be queried later.
Fixes#5798
Most of the time we want to compute them based on the child node we
render to the offscreen, but not always.
For blend and cross-fade nodes, they need to be computed based on the
node's bounds.
Fixes widget-factory page fade animation weirdly resizing the fading
pages.
We weren't looking in the build dir for generated files.
Actually make sure that we look in the build dir *first*, otherwise
glib-compile-resources will still use the wrong files.
... and use it in rendernodes.
Setting up textures for diffing is done via gdk_texture_set_diff() which
should only be used during texture construction.
Note that the pointers to next/previous are allowed to dangle if one of
the textures is finalized, but that's fine because we always check both
textures' links to each other before we consider the pointer valid.
When slicing the texture, the GL renderer was
forgetting to apply the viewport origin. This
shows up when rendering things with negative
scales, leading to negative origins.
The rounded-clip-in-clip-3d test fails in GL when
flipped. Given that it was already excluded from cairo,
and also fails cairo when flipped, give up on it for now.
Our coverage computation only works for well-behaved
rects and rounded rects. But our modelview transform
might flip x or y around, causing things to fail.
Add functions to normalize rects and rounded rects,
and use it whenever we transform a rounded rect in GLSL.
The repeated tests were not careful enough to produce
the correct reference image to match what the repeat
node does.
With these changes, all cairo tests pass.
Add separate suites for running the gsk compare-render
tests with the --flip, --rotate or --repeat options.
A bunch of these fail currently, and need diagnosis.
Add options to the gsk compare-render test for
modifying the node (and do a matching change to
the reference image).
flip: negative scale flipping things horizontally
rotate: 90 degree rotation
repeat: 2x2 grid
In horizontal layout, we line up the baselines of all children to find
how much space we need above and below the box baseline.
In vertical layout, we need to pick one child to inherit the baseline
from, which is what the new GtkBoxLayout:baseline-child property is
about. It is the equivalent of GtkGridLayout:baseline-row.
When we are not doing baseline alignment, don't pass
a baseline to the allocated widget. This helps because
a number of widgets (GtkLabel, GtkEntry, etc) always
position their text on the given baseline.
Since we show them in GNOME shell, show them here too.
The comment that says "only show these in the a11y
theme" was still there, but we were always hiding them.
The Expose events following a ConfigureNotify may arrive at
a time that we did not resize the surface yet, making these
expose events a no-op. Even though gsk/gtk take care of the
window content itself, this might lead to unrendered portions
of the window shadow.
This may be seen with GSK_RENDERER=cairo and GDK_BACKEND=x11,
attempting to tile a window (e.g. gtk4-demo) left or right.
The window will show black rectangles or other artifacts in
the window shadow areas that correspond to the newly painted
portions (as the window needs to expand vertically).
In order to fix this with a similar behavior to Wayland,
consider ourselves the whole surface invalidated after resize,
in order to ensure everything is painted from scratch.
... when it is available.
Also introduce the new function gdk_rectangle_transform_affine(), which
looks like overkill for this purpose, but I'm about to use it elsewhere.
Drop the section that talked about main and how to update
local checkouts - its been 2 years, people should have gotten
around to it by now. Add some general git hints instead.
There's no need for EGL to do any timing, we do it in GTK already.
This fixes hangs in Mesa when we hide a surface after a SwapBuffers()
but before the frame callback arrives.
If we then reshow the surface and immediately render to it, Mesa would
still have a frame callback from before the hiding and forever poll()
waiting for the compositor to send the callback.
Fixes#5761
donʼt mention its renamed successor either, as that has its own section
later. We could have another sentence paragraph like ‘In the case of
GtkBox, the pack methods have been renamed to X and lost the trailing
arguments Y’, but that wonʼt help people prepare still on GTK3, which is
the point in the affected section… so just remove the misleading relic.
When adjusting allocations, treat BASELINE more like CENTER
than like FILL. The results are better, in particular for
controls like entries or switches, which we never want to
scale up vertically, but still want to align to the baseline.
A grid layout lets us get the baseline right in
vertical orientation, by setting a baseline row.
It would be nice if the box layout supported this
as well, but currently it doesn't, and adding that
feature isn't trivial.
Pass the GLsync object from texture into our
command queue, and when executing the queue,
wait on the sync object the first time we
use its associated texture.
Add a new function to TextureBuilder that takes a GLsync that
requires internal code to wait on before using the texture.
Somewhat sneakily, we don't take the sync if syncs are not supported by
the current GL context.
As public API has no code to query the sync for the destroy notify, this
is fine and it means we don't have to do the check every time we want to
call gdk_texture_get_sync() internally.
Building GL textures is complicated, so create an object to make them.
So far, this object just contains the functionality of
gdk_gl_texture_new(), but that will change in the future.
In particular, we want to get the GL version, when the Windows box/VM
has an unsuitable GL implementation.
This is somewhat helpful in analyzing failures to bring up GL on
machines where users claim GL does work.
This way, we can realize it and either print success information about
it or return NULL if that fails.
This makes it more likely that we fail early, which means we can then
initialize EGL.
This refactor achieves the following:
* check GL version against proper matching context version
In particular, for legacy contexts, we now actually check
* make sure the actual version is set, even for legacy contexts
* make sure set_is_legacy() is set properly
Now that all contexts do that, insist that they keep doing it.
And because they keep doing it, we can support querying the GL version
from gdk_gl_context_get_version() without requiring the context to be
made current.
The EGL spec states:
The context returned must be the specified version, or a later
version which is backwards compatible with that version.
Even if a later version is returned, the specified version
must correspond to a defined version of the client API.
GTK has so far been relying on EGL implementations returning a
later version, because that is what Mesa does.
But ANGLE does not do that and only provides the minimum version, which
means Windows EGL has been forced to use a lower EGL version for no
reason.
So fix this and try versions in order from highest to lowest.
Don't notify during destruction, notify afterwards.
This way we don't call into user code from a half-destructed node.
Note that this changes the order in which those notifies happen when
collapsing a large tree: From parent node before child nodes to child
nodes before parent node.
No actual use case for this, just thought it would be safer.
While we are collapsing a subtree, some signal handlers may not be
disconnected while we are doing this. By adding this check and not
giving those nodes no longer access to the model, we can stop it from
modifying it while we are trying to collapse stuff.
Fixes some crashes in gnome-builder.
... to backends.
That way, frame clocks can be constructed by the backends' surface
implementations and dont need to be passed in as construct arguments.
Also add an assertion that they are indeed constructed.
That way, it doesn't need a specific init function.
Also chain up last, so that the generic initialization code in
GdkSurface::constructed can access a fully initialized macos surface.
That way, it doesn't ned a specific init function.
Also chain up last, so that the generic initialization code can access a
fully initialized wayland surface.
This is also how regular buttons behave. Otherwise releasing on a
different menu item would register a click on the item that was
originally pressed. In these cases it is better to not register a click
at all.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5760
[30/1038] Compiling C object gdk/win32/libgdk-win32.a.p/gdkmain-win32.c.obj
../gdk/win32/gdkmain-win32.c:146:1: warning: 'gdk_win32_finalize_ole' defined but not used [-Wunused-function]
146 | gdk_win32_finalize_ole (void)
| ^~~~~~~~~~~~~~~~~~~~~~
../gdk/win32/gdkmain-win32.c:113:1: warning: 'gdk_win32_finalize_com' defined but not used [-Wunused-function]
113 | gdk_win32_finalize_com (void)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
A number of warnings are produced:
[23/1038] Compiling C object gdk/win32/libgdk-win32.a.p/gdkinput-dmanipulation.c.obj
../gdk/win32/gdkinput-dmanipulation.c: In function 'reset_viewport':
../gdk/win32/gdkinput-dmanipulation.c:354:11: warning: variable 'hr' set but not used [-Wunused-but-set-variable]
354 | HRESULT hr;
| ^~
Try to do something sensible instead.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
../gdk/win32/gdkclipdrop-win32.c: In function 'transmute_cf_shell_id_list_to_text_uri_list':
C:/msys64/ucrt64/include/glib-2.0/glib/gstring.h:72:5: warning: ignoring return value of 'g_string_free_and_steal' declared with attribute 'warn_unused_result' [-Wunused-result]
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
In file included from ../gdk/win32/gdkdrag-win32.c:201:
../gdk/win32/gdkprivate-win32.h:45: warning: "GDK_NOTE" redefined
45 | #define GDK_NOTE(type,action) \
|
../gdk/win32/gdkdrag-win32.c:40: note: this is the location of the previous definition
40 | #define GDK_NOTE(a,b)
Fixes: bc159207bd ("gdk: Drop old debug macros")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Make `gtk_icon_theme_has_icon` and `gtk_icon_theme_has_gicon` also
consider unthemed icons. This makes their behavior consistent with the
actual (documented) lookup behavior.
Fixes: #5709 and makes the workaround in nautilus@b643a00b obsolete
This is needed for a query-tooltip handler, as mentioned in the
documentation, when there has been a hover timeout.
Maintain the previous behaviour when the link is clicked and follow the
existing documentation regarding selectable labels.
A notify::cursor handler can now also be used to retrieve the URI of the
link under the cursor.
BuilderListItemFactory isn't quite suited for our purposes, primarily
because you can't pass user data to BuilderListItemFactory. Because
we can't get the data we are using a workaround to get the
GtkFileChooserWidget ancestory, which used to work, but with the
recent list view changes no longer doesn't. Use GtkSignalListItemFactory
with the GtkFileChooserWidget as the user data.
It's not enough to sanitize values when starting an animation, as the
adjustment can reconfigure itself while the animation runs.
So as a simple way to handle this, we sanitize every value right before
setting it, too.
In the future we might also want to look at sanitizing start/end values
of the animation.
Fixes#5763
There are a lot of cases where properties are implemented in classes but
the getters for these exist in an interface that class implements.
A common Example is g_list_model_get_n_items() being the getter for
GtkWhateverListModel::n-items.
But also property implementations that don't use override_property()
(usually because they have a different default) are handled by this.
When adding mask nodes, I overlooked that
we have two separate functions for determining
what transforms a node supports without offlines.
Since we claim that mask nodes support general
transform, they must certainly support 2d transforms
as well.
GLES 2.0 version is fine now with current gtk according to B. Otte.
Let's use the same minimum requirement for all implementations.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
When using GDK_DEBUG=gl-egl, we end up using GL, but that is not well supported:
Creating EGL context version 3.0 (debug:no, forward:no, legacy:yes, es:no)
Created EGL context[0000000000000004]
OpenGL version: 0.0 (legacy)
* GLSL version: (NULL)
* Max texture size: -1059701680
* Extensions checked:
- GL_KHR_debug: no
- GL_EXT_unpack_subimage: yes
- OES_vertex_half_float: no
** (gtk4-demo.exe:14324): WARNING **: 19:16:41.468: Compile failure in
vertex shader:
ERROR: 0:7: 'gl_Position' : undeclared identifier
---8<---
Use GLES when EGL implementation is ANGLE.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Buttons under .toolbar were using for their 'hover', 'active'
and 'check' colors the default ones from %button_basic_flat
which are very dimmed, so we explicitly darken them.
Part of #5725
The test doesn't hold 2 references, it holds only one.
The reason one unref can cause a leak is that some backends - like X11 -
only destroy the surface once the DestroyNotify event from the X server
has come in.
X11 does add an extra reference to surfaces that gets released when the
DestroyNotify event arrives.
Wayland doesn't ave such an event, so that reference never gets
released.
This fixes a copy/paste error introduced in commit 590f3dfa1f.
We want to remove the event queue from the list of event queues, not the
surface.
Otherwise the freed queue stays in the list and the next time an event
comes in, we access invalid memory.
Fixes thinko introduced in commit 7fafa5133b.
Luckily, we leak all surfaces, so this problem never occured.
We want to support GLES 2, so make sure we test that support.
Also force-disable common extensions we don't explicitly check for and
don't want to accidentally use.
They're not needed and GLES doesn't technically support them, even
though GTK had been using them via epoxy sneakily using the
GL_OES_vertex_array_object extension behind our back.
Cache the last looked up item and use it for looking up the next item if
it's closest. This massively speeds up iteration over the model, because
each call to get_item() will be adjacent to the previous one.
Improves performance of the inspector quite a bit.
When the variant-editor emits a callback, it might not actually have
edited the value in question. Try to detect that by only emitting
signals if the value changed.
gsk_vulkan_render_download_target() currently resets the uploader
objects before downloading the image that it produces. This is
problematic because there might be unreleased buffers and images
in the command queue.
In particular, this can make validation layers complain about the
glyph atlas - of all things! - upload buffer being released while
still being used by the command queue.
Fix that by resetting the uploader after downloading the image.
For certain kinds of layouts, especially ones where one or both sizes of
a top level is constrained by physical limits, it's acceptable to have
buttons that rely on the minimum size of their contents, rather than the
natural size. It is left to the application authors, or the localization
teams, to ensure that things like translations and font sizes do not
result in a broken UI.
Our webdav server has a root which is davs://mynextcloud/remote.php/webdav
When once creates a GFile out of or out of a subdirectory, and one call
g_file_get_parent(), it recurses too far up and try to query
davs://mynextcloud/remote.php which fails, resulting in a broken pathbar.
To fix that, before querying the metadata of each element of the path,
I query the "enclosing mount", then use it's root to compare the GFile
against.
With the right GMount, we can also fix the icon drawing code in the
pathbar for network drives.
Check if the driver supports MAILBOX and prefer using it; in its
absense, checkif the driver supports IMMEDIATE and prefer using
it; finally, if neither of them are supported, use the guaranteed
to be supported FIFO mode.
Check the portal version number before trying to use
it. Most importantly, this will detect the case where
the interface isn't supported at all, since the proxy
will report a version of 0 in that case.
Fixes: #5733
We want to keep the wl_surface around, because surfaces create their
resources on construct and keep them until destroyed. See the HWND ond
Windows and the XWindow on X11.
This is relevant for graphics resources, where we want to have access
to the VkSurface and eglSurface while the GdkSurface is hidden.
We also want these surfaces to be permanent and not change during the
lifetime of the GdkSurface.
What we can - and must - destroy however are the xdg surfaces, because
those handle visibility on screen.
And we also need to ensure no buffer is attached, so that during the
next creation of the xdg surface we don't get a protocol error.
gdk_wayland_surface_maybe_resize() just calls
gdk_wayland_surface_update_size(), so make all callers call that one
instead.
The check that it does is done by the other function again.
This workaround - were it ever to trigger - is broken today. It destroys
the wl_surface and all associated structs but does not recreate the
xdg_popup or xdg_toplevel struct, so it would cause a hidden window.
The workaround looked a lot different when it was introduced in commit
83b54bab57, too - both in what it did and
in what the vfuncs did that it called.
.view does absolutely nothing in Default style since the whole box is
covered with a GtkNotebook which has its own background, and adds an
unwanted background onto the tab strip in Adwaita.
Some bindings (GJS!) could add temporary references to the GAsyncResult
argument that we return, and thus to the GTask, which may cause the
dialog not to close when the finish function is called (but at garbage
collection instead!).
To prevent this, just manually destroy the window (by removing the task
data), so that we are not bound to the GTask lifetime anymore.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5741
If we click close enough between lines, and with the maximum distances applied
by GtkGestureClick we could jump between lines when handling double/triple
click for word/line selection.
Ensure that the whole operation stays in the same line and reset the
gesture/counter if we do move between lines, so we start from scratch in the
new line.
The date/time column relies on the filechooserwidget to format the date
properly. During bind, the filechoosercell, get the filechooserwidget
ancestor, but now due to changes in the listview, the cell isn't a
child of the filechooserwidget at that point. Since this is deeply
ingrained into the filechooserwidget, let's keep the same behavior,
but move it to filechoosercell in realize. Alternatively, we could have
used a signal factory (with the file chooser widget as the user data),
but that would have been a major overhaul.
The format of the type column depends on the the type_format, which
is stored in the filechooserwidget. We get that setting by looking
for the filechooserwidget ancestor, which no longer works after recent
changes to the list views (it was fragile to begin with). At one point,
the setting appears to have been dynamic, but now it is only loading
from GSettings, so let's simply do the same within FileChooserCell.
32247bc50e made several changes to account for the
fact that we no longer have a NULL editable at the beginning of the list
model. The commit mistakenly left out one change in remove_file(),
which causes the wrong file to be removed.
Now that the paint demo lets us test this, it has
become apparent that this condition is wrong, and
we don't get the expected events if stylus-only is
FALSE.
The current implementation of the glyph cache deals with atlases by
padding them with 1 pixel at the beginning, at the end, and between
each glyph.
That's cool and all, however, there's a very subtle problem with
this approach: the contents of the atlas are garbage, so this padding
is filled with garbage memory!
Rework the Vulkan glyph cache to draw each and every glyph in a
surface that has 1 pixel border of padding around it. Ensure the
surface is completely black by drawing a rectangle before handing
it to Pango to draw the glyph. Update tx and ty to pick the texture
position adjusted to the 1 pixel padding. The atlas now starts at
position (0, 0), since each glyph individually contains its own padding.
To improve legibility, add a PADDING define and use it everywhere.
Vulkan renders text using VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA and
VK_BLEND_FACTOR_SRC_ALPHA, but that implies per-channel alpha
blending, which currently produces the wrong results when blending
glyphs with the images beneath them.
Use the default pipeline constructors, which implies using the
ONE and ONE_MINUS_SRC_ALPHA.
When determining double-clicks, don't use the distance
threshold for touch events. It is very hard to double
touch reliably within a few pixels of the same position.
Fixes: #5580
Typically, a popover gets mapped when shown and unmapped when
hidden. A situation there that breaks is where the popover gets
recursively unmapped/unrealized when its root is destroyed.
In that situation, the popover does however unmap (without being
hidden first), moving the GTK grab from show/hide to map/unmap
will handle the previous situations, plus this one.
Fixes things being unclickable if e.g. a modal dialog got a
popover popped up, then got closed via Alt-F4.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5730
we were not checking the return gboolean of
gtk_action_muxer_query_action() which was
returning FALSE for the crash case, meaning
it didn't set the passed in GVariant, but
we were still using it as it was non-null.
Fixes#5729
Calling gtk_list_box_remove_all() is a no-op with a bound model; after
the introduction of the remove_all() method in 49e56fc7, we were left
with row widgets after the dispose() call chained up.
We could restore the explicit unparenting inside dispose() instead of
calling remove_all(), but since the bound list model is provided by the
user of GtkListBox, it's more appropriate to unbind it in the dispose()
implementation, to avoid any potential reference cycle (especially in
higher level languages that have no explicit reference acquisition).
We clean up the bound model, and its associated state, if any; and then
we remove all the row widgets that are left.
Basically what GL does, but without any debug or feature flag
to gatekeep it, since the Vulkan backend itself is experimental
already.
Ceil surface sizes, and floor coordinates, to the fractional scale
value.
The rects passed to the clip region are in buffer coordinates, and
must not be scaled. Consider the following scenario: Wayland, with
a 1024x768@2 window. That gives us a 2048x1536 raw image. To setup
the Vulkan render pass code, we'd scale 2048x1536 *again*, to an
unreasonable 4196x3072, which is (1) incorrect and (2) really
incorrect and (3) can lead to crashes at best, full GPU resets
at worst - and a GPU reset is incredibly not fun!
Now that we pass the right clip regions at the right coordinates
at all times, remove the extra scaling from the render pass.
This part of the Vulkan renderer is almost exactly equal to the GL
renderer, and the GL renderer already does that since at least
2a38cecd33. Copy that into the Vulkan renderer.
A nice side effect from this commit is that resizing a window now
actually works again.
Sneak in a trivial cleanup by using a variable to hold the draw
index.
This was a tricky one to figure out, but it's pretty simple to
understand (I hope!).
So, this AMD card I'm using requires buffer memory sizes to be
aligned to 16 bytes. Intel is aligned to 4 bytes I think, but
AMD - or at least this AMD model in particular - uses 16 bytes
for alignment.
When creating a a particular texture (I did not determin which one
specifically!) a buffer of size 1276 bytes is requested.
1276 / 16 = 79.75, which is clearly not aligned to the required
16 bytes.
We request Vulkan to create a buffer of 1276 bytes for us, it
figures out that it's not aligned, and creates a buffer of 1280
bytes, which is aligned. The extra 4 bytes are wasted, but that's
okay. We immediately query this buffer for this exact information,
using vkGetBufferMemoryRequirements(), and proceed to create actual
memory to back this buffer up.
The buffer tells us we must use 1280 bytes, so we pass 1280 bytes
and everyone is happy, right? Of course not. We pass 1276 bytes,
and Vulkan is subtly unhappy at us.
Fix that by passing the value that Vulkan asks us to use, i.e.,
the size returned by vkGetBufferMemoryRequirements().
This is what GL does, and for a reason: it can lead to width or
height for very small glyphs. Also, switch to dividing by a float
(1024.0) instead of an integer (1024).
This doesn't make any difference now, but will allow us to copy
subregions more easily. This is not obvious, but here's a quick
explanation:
Leaving 'bufferRowLength' and 'bufferImageHeight' implies that
Vulkan will assume the size passed in the 'imageExtent' field.
Right now, this assumption is correct - the only user of this
function is the glyph cache, and it only copies and uploads
exact rects. Next commits will change that assumption, so we
must pass 'buffer*' fields, and tell Vulkan, "this part of the
buffer represents an image of width x height, and I want the
subregion (x, y, smallerWidth, smallerHeight) of this image".
When creating an image using gsk_vulkan_image_new_for_framebuffer(),
it passes VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL.
However, this is a mistake. The spec demands that the initial
layout must be either VK_IMAGE_LAYOUT_UNDEFINED or
VK_IMAGE_LAYOUT_PREINITIALIZED.
Apparently this was an oversight from commit b97fb75146, since the
commit message even documents that, and all other calls pass either
VK_IMAGE_LAYOUT_UNDEFINED or VK_IMAGE_LAYOUT_PREINITIALIZED.
Create framebuffer images using VK_IMAGE_LAYOUT_UNDEFINED, which is
what was originally expected.
Removing all items from containers is a common use case.
Without this applications needed to implement this manually.
It makes senses to handle it here.
Fractional scaling with the GL renderer is
experimental for now, so we disable it unless
GDK_DEBUG=gl-fractional is set.
This will give us time to work out the kinks.
This commit combines changes in the Wayland backend,
the GL context frontend, and the GL renderer to switch
them all to use the fractional scale.
In the Wayland backend, we now use the fractional scale
to size the EGL window.
In the GL frontend code, we use the fractional scale to
scale the damage region and surface in begin/end_frame.
And in the GL renderer, we replace gdk_surface_get_scale_factor()
with gdk_surface_get_scale().
Whenn setting gtk_builder_set_allow_template_parents(), the builder
instance will accept
<template class="GtkWidget">
for a GtkBox instance.
It's going to be used with the new GtkColumnViewCell objects, so that
it's backwards compatible with ui file factories that use GtkListItem.
That way, local scrolling is available and the scrolling isn't random.
Recycling should now involve reordering the recycled widgets instead of
just keeping their order because all of them got recycled.
This allows setting a factory to toggle per-row properties.
Implemented are selectable, focusable and activatable.
These are meant to supercede the per-cell selectable and activatable
properties, which make no sense individually.
The focus property makes it possible to focus rows instead of cells,
which is the default behavior.
There is no way to set it yet, this is just to prove that it works.
It also changes the focus behavior of rows. They are now always
focusable - unless turned off by the factory once that is possible.
This makes the question if a listitem can be focused or not an explicit
decision by application developers.
Previously an item could be focused if it was selectable and no child or
grandchild was focusable - so if you put a label and icon into it, the
item was focusable, but if you put a GtkTreeExpander or a GtkButton into
it, the item wasn't. This needs to be decided explicitly now.
Technically this is an API break, because the previous behavior does not
exist anymore.
But I really don't want to make this a tristate (focusable, not
focusable, automatic), because then binding it to other things gets
hard, and because all the other focusable proeprties are booleans, too,
and working with them gets a lot harder.
Related: #3910
Cairo can do that, so just enable it:
* Create surfaces with the correct fractionally scaled size.
* Set the Cairo surface's device scale to that number.
Instead of setting the buffer scale via the buffer-scale command, set it
via the viewport.
This technically allows setting fractional scales, but we're not doing
that.
Instead of tracking a single scale, track x and y scales separately.
Factor out gsk_vulkan_render_pass_new() into a private function that
receives both scales, and pass 'scale_factor' for both.
April fools!
No, really.
The fractional scale protocol is just a way to track the surface scale,
but not a way to draw fractional content.
This commit uses it for that, so tht we don't rely on tracking outputs.
This also allows magnifiers etc to send us a larger (integer) scale if
they would like that, that is not represented by the outputs.
This is mostly a cosmetic change, and the goal is twofold:
1. Make it easier to spot unimplemented render node types; and
2. Prepare for a small rework
The implementation for each node now lives in specific functions,
like the GL renderer; unlike the GL renderer, however, we use a
node type vtable to map GskRenderNodeType → implementation. Render
node without an implementation map to NULL, and use the fallback
implementation. Render nodes that fail any check and return FALSE
also use fallback implementation.
The scrolling code assumes the adjustment values are up to date or
it crashes and before we've run size_allocate() we haven't update them.
Fixes a crash in the gtk-demo scrollinfo that would set the adjustments
with random values (via ScrolledWindow.set_child()) and then scroll in a
tick callback right before the (first) size_allocate().
The Lunarg validation layers seem to have been deprecated in favour
of the Khronos ones. There's no reason not to have both, to accept
loading both - simultaneously, even.
Instead of passing a single, potentially massive rectangle that is
just the extents of the damage rect, collect and pass all damage
rects individually.
Add a new flag to track whether buffer scale is dirty or not,
and centralize calling wl_surface_set_buffer_scale() in a single
place: gdk_wayland_surface_sync_buffer_scale().
gdk_wayland_surface_sync_buffer_scale() is only called by
gdk_wayland_surface_sync(), which itself is called by the GL,
Vulkan, and Cairo contexts, right before submitting a frame.
This ensure that each frame has an up-to-date buffer scale.
This mimics how opaque and input regions are tracked.
According to the at-spi2 docs, for a widget to be considered visible,
it needs both the showing and visible states. Many applications rely on that,
for example the flat review functionality of Orca.
this fixes#5194
Don't fudge around poking through the listview, trying to get a model
and selecting it directly. Instead, use the proper way and activate the
"listitem.select" action.
Instead of directly calling select_item(), trigger the select-item
action of the focused child.
We do this convoluted calling into the widget because that way
GtkListItem::selectable gets respected, which is what one would expect.
Plus, this code is usually triggered via keybindings, and this way the
ListBase keybindings work identical to the ListItem keybindings.
If we encounter a node or texture the 1st time and they are going
to be used again, give them a name.
Then, when encountering them again, print them by name instead
of duplicating them.
We extend the syntax for nodes from:
<node-type> { ... }
to
<node-type> { ... }
<node-type> <string> { ... }
<string>;
where the first is the same as before, the 2nd defines a named node and
the last references a previously defined node.
Or to give an example:
color "node" {
bounds: 0 0 10 10;
color: red;
}
transform {
bounds: 20 0 10 10;
child: "node";
}
This will draw the red box twice, once at (0,0) and once at
(20,0).
The intended use for this is both shortening generated node files as
well as allowing to write tests that reuse nodes, in particular when
dealing with caches.
We extend the syntax for textures from just:
<url>
to
[<string>] <url>
<string>
where the first defines a named texture while the second references a
texture.
Or to give an example:
texture {
bounds: 0 0 10 10;
texture: "foo" url("foo.png");
}
texture {
bounds: 20 0 10 10;
texture: "foo";
}
This will draw the texture "foo.png" twice, once at (0,0) and once at
(20,0).
The intended use for this is both shortening generated node files as
well as allowing to write tests that reuse textures, in particular when
mixing them in texture and texture-scale nodes.
If we map, reposition, unmap, remap, the reposition feedback from the
last time a popup was mapped might be received while we're dealing with
the new version of the popup. At this point, the old reposition token
has no meating, so lets drop it. Also reset the reposition tokens when
creating new protocol objects, so that the reposition token are as if
we're in the initial state.
This fixes an issue where we'd get stuck if repeatedly smashing a button
that'd create popups that'd immediately get dismissed by the compositor.
Since Wayland 1.15, it is now possible to use absolute paths in
"WAYLAND_DISPLAY".
In that scenario, having a valid "XDG_RUNTIME_DIR" is not a requirement
anymore.
For this reason we remove the "XDG_RUNTIME_DIR" check and we let
`wl_display_connect()` decide if our environment is correct.
Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
An inert gridview is a gridview that does not use the factory. This
allows faster updates because no calls into user code need to happen.
A gridview is inert when either:
- It is not rooted.
- It is not visible.
- No factory is set (that one is obvious)
The gridview does not need to be inert without a model, as that case is
handled by the item manager.
This should allow Nautilus to keep both the gridview and the columnview
around, and just gtk_widget_hide() the unused widget.
The code for now does not disable the item manager, as some
functionality of the item manager is required to allow setting scroll
positions and such.
But that is a place where more gains could be found if profiling showed
that was useful to do.
An inert listview is a listview that does not use the factory. This
allows faster updates because no calls into user code need to happen.
A listview is inert when either:
- It is not rooted.
- It is not visible.
- No factory is set (that one is obvious)
The listview does not need to be inert without a model, as that case is
handled by the item manager.
This should allow Nautilus to keep both the gridview and the columnview
around, and just gtk_widget_hide() the unused widget.
The code for now does not disable the item manager, as some
functionality of the item manager is required to allow setting scroll
positions and such.
But that is a place where more gains could be found if profiling showed
that was useful to do.
The widget would teardown the factory on unroot to avoid unnecessary
work when it isn't shown.
However, recycling may reposition widgets, and repositioning widgets
does a unroot/root.
We don't want to recycle widgets then.
The implementation lives (as always) in GtkListBase.
This is a feature request from the Nautilus developers, who currently do
some hacks to emulate that behavior and it apparently only breaks
sometimes.
We connect gtk_scrolled_window_update_use_indicators
as signal handler in realize(), but we were disconnecting
gtk_scrolled_window_sync_use_indicators in unrealize.
Spotted by Milan Crha.
Fixes: #5684
Just like GdkToplevel::compute-size, the size argument of the signal is
given to the handlers by GDK; it's not an out argument meant to be
allocated by the caller.
The size argument is passed to the signal by the GDK surface machinery,
as is: it's not going to be allocated by the caller (since it's a
signal), and it's not an out argument.
The cursor-theme-size setting is documented as
'0 means the default size'. Make it so by using
size 24 if we see a 0. Its better than crashing.
Fixes: #5700
The function is going away, and the computation
here was wrong anyway. Instead, add a helper that
properly computes the pointing-to rect in surface
coordinates and use it everywhere.
The widget paintable uses the widgets bounds
as intrinsic size, so we need to offset from
that to the allocation, which is what the
coordinates are relative to.
Text handles had the same problem as popovers.
They were interpreting their pointing-to rectangle
relative to the widgets bounds, when it is meant
to be relative to the widgtets allocation.
While we touch this code, rewrite it to use
gtk_widget_compute_point.
When we don't have a pointing-to rectangle, we want to place
the popover wrt to the parents bounds. But if we have a
pointing-to rectangle, it is relative to the widgets allocation,
which is different from the bounds.
We were not handling the second case correctly, leading to context
menus in the text view being mispositioned by the widgets CSS padding.
While we are touching this code, rewrite it to handle transforms.
Fixes: #5695
Since we are making GdkGLContext call the core wgl*() functions directly
instead of via libepoxy, drop the workarounds that we needed for notifying
libepoxy that wglMakeCurrent() outside of GDK/GTK was called.
This way, we clean up the code, and as a result, we can use the GstGL
APIs like the other platforms to query what GL api that is to be used.
For ensuring that things work between different threads, we now call
gdk_gl_context_clear_current() in place of calling wglMakeCurrent(xxx,
NULL), so that we make sure that there is no current GL context on a
thread outside of GstGL's thread, which Windows does not like.
We might be dealing with GL contexts from different threads, which have more
gotchas when we are using libepoxy, so in case the function pointers for
these are invalidated by wglMakeCurrent() calls outside of GTK/GDK, such as
in GstGL, we want to use these functions that are directly linked to
opengl32.dll provided by the system/ICD, by linking to opengl32.lib.
This will ensure that we will indeed call the "correct" wgl* functions that
we need.
This should help fix issue #5685.
When the GL texture already has a mipmap, we don't
have to download and reupload it to generate one.
We differentiate the handling for texture scale nodes,
where we do want to force the mipmap creation even if
it requires us to reupload the GL texture, and plain
texture nodes, where we just take advantage of a
preexisting mipmap to allow trilinear filtering for
downscaling, or create one if we have to upload the
texture anyway.
Make GdkGLTexture determine if the texture has
a mipmap, and provide private API to query this
information.
This check is done in gdkgltexture.c instead of
gskgldriver.c, since we're already binding the
texture here for other reasons, so it is easy
to query a few more things.
- grab_focus() on a row (happens with scroll_to()) keeps the focus
column intact if possible.
- <Tab> and <Shift-Tab> move through the cells in order, and move
to the next row when at the end.
- <Up> an <Down> move to the next/prev row, keeping the same column
focused.
- <Left> and <Right> move to the prev/next cell, if one is available.
If not, they stay where they are.
Make it move focus just like GtkWindow would.
Otherwise the listview will (try to) handle it and move focus between
cells - which doesn't do anything for lists and only works with grids.
This is a split of GtkListItemWidget into the generic parts of factory
using widgets.
On top of it there's GtkListItemWidget, which takes care of GtkListItem.
They're not used outside of GtkListBase, so no use to have them in the
header.
Requires moving one function up in the source now that the forward
declaration is missing.
create_at_context was confused - it stored a reference
to the newly created context in priv->context, but then
also returned a reference, and the caller stored that
in priv->context again.
Change it to only return a reference.
Fixes: #5690
Store texture coordinates for each slice
instead of assuming 0,0,1,1, and generate
overlapping slices to allow for proper mipmaps.
This almost fixes trilinear filtering with
sliced textures.
This one exhaustively tests reusing the same model as a child model for
many nodes.
This tracks that multiple items-changed signals emitted at the same time
(or multiple handlers for one such signal) doesn't put the treelistmodel
in an inconsistent state while it is handling all of them.
I'm not sure this (ab)use of treelistmodel should be officially
supported, but it works today, so let's test it to see if we can keep it
working.
If there is no other widget in the group that we can focus, don't focus
and activate ourselves.
Otherwise the arrow keys on checkbuttons toggle the checkbutton.
If a GtkImage is using an icon we use a gtk-icon-filter to se the icon
opacity when in insensitive state, however when using other kinds of
pictures we do not apply the same style leading to an inconsistent
result.
Closes: #5683
Items should be cleared when the node is discarded, not when the node's
children are discarded - which can also happen when a node is collapsed.
Fixes an error introduced in 9048e391b6Fixes#5681
In constrast to our other tests, these use
textures that are big enough to force slicing
with setting GSK_MAX_TEXTURE_SIZE, which we
will use in the following commits to improve
test coverage.
It is useless to have node files with references
to external files in the testsuite, so turn such
textures into data urls by doing a serialization
roundtrip.
No user knows that we have an internal function called
gtk_tree_list_row_destroy() that gets called when a row gets removed
from the treelistmodel.
So everyone was probably just making stuff up about what "destroy"
means.
Related: #5646
That way, we can return the item even after the row is removed. This is
particularly relevant in ListItemFactory::unbind callbacks because they
often use gtk_tree_list_row_get_item() and user code never tracks
changes to this property.
A side effect of this is that the item will survive until the row gets
destroyed, but that's what users expect anyway, so we can live with it.
Related: #5646
This is a good idea to avoid reentrancy problems when any child model
(or potentially more than one child model) has started emitting
items-changed but the emission hasn't arrived in this model yet.
At tat point, we'd get_item() the wrong item from those models.
We want to avoid such cases of reentrancy.
Related: #5646
We cheat and just set the texture parameters instead and hope nothing
explodes.
So far it didn't.
This is only needed to support GLES 2.0 so it's quite a limited set of
hardware these days.
Instead of uploading a texture once per filter, ensure textures are
uploaded as little as possible and use samplers instead to switch
different filters.
Sometimes we have to reupload a texture unfortunately, when it is an
external one and we want to create mipmaps.
When filtering changes for an already-cached
texture, we need to clear the render data
before setting the new one, otherwise it
does not take and we end up reuploading
the texture every frame.
Code above ensures that i is always in [0, n_columns - 1] range, so
the condition was always true, which resulted in filler tile always
being added to the grid. As the result, an empty row appeared at the
end of the grid if the number of columns divided the number of items.
Only add filler tile if last row is not full, i.e. when i > 0.
a11y: Fix the logic in gtk_accessible_get_next_accessible_sibling which decided whether we will use the overridden sibling on the context.
See merge request GNOME/gtk!5659
We were culling children based on the content box, but clipping via
overflow happens on the padding box, so we need to use that one instead.
Fixes issues with items not being visible / disappearing in Nautilus
when they are near the border.
Resolves#5380
The GtkUriLauncher calls into the openuri portal, which distinguishes
between files, directories, and URI. The GtkFileLauncher contains logic
to deal with this, because it can already handle the file and folder
differences.
If we have a file:// URI it's easier to create a GFile out of it, and
use the GtkFileLauncher API, while leaving the GtkUriLauncher API for
every other URI scheme.
Same fix as de3c1d0c73, for GtkLabel.
Fixes: #5671
The GtkUriLauncher calls into the openuri portal, which distinguishes
between files, directories, and URI. The GtkFileLauncher contains logic
to deal with this, because it can already handle the file and folder
differences.
If we have a file:// URI it's easier to create a GFile out of it, and
use the GtkFileLauncher API, while leaving the GtkUriLauncher API for
every other URI scheme.
Fixes: #5671
Otherwise GL surfaces that redraw without changing the hotspot have it
applied on top every frame and quickly slide away.
The cairo path and the X11 backend do not have this bug.
The GL Wayland drag surface code path has a bug where it does not reset
the hotspot, so if a GL-backed draw surface redraws without resizing or
resetting the hotspot, it moves away. The next commit will fix that, but
this commit adds a test for that.
Allow to set max texture size using the
GSK_MAX_TEXTURE_SIZE environment variable.
We only allow to lower the max (for obvious
reasons), and we don't allow values smaller
than 512 (since our atlases use that size).
GdkDragSurface-backed widgets are not parented to an existing widget,
unlike popovers, and like toplevels. This means that there's nobody to
actively call gdk_drag_surface_present() to update the size, and
GdkDragSurface should do it on its own, just like GdkToplevel.
This commit implements this for the Wayland backend.
Compute our size when requested by the backend. This makes GtkDragIcons
actually recompute their size when it changes, instead of getting stuck
with the first size and potentially underallocating.
Similarly to GdkToplevel, GdkDragSurface's compute-size should be called
by backends to query the current surface size, and should be connected
to by widget implementations (like GtkDragIcon) to report the current
size.
GdkDragSurface-backed widgets are not parented to an existing widget,
unlike popovers, and like toplevels. This means that there's nobody to
actively call gdk_drag_surface_present() to update the size, and
GdkDragSurface should do it on its own, just like GdkToplevel.
When fatal warnings were turned on, the developer would never see which
widgets were left as children to the widget that triggered the warning as
those were printed in separate g_warning calls.
Print a single warning with all the info so runs with fatal warnings
aren't left without any info.
For whatever reason, meson decides to use custom
target names in the file system, and on Windows,
the ':' is causing trouble here. So avoid it.
Fixes: #5280
This allows dropping or copy/pasting rendernodes into apps that accept
SVGs.
Not sure how useful this is because we advertise text/plain from
rendernodes already and we prefer that.
Doing it on hide() is not enough, since in some edge cases we didn't
ever actually map, we just attempted to compute the size, e.g. in
response to a ConfigureNotify event, then the window was destroyed.
Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2678
... and make the tile finding code use distance.
This also changes how gtk_list_item_manager_get_tile_at() finds the
right tile, so this is a custom commit for bisectability.
gtk_list_item_manager_get_nearest_tile() isn't used yet.
This way, listview and gridview don't need to check if the rect is out
of bounds and nothing is selected, a quick rectangle_intersect() does
the job for them.
Just get the position right and give them a height of 0px, that should
be good enough.
If we don't do that, code will think the item doesn't exist, which is
not what we want.
If the `GtkRecentInfo` represents a directory, simply use it, and
do not try to find its parent in `_gtk_file_chooser_extract_recent_folders()`.
For example, there is an entry in my recently-used database
from the Amberol music player about the folder I have opened
with it, but the folder is not listed on the "Recent" tab of
the file chooser widget, only its parent. After this change,
the directory itself is shown.
Native widgets get allocated via their surface,
so can skip them here. This avoids criticals when
re-mapping a popover for the second time, as can
be seen e.g. in the 'Selections' demo in gtk4-demo.
allocate() should not be calling into ensure_allocate(), they do a similar job.
In the end, the code does the same work, but it should be easier to follow now.
Currently the GtkSearchEngine is torn down every time the search
is stopped, which also means between typed characters. This
prevents any of the optimizations that the GtkSearchEngine can
do in the long run.
Let the GtkSearchEngine stay around for longer, and only be
disposed after search is cancelled, the filechooser moves
onto a different mode than search, or is otherwise unmapped/disposed.
While at it, remove an unused struct field.
Again on massive filesystems, the very first character
is likely to bring a likewise massive amount of search
results that we need to maybe query info for, then create
icons and widgets for. While it's impressive we can do
that, it's also expensive and likely pointless, for the
first character.
Typing a second character is however very likely to
considerably reduce the amount of items to categorize and
show. So start actually searching from there.
Testing on a filesystem with 1434099 files indexed, trying 5
semi-random 1 character searches (n, h, t, i, o) returns on
average 168K items (min. 78771, max. 331471), trying 5
semi-random 2 character searches (no, he, th, in, on)
returns on average 34K items (min. 11133, max. 94961),
which is a more approachable set.
Doing this is enough that typing on a filechooser search
entry feels completely fluid.
The search provider should make it sure there are some
specific GFileInfo fields set. Fix the mimetype extraction
from the query, and use that to fill in the missing gaps
the best we can.
When starting a search over a very populated filesystem, it
is possible that typing the first chars will return a too
high number of results. Even though iterating through the
cursor is in itself very fast, extracting the GIO information
from those many files at once is not going to be as fast.
In order to increase interactivity (i.e. not make things
possibly sluggish) iterate the cursor in an idle function
and add search results to the filechooser model little by little.
If the user keeps typing (as it is likely will happen), there
will be better chances to cancel and proceed to the next
query timely. If not, the results will be there soon enough.
This state is used for visited link-like widgets.
It has no ARIA equivalent, e. g. can not be set programmatically, but it
exists in the browser environment as well.
Error out if introspection is requested,
but g-ir-scanner isn't found.
And if introspection isn't explicitly disabled
but is required for building the docs, build it.
As fancy as property paths are, recursive resolution of files
to a location increases the big O complexity enough that it's
not a great option on large homedirs with many indexed files.
Ensure the files are from the right location through a URI
prefix match, which does hits an index. This may dramatically
improve performance on large indexed trees.
Testing this query in an isolated testcase with a total
1434099 indexed files shows that it can run more than 1500 times
per second in this computer (an average of 15200 queries in
several 10 second runs), which presumably is a tad faster than
anyone can type.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4133
In certain scenarios, address the issue where gnome.compile_resources
fails to transmit the present source directory. This is most notably
visible with MSBuild.
width-request already ensures it's above the minimum width, so avoid an
extra queue_resize() when setting size request to (-1, -1).
This is the same way as GtkDropDown works. This also unbreaks
GtkComboBox after the recent allocation fix in
75a417e337.
Incidentally, this also makes GtkComboBox actually resize its popup as
intended (that was broken before).
I don't think this is ultimately the final fix, sometimes I still get
allocation warnings. But the proper fix will probably involve changing
some more allocation machinery around popovers. This is good enough for
now.
All the other signal handlers are connected in
realize and disconnected in unrealize, but the
::compute-size handler was forgotten.
This was notices in !5597.
The current definitions of the g_io_module_*() symbols do not build on
Visual Studio when building against GLib earlier than 2.75.0 due to the
way how these symbols are decorated in the GLib headers, as Visual Studio
does not allow symbols that were previously marked with 'extern' (or so)
to be marked with anything that is symantically different later.
As a result, if we are using Visual Studio and glib-2.74.x or earlier,
override _GLIB_EXTERN as appropriate in the modules/media sources before
including the GIO headers. This sadly, means that we need a
configure-time check as it would have been too late if we checked the
GLib version using G_VERSION_CHECK macro, as the GIO headers would have
been included already.
There are similar items in the print backends, but we will not attempt
to update these files as they are not meant to be built for Windows.
In derivable classes, the widget's class can be different from the one
dispose_template() was called for, which can lead to failing the
template != NULL check at best, undefined behavior at worst.
Since we already pass the correct GType into the function, just use that
instead.
The problem here is that new windows appear in the list before the
window's dispay gets set and we don't update the filter when the
display changes (would need watches support for the filtermodel).
So add this somewhat hacky method.
The split-up of gdksurface-wayland.c introduced a protocol violation
when it didn't make sure xdg_surface was destroyed after the role
objects (xdg_popup / xdg_toplevel). Fix that.
Fixes: 2a463baed0 ("wayland: Rearrange the surface code")
Don't misinform the observing listmodel that CSS nodes were removed that
weren't actually removed, but just moved. Otherwise the observer would
think it has run out of items when it really hasn't.
That stupid space in the bottom right when n_items isn't a multiple of
n_columns needs its own tile, or we'll get errors about not finding a
tile.
So make one.
Otherwise, when removing the columns, each column will trigger a
sorter::changed signal emission.
And because sorters are often still connected to a sortlistmodel, we
can't skip that emission and need to do it.
But we only need to do it once.
The previous check does not longer work.
When a model gets all items deleted, there will still be existing tiles
until the next time garbage collection is run.
So do that before checking if the list is empty.
Instead of making it 2 vfuncs for getting horizontal and vertical area,
make it one vfunc to get the area.
Also rewrite the implementations to use the tile's area instead of
trying to deduce things with fancy math.
Instead of randomly changing tiles, the listitemmanager gains a split
vfunc that listview and gridview implement so they can keep their tile
areas intact. The listitemmanager will now conform to these rules:
1. Never delete a tile.
This ensures that all areas stay intact.
2. Never change the n_items of a tile other than setting them to 0.
This causes "empty" areas to appear, but listview/gridview can
easily check for them by checking for tile->n_items == 0.
gtk_list_tile_gc() will get rid of them.
3. Adding items always creates new tiles that are added with empty area.
That way they don't interrupt any existing machinery until the next
allocation.
4. Adding/removing widgets has no effect on areas
This is useful in particular when scrolling where new widgets are
moving between tiles. When the manager moves the widgets, it may
split some areas, but will not remove any existing tiles, so the
whole area stays intact and the list can deal with further scroll
events before an allocation.
This improve the situation for #3334
Instead of the custom size property, use the new tile size.
Also introduce the ability to split tiles, so that gridview can split a
layout that would look like (question mark denoting cells without a
widget, which in this case would be a single tile)
█ █ █ ? ?
? ? ? ? ?
? ? ? ? ?
? ? ?
into 3 rectangular tiles like so:
█ █ █ A A
B B B B B
B B B B B
C C C
This of course also means we need to be able to merge those tiles again
when cells got added/deleted or the gridview was resized. For that job,
gtk_list_tile_gc() exists now, which removes tiles without items and
merges adjacent tiles without widgets.
... and use it to handle ListView allocations.
Nothing spectacular, just proof of concept.
The code introduces the idea that every tile stores its area (others
would call it "allocation", but I avoided that because tiles aren't
widgets). This should allow moving lots of code into gtklistbase.c and
not require special handling inside ListView and GridView.
And that in turn hopefully makes it easier to add more features (like
sections and so on.)
* Instead of using a gpointer to refer to it, use the GtkListTile type.
* Use gtk_list_tile_get_foo() instead of
gtk_list_item_manager_get_tile_foo() naming.
GLib 2.75 started checking if a GFileInfo was created with the attribute
we're querying, instead of failing silently and leaving us in an
inconsistent state.
Turns out that GtkFileChooserWidget, GtkFileSystemModel, and GtkPathBar
trip the newly introduced check.
The GL renderer was creating sripes for nodes that were scaled in
particular ways, probably due to rounding errors.
This testsuite focuses on one of those stripes to make sure they are
gone.
This test fails if we naively create fullscale
intermediate offscreens. This was fixed in the
previous commits.
This tests the fixes in 22ba6b1f33 (for
cairo) and 3a0152b65f (for GL).
Use the same approach and only create an offscreen
that is big enough for the clipped part of the scaled
texture.
If the clipped part is still too large for a single
texture, we give up and just render the texture without
filters (using the regular texture rendering code path
which supports slicing).
The following commit will add the texture-scale-magnify-10000x
test which fails without this fix.
Scale nodes can use large scale factors and we don't want to create
insanely huge Cairo surfaces.
A subsequent commit will add the texture-scale-magnify-10000x
test which fails without this fix.
Cairo surfaces are created transparent.
And even if they weren't, overdrawing with transparency wouldn't erase
what's in the surface because it's a no-op.
It would require CAIRO_OPERATOR_CLEAR or CAIRO_OPERATOR_SOURCE.
GtkAccessible implementations in C can get away returning objects just
by shuffling pointers around, but higher level languages prefer using
full ownership transfer in virtual functions.
Fixes: #5615
This reverts commit 40d4441fd8.
The accessible parent of the child widget in a GtkStackPage is cleared
when the GtkATContext gets disposed, so we don't need to unset it
ourselves. This also avoids a temporary vivification of the GtkATContext
during dispose.
If the early return path in `emit_property_changed()` is taken, and
`value` is floating, it will be leaked. Fix that by sinking `value` on
entry to the function.
Spotted by asan:
```
Direct leak of 128 byte(s) in 2 object(s) allocated from:
#0 0x7f44774ba6af in __interceptor_malloc (/lib64/libasan.so.8+0xba6af)
#1 0x7f44764c941a in g_malloc ../../source/glib/glib/gmem.c:130
#2 0x7f44764f6d8a in g_slice_alloc ../../source/glib/glib/gslice.c:252
#3 0x7f447654655d in g_variant_alloc ../../source/glib/glib/gvariant-core.c:565
#4 0x7f447654664c in g_variant_new_from_bytes ../../source/glib/glib/gvariant-core.c:608
#5 0x7f4476536ed5 in g_variant_new_take_string ../../source/glib/glib/gvariant.c:1307
#6 0x7f4475c75ada in gtk_at_spi_context_state_change ../../source/gtk4/gtk/a11y/gtkatspicontext.c:1112
#7 0x7f44758ee194 in gtk_at_context_update ../../source/gtk4/gtk/gtkatcontext.c:694
#8 0x7f44758dbfcf in gtk_accessible_update_property ../../source/gtk4/gtk/gtkaccessible.c:326
#9 0x7f4475b5abe3 in gtk_widget_set_tooltip_text ../../source/gtk4/gtk/gtkwidget.c:9740
#10 0x58439d in gs_updates_page_update_ui_state ../../source/gnome-software/src/gs-updates-page.c:302
#11 0x5857dc in gs_updates_page_set_state ../../source/gnome-software/src/gs-updates-page.c:403
#12 0x5879f1 in gs_updates_page_load ../../source/gnome-software/src/gs-updates-page.c:636
#13 0x58822d in gs_updates_page_reload ../../source/gnome-software/src/gs-updates-page.c:678
#14 0x50ff48 in gs_page_reload ../../source/gnome-software/src/gs-page.c:731
#15 0x5491ce in gs_shell_reload_cb ../../source/gnome-software/src/gs-shell.c:830
#16 0x7f4477363f54 in g_cclosure_marshal_VOID__VOID ../../source/glib/gobject/gmarshal.c:117
#17 0x7f447735e0ad in g_closure_invoke ../../source/glib/gobject/gclosure.c:832
#18 0x7f4477391f3f in signal_emit_unlocked_R ../../source/glib/gobject/gsignal.c:3802
#19 0x7f4477390c13 in g_signal_emit_valist ../../source/glib/gobject/gsignal.c:3555
#20 0x7f4477391324 in g_signal_emit ../../source/glib/gobject/gsignal.c:3612
#21 0x7f447705b3c3 in gs_plugin_loader_reload_delay_cb ../../source/gnome-software/lib/gs-plugin-loader.c:1538
#22 0x7f44764bd140 in g_timeout_dispatch ../../source/glib/glib/gmain.c:5054
#23 0x7f44764b9eb1 in g_main_dispatch ../../source/glib/glib/gmain.c:3460
#24 0x7f44764bb72c in g_main_context_dispatch ../../source/glib/glib/gmain.c:4200
#25 0x7f44764bba15 in g_main_context_iterate ../../source/glib/glib/gmain.c:4276
#26 0x7f44764bbbfa in g_main_context_iteration ../../source/glib/glib/gmain.c:4343
#27 0x7f44769ef655 in g_application_run ../../source/glib/gio/gapplication.c:2589
#28 0x4f2da5 in main ../../source/gnome-software/src/gs-main.c:49
#29 0x7f4474e4a50f in __libc_start_call_main (/lib64/libc.so.6+0x2750f)
```
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
When the folder changes, do not select the first item in the list,
so if the user enters a folder and then clicks the accept button,
the current folder is returned instead of the selected one.
To maintain consistency with the previous implementation, when a
folder in the path bar is clicked the previously-entered folder is
selected, and when the file chooser is in open file mode the first
item is always selected.
See #5438
This particular relation was not exposed to at-spi2.
Exposing it required adding a missing at-spi2 relation variant, but it was introduced
in at-spi2-core 2.26, so that's likely safe as well.
It was, for some reason, mapped to ATSPI_ROLE_SECTION, and GTK_ACCESSIBLE_ROLE_SECTION was mapped to
ATSPI_ROLE_FILLER, so the mapping is reversed. So, reverse it and make it correct.
Setting this attribute after querying, but before receiving the
results, can lead to inappropriate behaviour. This can be reproduced
by dragging the scrollbar very quickly in a large directory; after
going up and down a few times, some thumbnails will be wrong.
Without this branch, "wrong" means they'll show the completely wrong
icon or thumbnail, e.g. a folder icon in a video file. With previous
commit, "wrong" means they'll be empty even when there is a thumbnail
available.
The sequence of events that triggers this is as follows:
1. GtkListItem receives a GFileInfo object and passes it to
GtkFileThumbnail via expressions
2. `get_thumbnail()` is called, doesn't find a thumbnail
3. `filechooser::queried` is not set yet, so it is set to TRUE
and we call `g_file_query_info_async()`
4. **Before `thumbnail_queried_cb` is called**, a new GFileInfo
is set, and we cancel the query initiated in the previous
step
5. We now have a GFileInfo with `filechooser::queried` set to
TRUE, and no thumbnail!
This commit fixes that by only setting the `filechooser::queried`
attribute after the icon is queried. We need to set it in two
situations: when the query is successful, or when the error is
not G_IO_ERROR_CANCELLED. That's because the query was cancelled,
we didn't really perform it!
Unset the image if we fail to find the appropriate icon, regardless
of the reason of the failure. Prevents the thumbnail to misrepresent
the GFileInfo it's supposed to represent.
Currently nested custom tags work only as long as the element names differ
from the root one. If it's same, for example:
<condition type="any">
<condition type="max-width">600</condition>
<condition type="max-height">600</condition>
</condition>
then it will fail. Meanwhile the same tags wrapped into <conditions> would
work.
The problem is that custom tag parsing is considered finished as soon as we
encounter a closing tag with the same element name. So instead, track the
nesting level.
Reset alloc_needed_on_child *before* allocating the children. This is
because some child's size_allocate() may call queue_allocate(), which
will bubble up alloc_needed_on_child. An example of this happening is
with GtkScrollable implementations, which are supposed to configure
their adjustments in size_allocate(), which will cause GtkScrollbar's
GtkRange to notice and queue_allocate() on itself.
If we reset alloc_needed_on_child after this happens, then our children
will have a lingering alloc_needed_on_child and will not receive an
allocation.
This commit fixes widgets occasionally losing an allocation when this
scenario happens.
Programmatic changes to the entry contents should
not become part of the undo history.
Sadly, the editable implementations are also used
in the code paths that we use for user-initiated changes,
so we have to be careful to only set them as
irreversible if we are not already in a user action.
Fixes: #5622
Keep a separate boolean for enable-undo, and
disable the history if it is false, or the entry
is not using visible text, or isn't editable.
Related to: #5622
Previously, it was mapped to ATSPI_STATE_INVALID. However, that state
is used for some internal errors, and not user errors, so use the correct
one for that purpose.
GtkButton still has some code checking if the instance passed to
gtk_button_set_label() is a GtkCheckButton; GtkCheckButton is not a
GtkButton any more.
In 32247bc50e node_get_for_file() was
changed to return GTK_INVALID_LIST_POSITION rather than 0 when the file
is untracked. Most call sites were updated accordingly, but this one was
missed.
Fixes#5619
Up until now, toggle buttons were presented as regular push buttons.
That's the approach used by the ARIA specification, however, our platform
accessibility backend, at-spi2, can not represent accessibe states with values,
so we can not represent the design pattern precisely enough for screen readers.
If, in future, the a11y backends gain this capability, we might consider again
removing this role.
The intention of the ui file was to not let
the paned shrink both children down to nothing,
but using <child> for the children effectively
overrides the setting of the shrink properties.
Fix that by using child properties instead of
<child>.
The previous code would include CSS padding/margin/border in the
measurement and that is wrong.
Until commit a96c75ff02 this was not actually visible, but afterwards
listitems were allocated 16px too wide.
Test included
Put all the function checks in one place.
Remove functions we don't actually use,
and add ones that we have #ifdefs for in
in the code. Also add enough includes to
make these checks actually work.
Fixes: #5070
The availability of wl_surface.offset depends on the compositor, so we
can't call it unconditionally. Add a version check to so we only call
offset if we know we won't raise a protocol error.
Fixes: 0eb791eaaa ("Make mask nodes more versatile")
When looking at `gtk_widget_class_install_action()`, it isn't
immediately obvious how actions can be enabled or disabled. Add a
reference to the `gtk_widget_action_set_enabled()` method so people have
a quick link to that.
We don't use it most of the time and it's also confusing to new contributors who think it's important to fix it.
Keep it for manual runs, so that interested people can just click a button to see the results. It also makes it easy to turn back on later.
The API docs outline why quite well.
This should make it possible to do saving of textures to image files
without any private API with the same featureset that GTK uses.
Also remove the gsktextureprivate.h include where
gdk_texture_get_format() was the only reason for it.
GtkMenuButton currently does not provide a way to tell
if it's open programmatically. The existing methods,
`popup()` and `popdown()`, do not expose any state
to callers. If someone wanted to know whether or not
a menubutton was open, they needed the popover. Given
that GtkMenuButton can manage the popovers itself,
that's not always an option for app developers.
This commit adds the `active` property and associated
methods, where `gtk_menu_button_set_active ()` replaces
both `gtk_menu_popup ()` and `gtk_menu_popdown ()`.
This addition also mirrors changes in other places,
Such as `GtkWidget:visible` vs `show()`/`hide()`.
When we truncate the command queue because it
is too big, we were messing up our state accounting
and running into criticals as a consequence.
This can be reproduced by opening a well-populated
fishbowl demo in the inspectors recorder.
Fixes: #5188
Add GskMaskNode, and support it in the render node
parser, in the inspector and in GtkSnapshot.
The rendering is just fallback for now.
Based on old work by Timm Bäder.
The Common Print Dialog Backends (CPDB) concept has GUI-toolkit-independent
backends for each print technology (CUPS, Print to File, cloud printing
services, ...) and each print dialog (GTK, Qt, Chromium, ...) is supposed
to use this backend, so that changes in print technologies can be centrally
and quickly covered by changing the backends and everything new gets available
in all print dialogs.
This commit provides a GTK print dialog backend to add support for the CPDB
concept. It communicates with all installed CPDB backends and so gives support
for all these print technologies to the GTK print dialog.
To make use of CPDB the GTK print dialog is supposed to be installed with this
backend and the 'Print To File' backend, and not any others to prevent printer
duplication.
The 'optional' annotation should be used in these cases rather than 'nullable'.
NULL can provided to ignore these output parameters, but the function is
not setting the output parameter to NULL.
We no longer need to make much distinction between multiple logical
devices, plus it breaks esp. with the Xwayland input device distribution.
Just iterate across all devices and reset their scroll valuators.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4160
This is a bit spaghetti right now, since seats and devices were
heavily entangled there are a number of crossed private API calls that
should ideally not be there.
Let this be a first step, so more bits may move from the seat
implementation to devices.
This commit implements the idea brought up in #5032, and provides a
simple function for GtkEditable implementations using a delegate object.
The accessible state is proxied from the outher GtkEditable to the
delegate.
This file, event though a clump of input-y objects, has more of
seats than anything else. Rename it so that we can start splitting
these objects out of it.
The `get_child_at_index()` API model comes from AT-SPI, and it's not an
efficient design, especially when coupled with large widgets.
Replace `get_child_at_index()` with `get_first_accessible_child()` and
`get_next_accessible_sibling()`.
That allows efficiently retrieving all the children, simplifies the
implementation of GtkAccessible in GtkWidget and closely resembeles the
GtkWidget API.
Getting the last child and previous sibling for iterating backwards is
not a part of the interface at the moment, but they can be added at a
later date.
Note that this change required tracking the next stack page in
GtkStackPage.
Reduce our dependency on linked lists; pointer arrays are better at
cache locality.
Additionally, we can avoid quadratic behaviors when finding a child at a
given index.
Otherwise, we end up with a single long row
pushing the content of all the other rows
off to the left, which is much worse than
ellipsizing.
Fixes: #4710
This is currently just used as a convenience storage of the startup ID
between the GtkApplication and the GtkWindow (after it's ready to notify
on it).
This could be untangled in the GTK layers so there is no involvement
from GDK in keeping the startup ID around, in the mean time just deprecate
these gdk_wayland* API calls.
These pieces were added in commit 8d2f81cca4, but are no longer
necessary since there's no capture_button_press special behavior
toggle.
This can be simplified again.
Do not get a GdkEvent first and foremost, and only do that in the
parts where the GdkEvent is absolutely necessary (i.e. popping up
the WM menu for the window).
We can abstract widgets about the specific ongoing sequences that
are triggering a GtkGesture. This used to be more necessary in
GTK3 world where complex widgets might have required handling
different events in different areas, but in GTK4 world that would
be done with multiple widgets.
This is no longer necessary to carry forward.
It does not require special knowledge about the ongoing event
sequences, and it can instead trust the event controller. Make
it use gtk_gesture_set_state() generically.
The design patterns using statusbar are no longer popular,
and it is pretty easy to make a statusbar yourself with boxes
and labels, if you need one. The only thing special about
GtkStatusbar was its window resize handle, but that has
been gone for a long time.
... and use this check in gdk_gl_context_make_current() and
gdk_gl_context_get_current() to make sure the context really is still
current.
The context no longer being current can happen when external GL
implementations make their own contexts current in the same threads GDK
contexts are used in.
And that can happen for example by WebKit.
Theoretically, this should also allow external EGL code to run in X11
applications when GDK chooses to use GLX, but I didn't try it.
Fixes#5392
When checking characteristics of the context
for downloading, we were using self->context,
even though we are using a possibly different
context for downloading.
Pass the right context along and use it.
File may not have paths, and we should handle
that without incident. While we are at it, add
some logging so GDK_DEBUG=dnd gives us enough
output to see what is going on.
It does not make sense to sync and wait in the
same context, that is just a no-op. The intention
of this code clearly was to sync in the gst
context, and wait in the gdk one.
That also matches what the gtk sink implementation
in gstreamer does.
Set the label to expand, so it actually fills
the width that we allocated for it, instead
of shrinking back to the minimum width for
its height.
Fixes: #5521
Setting max-width-chars to the number of characters
in the string works ok only as long as the average
char width we get from Pango matches reality. Sadly
that seems not always the case, and this code was
causing short Chinese tooltips to always be broken
into two lines.
Fixes: #4470
At the moment, GTK applications search for "desktop-startup-id" in the
platform data on Wayland , but desktop environments such as plasma set
"activation-token" property instead as indicated in the spec:
activation-token: This should be a string of the same value as would
be stored in the XDG_ACTIVATION_TOKEN environment variable, as specified
by the XDG Activation protocol for Wayland.
https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#dbus
Instead of adding events to the application event queue, dispatch
them directly to the right display. We know this when the event is
to be dispatched.
This is the same as used for the `sendEvent` method in `GdkMacosWindow`.
To achieve this I factored out the generic NSEvent to GdkEvent translation.
We can send an event directly, when we receive it in the GdkMacosWindow
directly from the OS.
The idea behind this code was to let scalable
images (i.e. mainly SVGs) provide twice as much
detail when the scale is 2. But we were also
using a scaler for pngs, causing them to be too
small on a hidpi screen. Fix that.
Note that there are cases where you want scaling
for pngs (when you display them scaled down, so
the image has 'hidden' detail). But we are not
attempting to handle that situation automatically.
By passing the events during a (midal-ish) drag operation to the main loop,
we're able to keep up with what's happening. This allows the internal
drag state (GtkDragSource) to be updated and be done when the drag is
done.
The Drag data should pass through the macos pasteboard system.
We need to provide some pasteboard type. Let's make it a "URL",
which is a pretty generic type anyway.
The handling is done similar to drag targets.
Note that dragging is a modal action on macos: no events
are sent to the main window. This could cause trouble when
we finish the drag, and not finish the gesture in GTK.
Escape XML tags in gi-docgen oriented comment e.g. from <child> to
`<child>`, so that they don't become HTML tag on the final webpage.
This fix includes everything from commit ff46ea64 and #5312.
Fixes#5312
Instead of keeping a GtkStringSet per IconTheme,
just make one for the whole GtkIconTheme.
This avoids loops of the themes in some places, and
due to the overlap in icon names between the themes,
it reduces the amount of memory we use for the icon
names with Adwaita+hicolor from 5+4 chunks to 6 chunks.
When gi-docgen added the "related" key, it also began checking
that the dependencies were actually dependencies otherwise they aren't
listed as dependencies. The capitalization needs to match the
namespace.
This will make it easier to reuse from drag integration so that we don't
require clipboards for everything.
We will need to subclass the pasteboard provider twice, however, both
for clipboard and dragging.
This was causing animation and transition to stop randomly and reset
their state to initial state.
This issue has existed since commit
7b68bdb831.
Closes#4426
Just to help static analysis out.
self->n_columns can't ever be 0, since
we clamp it between min_columns and
max_columns, with min_columns always
being at least one.
Clang was complaining that we never use the
value stored in mime_type. Just don't store it,
we are only interested in the side-effect
(interning the string).
The build is error-free and we want to keep it that way.
We'd also like to make Timm do real work instead of having to fix clang
warnings all the time and this build is a clang build.
When transitioning from internal to malloc, the strings were placed in
the wrong order to g_strconcat(). This fixes an issue with undo where
if you hit the boundary in just the right way, your undo stack will do
unexpected things.
Fixes#5506
When the model button just has a text label and accel text,
the button fills and the accel label is implicitly aigned to end.
When there's also a icon, even though it's not shown (because
icons are only shown if there's no text), the button doesn't fill
and the accel ends up not aligned (assuming one of the other buttons
is longer). Ensure that the accel label is aligned to the end.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5504
Use the fallback logic to generate the base path for the GtkAtSpiRoot
if the GApplication has no DBus object path to guarantee that
the base path will not stay NULL.
`gtk_at_spi_cache_add_context()` checks if the GtkAtSpiContext's path
is NULL before inserting the context object into the hash table.
Do the same in `gtk_at_spi_cache_remove_context()` to avoid a NULL
pointer dereference in `g_str_hash()` during the hash table lookup
if a context with NULL path is removed. That can happen when the
GtkAtSpiRoot::base_path is NULL, which, in turn, can happen if
`g_application_get_dbus_object_path()` returns NULL.
==394047==ERROR: AddressSanitizer: SEGV on unknown address 0x000000000000 (pc 0x7fd1966f8b84 bp 0x7fff11e3ded0 sp 0x7fff11e3de58 T0)
==394047==The signal is caused by a READ memory access.
==394047==Hint: address points to the zero page.
#0 0x7fd1966f8b84 in g_str_hash (/usr/lib/libglib-2.0.so.0+0x37b84)
#1 0x7fd1966f9c09 in g_hash_table_contains (/usr/lib/libglib-2.0.so.0+0x38c09)
#2 0x7fd196062c10 in gtk_at_spi_cache_remove_context ../gtk/a11y/gtkatspicache.c:447
#3 0x7fd19606e0a9 in gtk_at_spi_root_unregister ../gtk/a11y/gtkatspiroot.c:653
#4 0x7fd196067f58 in gtk_at_spi_context_unrealize ../gtk/a11y/gtkatspicontext.c:1559
#5 0x7fd195ced97f in gtk_at_context_unrealize ../gtk/gtkatcontext.c:668
#6 0x7fd195f5576e in gtk_widget_unroot_at_context ../gtk/gtkwidget.c:2399
#7 0x7fd195f55bd2 in gtk_widget_unroot ../gtk/gtkwidget.c:2499
...
This commit adds a single additional condition to the maybe_flip_position
function in gdksurface.c. If a popup's unflipped position is below the
bounds of its containing area, the popup uses its flipped position
instead. This prevents tooltips from appearing below the bounds of the
screen when a small widget is positioned very close to the bottom edge of
the screen, such as in Budgie and XFCE panel applets.
The _gtk_file_system_model_update_file() function is not used outside
GtkFileSystemModel, so no need to expose it in the header.
Shuffle it around in code, and remove it from the header.
The marked days are set only as part of gtk_calendar_select_day().
This is insufficient, especially because the day-selected signal
is emitted after the marked days are set in gtk_calendar_select_day().
The marked day gets applied to the current month, and either the previous
or subsequent month if they are visible within the current month.
This doesn't make any sense and likely was an accidental regression
in a6f9052cf1. Clarify the docs.
As part of a6f9052cf1, marked days lost
their style, essentially making that function worthless. Previously,
they were simply bolded, but that doesn't give them proper justice.
This issues a warning when an enum value is compared to a value that is
out of range for the enum.
We do this a lot, either when using -1 for undefined values or when
comparing array sizes to enum values like so:
enum {
ONE,
TWO,
THREE
} some_enum_value;
const char *names= { "one", "two", "three" };
g_assert (some_enum_value < G_N_ELEMENTS (names));
switch_to_selected_folder can be called when the
selection contains more than one item. Handle it
like it used to be handled: switch to the first
folder we find.
Fixes: #5494
We have various layers where we store the startup ID for a request,
since this API does not have a GdkToplevel that we can refer about
for the Wayland platform, this is the most obvious candidate to
start untangling these various layers.
Deprecate this call, it is already unused in the gtk/ side.
This should do nothing worthwhile anymore, the X11/Wayland GtkApplication
implementations do already pass the startup ID from the platform_data
via windowing specific APIs, and the application handling the request
via show()/present() should trigger the activation request.
While this used to be tangential to windows showing or requesting
focus, the xdg-activation Wayland protocol does merge both concepts
together.
But also, for a correct interaction with the compositor, the
toolkit should ideally merge the activation request resulting from
both into the same one, so that the gdk_toplevel_focus() request
replies to the startup token that started the application and
correct focus-stealing prevention/etc happens, instead making up
one just in time for the focus request.
This kind of requires doing things in the right order, a show()
request on the GtkWindow should activate any pending activation
token on the toplevel, a present() request should additionally
create a new token if there was none pending. And
xdg_activation_v1_activate() should happen once on both.
Shuffle the gdk_toplevel_set_startup_id() calls so that this
happens in the right order for Wayland, while making X11 happy
too.
In the way towards deprecating gdk_display_notify_startup_complete(),
make gdk_toplevel_set_startup_id() on X11 perform this piece of messaging
itself. It should be harmless that the message is emitted twice, if
callers do still use that API.
This call has everything to perform activation as specified by the
xdg_activation protocol, notably a surface to activate as opposed to
gdk_display_notify_startup_complete().
Make activation happen here, so that the surface gets activated when
its gets a startup ID assigned.
The way the check is written, if the build is native, then the
introspection option has no effect.
Particularly yocto project does want to disable introspection in
native builds and enable it in cross builds (both via the option),
and without this patch the former is not possible.
Signed-off-by: Alexander Kanavin <alex@linutronix.de>
It's a big performance drag to create many cells (and their associated
widgets) for columns that may never be shown. Only create cells
is the column is visible, and subsequently create/remove cells
when in column_set_visible.
The value property is only getting notified when it's unset
or when it's set from gdk_drop_real_value_async(). Make sure
to always notify :value when its changed
The term "cancelling" is used with GCancellable, a user clicking a close
button is not that.
User input is usually described as "dismissing", so we use that term.
The owner_events=TRUE grab makes GDK on X11 see events happening
outside every client window as received on the grab window.
Additionally check that the pointer is inside the grab window
(i.e. it received GDK_CROSSING_NORMAL crossing events for the
core pointer) in order to handle clicks happening outside client
windows.
These new paths are expected to be a no-op on Wayland, and to
also work for touchscreen input on X11, due to emulated pointer
events.
A screen reader user is not interested in GTK internals, for example,
he does not care whether a button is an image button or not,
and a screen reader will report the fact that it is a button anyway.
Same applies for GtkEntry widgets, for example.
This actually is sufficient to fix gnome-control-center#2244.
And, according to the discussion in #5145, it should be fine.
Fixes build with only `-Dgtk_doc=true` without
`-Dintrospection=enabled`:
Program gi-docgen found: NO
Configuring gdk4.toml using configuration
docs/reference/gdk/meson.build:13:2: ERROR: Tried to use not-found external program in "command"
`introspection` is `auto` by default.
The rest of the docs build is only contingent on
`if get_option('gtk_doc')` so we should use the same restriction here.
We check for `build_gir` below already, and the gi-docgen subproject
itself does not need gobject-introspection so it's fine to do it like
this.
Installed tests require access to the system prefix, and thus a
system-wide installation of Meson, which we don't have.
We're going to restore this job at a later date.
We don't want to bring undefined dependencies into the image.
Additionally, Wayland depends on Meson, and we don't want to use
Fedora's version of Meson.
ClutterInputFocus/GtkIMContext uses char based offset for
delete_surrounding, however, text_input_v3 uses byte based offset for
it. Currently only GTK with mutter can work correctly via text_input_v3
because they both forget to convert between char based offset and byte
based offset.
This commit fixes it in GTK by converting byte based offset to char
based offset with the UTF-8 encoded surrounding text.
Fixes <https://gitlab.gnome.org/GNOME/gtk/-/issues/4566>.
If the drag events are claimed by another gesture (e.g. a GtkDragSource
in an item widget), list base still commits a rubberband selection, for
a rubberband which wasn't even visible yet. This is a problem for the
GNOME Files application which needs both rubberbanding and drag-n-drop.
My previous fix[0] was enough for the case where the event sequence is
claimed right before the first GtkDragGesture::drag-update emission,
but it's useless if the event is claimed later (e.g. after the drag
treashold), because a rubberband already exists by that time.
Therefore, the complete solution requres checking whether the event
sequence is no longer being handled by our gesture, and commit the
selection changes only if it is, but otherwise cleanup the rubberband.
This is what GtkFlowBox does already, so let's do the same here.
[0] commit dc4540fae9
Dummy dependencies are not required to execute a subproject
automatically for providing a program, nor do you need to explicitly
call subproject() to do that.
A `[provide]` section in the wrap file is enough.
Subprojects that use meson.override_dependency() do not require the
caller to provide the dependency variable name inside the subproject.
We also don't want to provide the *subproject* name, because the
subproject name can be `pango-1.50.12` instead of `pango` when using
wrap-file to download the tarball instead of using wrap-git. This
causes the pango subproject to be executed twice when using gtk as
a subproject inside gstreamer (which uses pango-1.50.12 as
a wrap-file).
All the dependencies we use can be switched in this way, but the
remaining ones need to be changed to use meson.override_dependency()
first.
The is_msvc_like change is wrong; it used a false correlation between
"compiler being used" and "dependency method" by saying that on
Windows, when building with MSVC, you will only use CMake to find png,
jpeg, tiff.
You can use pkgconfig to find these deps on Windows with MSVC -- when
the deps have been built with Autotools or Meson (with MSVC). You can
also find these deps using CMake on other platforms like macOS or
Linux.
The solution is simple: just search for both names on all platforms,
and just search for the pkgconfig name first.
The tooltips from the Grid View & List View buttons are unnecessarily long and look different from the tooltips used in Nautilus.
This commit makes the tooltips to be consistent with Nautilus and, consequently, makes them shorter.
Accept labels can be used for additional context regarding
the purpose of a file. The old GtkFileChooser APIs allowed
developers to set it, but the initial FileDialog API was missing
this functionality.
This commit adds `gtk_file_dialog_set_accept_label ()` to
restore the missing functionality.
Closes https://gitlab.gnome.org/GNOME/gtk/-/issues/5421
The EventControllerFocus on the list item, updates the list base focus
tracker and scrolled to position any time the list item enters focus.
This works when interacting within a single window, but has unexpected
results when changing focus between multiple windows.
Instead of using the focus controller workaround, just make
gtk_list_base_update_focus_tracker the set_focus_child vfunc
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5433
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5432
meson setup:
configuration
meson compile:
compilation
meson install
installation
Do not use ninja directly, and do not use `meson` as a synonym for
`meson setup`.
The unaligned-offscreen and upside-down-label-3d tests are failing after
upgrading our CI images, seemingly because of some font rendering issue
that is hard to track. Let's use the "failing" testsuite mechanism that
we also use for the reftests.
Try to get a native file:// URI instead of any other GVFS
scheme, for interoperability with apps only handling file:// URIs.
This is what GTK3 Nautilus and Thunar do, so apps should be tuned
for this behavior.
See also https://bugzilla.xfce.org/show_bug.cgi?id=13845Fixes: #5422
The path bar does a lot of manual management of buttons, mostly to
be able to show navigation arrows when there's not enough space to
show the full path.
Since the GTK4 migration, this is slightly broken in some cases, due
to the 'need_sliders' variable being always set to TRUE. Furthermore,
after the introduction of the Recent button as a special cased fake
root, the allocation of the buttons is generating warnings.
Reimplement the path bar as a GtkBox, inside a GtkScrolledWindow.
This mimics what Nautilus does, and allows us to make navigation more
predictable, and remove most of the complexity from GtkPathBar. It
also prevents it from generating allocation warnings.
The path bar itself now doesn't override GtkWidget.measure nor
GtkWidget.allocate; instead, it delegates layout to the GtkBinLayout
layout manager.
CSS is adjusted to account for the changed hierarchy of buttons.
It's positioned and looks exactly like the browse_toggle_view_button,
but due to the way things are organized, we cannot simply reuse that
button.
Add a clone of browse_toggle_view_button in the search entry page of
the toolbar stack. Make it toggle the same action as of the original
button, and bind the icon name and tooltip texts to it too.
Most of the pointer comparisons against 'browse_files_column_view'
should actually be performed against the current view widget. As
it turns out, it weren't that many places after all.
Add a grid view outside of the widgetry tree. The grid view mimics
the column view using bindings, so we only need to manage the column
view.
Also add a button in the path bar section to toggle the view. This
is handled as a new 'toggle-view' action in the file chooser.
The way switching between views currently work is by setting either
the column or grid view as the child of the GtkScrolledWindow. This
has the benefit of unmapping the unused view, which is nice and can
avoid some tricky situations with thumbnails.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/233
A Drag surface does not have a parent surface. Therefore, if we initialize
it with one, it's inheriting the frame clock from the parent, but the
drag surface is not linked to the parent. Once the drag surface is destroyed,
it's disposing the frame clock, which results in a "frozen" application.
This is an extra safeguard that avoids grabbing resources longer than
nessecary. It also ensures the resource is removed from the drag,
so it is not freed again.
Notifications are not going to be emitted during the finalization, and
GObject will warn if you try to acquire and release a reference to the
notification queue when the reference count of an object has reached
zero.
Fixes: #5420
Recommend that scope implementations should fall
back to or derive from GtkBuilderCScope in order
to not lose GTK's type-guessing machinery.
Related: #5398
Nested async calls are always a challenge.
Hopefully, things are straightened out now,
and we report GTK_DIALOG_ERROR errors for
the cases we care about.
If the parent window of the button gets destroyed
while the dialog is open, we cancel the async op,
but we need to be a little more careful about not
stepping on glass.
If the parent window of the button gets destroyed
while the dialog is open, we cancel the async op,
but we need to be a little more careful about not
stepping on glass.
Determine the location to save testcases in dynamically,
trying first a GTK_SOURCE_DIR environment variable
and then the current directory as the GTK source dir,
ultimatively falling back to just saving in the current
directory.
This avoids leaking details of the build environment
into the produced artifacts and should make GTK builds
more reproducible.
Fixes: #5403
The header in GtkColumnView has multiple event handlers
there is a ::pressed handler in GtkColumnView for
resizing the columns in CAPTURE as well as a motion
and drag controller. The ::release handler is in
GtkColumnViewTitle. We can't claim the event in the
existing handlers because then the ::release handler will
never get called. Currently, however, all clicks get propagated
to the ColumnView from the header which can be problematic.
Since we don't usually want the clicks from the header
handled on the view, claim it in the BUBBLE phase.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5425
Currently, the GdkSurfaceX11 implementation relies that the upper
layers hid the surface before destruction, and that no
GdkSurfaceClass.compute_resize happened between them. If these
circumstances happened, there would be a compute_size timeout left
dangling after the surface got destroyed, poking at incorrect data
later on. Something that looks like this was reported in the
recent mutter-x11-frames "SSD frames server":
mutter-x11-frames:423016): GLib-GObject-WARNING **: 19:41:16.869: invalid unclassed pointer in cast to 'GtkWindow'
Thread 1 "mutter-x11-fram" received signal SIGTRAP, Trace/breakpoint trap.
g_logv (log_domain=0x7ffff7f7c4f8 "GLib-GObject", log_level=G_LOG_LEVEL_WARNING, format=<optimized out>, args=<optimized out>) at ../../../glib/gmessages.c:1433
1433 ../../../glib/gmessages.c: No such file or directory.
(gdb) bt
#0 g_logv (log_domain=0x7ffff7f7c4f8 "GLib-GObject", log_level=G_LOG_LEVEL_WARNING, format=<optimized out>, args=<optimized out>) at ../../../glib/gmessages.c:1433
#1 0x00007ffff73470ff in g_log (log_domain=log_domain@entry=0x7ffff7f7c4f8 "GLib-GObject", log_level=log_level@entry=G_LOG_LEVEL_WARNING, format=format@entry=0x7ffff7f84da8 "invalid unclassed pointer in cast to '%s'")
at ../../../glib/gmessages.c:1471
#2 0x00007ffff7f72892 in g_type_check_instance_cast (type_instance=type_instance@entry=0x5555558e04b0, iface_type=<optimized out>) at ../../../gobject/gtype.c:4144
#3 0x00007ffff791e77d in toplevel_compute_size (toplevel=<optimized out>, size=0x7fffffffe170, widget=0x5555558e04b0) at ../../../gtk/gtkwindow.c:4227
#4 0x00007ffff7f4f3b0 in g_closure_invoke (closure=0x555555898cc0, return_value=return_value@entry=0x0, n_param_values=2, param_values=param_values@entry=0x7fffffffdeb0, invocation_hint=invocation_hint@entry=0x7fffffffde30)
at ../../../gobject/gclosure.c:832
#5 0x00007ffff7f62076 in signal_emit_unlocked_R
(node=node@entry=0x55555588feb0, detail=detail@entry=0, instance=instance@entry=0x55555560e990, emission_return=emission_return@entry=0x0, instance_and_params=instance_and_params@entry=0x7fffffffdeb0)
at ../../../gobject/gsignal.c:3796
#6 0x00007ffff7f68bf5 in g_signal_emit_valist (instance=<optimized out>, signal_id=<optimized out>, detail=<optimized out>, var_args=var_args@entry=0x7fffffffe050) at ../../../gobject/gsignal.c:3549
#7 0x00007ffff7f68dbf in <emit signal ??? on instance 0x55555560e990 [GdkX11Toplevel]> (instance=<optimized out>, signal_id=<optimized out>, detail=detail@entry=0) at ../../../gobject/gsignal.c:3606
#8 0x00007ffff7a8de96 in gdk_toplevel_notify_compute_size (toplevel=<optimized out>, size=size@entry=0x7fffffffe170) at ../../../gdk/gdktoplevel.c:112
#9 0x00007ffff7a4b15a in compute_toplevel_size (surface=surface@entry=0x55555560e990 [GdkX11Toplevel], update_geometry=update_geometry@entry=1, width=width@entry=0x7fffffffe220, height=height@entry=0x7fffffffe224)
at ../../../gdk/x11/gdksurface-x11.c:281
#10 0x00007ffff7a4c3b2 in compute_size_idle (user_data=0x55555560e990) at ../../../gdk/x11/gdksurface-x11.c:356
#11 0x00007ffff733f67f in g_main_dispatch (context=0x55555563f6e0) at ../../../glib/gmain.c:3444
#12 g_main_context_dispatch (context=context@entry=0x55555563f6e0) at ../../../glib/gmain.c:4162
#13 0x00007ffff733fa38 in g_main_context_iterate (context=0x55555563f6e0, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at ../../../glib/gmain.c:4238
#14 0x00007ffff733fcef in g_main_loop_run (loop=loop@entry=0x5555560874a0) at ../../../glib/gmain.c:4438
#15 0x0000555555557de0 in main (argc=<optimized out>, argv=<optimized out>) at ../src/frames/main.c:68
It perhaps makes sense to warn in these situations, but either way
it sounds like gdk_surface_x11_finalize() could enforce the correct
behavior by ensuring there is no dangling timeouts/data. This commit
does that.
The argument to xdg_activation_token_v1_set_surface is documented to be the
surface requesting the activation, not the surface to be activated, which is
given later when calling xdg_activation_v1_activate.
(c.f. 36cee4bdbc)
Use the same logic as in gdk_wayland_app_launch_context_get_startup_notify_id,
i.e. if we have a surface with focus, set that, otherwise set NULL.
This fixes requesting urgent/focus on wlroots (compositors like Sway, etc.),
which was blocked as the surface requesting the activation didn't have focus.
Signed-off-by: Joan Bruguera <joanbrugueram@gmail.com>
Active state is handled by main now. It appears that listitem and
treeexpander handled it manually (probably before main did). This
is unnecessary now, so let's remove it.
If the anchor is below the expanded item, the expanded item will
go out of view if there are sufficient children items. This is not
ideal, so make sure to scroll to the item to ensure it remains in
view.
With the introduction of the hide-expander property, I noticed that
the active state would persist in many cases because the release
signal was never emitted. In gtk3 tree expanders, expanded
on release. gtk4 expanded on press to match window explorer.
Per irc chat, the designers didn't have a strong preference
for press or release. In order to keep consistency and
fix this bug, let's move back to release.
We are caching the bus address as data on the display object when it
exists, but fail to set the data when the bus address doesn't exist.
That causing excessive calls to GetAddress when the accesssbility
bus doesn't exist. Make sure to cache a non-existent accessibility
bus by setting the "" string.
gtk_widget_set_visible and gtk_window_present
are better alternatives, and calling gtk_widget_show
on newly created widgets is no longer necessary
anyway.
With GtkText and GtkTextView (and in extension, all their subclasses)
handling OSK activation activation, this gesture is only useful for
all text input widgets that are not subclasses of these 2 widgets,
e.g. the VTEs and crosswords of the world.
These still do need a hand in handling OSK activation, so only
set up the gesture for such cases.
If the ::release handler is invoked, the press/release happened without
drags in between. Additionally check that there is no selection at all.
This makes OSK invoked on taps that move the caret around, while tapping
in the selection invokes edition popup and text handles without bringing
in the OSK.
This way, the drag gesture lets the click gesture ::release handler
happen if there was no actual changes to the selected text (i.e.
too short drags). This matches the ::release handler behavior match
the situations in which the OSK was being invoked by the wayland
GtkIMContext.
If the ::release handler is invoked, the press/release happened without
drags in between. Additionally check that the press did not happen within
the selection, and that there is no selection at all.
This makes OSK invoked on taps that move the caret around, while tapping
in the selection invokes edition popup and text handles without bringing
in the OSK.
This way, the drag gesture lets the click gesture ::release handler
happen if there was no actual changes to the selected text (i.e.
too short drags). This matches the ::release handler behavior match
the situations in which the OSK was being invoked by the wayland
GtkIMContext.
This method is so far private for both external GtkIMContext
implementations and external GtkIMContext users, and is meant
to activate the OSK in the environments where this may happen.
GTK depends on the a11y infrastructure to be in place unless GTK_A11Y is
set to none. It appears that despite that, users attempt to
get around the a11y requirement without setting GTK_A11Y.
This can cause, amongst other issues, performance problems
with gtk applications. Log failure to connect to the a11y
bus.
The python3-toml package is deprecated, and replaced by python3-tomli.
At least, until we bump up the dependency to Fedora 37: then we can
depend on Python 3.11, and its TOML parser in the standard library.
See also: https://gitlab.gnome.org/GNOME/gi-docgen/-/merge_requests/168
These tests can be run manually, but are not suitable for use as an
acceptance test, so let's not make frameworks like Debian's autopkgtest
run these when they run ginsttest-runner in the most obvious way.
Signed-off-by: Simon McVittie <smcv@debian.org>
There are two possible interpretations of "expected failure": either
the test *must* fail (exactly the inverse of an ordinary test, with
success becoming failure and failure becoming success), or the test
*may* fail (with success intended, but failure possible in some
environments). Autotools had the second interpretation, which seems
more useful in practice, but Meson has the first.
Instead of using should_fail, we can put the tests in one of two new
suites: "flaky" is intended for tests that succeed or fail unpredictably
according to the test environment or chance, while "failing" is for
tests that ought to succeed but currently never do as a result of a
bug or missing functionality. With a sufficiently new version of Meson,
the flaky and failing tests are not run by default, but can be requested
by running a setup that does not exclude them, with a command like:
meson test --setup=x11_unstable --suite=flaky --suite=failing
As a bonus, now that we're setting up setups and their excluded suites
programmatically, the gsk-compare-broadway tests are also excluded by
default when running the test setup for a non-broadway backend.
When running the tests in CI, --suite=gtk overrides the default
exclude_suites, so we have to specify --no-suite=flaky and
--no-suite=failing explicitly.
This arrangement is inspired by GNOME/glib!2987, which was contributed
by Marco Trevisan.
Signed-off-by: Simon McVittie <smcv@debian.org>
By dividing the blur radius to obtain the clip radius, we may end up
with halved values that result in an overshunk clip mask. Extend this
so that we ensure to cover the last pixel.
Fixes artifacts seen with the cairo renderer in X11 when resizing
windows horizontally, a black 1px high line would be seen in the
top of the window due to these outset bounds being used in clipping.
More mysteriously, also seems to fix resize lag in the GL renderer
(also X11), if e.g. the bottom-right corner of a window is resized
diagonally in bottom-left -> top-right direction, or
bottom-right -> top-left.
Related: https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2175#note_1599335
By using wl_output_release(), GDK lets the compositor to clean up the
output global more nicely.
For example, currently, most compositors remove the global and then
destroy it later after N seconds expire. With this, the compositor could
experiment with destroying the output global once all its resources are
destroyed.
this allows setting a Gtk.GestureStylus to a state, where it can be
used to handle non-stylus devices (e.g. mice).
This might be useful for applications that handle stylus input, but
want to allow falling back to a mice, if the user is unable to provide
stylus input.
this is to prevent gdk from causing a segfault, when getting event axes
for events that don't have them (i.e. attempting to get pressure from a
mice input device).
GDK_TOUCH_END deserves the same treatment than GDK_BUTTON_RELEASE, since it's
subject to the same circumstances (popping up a menu on long press would be
immediately dismissed on release if we handled them there). Ideally, we would
want to match releases that we obtained a press for while grabbed, but as
the popup is also dismissed on GDK_BUTTON_PRESS/GDK_TOUCH_BEGIN, there's no
use for this tracking.
And GDK_TOUCH_CANCEL sounds weird as a reason to dismiss popups, just like
crossing events would.
Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2512
Even though button 1 (or touch down) presses do most often have
an effect in one way or another (starting drag, moving focus,
starting selection, ...), there is one situation that they do
immediately nothing: When clicking on the entry does not move
the text caret around. Dragging might start a selection, but
the entry did not do anything just yet, and an immediate
button/touch release should remain at "did nothing".
And that is precisely the hint that the Wayland IM context's click
gesture takes, clicks that do not scroll nor move the caret around,
having the GtkText not claim the gesture in that situation makes
the IM gesture able to do its thing without in-fighting.
This is typically not a problem when the GtkText is embedded in
another GtkEditable implementation (e.g. GtkEntry), since the
IM gesture is inactive and capturing from the parent widget, so
gets a pass that it otherwise doesn't get when both gestures are
in the same widget. This makes it work regardless of GtkText not
being a child of a composite widget, like NautilusQueryEditor
and AdwRowEntry.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5351
Everybody (including myself) gets this wrong,
so accept 'simple' and 'none' as shorthands
for the official IDs 'gtk-im-context-simple'
and 'gtk-im-context-none'.
clang complained that we may end up jumping
to the cleanup code without initializing data
in the jpeg code. Always initialize data to
NULL to prevent that eventuality.
GTK knows when a surface is modally blocked and automatically drops
button press and release events, so do not block input in advance
from WM_MOUSEACTIVATE.
This is largely adapted from commit 83027c68f1 ("11: Implement
inhibit_system_shortcuts API"), with similar rationale:
To implement the inhibit_system_shortcuts API on X11, we emulate the
same behavior using grabs on the keyboard.
To avoid keeping active grabs on the keyboard that would affect
other X11 applications even when the surface isn't focused, the X11
implementation takes care of releasing the grabs as soon as the
toplevel loses focus.
Note that Windows has low-level keyboard hooks that could help achieve
the expected behaviour. This is implemented by spice-gtk & gtk-vnc for
example, but correctness isn't obvious. I left a TODO comment.
This patch helps implementing remote desktop widgets with GTK4, since
currently on win32 backend Alt-Tab and such are always left to the
system unless there is keyboard grab (which can't be requested by the
client API anymore, afaict).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
We are not normally using the gtk40-pot target to
generate the gtk40.pot file. On the off chance that
somebody does, lets make sure we pass the same
arguments to xgettext here as in the make-pot script
that is used on damn lies.
Noticed this while reviewing the gi-docgen docs for GtkAspectFrame while developing some java bindings.
It's my understanding that @self was intended; as it would cause gi-docgen to interpret it as a reference to
the the GtkAspectFrame pointer named 'self'.
This script is used to extract our strings for translators
on damn lines, and passing these flags to xgettext makes
it put a hint into the pot file about strings that are
used as printf format strings.
8455b9ac74 seems to have introduced a problem where we can wind
up focusing no widget at all if the `while (parent)` loop doesn't
find a widget it can successfully move the focus to. This 'fixes'
that by falling back to doing the previous thing if we make it
all the way through that loop without moving the focus. Thanks to
@coreyberla for a hint to improve the implementation.
Signed-off-by: Adam Williamson <awilliam@redhat.com>
There's 2 things broken here:
- The mask was calculated on top of the GDK button (i.e. skipping
4-7 buttons), so GDK_BUTTON4_MASK and GDK_BUTTON5_MASK were not
assigned. This is now calculated on the (continuous) BTN_ evcodes
so it is guaranteed that the next 2 physical buttons (i.e.
back/forward) get these two places in the mask assigned.
- Furthermore, these buttons would be pushed to places in the
modifier mask that they didn't belong to. It is now checked hard
that only the first 5 buttons enable a modifier flag.
Overall, this ensures that no event masks with bonkers values are
forwarded, and that no stale implicit grabs are left after additional
buttons are pressed.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5301
This makes GtkSettings values on X11 match what we get on
other backends.
Reporting size settings in logical pixels (i.e for scale
== 1) is useful for properly supporting mixed-DPI setups.
As X11 doesn't support mixed-DPI setups anyway, XSettings
doesn't bother providing logical values. Thus we scale
from physical to logical values ourselves.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/5223
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/5230
This reverts commit acd9c12667.
This commit breaks the build with GLib main on all platforms,
and defining _GLIB_EXTERN arguably invades the GLib namespace.
A different fix for msvc will have to be found.
Add a test that runs make-pot. This will only pass
if you've updated po/POTFILES.in and .skip after
moving source files around.
Unfortunately, it won't catch new source files that
are missing.
These are being replaced by GtkFileDialog.
This commit only moves the headers for GtkFileChooserWidget and
GtkFileChooserDialog to deprecated/, and keeps the implementations
in gtk/, since they will eventually be salvaged into a private
GtkFileChooserWindow.
It is getting replaced by GtkAlertDialog
This commit only moves the header to deprecated/,
and keeps the implementation in gtk/, since it will
eventually be salvaged into a private, dialog-free
widget.
These are being replaced by GtkFontDialog
and GtkFontDialogButton
This commit only moves the headers for GtkFontChooserWidget and
GtkFontChooserDialog to deprecated/, and keeps the implementations
in gtk/, since they will eventually be salvaged into a private
GtkFontChooserWindow.
These are being replaced by GtkColorDialog
and GtkColorDialogButton.
This commit only moves the headers for GtkColorChooserWidget
and GtkColorChooserDialog to deprecated/, and keeps the
implementations in gtk/, since they will eventually be
salvaged into a private GtkColorChooserWindow.
We need the padding inside the filelistcell, so that
its event controllers cover the whole area.
Introduce a .complex style class for columnviews that
achieves that, and make the filechooser use it.
The build breaks with a C4013 warning/error on Visual Studio because we don't
have a prototype defined for _gtk_get_datadir(), so include gtkprivate.h.
The vs2017-x64 CI did not catch this error because it is building GLib as a
fallback subproject, causing the msvc_recommended_pragmas.h header not to be
found, which is used to detect problems like this.
The tracker search engine implementation was not
setting all the custom attributes that we require
now.
The quartz search engine will need similar fixes.
These settings existed before, we keep using them.
This loses some information about sorting by multiple
columns, but it is sufficient to get the same primary
sort column back.
The "Show Time" setting does not take immediate effect (only after
changing folders) because it's set as a single call to
column_view_get_time_visible() on the FileChooserCell creation.
Instead create a bind a show-time property that gets updated
as the setting is changed.
Move the gestures to the individual cells, and
make them trigger the context menu via an action
that takes item position and coordinates.
The semantics are changed slightly: the menu actions
now operate on the clicked item, not on the selection.
Still to do: Fix up keyboard activation.
If the async query fails to reproduce a file info,
we still need to thaw the model, otherwise it ends
up frozen forever.
This was deduced by reading the code, I haven't
actually seen it happen.
We can use the new collation property of GtkStringSorter,
and get the benefit of sort key caching. This commit
also fixes an accidental leak of all sorters, and
removes the sorter from the location column - we never
show that column when individual colummns are sortable.
This reverts commit 34752a15a71597d00a8d08befc545ac1c178b81b.
Leaving out the drag source portion as that needs a total
reimplementation. The GtkDropTarget only required minor
modifications.
Put a filter model between the selection model and
the filesystem model, and make it filter on the
filechooser::visible attribute. This makes the filer
combo in the filterchooser and the 'show hidden files'
item work. But we need to prod the filter to trigger
a refiltering every now and then.
Provide the filtered-out and visible bits as a file attributes
under the names filechooser::filtered-out and filechooser::visible,
so that we can filter on it.
To track changes of the selected items in a selection
model, we need to listen to both ::selection-changed
and ::items-changed.
This fixes the open button not turning sensitive
when initially loading a new folder.
When a list item is activated, we activate the default widget.
Unfortunately, due to some other bug, sometimes the open button
is not made sensitive, and then default.activate falls back
to activating the focus widget (which is the item we are just
coming from). Boom
Soon GtkFileSystemModel will not be a GtkTreeModel implementation,
so preemptively remove any usage of this interface. Populate the
list store using the GListModel's 'items-changed' signal.
This has to be the shortest-living object in GTK history!
It helped us greatly during the transition to GtkColumnView, but
now we can remove it in favour of GFileInfo directly. Perhaps I
could have never introduced GtkFileSystemItem in the first place,
but we're 30 commits deep and it's too late to just redo the whole
thing that will get us exactly here anyway.
We now start a mini-series of commits that will ultimately remove
the GtkTreeModel implementation of GtkFileSystemModel.
As a first step, port GtkSearchEngineModel iter through the files
using GListModel API.
Now that most of the treeview usage is gone, remove the remaining
code that uses it - mostly event handling code, which for now won't
work, but will be fixed by next commits - and drop the tree view
entirely.
So far, GtkFileChooserWidget has relied on GtkTreeView's selection
management. This commit moves it away from GtkTreeView, and that's
a massive surgery - sorry :(
The most important aspect of this commit is that 'selection_model'
is now the main model we deal with. Changing between directories,
recent files, and search, all sets the selection_model's model.
Selections are entirely handled by GtkSelectionModel now.
React to column view's 'activate' signal, instead of treeview's
'row-activated'. It doesn't handle file sensitivity yet, but that
will probably be dropped later.
Move the entire location column, which only contains the location
renderer, to the column view. The code to generate locations from
the current folder is essentially intact.
This commit moves the icon loading code into a new private
widget called GtkFileThumbnail, which is bound to the GFileInfo
of the model, and asynchronously loads the file icon from that.
Replace the 'list' page of the main stack with another page, this
one containing a GtkColumnView. This, again, is the very minimal
code to achieve a column view - and validate the GListModel code
introduced in the previous commit - but there's a long way until
this column view covers the full range of features of the file
chooser.
The tree view still lives in an unused 'list2' page. From now on,
commits will "cannibalize" the treeview, each commit porting any
particular feature - be it a column, an event controller, etc -
to the column view, and dropping the corresponding feature from
the treeview.
This is a trivial implementation of the GListModel interface. It
does not do anything fancy, like filtering out hidden files, nor
sorting.
The purpose of this minimal implementation is to bootstrap the
initial work to port GtkFileChooserWidget to GtkColumnView.
On platforms like NixOS, the libX11 installation prefix may differ from /usr/share,
breaking the hardcoded placeholders. Let’s re-use the X11 path definition from imcontextsimple.
Arrange for double-click-followed-by-drag to do
select by words, not select-and-dnd. This matches
the behavior in GtkTextView better and feels
intuitive.
Fixes: #2024
Just relying on GAppInfo leads to suboptimal
results. Instead, call either the OpenURI portal
or the org.freedesktop.FileManager1 interface
directly, and only fall back to GAppInfo.
The wrapper code for the OpenURI portal is taken
from gio, with small adjustments.
Fixes: #5260
When getting the serial for primary/clipboard selections we used a
function that largely relied on a GdkEvent being passed. We have
another available function that looks up the most recent serial
given the ongoing touch/tablet input as well.
This is the second best, compared to actually knowing the
input/device from the event that was received by the UI an triggered
the clipboard operation, and is already in use in other places
(e.g. window dragging). It is valid for these situations too.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5250
Add a new option --deprecations to the validate
command that will warn about use of deprecated types.
The list of current deprecations is unfortunately
hardcoded in the source, so this list will have to
be kept up-to-date.
Fixes: #5256
In overwrite mode, every typed character gets
handled as a delete+insert, but we should not
record these as two individually undoable
steps.
This matches how we handle overwrite mode in
GtkTextView.
Fixes: #4411
We can get spurious focus-out/-in pairs when
the editable label is in a popover that gets
a Wayland keyboard enter event as a result of
clicking the editable label.
A timeout isn't a great solution, but nothing
better is available right now.
Fixes: #4864
Only clear a queued move_focus if the widget
we are focusing is actually visible.
This was happening in some cases when popovers
are dismissed by clicking outside, and it was
causing us to miss proper focus updates that
were already queued.
This partially undoes changes from 3dbf5038fa.
That commit did two things:
1) Move the focus update to after-paint time
2) Change from grabbing focus to the visible parent
to calling move_focus (TAB)
The second part did have the unintended consequence
of moving focus laterally.
Fixes: #4903
GtkSingleSelection will only emit either of those signals if they
change. But it is possible that only one of those properties changes,
and in those cases we want to only notify for that property changing in
the dropdown, too.
We don't want to notify::selected or notify::selected-item if they
didn't change.
This will bring performance benefits on frequently changing lists.
In particular, if lists get filtered or reordered, but the selected item
stays in the list, not doing a notify::selected-item will avoid updates
in connected handlers like GtkDropdown (and its handlers), thereby
avoiding lots of unnecessary updates.
Showing a destroyed window might cause an application to
behave in an unexpected manner. For example, showing a
dialog after it has been closed by the user might cause the
application to freeze. The warning will help developers to
track down the issue.
Signed-off-by: Aaron Erhardt <aaron.erhardt@t-online.de>
There is a widespread need to access the CSS foreground
color for custom drawing in snapshot functions, so make
it available after gtk_style_context_get_color was
deprecated with a new widget api.
Some of our tests use deprecated style context api.
Most of them should be ported to use global style
providers eventually. For now, ignore deprecations.
The notable exception here are the global provider apis,
which are needed in some form and don't have a replacement
yet. Move them to gtkstyleprovider.[hc], so we can wholly
deprecated gtkstylecontext.[hc].
Move the implementations from gtksnapshot.c to
gtk/deprecated/gtkrender.c and deprecated these
functions. We want to get rid of them.
These functions are still used in some of our widgetry,
so use G_GNUC_BEGIN/END_IGNORE_DEPRECATIONS around
them.
Use newlines rather than spaces to separate file paths (or uri's)
when serializing text/plain files. There isn't a matching
deserializer, so we can do this in isolation. Newlines
seem to make more sense when pasting into a text editor etc.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5240
It doesn't require one generally anyway, because only the root can
change scale and when that happens the root will queue a redraw.
But even if the root doesn't queue a redraw, render nodes (the only
thing discarded by queue_draw()) are scale-independant.
As documented on MSDN:
> Unlike the WM_LBUTTONUP, WM_MBUTTONUP, and WM_RBUTTONUP messages, an
> application should return TRUE from this message if it processes it.
The template use in the inspector was not properly
disposing all widgets. gtk_widget_dispose_template
will only unparent widgets that have been named
as template children, so we need to make the toplevel
elements in the ui file named children, or manually
dispose them. This commit does the former.
These are a family of pretty specialized widgets, and
are very rarely used. Instead of porting them away
from GtkTreeView and GtkComboBox, deprecate them.
This reverts commit 11829fe7d0.
The mkenums_simple function can't properly handle headers
in subdirectories currently, so go back to the template
version.
For the same reasoning as the preceding commit.
Also don't make GtkColumnView focusable. Its internal list view
is already focusable, which is enough to take care of the empty
view case.
The container view itself being focusable makes keyboard navigation
slower by adding a useless focus step.
It also means if an item gets removed, the focus jumps back to the view,
instead of jumping to the next item, as seen in nautilus bug report:
https://gitlab.gnome.org/GNOME/nautilus/-/issues/2489
Instead of making the GtkListBase container itself focusable, override
the .grab_focus() vfunc. This way, calling gtk_widget_grab_focus() on
the view container keeps working sucessfully, but focuses the focus
item directly instead.
This is particularly useful to have because applicaiton authors do
not have direct acess to this class's children, so they can't call
gtk_widget_grab_focus() on them directly.
We connect to the inserted-text signal for the entry's buffer.
During the lifetime of the entry, the buffer changes. This is
literally the example used for GSignalGroup in the docs.
MinimumIncrement is an AT-SPI-ism that has no counterpart in the ARIA
specification, so it should not live inside public API. Additionally,
it's not really a useful method because it collapses two values on the
adjustment API.
The only method in the GtkAccessibleRange interface should be the
set_current_value(), which allows ATs to control the current position in
a ranged widget.
The AT-SPI implementation can now use all the accessible properties,
including the VALUE_TEXT one, mapped to the Text property on the
AtSpi.Value interface.
Empty/zero bounds are sent by the Wayland compositor if there are no
valid bounds to report, e.g. if there are no connected monitors. Report
this to GTK, which uses this to clamp calculated sizes, as INT_MAX, so
that clamping isn't done until there are actual valid bounds to clamp
to.
This fixes clients sometimes shrinking to their minimum size during
hotplugs or after having suspended the session.
We shouldn't assume there is always a monitor to derive bounds from.
If there is no monitor, pass empty bounds, as this matches what
xdg_toplevel.configure_bounds do in this case.
This is an experiment to see if I can keep up with
doing post-release version bumps, so git snapshots
will always have a different version from released
tarballs.
This commit also marks the beginning of the 4.10
development cycle, as 4.8 has been branched.
GTK4 gdk/broadway: correct gdk_broadway_device_query_state() to return pointer coordinates relative to the upper left corner of surface
See merge request GNOME/gtk!5053
Signal handlers ust return their preferred action and that one must be
unique.
Shout at them if they don't do that, before gdk_drop_status() does
tesame thing.
Related: gnome-build-meta#554
Related: gnome-builder#1799
"left of right" should be "left or right".
There's a small (subjective?) English nit in there as well: I believe
that buttons are placed (for example) "on the right" rather than "at the
right".
As far as I'm aware, these only exist with `gdk_wayland_surface_` names
for historical reasons, before these types were split.
This way, those functions will be able to access members of the
`GdkWaylandToplevel` struct. And it just saves a few lines of code.
There is nothing particularly specific to drawables
in there (and we don't have that concept anymore),
so just name the source file to match the header.
Easier for everybody.
Doing reset() on the text widgets after commit and delete_surrounding
is still too eager for some IMs (e.g. those that expect being able
to commit text while keeping a preedit buffer shown).
However, reset() is more of a "synchronize state" action on Wayland,
and it is still desirable to do that after changes that do come from
the IM (e.g. requesting the new surrounding text and cursor/anchor
positions). Notably here, the text_input protocol may still come up
with a preedit string after this state synchronization happens.
Shuffle the code so that the text widgets do not reset() the IM
context after text is deleted or committed, but the Wayland IM does
apply its practical effects after these actions happen. This keeps
the Wayland IM fully up-to-date wrt text widget state, while not
altering the ::commit and ::delete-surrounding-text behavior for
other IM context implementations.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5200
Fixes: 5b78fe2721 (gtktextview: Also reset IM context after IM...)
Fixes: 7c0a395ff9 (gtktext: Also reset IM context after IM...)
Fixes: 52ac71b972 (gtktextview: Shuffle the places doing IM reset)
Fixes: 9e29739e66 (gtktext: Shuffle the places doing IM reset)
Move the autocleanup declarations into their
respective headers.
While we are at it, correct the autocleanup
declaration for GdkEvent to use gdk_event_unref,
not g_object_unref. Oops
The lookup order tests were relying on out
debug spew using g_log, so they can redirect
the output by setting a log writer function.
Rewrite this to use g_test_subprocess() and
parse stderr.
Introduce GDK_DISPLAY_DEBUG() and GDK_DEBUG() and
the helper function gdk_debug_message(). This is
meant to clean up the mess of our current debug
statements which wildly mix g_message, g_print
and g_printerr.
Check that the touchpad gesture event has a matching number of fingers before
updating the GtkGesture point tracking, instead of afterwards. Avoids pointless
tracking of these touchpad events when we know beforehand that the gesture
will never be activated by the touchpad events.
Related: https://gitlab.gnome.org/GNOME/gtk/-/issues/5199
The old wiki page has a couple issues:
* It's out-of-date, not having any notes for GTK4 specifically,
and it doesn't link to `gvsbuild`, which (I believe) is
the current official (and best) way to build GTK with MSVC.
* It's "locked", so it's harder for contributors to update. This
is OK, except for one spicy detail:
* It's not clear how to contribute/report issues on the locked wiki
pages, so out-of-date information falls off the radar.
Regardless :) the gtk.org GTK for Windows docs are a much better
springboard, in my opinion.
gi-docgen is supposed to be ran natively on the build machine, without
native: true dependency() searches for gi-docgen on the host system.
When it doesn't find it, it falls back to a subproject even if gi-docgen
is available on the build machine.
also make gtk_doc require introspection
Doing clever things with objcopy is faster and seems to be reliable on
x86_64 Linux, but also doesn't work on all toolchains and architectures:
in particular, Debian has had trouble with this on arm and mips.
In a distro build environment where we are compiling all of GTK every
time, the cost of potentially unreliable builds is higher than the cost
of using slower but more conservative GResource embedding.
Resolves: https://gitlab.gnome.org/GNOME/gtk/-/issues/5107
Signed-off-by: Simon McVittie <smcv@debian.org>
The X11 backend can mark modifiers like Shift as consumed even if they
aren't actually active, which seems to be something to do with making
shortcuts like `<Control><Shift>plus` and `<Control>plus` work as
intended regardless of whether the plus symbol is obtained by pressing
Shift and a key (like `+/=` on American, British or French keyboards)
or not (like `*/+` on German keyboards).
However, this can go badly wrong when the modifier is *not* pressed.
For example, terminals normally have separate bindings for `<Control>c`
(send SIGINT) and `<Control><Shift>c` (copy). If we disregard the
consumed modifiers completely, when the X11 backend marks Shift as
consumed, pressing Ctrl+c would send SIGINT *and* copy to the clipboard,
which is not what was intended.
By masking out the members of `consumed` that are not in `state`, we
get the same interpretation for X11 and Wayland, and ensure that
keyboard shortcuts that explicitly mention Shift can only be triggered
while holding Shift. It continues to be possible to trigger keyboard
shortcuts that do not explicitly mention Shift (such as `<Control>plus`)
while holding Shift, if the backend reports Shift as having been
consumed in order to generate the plus keysym.
Resolves: https://gitlab.gnome.org/GNOME/gtk/-/issues/5095
Bug-Debian: https://bugs.debian.org/1016927
Signed-off-by: Simon McVittie <smcv@debian.org>
The filetransfer protocol says to use
application/vnd.portal.filetransfer, but I used
application/vnd.portal.files when I implemented the
protocol. Oops.
This commit dds the correct mimetype, but we still
support the old one to preserve interoperatibility
with existing flatpaks using GTK 4.6.
Fixes: #5182
Some of the X keyboard layouts use compose
sequences of length one to make individual
keys generate multiple Unicode characters.
To support this use case, change the index
part of the table format to also include
an offset for length 1. Bump the table
version to indicate this change.
Fixes: #5172
For some of the a11y states, calling gtk_accessible_reset_state
can change the type of the state value from boolean or tristate
to undefined.
Handle that, instead of throwing criticals.
Related: !4910
The code in the fontrendering demo is a bit sloppy
and assumes that we always get a single run when
appending a sequence of 4 chars and 4 spaces.
That is not in general true, such as for Emoji.
Instead of working harder to handle Emoji here,
just give up and fall back to 'a'.
Fixes: #5166
We need to register the portal mime types before
the others to prefer them, doing this call async
messes up that ordering.
This is effectively reverting 69fb3648b2
When the IM commands the GtkText to delete text, the cursor position
would change, and so would the surrounding text. Reset the IM context
so that these updates are properly picked up by the IM.
Fixes backspace key behavior in the GNOME Shell OSK, since that relies
on the surrounding text being properly updated for the next iteration.
When the IM commands the GtkText to delete text, the cursor position
would change, and so would the surrounding text. Reset the IM context
so that these updates are properly picked up by the IM.
Fixes backspace key behavior in the GNOME Shell OSK, since that relies
on the surrounding text being properly updated for the next iteration.
Resetting the IM on IM updates is too eager and indeed the simple
IM context doesn't like that this happens in the middle of dead
key handling.
We however want to reset the IM after actual text buffer changes
(say, a committed string) moved the cursor position, altered the
surrounding text, etc. So that the IM implementation does know to
update its state.
Since there is going to be an actual IM reset anyways, it does
no longer make sense to try to preserve the old priv->need_im_reset
status during commit handling.
Fixes: 52ac71b972 ("gtktextview: Shuffle the places doing IM reset")
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5133
Resetting the IM on IM updates is too eager and indeed the simple
IM context doesn't like that this happens in the middle of dead
key handling.
We however want to reset the IM after actual text buffer changes
(say, a committed string) moved the cursor position, altered the
surrounding text, etc. So that the IM implementation does know to
update its state.
Fixes: 9e29739e66 ("gtktext: Shuffle the places doing IM reset")
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5133
Update the label size request when setting the digits property
by calling the update_label_request () util function.
That util function works by measuring the size request of the
label with the lower and upper values of the adjustment, then
taking the max. That way the size requisition is constant
regardless of the actual displayed value.
Since the util function internally works by setting the text
of the label, let it also set the text at last by taking in
account the current adjustment's value. Most of its callers
do that anyway.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/5156
If you've begun a user action and call `gtk_text_buffer_set_text`, you
get an unexpected warning:
```
Gtk-WARNING **: Cannot begin irreversible action while in user action
```
which can be fixed by doing the delete/insert yourself. But this is not
documented as occurring, so document it.
`apply_monitor_change()` already calls `update_scale()`.
Note that this only affects old compositor versions (see
`should_update_monitor()`) so it's just a minor cleanup.
We want to claim the event sequence in the click gesture when appropriate,
such as activating a row or clicking an editable cell, but this is currently
done too early, preventing other gestures for drag-and-drop and rubberband
selection entirely.
Fixes#3649Fixes#3985Fixes#4669
Do not perform coordinates transformation when gdk_event_get_position()
returns FALSE as it returns NaNs in that case and these coordinates
are not used anyway in further processing (closes#5134).
The way we explicitly set the font on the entry
conflicts with the placeholder text styling. But the
entry isn't normally empty, so placeholder text is
not that important here. Remove it and use a tooltip
instead.
When reordering notebook tabs, updating the sensitivity state of the
arrow buttons is necessary if the tab is moved to the beginning or
end of the tab list.
When notebook tabs are reorderable, pressing the notebook arrow buttons to
change the active tab results in tabs reordering unexpectedly.
Claim the event sequence after pressing an arrow button to avoid conflicts
with the motion/drag gesture used for reordering.
A typo resulted in the tab container widget being retrieved instead of
the tab widget. If an adjacent action widget was present, an infinite
loop occurred when switching tabs while a screen reader was enabled.
This function is probably not generally useful for a Gtk+/win32 user,
and it's only used internally by gdk-win32. It's time to deprecate it, I
believe.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Test that we can expand and collapse a row, and then
add another child below it, without crashing.
Adapted from the testcase in #4595.
This tests the fix in the previous commit.
When we collapse a node, we clear out the children,
but we were not disconnecting the signal handler on
the child listmodel, leading to bad outcomes when
that model is persistent and changing.
Fixes: #4595
Right now we only support system DPI awareness in GTK4. In that case
it makes sense to scale text with the DPI of the primary monitor, like
done in GTK3.
We plan to land support for proper fractional scaling in Gdk/Win32, so
in the future the "gtk-xft-dpi" setting will be gathered as intended,
i.e. for text magnification, as an a11y feature.
As I propose to deprecate gdk_win32_surface_get_impl_hwnd() next,
replace it with the alternative.
The main difference between the two functions is that
gdk_win32_surface_get_impl_hwnd() fails gracefully by returning NULL if
the surface is not of the win32 implementation.
All the surfaces should be native surfaces here, and the existing code
doesn't seem to deal with NULL case anyway.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
The function isn't used by Gtk itself anymore, and does not help much.
It creates extra issues for bindings, as it doesn't fit well with code
doing the same job for other objects.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Commit 59f6c50df8 set the memory limit to 100M,
which turns out to exclude some large, valid jpegs.
So, bump things to 300M, matching what was done
in gdk-pixbuf.
We were disabling the insert-emoji action when the
no-emoji input hint is set, but the Ctrl-. shortcut
was bypassing the action and kept working. Make
the shortcut activate the action instead.
Fixes: #5123
When some of the Emoji have been filtered out by
a search term, arrow keynav would behave oddly and
get stuck in invisible sections. Fix this by ignoring
any filtered out children when moving between
sections for arrow keynav.
Fixes: #5076
The function is gone since commit ea65abc7e2 ("Rewrite
GdkWin32Keymap (load table directly from layout DLL)")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Currently, the wayland IM context sends zwp_text_input_v3.commit from
a number of places, and some of them with partial data. In order to
make client state updates "atomic" and complete, make the communication
happen over an unified notify_im_change() function that happens on
a narrower set of circumstances:
- The GtkIMContext is reset
- The GtkIMContext is just focused
- The gesture to invoke the OSK is triggered
- The IM context is reacting to changes coming from the compositor
Notably, setting the cursor location or the surrounding text do not try
to commit state on their own, and now will be flushed with the corresponding
IM update or reset. But also, these requests won't be prevented from
happening individually on serial mismatch, instead it will be the whole
state commit which is held off.
With these changes in place, all client-side updates are notified
atomically to the compositor under a single .commit request.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5106
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5105
During text widget manipulation (inserting or deleting text via keyboard)
the IM context is reset somewhat early, before the actual change took place.
This makes IM lag behind in terms of surrounding text and cursor position.
Shuffle these IM reset calls so that they happen after the changes, and
ensure that the IM is actually reset, since that is currently toggled on
a pretty narrow set of circumstances.
Also, fix a bug during GtkEventControllerKey::im-update where the condition
on cursor position editability to reset the IM context was inverted.
[196/296] Linking target testsuite/gtk/builder.exe
/usr/lib/gcc/x86_64-w64-mingw32/11.2.1/../../../../x86_64-w64-mingw32/bin/ld: warning: --export-dynamic is not supported for PE+ targets, did you mean --export-all-symbols?
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
During text widget manipulation (inserting or deleting text via keyboard)
the IM context is reset somewhat early, before the actual change took place.
This makes IM lag behind in terms of surrounding text and cursor position.
Shuffle these IM reset calls so that they happen after the changes, and
ensure that the IM is actually reset, since that is currently toggled on
a pretty narrow set of circumstances.
I assume this was committed by mistake. It isn't used, and some
packaging systems will automatically remove it during `clean`.
Signed-off-by: Simon McVittie <smcv@debian.org>
We need to free the queued context list in dispose
if we didn't get to register the contexts, and we also
need to free the list properly when we do get to
register them.
This showed up in valgrind as leaked GList structs.
CI is mostly interested in GTK not introducing compiler warnings, other
submodules like Wayland might have their own and that shouldn't hinder
CI testing of GTK.
Disable -Werror for the wayland submodule, and let it be fixed independently
at some point.
When GTK_EVENT_CONTROLLER_SCROLL_DISCRETE is set, accumulate deltas also
for mouse scroll so a high-resolution mouse wheel click behaves in the
in the same manner as a low-resolution mouse wheel click.
Starting with the Wayland protocol wl_pointer >= 8, discrete axis
events have been deprecated in favour of high-resolution scroll event.
Add a listener for high-resolution scroll events and, for backwards
compatibility, handle discrete events as discrete*120.
Instead of calculating the discrete scroll deltas in
GtkEventControllerScroll, move that code to the event constructor and
access the precalculated values using gdk_scroll_event_get_deltas.
Refactor, no functional changes.
Starting with Linux Kernel v5.0 two new axes are available for
mice that support high-resolution wheel scrolling: REL_WHEEL_HI_RES and
REL_HWHEEL_HI_RES.
Both axes send data in fractions of 120 where each multiple of 120
amounts to one logical scroll event. Fractions of 120 indicate a wheel
movement less than one detent.
The 120 magic number is a copy of the Windows API, so this new
constructor can be used both in Linux >= 5.0 and Windows >= Vista.
gtk_tree_view_top_row_to_dy, which is called from GtkTreeView's
size_allocate function, changes the adjustment value. Since this
conflicts with the animation when changing the active row, bail
out until the animation is finished.
Fixes#4550
When a GtkTreeView scrolled horizontally, it was not possible to
select rows outside the initial area due to an erroneous comparison
between widget and bin window coordinates.
Original change to widget coordinates occurred in commit
a0de570e47
Commit adba0b97 fixed missed pointer crossings by using a helper function that
was already present and looked like did everything that was needed. However
this function was oriented to keyboard focus and it also did update the related
widget state. Doing these changes on pointer-based crossing was misuse, and
could cause weird interactions with keyboard focus management.
Fix this by using gtkmain.c gtk_synthesize_crossing_event() that is in fact
oriented to pointers.
Fixes: adba0b97 (gtkwindow: Synthesize pointer crossing events on state changes)
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5094
Instead of passing an event and figuring out coordinates from it, pass
directly the toplevel coordinates so that we can use this outside event
handling.
All callers have been updated to pass the coordinates, in practical effects
they were already based on the GtkNative.
The inner loop in gtk_paned_set_focus_child() tries to find the
topmost GtkPaned, however, if the `w` variable ends up becoming
NULL after bubbling up the entire GtkWidget hierarchy, this loop
never breaks.
Check for NULL in this loop.
Closes https://gitlab.gnome.org/GNOME/gtk/-/issues/5094
Reuse a better to read would_drop() from ./testsuite/reftests/gtk-reftest.c
in ./tools/gtk-builder-tool.c
Fixed wrong indentation in ./testsuite/reftests/gtk-reftest.c
c68247f63b introduced a scroll multiplier,
intended to be significantly lower than the GTK 4.6 behavior but higher
than 1. However, it was _higher_ than 4.6, since 4.6 also had a permanent
1/10 multiplier in GDK, so the cited multiplier values were really 6.4 and
9.7.
We may have situations where velocity is 0/0, but are overshooting. Places where
this happens are mouse wheels, and continuous scroll that ended up still before
finish. In this situation we also want to run the animation for overshoot, so
check for the corresponding axes to also set up the kinetic scroll helper.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4784
The expected configurability is not going to arrive yet from compositors, and
it is precipitate for GTK to gain any configurability. We do know a factor of 1
feels way too slow, and we do know a factor of page_size * pow (2 / 3) feels way
way too fast.
With the previous multiplier, gtk4-demo at its default size had a vertical textview
factor of 64.332901, and maximized on a 1920x1080 screen a factor of 97.585365.
Pick a magic multiplier that is both significantly below these values and above 1,
and stick to it.
Future work will add the configurability of smooth scroll events where it belongs.
At that point this commit may be reverted so we don't pile up on magic numbers again.
Related: https://gitlab.gnome.org/GNOME/gtk/-/issues/4793
Add missing #define g_memdup2() for gdksurface-broadway.c in case of enabled
broadway-backend as used otherwise.
Copy static would_drop() replacement for g_log_writer_default_would_drop()
from gtk-builder-tool.c to gtk-reftest.c
When widgets go mapped/unmapped, we repick but don't generate crossing
events. Since there could be stateful controllers that use those in
the previously picked widget (e.g. GtkEventControllerMotion), skipping
those breaks their state.
Ensure to send the relevant crossing events on every situation that
changes the pointer focus, so these controllers get a fair opportunity
to undo their state.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/2877
Even though the argument is non-nullable, GTK sometimes incurs in that
by itself by destroying the surface while the event is in flight. This
is the case of popping down a GtkDropdown. When this happens we simply
ignore the crossing event, but we should let it through instead, the
compositor did not send it in vain and we possibly still have pointer
state to undo.
Drop the surface checks, so that the event is propagated along GTK.
Following what was done for pinch/swipe events, give hold gestures their
own distinct sequence as well. Without this it was NULL, which was already
distinct to other touchpad gestures.
This delaying of the cancel event was made to avoid intermediate cancellation
for >=2fg hold gestures followed by pinch/swipe gestures, and it worked as
long as everything was considered to have the same sequence.
Since each pinch/swipe pointer gesture now gets its own sequence, this no
longer applies, nor works. This results in zoom/rotate/swipe gestures being
stuck since the sequence for the touchpad events changes mid-gesture.
Sticking to this pattern of giving touchpad gestures their own sequence,
these hold events cannot be assumed to coalesce with other touchpad gestures,
it is better to let it propagate altogether so that both the hold gesture
and the incoming gesture trigger coherent begin and end/cancel phases.
In the worst case, this results in "::begin, ::cancel, ::begin , ..." before
triggering a touchpad gesture, but the extra begin/cancel ought to be a safe
no-op in widgets.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5003
The textbuffer test is calling into a function defined by the AT-SPI
accessibility backend. As of commit 4ddf1b70 we only build and run the
test on Linux, but the function in question isn't really
accessibility-related: it's just a serialization function.
Let people know that they will need to use GTK with the Nahimic service
disabled or OpenGL disabled or put their GTK application into the Nahimic
backlist, or try to use GLES, since there is a known issue in the Windows
nVidia graphics drivers and Nahimic that causes GL operations to fail,
causing crashes in operations such as window resizes.
This will close issue #4113--sadly, there is nothing we can do within
GTK to fix the issue.
If gtk_builder_expose_object() is called twice with the same name, it will
result in a g_critical(). This improves that situation by checking for the
object before exposing additional times.
This turns out to be handy in situations where templates are expanded
multiple times, such as application-side implementations of UI merging.
If we get an invalid TARGETS reply, we might not have a valid 'type',
which ends up as NULL and segs in the g_str_equal.
(This is probably fallout from my fix 506566b6a4, which I still
can't reproduce reliably, so the last one just moved the seg a bit
further along, and we still don't know who is sending a bad TARGETS).
This corresponds to:
https://bugzilla.redhat.com/show_bug.cgi?id=2062143
C API users can keep dealing with the implicit equivalence of
GdkFileList and GSList, but language bindings have no idea that one type
is another, and none of them exposes GSList as a type anyway, so they
will need a way to construct a GdkFileList.
Instead of making GdkFileList mutable, and re-implement GSList, we only
provide a constructors pair that lets you create a GdkFileList from a
linked list or from an array.
The gnome-runtime-images have been recently migrated to Quay. This is already reflected in the template.
Please note this MR has been created semi-automatically. If it doesn't make sense, feel free to close it.
Sysprof has a new -Dagent=true build option which allows installing a
/usr/bin/sysprof-agent program (simimlar to sysprof-cli). It provides a
P2P D-Bus API to the process which can control subprocesses. It's used by
IDE tooling to have more control across container boundaries.
However, we do not need it for GTK CI.
Rubberband does not work when initiated past the last row
(warning is printed "Could not start rubberbanding: No item).
Clamp y at the max height of the widgets in the listview
Rubberband does not work when initiated past the last row
(warning is printed "Could not start rubberbanding: No item).
Clamp y at the max height of the widgets in the gridview
Fixes: #3462
The function gtk_grid_view_get_items_in_rect() erroneously calculates
columns less than 0 and greater than n_columns when the user attempts
to rubberband all the way to the left or right respectively. This
causes the rubberband to persistent and creates unexpected behavior.
Limit the rows to a minimum of 0 and maximum of n_columns - 1.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3445
DnD under Windows needed 3 fixes to work with Gtk.DropTarget.
1. The droptarget_w32format_contentformat_map list never gets
filled so the gdk_win32_drop_read_async throws
"No compatible transfer format found".
This is an easy fix and done the same way in the win32 clipboard code.
2. After a drop no gdk_drop_emit_leave_event gets emitted.
This causes a second drop to trigger a bunch of assertion
'self->drop == drop' failed because the first drop is still active.
This is also an easy fix and done the same way by the macos backend.
3. Handling gdk_drop_status/gdk_drop_get_actions interaction.
In gtk_drop_target_do_drop the code
```gdk_drop_finish (self->drop, gdk_drop_get_actions (self->drop));```
calls the finish operation with the actions of the drop which triggers
```g_return_if_fail (gdk_drag_action_is_unique (action));```
in gdk_drop_finish. The code assumes that GdkDrop::actions gets
narrowed down by calling gdk_drop_status. This is hard to assure
because at the same time gdk_drop_get_actions is used by
gtk_drop_target_accept to figure out if a drag is accepted.
GdkDrop::actions serves a double purpose here as the supported source
actions and the currently agreed on action. Both the x11 and the
wayland backend get this wrong somewhat too. Under wayland/x11 when
a drag coming from a source that supports both MOVE and COPY is
first hovering a drop target that only supports COPY it is afterwards
no longer accepted by other drop targets only accepting MOVE.
Under x11 this is permanent for this drag but with wayland the drag
recovers when hovering other widgets. The win32 backend now sets the
supported source actions before any enter/move/drop and narrows them
down in gdk_win32_drop_status.
The patch only touches the win32 backend and fixes all three issues,
for me restoring DnD under windows.
Closes#4498
There's a list user_widgets that contains all of the entries and
selections during authentication. This is only freed upon
finalizing the GtkMountOperation. It's possible (and true for the
GVFS SMB implementation) that a MountOperation can have the
gtk_mount_operation_ask_password_do_gtk () function called multiple
times (i.e. bad password). The user_widgets list grows with now
invalid pointers to old widgets (causing unexpected behavior and
seg faults).
Free the user_widgets list upon dialog destruction, we don't need it
anymore.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5059
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5058
It is already explicitly assumed that anonymous authentication will
be used when available, but it is not clear to the user since neither
of the check buttons are selected. Select the Anonymous check button
by default.
When computing a transform value, there is nothing
to do, but we still need to copy the matrix from
src to dest, since it depends on the other transforms
in the array whether we are using the src or the
dest in the end.
This fixes cases like
-gtk-icon-transform: perspective(100px) matrix(1,2,...);
which would otherwise end up with a zero matrix.
This serial should be that from a button press/touch down/etc, use
the last implicit grab here, which will presumably be from the same
device that triggered the event.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5048
Functions already exist for providing a unique drag action for gdk_drop_finish().
Reuse these functions in the drag_enter/motion callbacks, since they require
a unique action as the return value.
Fixes#3187
The XDND suggested action is a relic from when the source would control
the action for a drop. With the new GtkDropTarget the target decides
the action (not the source). That means the all of the returned
results from the ::enter and ::motion handlers will be unexpectely
ignored. Prefer to use the preferred action over the x11 suggested action.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4259
gdk_x11_drop_update_actions() sets actions to
drop_x11->suggested_action when !drop_x11->xdnd_have_actions
and then sets it again to drop_x11->suggested_action if it is.
If xdnd_have_actions is true use xdnd_actions.
For default popover arrow position and default height-for-width layout mode,
natural_width is calculated first with for_size=-1 and orientation=HORIZONTAL,
at the end of gtk_popover_measure() natural_width won't be added with tail_height.
Then to measure with for_size=natural_width and orientation=VERTICAL, obviously
for_size shouldn't be substract with tail_height.
The wrong logic will force content in popover gets less width and then text labels
in popover may get wrapped unnecessarily.
The new content-fit property was wrongly suggesting to manually set
widgets' overflow property, but that property is not really intended to
be set by external code. This commit removes those suggestions and
directly set picture's overflow to be hidden.
It allows to specify the resize mode of the paintable inside the
GtkPicture allocation. This also deprecates the keep-aspect-ratio
property.
Fixes#5027.
We were modifying the removed value before passing
it to the items-changed signal, so we always ended
up with removed == 0 in our signal emission, instead
of passing the original value on, as we should.
Pointed out in !4870
The PangoWeight enum agrees with the numeric values
we use here, so we can do this without a switch and
support numeric weight values at the same time.
Flatpak CI is failing because of unknown option "print-backends".
print-backends was renamed to print in c4d350c260
and subsequently was removed in a4aa6d79ad
(replaced by print-cups and print-cloudprint as auto options)
The width of the left gutter and the height of the top gutter
are now used while computing the child allocations for e.g.
anchors, otherwise - if such a gutter is present - the
widget would be at the wrong position.
Closes#5016
In a list with a visible scrollbar, the scrollbar usually becomes
invisible when the numbers of items is less than the required amount
to scroll. If, however, the list is emptied all at once,
the scrollbar remains. This happens because when there's an empty
list gtk_list_view_size_allocate() returns early before the scrollbar
adjustment is updated.
Given that the list is empty, simply reset the adjustment values
to zero.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4370
GtkCheckButton is not derived from GtkToggleButton anymore.
This caused some issues in GtkPrinterOptionWidget which
did not port handling of the button.
Print backends loaded in GtkPrintUnixDialog's load_print_backends()
are not freed later as done in e.g. GtkPageSetupUnixDialog.
This commit destroys and unref those print backends.
Closes#5019
Don't return to the main loop, instead force a run of the paint idle.
The paint idle will know to skip all the phases that aren't requested.
This is critically important becuase gdksurface.c assumes the
FLUSH_EVENTS and RESUME_EVENTS phases are matched, and we cannot
guarantee that if we return to the main loop and let various reentrant
code change the frame clock state.
This would lead to bugs with events being paused and never unpaused
again or even crashes.
Fixes#4941
Something like letter-spacing: -0.5px make a lot of
sense. But we were handling the number as integer
somewhere, loosing the fractional part.
Fixes: #5034
Add "stylus" to the list of substrings in a device name that cause it to be recognized
as a GDK_SOURCE_PEN device (previously "wacom", "pen" and "eraser"). Some devices
just use "stylus" in their name, and are otherwise recognized as
GDK_SOURCE_TOUCHSCREEN instead.
Fixes#4394.
Ensures modal window is raised above parent; does return focus to
parent window when transient child window is closed.
That solves problems with overlapped modal window and focus loss in
complex multi window UI.
The popover menu previously always pops up in the center of each
row regardless of where the mouse cursor is currently positioned.
Make the popover popup at the current mouse position. If the popover
is triggered by the keyboard (i.e. SHIFT+F10), then align it with the
start of the row.
After right clicking multiple rows, or after adding / removing rows
(i.e. new network locations), right clicking the row will crash
nautilus.
This happens because the popover may become orphan but still expect
a parent.
Reposition the popover menu instead of reparenting it.
After disconnecting a network mount in places (when there's 2 or more
mounts), right clicking another mount crashes the application.
Set row_for_action to NULL when successfully unmounted.
In GTK 3 we used to move the popovers around using set_relative_to();
this is gone in GTK 4 and the apparent direct replacement is setting
the target widget as the new parent.
But this requires a lot of careful handling least the popover become
orphan, which gets us ready to crash at any moment.
Since we only care about positioning the popovers relative to a row,
let's use the set_pointing_to() instead of reparenting. Now, the
sidebar is always the parent.
I encountered this issue where I casted user_data to my self type, but it
showed me they were actually swapped when I set the "object" signal attribute.
After checking the source code which confirms this, it is a good idea to
properly document that convenient behaviour.
<property name="label">“Copy” will copy the selected data the clipboard, “Paste” will show the current clipboard contents. You can also drag the data to the bottom.</property>
<property name="text">Grumpy wizards make toxic brew for the evil Queen and Jack. A quick movement of the enemy will jeopardize six gunboats. The job of waxing linoleum frequently peeves chintzy kids. My girl wove six dozen plaid jackets before she quit. Twelve ziggurats quickly jumped a finch box.
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.